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Streets of Rage

Started by buffalowizard, Nov 21, 08:14 AM 2012

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buffalowizard

Help needed!

Wait until 5 separate streets hit

4
7
2
11
8

Now bet that you will get a repeat of those in the next 7 spins.
And for every non repeater, add it onto the list, so you will be betting 5 streets, then 6 etc until a repeat hits.

In other words the thing that will kill you is if all 12 different streets hit in a row.

Now I need help with a practical progression as any kind of Marty would get way too big

Any ideas as I think it's a good bet selection?

BW

vundarosa

Quote from: buffalowizard on Nov 21, 08:14 AM 2012
Help needed!

Wait until 5 separate streets hit

4
7
2
11
8

Now bet that you will get a repeat of those in the next 7 spins.
And for every non repeater, add it onto the list, so you will be betting 5 streets, then 6 etc until a repeat hits.

In other words the thing that will kill you is if all 12 different streets hit in a row.

Now I need help with a practical progression as any kind of Marty would get way too big

[/size]Any ideas as I think it's a good bet selection?
[/size]

BW

---------------
why?

vundarosa

buffalowizard

Because the formation of 12 unique streets is very rare and most likely double up along the way. Like I've already stated really.
I am wondering if there is a progression that could in any way tame this beast

Ralph

Quote from: buffalowizard on Nov 21, 10:18 AM 2012
Because the formation of 12 unique streets is very rare and most likely double up along the way. Like I've already stated really.
I am wondering if there is a progression that could in any way tame this beast
Sorry such progression not exist. but some can work sometimes, we are not playing   f***ing or cheating.

chose a progression which suit your way of playing.

Step fast progressions can be profitable but looks risky, smother are not less risky hope for luck.

Martingale kill rather fast if you are unlucky, smoother ways kill slow and painful as even if you raise one unit on a loss it can add up. Ever before have a  try  with dalembert?

If you find a method which good break even flat, consider a progression.

SLOW? if you  win in the beginning it is not right, if you lose in the beginning it is not right.

Progress on wins may be better. LUCK make any play profitable, it is in fact in such a game.
The best way to fail, is not to try!

buffalowizard

Thanks Ralph
Maybe I will try a positive progression with this.
Essentially you are betting

15 numbers
18
21
24
27
29
31

So streets 3,7,10,1,2 turn up. That's a trigger to now bet all these waiting for a repeat.

Street 8 hits so now you bet 3,7,10,1,2,8. Etc

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