After reading thousands of stats on inside numbers within 36 spins I NOTICED 90% of the time at least 2 dozens
have at least 8 different numbers appeared We also know from the law of third that after 36 spin 24 differents
numbers will occure average so most of the time at least 2 dozens with 8 different numbers will show
so I tried to take an advantage from this parametre BUT AS WE KNOW WE CAN NEVER WIN EVERY TIME...........
SO LETS GO.....
OUR first point of interest is to record spins and take a NOTE OF THE 1ST DOZEN to have 4 different numbers show
our second point of interest and our T R I G G E R to start our betting is when we see 4 different numbers
show from SECOND DOZEN
E X A M P L E
33
19
4
10
35
22
8
14
12 A4 MEANS THAT A DOZEN HAS 4 DIFFENT NUMBERS SHOW
24 B4 MEANS DOZEN B HAS 4 DIFFERENT NUMBERS SHOW T H I S IS O U R T R I G G E R
To be more clarify now we must bet
13,15,16.17,18,20,21,23. g o t it?
when we win and one of our numbers appear we take the chip of that particular number and carry on betting
the remaining 7 numbers
when we win again and oe of our number appear we take the chip of that particular number and carry on
betting the remaining 6 numbers.......
as soon as we have won the bet of 5 numbers from our trigger thats the point for stop the game.......
LETS GO FOR LAST EXAMPLE...
33
19
4
10
35
22
8
14
12 A4
24 B4 NOW MUST BET 13 15 16 17 18 20 21 23
15L-8 WIN +36
36L-7
5 L-7
23L-7 WIN +36
35L-6
12L-6
35L-6
31L-6
16L-6 WIN +36
5L-5
28L-5
3 L-5
18 L-5 WIN +36 65 UNITS NET PROFIT
I ALWAYS GUYS PLAY WITH SESSION
MY LOSING SESSION IS -120 UNITS FOR THAT SYSTEM
MY TARGET PROFIT SESSION IS MAKING 50 UNITS PLUS.....
AFTER TESTING MORE THAN 3400 SPINS OR 100 SESSIONS MY RESULTS SO FAR
WINNING SESSIONS 83 PROFIT 3900 UNITS
LOSSING SESSIONS 17 LOST 2040
SO NET PROFIT 1860 TO LUCKY? MAYBE ROULETTE IS VERY DIFFICULT GAME...
I HOPE TO HELP
GOOD LUCK
Mate sorry to say that but 3400 spins of testing are to few...
Nice contribution Poluvolo. Look forward to adding this to the testing.
Thx, interesting idea. Those 3400 or 100 sessions are RNG or live wheel numbers?
firstly 3400 spins testing are absolutely nothing....needs thousands of more spins.......
betting only at live wheels online casino never RNG
I FORGOT TO NOTE BANKROLL 500 UNITS COVERS ALL BAD RUNS.......
Maybe Ignatus would be able to code this into rx...
It is not working flat bet for sure. :-X
[reveal]
system "normy bet second Doz to reach 4 hits"
// coded by: nOrMy2o0o
Method "main"
Begin
While Starting a New Session
Begin
Load single Wheel
Copy List [1,2,3,4,5,6,7,8,9,10,11,12] to record "d1" layout
Copy List [13,14,15,16,17,18,19,20,21,22,23,24] to record "d2" layout
Copy List [25,26,27,28,29,30,31,32,33,34,35,36] to record "d3" layout
set List [1,1,1,1,1,1,1,1,1,1,1,1] to record "d1" data
set List [1,1,1,1,1,1,1,1,1,1,1,1] to record "d2" data
set List [1,1,1,1,1,1,1,1,1,1,1,1] to record "d3" data
put 0 to Record "bet1" Data
put 0 to Record "bet2" Data
put 0 to Record "bet3" Data
put 0 to Record "d1 count" Data
put 0 to Record "d2 count" Data
put 0 to Record "d3 count" Data
put 0 to Record "step1" Data
put 0 to Record "step2" Data
put 1 to record "bet amount" data
exit
End
call "win/loss"
call "tracking"
End
// ************************************************************************
method "win/loss"
begin
// win/loss
copy last number to record "last spin" layout
if net > 0
begin
if record "last spin" layout is found in record "d1" layout
begin
call "mark d1"
if Record "d1 count" data = 8
begin
call "reset"
end
end
if record "last spin" layout is found in record "d2" layout
begin
call "mark d2"
if Record "d2 count" data = 8
begin
call "reset"
end
end
if record "last spin" layout is found in record "d3" layout
begin
call "mark d3"
if Record "d3 count" data = 8
begin
call "reset"
end
end
end
end
// ************************************************************************
method "tracking"
begin
copy last number to record "last spin" layout
// Track Last Number for 37 times to record "tracked numbers" layout
if Record "bet1" Data = 0 and Record "bet2" Data = 0and Record "bet3" Data = 0
begin
if record "step1" data = 0
begin
if record "last spin" layout is found in record "d1" layout
