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Prime and End Number Tie System

Started by Omniwiz, Jan 26, 05:46 PM 2012

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Omniwiz

Prime and End Number Tie System
  Hi Crew! Finding a way to beat roulette has always been a passion of mine, and after quite a while I developed a system that has everything needed to be successful. It's consistent, can be played continuously, and also has a money management technique built right in. The idea came to me, from when I use to be a Baccarat player, and the only time I walked out with any decent amount of money, was when I hit on the ties, and so now I have applied that idea to the roulette wheel. So, first I wish to explain how I view the wheel, by seeing it as a wheel with only 9 numbers and the zero of course. So if you look at the picture you will be able to understand clearly. I have highlighted the number 1 for prime and end numbers. A prime number is when you add the numbers together and reduce it to a number between 1 and 9. So 28 on the wheel is really 2+8=10. 1+0=1. So the prime of 28 is 1.Any number can be reduced to a prime. It won't take long to easily recognize the prime of any number on the wheel quickly with very small amount of practise. The end numbers are just that. Obviously the end number.
  Now we will have a basic bet, and we will bet that consistently every time on each spin.There will be 10 units bet on row 1 in the 3 to 1 box. We will place 5 units on the four corner locations... Corner 8,9,11,12 Corner 17,18,20,21. Corner 26,27,29,30. 2 units on split 2/3 and 35/36, and 1 unit on zero. Also 1 unit on the LAST PRIME 5 or 6 that has hit. This covers the entire wheel except for the 5, and 6 primes. Those would be 5,6,14,15,23,24,32,33. The picture should make it very clear the basic bet. If no prime 5 or 6 lands, the result would always be to break even on row 1,the Zero (0), or the numbers 2,3,35,36. If a corner number lands, there's a profit of 14 units.Over time you would always break even just on this bet. Shouldn't be a risk at all. But, that's not where the money will be for some large profits. The money is in the TIES. Now I will explain how to DETERMINE A TIE, and how to play them, and how to bet them for some pretty decent profits.I really think this system beats the wheel. Here goes...
  PRIME NUMBER LIST.NOTICE EXTRA # * on SOME.
(1) 1,10,19,28
(2) 2,11,20,29
(3) 3,12,21,30,35*
(4) 4,13,22,31,9*
(5) 5,14,23,32,10*
(6) 6,15,24,33,16*
(7) 7.16,25,34,17*
( 8) 8,17,26,35,3*
(9) 9,18,27,36,13*22*
(0) 0,10,20,30,5*
  Nothing I hate worse than getting "MIDDLED" when chasing primes. It happens all the time, and for instance on Prime ( 8) , the 3* is between 26, and 35. If there's an 8 prime streak, trust me, it will land there. Always cover those extra numbers. They actually seem to hit more often, than the hard prime numbers...LoL.The wheel is a game of an inch and a half, between winning and losing!
  TIES AND SKIP TIES.
Of course, when you play Baccarat, there's a tie, and lots of times you get a SKIP TIE, where the second hand isn't a tie, and the next hand dealt repeats a tie. It's always wise to play that and there's no difference in Roulette.
  There is first the TIE. That happens when any PRIME or End number repeats twice within the last 3 spins. Example... 8,6,26. The prime number read is 8,6,8. I will then place down the basic bet, AND add 1 unit on the numbers 8,17,26,35,3*. If say the 26 hits, I gain 35 units, plus the extra 15 units on the corner, for a healthy profit. Now I will place 2 units on those numbers to win again. If the 8 hits, I gain 72 units, plus extra 14 on the corner. The $ can add up fast. I will then place 3 units on each of those numbers, and if there's a miss...I will play 3 units again for the SKIP TIE.It's amazing how often it will hit again! Check out the link posted by albalaha link:://rouletteforum.cc/index.php?topic=3689.0 for the last 185 spins pics. You will be hard put not to find at least 4 or 5 ties in a row somewhere. A single tie cashout is quite common, and two in a row is regular. Seems more regular than in Baccarat. If no ties are happening, you just grind it out at break even for a while, and they WILL come. You will see. :o ) After the 2nd loss, look for other TIE setups...
  Now there is a couple of different ways of looking at how the TIES are setting themselves up. For END numbers, they can of course be either black or red numbers. For prime numbers there is of course only RED or BLACK, with the exception of the (1) prime, which has the 1,19 RED, and the 10,28 BLACK.Only one to watch for. But I collapse all spaces to view the primes. See the example below...
   .....8
21
16
27
1
.....26
12
......2 The last number spun, was the 8. Two of the last 3 in black, are 8 primes, so on the next two spins, I will play 8,17,26,35,3* Here's how I view this sequence in PRIME number view.I have visually moved up the 26, which is an PRIME 8, to make the black row sequential...The 26 could be back even further, as long as it's still on the marquee...I suppose. So, now the tie bet is set.
   ....8
.. **8**
7 ...^
9... ^
1... ^
..... 8(26)
3
..... 2
  The end number ties can work in the same way, but I prefer to play END number TIES using just the last 2 out of 3 numbers. Example...

