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Flatbet with Advantage?

Started by RouletteVixen, Apr 08, 01:01 PM 2013

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RouletteVixen

Very simple.

Start with 0, then bet the next 9 numbers on the wheel. 0,32,15,19,4,21,2,25,17,34.  If miss, then bet the next 10 numbers, 6,27,13, etc.

Flatbet it, no progression whatsoever. Each spin had new numbers. Each spin is a new attack

I have found that average over 72 attempts, you will hit around 22 to 26 times, which will give you a profit of over 100 units. You need to have ratio of 2.6 to 1 to break even, and that is achieved.

Ideas?

Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

GLC

Quote from: RouletteVixen on Apr 08, 01:01 PM 2013
Very simple.

Start with 0, then bet the next 9 numbers on the wheel. 0,32,15,19,4,21,2,25,17,34. If miss, then bet the next 10 numbers, 6,27,13, etc.  Do you just bet the next 10 numbers only or do you add them to the 1st 10 numbers and bet 20?  I'm guessing you just bet 10 numbers each time, but want to make sure.

Flatbet it, no progression whatsoever. Each spin had new numbers. Each spin is a new attack

I have found that average over 72 attempts, you will hit around 22 to 26 times, which will give you a profit of over 100 units. You need to have ratio of 2.6 to 1 to break even, and that is achieved.

Ideas?
In my case it doesn't matter.  I'm both!

RouletteVixen

Yes, sry was little unclear, you always bet 10 numbers only,  so actually, seeing that you will not use progression, you will just always bet the next 10.  No matter hit or miss.

You only want to edge the house, it will not make millions per session.... But even if you gain a 0.25% advantage over longer runs, you can still make some money.

The important thing here is that it is random v random, so the house should always have a 2.7% advantage, but as far as I have seen it is not the case...... Hope I am right
Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

RouletteVixen

The idea with this thread is to get the guys thinking, it is a simple method but a lot can be added, for instance, you can have sectors of 4 or 6 numbers working on the same principle, or you can have one set moving clockwise and another anti-clockwise.

To win at Roulette is not an easy thing, you have to think, stategize, hope, pray, but in  the end it all comes down to the one thing we all strive for, correct BET SELECTION. A bet does not have to be complicated in order to work, it can be simple, like what we have here. If a bet, any bet can gain even the slightest advantage over longer runs, you need to look no further. It will be like compounding interest on your bankroll.

Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

TwoCatSam

Hi Vixen

Thanks *or your straight*orward approach.  I'll give it a spin and report.  Real money--Dublin.

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

Chrisbis

Quote from: RouletteVixen
The idea with this thread ...............................

To win at Roulette is not an easy thing, you have to think, stategize, hope, pray, but in  the end it all comes down to the one thing we all strive for, correct BET SELECTION. A bet does not have to be complicated in order to work, it can be simple, like what we have here. If a bet, any bet can gain even the slightest advantage over longer runs, you need to look no further. It will be like compounding interest on your bankroll.

Did you also remember to cross your fingers, cross your legs, cross your toes & cross your arms?
best cover all the bases eh!!
Good luck to you.......  ^-^
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

Turner

Quote from: RouletteVixen on Apr 08, 01:01 PM 2013
Very simple.

Start with 0, then bet the next 9 numbers on the wheel. 0,32,15,19,4,21,2,25,17,34.  If miss, then bet the next 10 numbers, 6,27,13, etc.

Flatbet it, no progression whatsoever. Each spin had new numbers. Each spin is a new attack

I have found that average over 72 attempts, you will hit around 22 to 26 times, which will give you a profit of over 100 units. You need to have ratio of 2.6 to 1 to break even, and that is achieved.

Ideas?

12 months ago? I would have laughed at you. But looking at what I am looking at currently, it makes sense.

Many months ago, i downloaded every single RX system off VLS. it was around 200. All programmed to run in RX.
The most s.tupid one was called the Snake.
it played (off the table) 0,1,2,3,4,5,6, then 1,2,3,4,5,6,7, then 2,3,4,5,6,7,8, then 3,4,5,6,7,8,9 etc. Perhaps the jump was bigger, I cant remember.
When you ran RX it snaked around the numbers. Rediculous I thought.
It is probably the best idea of the lot now I think about it. I'm not discussing why I think that at the moment.
Snake is in the same vain as your idea.

Its the only one I discarded without testing. I'm gonna dig it out for posterity.

I can easily modify it to play your method

Turner

By the way....Im not saying your idea works or the snake works. I just think the thinking behind the idea is in the right direction.

RouletteVixen

@ Sam

Thanks, I am also doing some real money, William Hill, Prestige and Ladbrokes. Will post results in a few days.

@ Chris

Lol.

@ Turner

I know what you are talking about, I call it the rolling table bet. It has some success with 9 numbers, example 0,1,2,3,4,5,6,7,8 and when you come to 36 it does a wraparoud example 34,35,36,0,1,2,3,4,5.  I have done that with flatbet, one forward, one back, worked ok, but you know how it is, while you do that, another idea pops up and you go off on a tangent. Anyways, let us know if the Snake works basically the same .
Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

Proofreaders2000

Like the concept.  Here's an idea.  How about starting the bet
selection on the first repeater number and continue on as usual?

Chrisbis

Good idea Proof.
Shall we start it (the 9 number bet) with the trigger repeater as the edge of the sequence, or the middle of our chosen numbers, as a pivot point?