begin
call "mark d1"
end
if record "last spin" layout is found in record "d2" layout
begin
call "mark d2"
end
if record "last spin" layout is found in record "d3" layout
begin
call "mark d3"
end
end
if record "step1" data = 1
begin
if Record "d1 count" Data >= 4
begin
if record "last spin" layout is found in record "d2" layout
begin
call "mark d2"
end
if record "last spin" layout is found in record "d3" layout
begin
call "mark d3"
end
end
if Record "d2 count" Data >= 4
begin
if record "last spin" layout is found in record "d1" layout
begin
call "mark d1"
end
if record "last spin" layout is found in record "d3" layout
begin
call "mark d3"
end
end
if Record "d3 count" Data >= 4
begin
if record "last spin" layout is found in record "d1" layout
begin
call "mark d1"
end
if record "last spin" layout is found in record "d2" layout
begin
call "mark d2"
end
end
end
end
if Record "bet1" Data = 1
begin
call "place bet1"
end
if Record "bet2" Data = 1
begin
call "place bet2"
end
if Record "bet3" Data = 1
begin
call "place bet3"
end
end
// ************************************************************************
Method "place bet1"
Begin
put 1 on record "d1" layout index
put 1 record "d1" data index
loop until record "d1" layout index > record "d1" layout count
begin
if record "d1" data = 1
begin
put 100% of record "bet amount" data on record "d1" layout
end
add 1 to record "d1" data index
add 1 to record "d1" layout index
end
End
// ************************************************************************
Method "mark d1"
Begin
// mark hit
put 1 on record "d1" layout index
put 1 record "d1" data index
loop until record "d1" layout index > record "d1" layout count
begin
if record "last spin" layout = record "d1" layout
begin
put 0 oo record "d1" data
end
add 1 to record "d1" data index
add 1 to record "d1" layout index
end
// count hit
put 1 on record "d1" layout index
put 1 record "d1" data index
put 0 to Record "d1 count" Data
loop until record "d1" layout index > record "d1" layout count
begin
if record "d1" data = 0
begin
add 1 to Record "d1 count" Data
end
add 1 to record "d1" data index
add 1 to record "d1" layout index
end
if Record "step1" Data = 1 and Record "d1 count" Data >= 4
begin
put 1 oo record "step2" data
end
if Record "d1 count" Data >= 4
begin
put 1 oo record "step1" data
end
if Record "step1" Data = 1 and Record "step2" Data = 1
begin
put 1 oo record "bet1" data
end
End
// ************************************************************************
Method "place bet2"
Begin
put 1 on record "d2" layout index
put 1 record "d2" data index
loop until record "d2" layout index > record "d2" layout count
begin
if record "d2" data = 1
begin
put 100% of record "bet amount" data on record "d2" layout
end
add 1 to record "d2" data index
add 1 to record "d2" layout index
end
End
// ************************************************************************
Method "mark d2"
Begin
// mark hit
put 1 on record "d2" layout index
put 1 record "d2" data index
loop until record "d2" layout index > record "d2" layout count
begin
if record "last spin" layout = record "d2" layout
begin
put 0 oo record "d2" data
end
add 1 to record "d2" data index
add 1 to record "d2" layout index
end
// count hit
put 1 on record "d2" layout index
put 1 record "d2" data index
put 0 to Record "d2 count" Data
loop until record "d2" layout index > record "d2" layout count
begin
if record "d2" data = 0
begin
add 1 to Record "d2 count" Data
end
add 1 to record "d2" data index
add 1 to record "d2" layout index
end
if Record "step1" Data = 1 and Record "d2 count" Data >= 4
begin
put 1 oo record "step2" data
end
if Record "d2 count" Data >= 4
begin
put 1 oo record "step1" data
end
if Record "step1" Data = 1 and Record "step2" Data = 1
begin
put 1 oo record "bet2" data
end
End
// ************************************************************************
Method "place bet3"
Begin
put 1 on record "d3" layout index
put 1 record "d3" data index
loop until record "d3" layout index > record "d3" layout count
begin
if record "d3" data = 1
begin
put 100% of record "bet amount" data on record "d3" layout
end
add 1 to record "d3" data index
add 1 to record "d3" layout index
end
End
