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Win....Why dont you?!

Started by MoneyT101, Aug 17, 11:44 PM 2017

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MoneyT101

When creating a method we look at particular patterns/repeats/voodoo and many more to take advantage of what the game of roulette is throwing.  We do all this testing to see the limits of the game and try to create the perfect method.

Every method has a limit..... WHY?

Each spin is brand new information and the past cant help the future spins!
The odds are meant for us to lose because of the payout
The zero is in place and it comes to collect
*This SOB will test your system with everything its got when you least expect it*

So the million dollar question is...

How do we win at the game of roulette?
How do we create something that can manage the swings?
How can we compensate for the zero or the uneven payout?

Looking at it at face value WE CANT!  Crunch the numbers the math says that we CANT!

Many members have found a way to WIN!  "By creating a game within the game"

Simple once you get it!  Chased all the pigeons away and they were already in their hole

MoneyT101


Here is some information to help you out

1.You have to create your own world using the spins - In this world the game play has to be short.  Where if you get on a bad run its controlled.  The bad run will last maybe a couple spins and then new game starts.

2.Needs dependency, The spins need to mean something to each other.  There has to be a reason why this number and this number go together or why this and that make this pattern **THAT YOU CREATED**

3.You need to have a plan for every situation.  Nothing can catch you by surprise.  Everything should be expected.
  If your game has a limit whats the solution?   Is there a way to minimize the affect?

Your world, Your rules!
Simple once you get it!  Chased all the pigeons away and they were already in their hole

stringbeanpc

Quote from: MoneyT101 on Aug 17, 11:44 PM 2017
"By creating a game within the game"

I have seen this many times, but do not fully comprehend what that means.

This is my interpretation.

Use cycles (dozens (3 elements), columns(3 elements), Quads(4 elements), Lines(6 elements), whatever).

Look for a repeat of an element within the current cycle. Generally the same element that completed the PREVIOUS cycle.

Does this seem correct to you MoneyT101 ?


MoneyT101

Quote from: stringbeanpc on Aug 17, 11:55 PM 2017
I have seen this many times, but do not fully comprehend what that means.

This is my interpretation.

Use cycles (dozens (3 elements), columns(3 elements), Quads(4 elements), Lines(6 elements), whatever).

Look for a repeat of an element within the current cycle. Generally the same element that completed the PREVIOUS cycle.

Does this seem correct to you MoneyT101 ?

when i say "a game within a game", create a platform that will be your environment for which your going to use to get your data and base your information on.  For example there is a thread about repeats and using 37 spins as a cycle

The game is 37 spins, now within that game your playing for repeats after a certain amount of times it appears.   You see you created this platform and within that game your picking your game.

Cycles are used to kind of organize the data.  Give it some order.

a line being tracked by cycles can mean a whole different thing depending on the perspective.....a line is inside a dozen which might also be part of an EC  :smile:

This might be a reference to the pigeonhole theory or not  :thumbsup:
Simple once you get it!  Chased all the pigeons away and they were already in their hole

stringbeanpc

is this an example of a "game within a game"

1) Track dozens by cycles

and simultaneously

2) Track columns by cycles

If  Dozens tracking indicates to bet Dozen 2  (element 2 )
and Column tracking indicates to bet Column C (element C )
then we bet Numbers 15,18,21,24 (straight up, or split)

This bet will only continue for probably 1 or 2 spins (maximum 3 spins unless a win occurs), at which time either

A) win occurs
or
B) One (or both) of the tracking cycles indicate a different defining element

Proofreaders2000

"Each spin is brand new information and the past cant help the future spins!"-MoneyT101

True.  Human beings however need random to make sense imo.  That's why we track past spins & build systems around those.

Steve

Quote from: Proofreaders2000 on Aug 18, 03:57 AM 2017
"Each spin is brand new information and the past cant help the future spins!"-MoneyT101

True.  Human beings however need random to make sense imo.  That's why we track past spins & build systems around those.

Its never really random. Its all just cause and effect. The reason you can't beat rng is because you can't link the cause and effect in a way that changes prediction accuracy.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

MoneyT101

Quote from: Steve on Aug 18, 04:15 AM 2017
Its never really random. Its all just cause and effect. The reason you can't beat rng is because you can't link the cause and effect in a way that changes prediction accuracy.

You question people about their claims and to prove their claims.  It seems in this post you made your own claim. 

I wasn't aware  about the new roulette computers that predict rng. Share with the rest of us and prove your claim.

How do we beat rng with cause and effect and link the prediction accuracy?
Simple once you get it!  Chased all the pigeons away and they were already in their hole

Steve

I never claimed to be able to beat rng. Where on earth did you read otherwise? I assume you misunderstood me.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

MoneyT101

Quote from: Steve on Aug 18, 06:01 AM 2017
I never claimed to be able to beat rng. Where on earth did you read otherwise? I assume you misunderstood me.

Yes I guess I misunderstand the last comment.



Simple once you get it!  Chased all the pigeons away and they were already in their hole

Steve

All i mean is we lose when payouts are unfair for the odds. This happens with rng, real wheels, horse racing, sports betting and all.

If we can't predict the outcome then nothing changes.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

MoneyT101

Btw Steve thank you for opening the next part of my speaking cause I'm bored topic.... PREDICTION

Based on what I shared in my opening post we can't predict.  If predicting was NOT AN OPTION. 

What other form of game play can we use to win?

Add this with the other 3 steps

4. Create a game that doesn't have to be about predicting.  Predicting doesn't work - unlesss your using that remote viewing or a super computer or any other form that's not conventional and/or that requires technology.

Can we create a game that wins without predicting?

🤔

Simple once you get it!  Chased all the pigeons away and they were already in their hole

MoneyT101

Quote from: stringbeanpc on Aug 18, 12:43 AM 2017
is this an example of a "game within a game"

1) Track dozens by cycles

and simultaneously

2) Track columns by cycles

If  Dozens tracking indicates to bet Dozen 2  (element 2 )
and Column tracking indicates to bet Column C (element C )
then we bet Numbers 15,18,21,24 (straight up, or split)

This bet will only continue for probably 1 or 2 spins (maximum 3 spins unless a win occurs), at which time either

A) win occurs
or
B) One (or both) of the tracking cycles indicate a different defining element

No because this game will lose.  Your trying to predict and to many numbers will beat you. We don't know which numbers will come out and anything can happen.

What about if you create a bet in a way that includes those same numbers and at the same time covers maybe a few more in case you get burned?

Just thinking 15,18,21,24 maybe something like a combination of odd and high , pigeons falling into the same hole 🤔
Simple once you get it!  Chased all the pigeons away and they were already in their hole

Steve

The payouts never change. All that's possible to change is your odds of winning.

How can you do that without predicting? (Excluding stealing chips)
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

cht

Calculate EV, var for multiple streams, bet when Var(xyz) exceeds ascertain value.

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