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Roulette-focused => Bet selection => Topic started by: ignatus on Mar 31, 05:30 AM 2016

Title: Sweet 16
Post by: ignatus on Mar 31, 05:30 AM 2016
This has been proven to be a good betselection, it's a doubledozen bet but played with 16 numbers (8 splits). What's great about it IS drawdowns are kept low, and recovery seems to be good.

Procedure: Wait for a "new dozen" to hit. A "new dozen" is the new THIRD dozen hit (from the most recent two dozens hit) After a "new dozen" has hit place bets: Now, the two most recent hit dozens are bet: The two unhit columnstreets are bet within each of those two dozens with 8 splits. (each dozen consists of 3 columnstreets) Do ONE spin, then STOP (and wait for a new trigger, a "new dozen hit"). Repeat procedure.

Progression -none- FLATBET

So, for an example let's say doz 1 & 2 repeats, 121, then the THIRD dozen hit; dozen 3. (That's a trigger!) Now let's say last number hit in doz 1 (number 3) and last number in doz 3 (number 36) then the bets in doz 1 would be splits 1/4, 2/5, 7/10, 8/11 AND bets in doz 3 would be splits 25/28, 26/29, 31/34, 32/35.


First tests was played with 5u bets (wingoal +500u, stoploss -500u)

3/3 Games won
Title: Re: Sweet 16
Post by: NextYear on Mar 31, 06:25 AM 2016
Lot of work you did for those results!

Thanks
Title: Re: Sweet 16
Post by: ignatus on Mar 31, 06:36 AM 2016
Quote from: nextyear on Mar 31, 06:25 AM 2016
Lot of work you did for those results!

Thanks

Yes, im excited about this betselection!  :) "two last doz hit" has always been a good betselection+ trigger wait for "new doz" seems to work pretty well!
Title: Re: Sweet 16
Post by: ignatus on Mar 31, 06:37 AM 2016
4/4 Games won
Title: Re: Sweet 16
Post by: ignatus on Mar 31, 02:21 PM 2016
5/5 Games won   :love:  :love:

Still going strong!!  8)
Title: Re: Sweet 16
Post by: ignatus on Mar 31, 04:24 PM 2016
6/6 Games won

Phew! That was a tough session!  ^-^ Sorry to those who give up!!
Title: Re: Sweet 16
Post by: 3Nine on Mar 31, 05:46 PM 2016
Thanks, Ignatus!
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 01:46 AM 2016
7/7 Games won

it's slooow, but winning steady. :) and as i said in the first post, drawdown are kept low, and recovery is good!

Perhaps best played with a small wingoal , or programmed into a bot,
Title: Re: Sweet 16
Post by: Bassie the Clown on Apr 01, 02:38 AM 2016
Thanks for this betselection Ignatius. :D. I've played some sessions using D'alembert, also still going up. Also I tried playing the last unhit columnstreets of any last 2 dozens. Also going up, no losses yet. So, no complaints from my side  :xd:
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 02:47 AM 2016
Quote from: Bassie the Clown on Apr 01, 02:38 AM 2016
Thanks for this betselection Ignatius. :D. I've played some sessions using D'alembert, also still going up. Also I tried playing the last unhit columnstreets of any last 2 dozens. Also going up, no losses yet. So, no complaints from my side  :xd:

Great!  :) Thanks for testing
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 02:48 AM 2016
8/8 Games won
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 06:04 AM 2016
9/9 Games won  8)

I was ready to give up several times during this session and accept my first loss, but no! Seem like we have a long term winner?  ;)

Title: Re: Sweet 16
Post by: praline on Apr 01, 06:36 AM 2016
hello.
i ve made a primitive code for this system. Please try it an tell me if it respects all the rules you gave us.
[reveal]system "PanikiP"
{
FUCKS ROULETTE
}
method "main"
begin
while on each spin
  begin
   Track Last dozen for 3 spins Record "patterns" Layout
   If List [1st dozen,2nd dozen, 3rd dozen] has a Pattern Match to
Record "patterns" Layout
Begin
call "main2"
End
     If List [1st dozen,3rd dozen, 2nd dozen] has a Pattern Match to
Record "patterns" Layout
Begin
call "main2"
End
If List [2nd dozen,1st dozen, 3rd dozen] has a Pattern Match to
Record "patterns" Layout
Begin
call "main2"
End

   If List [2nd dozen,3rd dozen,1st dozen] has a Pattern Match to
Record "patterns" Layout
Begin
call "main2"
End
   If List [ 3rd dozen, 1st dozen, 2nd dozen] has a Pattern Match to
Record "patterns" Layout
Begin
call "main2"
End
   If List [3rd dozen,2nd dozen,1st dozen ] has a Pattern Match to
Record "patterns" Layout
Begin
call "main2"
End
end
end
   