// ************************************************************************
Method "mark d3"
Begin
// mark hit
put 1 on record "d3" layout index
put 1 record "d3" data index
loop until record "d3" layout index > record "d3" layout count
begin
if record "last spin" layout = record "d3" layout
begin
put 0 oo record "d3" data
end
add 1 to record "d3" data index
add 1 to record "d3" layout index
end
// count hit
put 1 on record "d3" layout index
put 1 record "d3" data index
put 0 to Record "d3 count" Data
loop until record "d3" layout index > record "d3" layout count
begin
if record "d3" data = 0
begin
add 1 to Record "d3 count" Data
end
add 1 to record "d3" data index
add 1 to record "d3" layout index
end
if Record "step1" Data = 1 and Record "d3 count" Data >= 4
begin
put 1 oo record "step2" data
end
if Record "d3 count" Data >= 4
begin
put 1 oo record "step1" data
end
if Record "step1" Data = 1 and Record "step2" Data = 1
begin
put 1 oo record "bet3" data
end
End
// ************************************************************************
Method "reset"
Begin
set List [1,1,1,1,1,1,1,1,1,1,1,1] to record "d1" data
set List [1,1,1,1,1,1,1,1,1,1,1,1] to record "d2" data
set List [1,1,1,1,1,1,1,1,1,1,1,1] to record "d3" data
put 0 to Record "bet1" Data
put 0 to Record "bet2" Data
put 0 to Record "bet3" Data
put 0 to Record "d1 count" Data
put 0 to Record "d2 count" Data
put 0 to Record "d3 count" Data
put 0 to Record "step1" Data
put 0 to Record "step2" Data
end
[/reveal]
A bit better with RNG...
Horrible....
Normy really thanks about your test results it was just an idea
now I WOULD LIKE TO NOTE ONE MORE
FIRSTLY I APOLOGIZE ABOUT MY ENGLISH
BECAUSE I AM PLAYER BUT ONLY AT MY LOCAL CASINO NEVER PLAYING ONLINE
AT THIS MOMENT I AM PLAYING 5 DIFFERENT BET SELECTIONS AT THE SAME TIME
NOT MORE THAN 4 HOURS EACH TIME
I VIST CASINO 3 TIMES EACH WEEK WITH VERY POSITIVE RESULTS
AFTER COMPLETE 100 TIMES WITH SUCCESS I WILL POST EXACTLY MY METHOD
BUT IF I FAIL IT DOESNT MATTER TO WASTE YOUR TIME WITH ONE MORE METHOD
THANKS AGAIN
MICHAEL
Normy2000 i send you pv email
Use support@norcosoft.com
Quote from: poluvolo on Feb 24, 01:41 PM 2020
Normy2000 i send you pv email
Will you release your method of its a winning one?
NO no I asked Normy only for one more and last favorite
I wonder if could be possible Normy test the system 4+4 street from KATILLA
KATILLA HAS POST THIS SYSTEM FROM 2012 AT BETSELECTION.CC
I STARTED TEST IT AND AFTER 4000 SPINS DIDN LOST SESSION YET
VERY EASY BET SELECTION LEVELLER PROGRESSION 1,2,4 STOP
THATS ALL
CHEERS
Where can I find KATILLA 4x4?
Please post your results of the testing here
first step
you must sing in with betselection.cc
second step
then you must go
roulette category multiple locations and you will find it
one of the most underrated roulette systems ever posted
Quote from: poluvolo on Feb 25, 07:09 AM 2020
first step
you must sing in with betselection.cc
second step
then you must go
roulette category multiple locations and you will find it
one of the most underrated roulette systems ever posted
Whats your results until now?
until now
spins tested 4100
2000 spins from dublin bet
1000 spins from my local casino
1100 spins from efbet airball machine roulette wheel
very easy money management and bet selection
my target profit after winning session 45 units+
stop loss session 120 units
bankroll 400 units
never start paying with real money before test at least 30000 spins manualy
so after 34 sessions 4+4 produced 1460 units all winning sessions
never until now i had such a test succed
even with KTF system I LOST MY FIRST SESSION AFTER 28 WINNING SESSIONS
WITH 4+4 UNTIL NOW ONLY WINNING SESSIONS
THATS ALL
Could someone explain how to play with this method? I dont understand how he starts the Session(in the file he doesnt explain right i think).
Go here
link:s://:.rouletteforum.cc/index.php?topic=10544.msg96266#msg96266
reply 4 (last)
btw...
It s just a system , maybe will hold for xx xxx spins but not long run.
cheers
Quote from: Kattila on Feb 25, 04:14 PM 2020
Go here
link:s://:.rouletteforum.cc/index.php?topic=10544.msg96266#msg96266
reply 4 (last)
btw...
It s just a system , maybe will hold for xx xxx spins but not long run.
cheers
Ye ye, so its not worth it to try...