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Started by pcsoftdiy, Mar 16, 09:33 PM 2016

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RouletteGhost

it is a cool idea

but you are leaving say 10 chances to hit dozen 1

we know it can sleep longer then that

so any further ideas?
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

Tomla021

sleeps longer its a loss ---no big deal -start again
"No Whining, just Winning"

MoneyT101

how about if and when you sit at the table look at the last 3 hit dozens  and decide


if dozen 231 - start countdown from 18 down
if dozen 123- start 19 up
if dozen 312- 18 down
if any double dozen- start hot dozen (1=1 up....2=18 down or 18 and go down 3 and up 2.... 3=36 down)

Just throwing out ideas
Simple once you get it!  Chased all the pigeons away and they were already in their hole

nottophammer

Good idea
From years of recording 10 spins, you can see in last KTF average doc what 1st 10 numbers/spins are, ie, 7-10,8-10,9-10 or 10-10, 80% of 1st 10 spins have a repeat.
So by following the wheel would you not be following the wheels trend
How do you win at roulette, simple, make the right decision

BelgianPlayer

ok, so yesterday and this morning i virtualy checked the history of 500 spins each with this strategy but then based upon the wheel itself by starting when a number drops and continue clockwise from there and must say i could have played trough the whole 2 sessions without a loss  :smile:


tuddilue

I also think following the last number drop should work really well with this system.

The same at RNG, here is some statistics :
link:://:.rouletteforum.cc/index.php?topic=9740.0


- Tuddilue

PeaBea65

Quote from: nottophammer on May 18, 03:07 AM 2016
From years of recording 10 spins, you can see in last KTF average doc what 1st 10 numbers/spins are, ie, 7-10,8-10,9-10 or 10-10, 80% of 1st 10 spins have a repeat.

Which is why this works 80% of the time and you do not lose big when it fails.  Wins outnumber loses by a pretty big margin.  Just in the limited testing I did today, this really did well.
All systems lose in the end, you can't polish a turd.

Thunder Pants

Auch, tried this one & it flopped bigtime. Not a single hit in 3 sessions. Even combined it using hottest number as origin.

Not that any part of the wheel was particular "cold" .. but problem was if i was betting from 1 to 10 itll hit the non-betted area/numbers before id reach it/them. Aka id be at 1,2,3 and 5 would hit, then later im at 1,2,3,4,5 and a 8 hit. Also that 10th bet of a wopping 3x10 units i completly left out as that one bet felt way to big and changes the bankroll from a 69 to a 99 units.

Idea: the idea of betting on increasingly larger areas sounds valid if you can keep the bets low. Perhaps chopping the lower bets to make room for some "wider" bets like:

1 unit bets:
Bet 1: 1,2,3
Bet 2: 1,2,3,4,5,6,7,8
Bet 3: 1,2,3,4,5,6,7,8,9,10,11,12

bankroll: 23 units so if fail just start over. Choose area from either tracking either hot lines (aka 1-6 and 7-12 is a line) or dozen (aka staying clear of those cold lines as lines can really go cold for a long time).

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