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Roulette-focused => Bet selection => Topic started by: ignatus on Jan 11, 09:21 AM 2017

Title: Four Fighter
Post by: ignatus on Jan 11, 09:21 AM 2017
Well now, this is a 2-6 numbers bet. (for Live-wheels only!) ALMOST flatbet (only one step in the progressionline)...this system is inspired from "General Cluster"; All I know from the roulettewheel IS that numbers tend to hit in clusters. This system takes advantage of this phenomenon.

Procedure: Bet each new numbers hit 2 neighbours on the wheel in a progressive bet (2+2+2 numbers bet). 

IF one number, neighbour is already bet,(if hit close to another) before 6 numbers are bet, only the unbet number is bet so that will be 5 number bet --> (same procedure) but do 5 spins, then +1u and do another 5 spins, then STOP.

Progression: When 6 numbers are bet--> do 4 spins, then +1u bet and do another 4 spins, then STOP

Wheel neighbours (European Wheel)

0= 26,32
1= 20,33
2= 21,25
3= 26,35
4= 19,21
5= 10,24
6= 27,34
7= 28,29
8= 23,30
9= 22,31
10= 5,23
11= 30,36
12= 28,35
13= 27,36
14= 20,31
15= 19,32
16= 24,33
17= 25,34
18= 22,29
19= 4,15
20= 1,14
21= 2,4
22= 9,18
23= 8,10
24= 5,16
25= 2,17
26= 0,3
27= 6,13
28= 7,12
29= 7,18
30= 8,11
31= 9,14
32= 0,15
33= 1,16
34= 6,17
35= 3,12
36= 11,13

First tests was played with 1u bets, (stoploss -200u, wingoal +100u)

9/10 Games won
Title: Re: Four Fighter
Post by: ignatus on Jan 11, 11:42 AM 2017
Playing with an Airball-machine, for fun ~+600u (starting bankroll 4500u) played with 5u bets.