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Coding requests galore

Started by Sp1N-D1zZy, Aug 11, 04:31 PM 2015

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Sp1N-D1zZy

Hello gentlemen,

Sitting twiddling my thumbs looking for something to do. Feel free to ask for coding requests and I'll get to it!

Happy experimenting,
Spin.  8)

Sp1N-D1zZy

Sp1N-D1zZy never charges anything for coding, never, free, no $$$, nada.

Spin.  8)

Rolletti

Hi Sp1N-D1zZy,

may I request your coding service for RX?
I'm new to RX and find it a bit hard to learn the language. I'm still learning but would like to ask you for the favour of coding one of my systems for the bot.

System:
Track spin results until 1 number hits the third time.
Flat bet 1 unit on all numbers that have hit 3 times until one of them hits for a fourth time. Then reset and start from scratch.
If there did not hit any number for three times until spin 36, start from scratch.
If not any number of the 3 time hit numbers hits a fourth time until spin 37,  start from scratch.

Guess for you not hard to code but for me still horror.

Would appreciate your help very much.

Thx
Rolletti

Sp1N-D1zZy


This should be just what you are after.

Happy experimenting,
Spin.  8)



system "Rolletti's Thirds"
{
*************************************
*         System by Rolletti        *
*         on rouletteforum.cc       *
*************************************
         Rx-ed by Sp1N-D1zZy
-------------------------------------
          not 00-c0mpatible
-------------------------------------
Track spin results until 1 number hits the third time.
Flat bet 1 unit on all numbers that have hit 3 times until one of them hits
for a fourth time. Then reset and start from scratch.
If there did not hit any number for three times until spin 36, start from scratch.
If not any number of the 3 time hit numbers hits a fourth time until spin 37,
start from scratch.
-------------------------------------
}
method "main"
begin
while starting new session
    begin
    call "Init"
    exit
    end
call "eval"
call "bet"
end

method "reset"
begin
clear all records
call "init"
exit
end

method "eval"
begin
if any number bet won each
    begin
    call "reset"
    end
end

method "track"
begin
add 1 record "Count2"data
if record"Count2"data = 37
    begin
    call "reset"
    end
put 1 record"Single Wheel"layout index
put 1 record"Track"data index
loop until record"Single Wheel"layout index > record"Single Wheel"layout count
    begin
    if record"Track"data >= 3
        begin
        put 1 record"Single Wheel"layout
        end
    add 1 record"Single Wheel"layout index
    add 1 record"Track"data index
    end
end

method "bet"
begin
add 1 record"Count"data
track last number for 1 record"LastN"layout
put 1 record"Single Wheel"layout index
put 1 record"Track"data index
loop until record"Single Wheel"layout index > record"Single Wheel"layout count
    begin
    copy record"Single Wheel"layout record"Temp"layout
    if record"Temp"layout list pattern match record"LastN"layout
        begin
        add 1 record"Track"data
        end
    add 1 record"Track"data index
    add 1 record"Single Wheel"layout index
    end
put 1 record"Track"data index
loop until record"Track"data index > record"Track"data count
    begin
    if record"Track"data = 3
        begin
        call "track"
        exit
        end
    add 1 record"Track"data index
    end
if record"Count"data = 36
    begin
    call "reset"
    end
end

method "Init"
begin
load single wheel
copy list [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,1,8,19,20,21,22,23,24,25,
26,27,28,29,30,31,32,33,34,35,36] record"Single Wheel"layout
end


Rolletti

WOW!

Wish I could code that speedy.
Thanks a lot !!!

Will start to experiment.

Appreciate very much!

Rolletti

Sp1N-D1zZy

Always a pleasure, my friend.

Spin.  8)

Sp1N-D1zZy

There was a very small error when which I've fixed...

Happy experimenting,

Spin.  8)




system "Rolletti's Thirds"
{
*************************************
*         System by Rolletti        *
*         on rouletteforum.cc       *
*************************************
         Rx-ed by Sp1N-D1zZy
-------------------------------------
          not 00-c0mpatible
-------------------------------------
Track spin results until 1 number hits the third time.
Flat bet 1 unit on all numbers that have hit 3 times until one of them hits
for a fourth time. Then reset and start from scratch.
If there did not hit any number for three times until spin 36, start from scratch.
If not any number of the 3 time hit numbers hits a fourth time until spin 37,
start from scratch.
-------------------------------------
}
method "main"
begin
while starting new session
    begin
    call "Init"
    exit
    end
call "eval"
call "bet"
end

method "reset"
begin
clear all records
call "init"
exit
end

method "eval"
begin
if any number bet won each
    begin
    call "reset"
    end
end

method "track"
begin
add 1 record "Count2"data
if record"Count2"data = 37
    begin
    call "reset"
    end
put 1 record"Single Wheel"layout index
put 1 record"Track"data index
loop until record"Single Wheel"layout index > record"Single Wheel"layout count
    begin
    if record"Track"data >= 3
        begin
        put 1 record"Single Wheel"layout
        end
    add 1 record"Single Wheel"layout index
    add 1 record"Track"data index
    end
end

method "bet"
begin
add 1 record"Count"data
track last number for 1 record"LastN"layout
put 1 record"Single Wheel"layout index
put 1 record"Track"data index
loop until record"Single Wheel"layout index > record"Single Wheel"layout count
    begin
    copy record"Single Wheel"layout record"Temp"layout
    if record"Temp"layout list pattern match record"LastN"layout
        begin
        add 1 record"Track"data
        end
    add 1 record"Track"data index
    add 1 record"Single Wheel"layout index
    end
put 1 record"Track"data index
loop until record"Track"data index > record"Track"data count
    begin
    if record"Track"data = 3
        begin
        call "track"
        exit
        end
    add 1 record"Track"data index
    end
if record"Count"data = 36
    begin
    call "reset"
    end
end

method "Init"
begin
load single wheel
copy list [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,
26,27,28,29,30,31,32,33,34,35,36] record"Single Wheel"layout
end