I like the pivot point idea (this is how BisCending plays), as You can pick up wheel neighbours for your target starting location.

Example:
Spins>>2,16,6,26,30,2* (Trigger)

Now bet #2 and 4 wheel neighbours each side of the #2
so our coverage will be:-
15,19,4,21,2,25,17,34,6

Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

RouletteVixen

Thanks for the ideas gentlemen, this is what needs to be done, and all can maybe end up being successfull

@ Proof

I doubt that will change things, but can certainly look into it.


@ Chris

The pivot is not the idea at all, what you want with the pivot is a repeat in a sector, which will ultimately lead to a progression, I do not think flatbet would be successfull... Might be wrong, it has happened before ( once or twice ). Will check it out.
Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

RouletteVixen

Ok, there is news but it is sad....

The original +10 every spin flatbet gains no advantage, BetVoyager, William Hill, Prestige, Ladbrokes and Dublinbet failed over 4000 spins. Dublinbet came the closest to winning, so Sam I hope you had a decent run. Progression will not work either, as the longest no hit is 23 attempts.

Have not looked at what Chris and Proofreaders suggested, but will do that, and report findings here.

I see cluster hits, and am now thinking would it not make sense to add a statistical counter to try and identify sweet spots in which to play.

Any ideas?
Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

GLC

Quote from: RouletteVixen on Apr 09, 08:49 AM 2013
Ok, there is news but it is sad....

The original +10 every spin flatbet gains no advantage, BetVoyager, William Hill, Prestige, Ladbrokes and Dublinbet failed over 4000 spins. Dublinbet came the closest to winning, so Sam I hope you had a decent run. Progression will not work either, as the longest no hit is 23 attempts.

Have not looked at what Chris and Proofreaders suggested, but will do that, and report findings here.

I see cluster hits, and am now thinking would it not make sense to add a statistical counter to try and identify sweet spots in which to play.

Any ideas?

Dear RouletteVixen,

I feel a little awkward calling you "Dear" but that's the way many of us talk to each other on the forum, so nothing untoward intended.

I know that many say that bet selection is king.  From years of experience, I say that progression is King.  I know that many disagree with me and that's just fine.  Adds a little spice to life.

Here's what I have observed.  As long as there are numbers which if hit will cause us to lose our bet, eventually enough of these numbers will hit close enough together to cause us to lose our bank roll.  It's possible that we can devise a bet selection method and use a large enough bank that with some luck we could possible never have a losing session, but that's highly unlikely.

Now, the question is will our little system win enough when it wins to stay ahead of our losing sessions.  That's difficult to determine because it takes a lot of testing to conclude one way or the other.  I think 3,000 placed bets is a number that has been kicked around as a fair target to shoot for.  If you're still in the black after 3,000 placed bets, then it's probably a pretty playable system.

I could say that win target, stop loss, and surrender are on a par in importance with bet progression.  When I say surrender, what I mean is the half peak idea.  Since we always will lose more decisions than we win in a negative expectation game like roulette (on even chance bets of course, the payoff ratio of other bets have the same result) what we have to do is find a way or combinations of ways to compensate for this natural drift that will occur. 

So, if we find ourselves at -80 units while playing D'Alembert, it stretches our credulity to think that we will always fully recover those 80 units while losing more times than we're winning.  A way to soften the blow is to set a less than 100% recovery point at which we just absorb the loss and reset the attack.  We can use any percentage we want, 50%, 40%, 30% etc...  In other words, if we get back to -40 units from being down 80 units, instead of trying to recover those last 40 units, we just absorb the loss and reset back to our starting unit size. 

That's a lot of words to say that you might put a surrender point on your recovery of lost units. 

What if you use this line:

1 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 etc...

Each number represents the units you will bet on each of the 10 numbers.  Every spin you lose on you move 1 step to the right and every win you get, you move 2 steps to the left.  At some point before you get back to the 1st 1 you will be at a new profit and can reset.  But, if you move 1 step to the right on a loss and 3 steps to the left on a win, that has a built in surrender factor.  If you find yourself betting the 3rd 5 level and win enough times to get back to the 1st 1, you will still be in the hole.  That what you have to pay to keep from having to win 3 or 4 more times to compensate for the ripoff payoff the game allows you to get your unit sizes back down to the 1st 1.

One option you can use is to move 2 steps to the left on a win until you're betting 3 units per number at which time you move 3 steps to the left on a win.  If you get to say 5 units per number, then you might move 4 steps to the left on a win.  If you don't set this buffer in your progression, you will eventually find yourself betting larger and larger units and never get back to the 1st 1.

I hope this isn't too confusing.  It's the same concept that is used in Full TrioPlay and Tera TNT.  I think it's worth thinking about.

Cheers,

GLC
In my case it doesn't matter.  I'm both!

RouletteVixen

@ GLC

I am not against progression whatsoever, I do believe that progression adds a helluva lot of value to any system/method. With this silly little method 95% of the hits take place within 10 spins, so if you play a 10 step progression, 5 out of 100 bets will go into a FREEZE. And I think it will be best just to recalculate untill the  bet is in profit, there is enough hits in short succession to get out of a freeze within 20 to 30 spins.

Of course you will need a bigger bankroll, but so what, if you know you will be successfull, you can play off a larger bankroll.

I am going to check that out right now, and will post the results of a run of 3000 here later.
Pure mathematics is, in its way, the poetry of logical ideas. ( Albert Einstein )

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