21
18
..... 11
...... 17
I would now play 1,21,11,31 for two spins. If the 31 hits for example, then place two chips on 1,21,11,31.etc until two losses in a row.

MULTIPLE TIES There are times when multiple ties are happening. Sometimes with both PRIME and END numbers, or TWO PRIMES or TWO END numbers.Although I PREFER to stick with the ORIGINAL TIE setup, you can also play both. But, if they both lose twice in a row, that could be ouchy. But here's an example, and what I usually do..
1
21
30
..... 29
  The ORIGINAL tie setup is the PRIME 3's. So you would play 3,12,21,30,35*. You could ALSO put a unit down on 1,11,21,31... Or you can put an extra chip or two on what is MUTUALLY inclusive, which is the number 21. I sometimes will put 3 on that number, and cover the original PRIME setup. And if you don't think it won't hit on 21 for 105 units..think again. Happens all the time. Your call on this stuff! Use common sense, and a bit of intuition. If the croup is spinning too hard, or too soft, I tend to bet a little less heavy for example. There's quite a few patterns I could discuss with ties setting up on Prime and End numbers. How many times have you seen numbers ending in only 4,and 7, go on and on? 8 times in a row is not uncommon. Bet what's happening, you will be rewarded. If you miss, your original bet will usually buffer those extra bets if you hit the corner numbers, and if nothing else you are getting back your basic bet so it's not like you are playing huge sums across the whole board just for the ball to fall into the only hole you had left there...LoL. But, there is one thing that needs to be covered. The Prime 5's and 6's.
  RULES FOR PRIME 5's and 6's.
If there are no Tie setups occurring, the only place you will lose will be if the ball lands on a Prime 5, or 6. A good rule of thumb is to ALWAYS cover with one chip the LAST prime 5 or 6 that has occurred. But here is a BIG RULE. ALWAYS COVER A PRIME 5 OR 6 IMMEDIATELY AFTER A LOSS ON EITHER OF THOSE PRIMES!don't WAIT FOR TWO TO SHOW! Cover  the last Prime 5 or 6, that has hit. NOT BOTH!I choose the prime 5's and 6's because those Primes can seem to go on forever on a streak, and then nearly the entire board is always covered for money management reasons. You can add an extra chip on the ROW 1, for 11 or even 12 chips to cover that, or while trapping ties in rows, 2 and 3...it will average out to cover the extra chip you use for that IF ROW 1 seems to be quite active. Again use simple common sense. The only time this system can get brutal is if you are chasing a TIE, and then goes Prime 5 and then Prime 6. The only weak spot. But, I am sure there will be plenty of extra $ around from your winnings to cover that eventuality!Cheers!
Omniwiz

macduff

 ???  what!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Face

Hi Omniwiz!
Is there something xls table, because it is difficult to understand when and where you need to do?

amk

Thanks Omniwiz!!!

It will take us a little while to digest this method. I assume you have good stats already?

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