Redherring

Hi!

Are you able to write the code for this so it can be left to run?!

link:://:.rouletteforum.cc/index.php?topic=15810.0

Thanks

spiderxro

Hi,

I'm new to the forum and just found the RX software a few days ago.
I'm not good at coding so i would like to ask you if you could code a system for me.
I have tried this system on paper for more than 20000 live spins and i would like to test it with the RX software a bit more.
First: starting bet 1 unit, next bets are progressive 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048 (i will try with other type of bets, just please code it like this and i will change after)
bet limit 2500 units

we will bet on red or black, depending on outcome
(if at anytime we hit a zero or double zero or three we will bet the color that was before the zero)

we wait for 2 consecutive colours ex red red, then we place 1 unit on red,
if we win, we place 1 unit on same colour ( 1 on red)
if we lose we place 2 units on same colour (2 on red)
if we win we place 1 unit on same colour (1 red)
if we lose we place 4 units on the previous colour (4 black)
if we win we place 1 unit on black (1 black)
if we lose we place 8 units on black (8 black)
if we win we place 1 unit on black (1 black)
if we lose we place 16 units on red (16 red)
if we win we place a bet on 1 re (1 red)
if we lose we place 32 units on red (32 red)
if we win we place 1 unit on red (1 red)
if we lose we place 64 units on red (64 red)
if we lose we place 128 units on red (128 red)
if we win we place 1 unit on red (1 red)
if we lose we place 256 units on last colour (256 black)
if we win we place 1 unit on black (1 black)
if we lose we place 512 units on black (512 black)
if we win we place 1 unit on black ( 1 black)
if we lose we place 1024 unit on black (1024 black)
if we win we place 1 unit on black (1 black)
if we lose we place 2048 on red (2048 red)
if we win we place 1 unit on red
if we lose we end session


Example

red
red
1 unit on red (we lose)
2 units on red (we lose)
4 units on black (we lose)
8 units on black ( we lose)
16 unit on red ( we lose)
32 units on red ( we lose)
64 units on red (we lose)
128 units on red(we lose)
256 units on black ( we lose)
512 units on black ( we lose)
1024 units on black (we lose)
2048 units on red (we lose)

I know it sound a little weird but on paper it worked great, that's why i would like to test it more.
Basically for the worst case scenario we wait for 2 spins of same colour, we bet 2 time that colour, we bet 2 time the oposite colour that we lost to, again 4 bets on previous colour, next 3 previous colour, next 1 previous colour.
In case of any win we start from 1 unit.

i would like this system to work based on any starting colour.
Also , if there would be any way we could wait for 5 spins after 6 consecutive losses ( this would be a option that we could turn on or off

Thank you very much and i hope you understand what i have written

Normy2000

Quote from: spiderxro on Nov 30, 03:15 PM 2015
if we lose we place 2048 on red (2048 red)
if we win we place 1 unit on red
if we lose we end session
Good idea to stop after losing 4095 units trying to win 1 unit.  :o ;)
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

spiderxro

Hi,

Just to let you know from over 20000 live spins i haven't reached a 2048 bet.... i know it sounds crazy, i just want to test and tweak this system more easily,

Normy2000

nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

spiderxro

here is a printscreen of testing this system on a xls simulator today.
That's why i want an easier way to test this.
Hope you understand

I see that you have quite a knowledge of these systems, could i ask you if you know of a system to bet  on the opposite colour after 10-12 spins of the same colour? it would be nice to use such a system with a bot on a few tables, as waiting is quite boring.

Thank you!

woody59

Hi Sp1N-D1zZy,

I am looking for somebody to code my system that would hopefully be reasonably simple to do. It would simply involve counting the un-hit numbers over a certain number of spins. Once this number of spins has been reached it would show the un-hit numbers left to bet. Every subsequent number spun and recorded would create a new set of numbers to bet on based on the same 'x' number of spins.

Unfortunately I have been unemployed since May 2015 (too much time on my hands  :whistle:) so would be unable to pay you BUT obviously I would be more than happy to share the system. It is based on one of the few 'given facts' in roulette that happen 'more often than not' and involves waiting until the 'odds are positively in your favour'.

If you feel that this is a project you would like to take on then please PM me asap. As previously said it is a simple matter of counting input spins, further details/pictures can be sent by request.

Thank you for your time and I look forward to hopefully speaking to you soon.

Kind Regards,
Kevin.

icashbot

hi spin how are you?
are you still coding could with some help

pm me please if so thanks

icashbot

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