method "main2"
begin


                      if number 1 has hit each time
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if number 2 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if number 3 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if number 4 has hit each time
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if number 5 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if number 6 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if number 7 has hit each time
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if number 8 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if number 9 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if number 10 has hit each time
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if number 11 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if number 12 has hit each time
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if number 13 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if number 14 has hit each time
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if number 15 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if number 16 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if number 17 has hit each time
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if number 18 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if number 19 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if number 20 has hit each time
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if number 21 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if number 22 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if number 23 has hit each time
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if number 24 has hit each time
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if number 25 has hit each time
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if number 26 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if number 27 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
                      if number 28 has hit each time
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if number 29 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if number 30 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
                      if number 31 has hit each time
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if number 32 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if number 33 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
                      if number 34 has hit each time
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if number 35 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if number 36 has hit each time
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end



    while on each spin
    begin
    Locate Number Backward 1 spin from Last Number
to Record "number 2" Layout



                      if record "number 2" layout = number 1
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if record "number 2" layout = number 2
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if record "number 2" layout = number 3
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if record "number 2" layout = number 4
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if record "number 2" layout = number 5
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if record "number 2" layout = number 6
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if record "number 2" layout = number 7
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if record "number 2" layout = number 8
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if record "number 2" layout = number 9
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if record "number 2" layout = number 10
                begin
                    put 1 unit on list [split(3-6),split(2-5),split(9-12),split(8-11)];

                end
                      if record "number 2" layout = number 11
                begin
                    put 1 unit on list [split(1-4),split(7-10),split(3-6),split(9-12)];

                end
                      if record "number 2" layout = number 12
                begin
                    put 1 unit on list [split(1-4),split(2-5),split(7-10),split(8-11)];

                end
                      if record "number 2" layout = number 13
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 14
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 15
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if record "number 2" layout = number 16
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 17
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 18
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if record "number 2" layout = number 19
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 20
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 21
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if record "number 2" layout = number 22
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 23
                begin
                    put 1 unit on list [split(13-16),split(19-22),split(15-18),split(21-24)];

                end
                      if record "number 2" layout = number 24
                begin
                    put 1 unit on list [split(14-17),split(20-23),split(13-16),split(19-22)];

                end
                      if record "number 2" layout = number 25
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 26
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 27
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
                      if record "number 2" layout = number 28
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 29
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 30
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
                      if record "number 2" layout = number 31
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 32
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 33
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
                      if record "number 2" layout = number 34
                begin
                    put 1 unit on list [split(26-29),split(32-35),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 35
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(27-30),split(33-36)];

                end
                      if record "number 2" layout = number 36
                begin
                    put 1 unit on list [split(25-28),split(31-34),split(26-29),split(32-35)];

                end
         end
end

[/reveal]
Title: Re: Sweet 16
Post by: praline on Apr 01, 06:45 AM 2016
can anybody add dalembert to this code?
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 06:54 AM 2016
Quote from: praline on Apr 01, 06:36 AM 2016
hello.
i ve made a primitive code for this system. Please try it an tell me if it respects all the rules you gave us.

Great! im not a good coder :S but all rules are in the first post! I'd like to know the results of this!

Thanks! :)
Title: Re: Sweet 16
Post by: praline on Apr 01, 07:00 AM 2016
if i made it right, its not good__)

Title: Re: Sweet 16
Post by: praline on Apr 01, 07:03 AM 2016
basicly we bet only after one of this patterns appear

123
132
213
231
312
321

write?
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 07:08 AM 2016
Quote from: praline on Apr 01, 07:00 AM 2016
if i made it right, its not good__)

I checked the code alittle are you sure you're betting 8 splits? not only 4? Furthermore , you don't seems like you got the right trigger - "wait for a new dozen to hit" (but perhaps that's difficult to code?) would be strange it if would be right? because the first 2000 spins show a straight downward trend, that has never happended to me from my tests?...(and also do not add any progression, it's supposed to be flatbet!)

cheers
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 07:10 AM 2016
Quote from: praline on Apr 01, 07:03 AM 2016
basicly we bet only after one of this patterns appear

123
132
213
231
312
321

write?

well, it can be 12211223 also, so that is not complete correct, only a "new doz" hit is a trigger
Title: Re: Sweet 16
Post by: praline on Apr 01, 07:20 AM 2016
ok its too dificult for me, i need some days to creat another one.

but there are a lot of forumers that can help us.....
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 07:26 AM 2016
Quote from: praline on Apr 01, 07:20 AM 2016
ok its too dificult for me, i need some days to creat another one.

but there are a lot of forumers that can help us.....

OK, yes i hope so!

Thanks for your effort anyway, and hope you get it right!  :)

cheers
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 09:10 AM 2016
10/10 Games won!!!  :love:  :love:

A Well deserved 10, so much as i've struggled with this one!  ^-^
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 09:41 AM 2016
Praline: I tested your code, and it worked very well!  :thumbsup: (although the trigger was wrong) I did a 1000 spin-trial (with the same spins as i used) and 8/10 games showed a positive result! Note, it's played with 1u bets, stoploss should've been 100u.

(Note, that no system can win in the long run, so it should be tested shortterm, i think 500 spins would be best!)

Thanks man!  :)

Title: Re: Sweet 16
Post by: 3Nine on Apr 01, 09:58 AM 2016
Quote from: ignatus on Mar 31, 05:30 AM 2016
This has been proven to be a good betselection, it's a doubledozen bet but played with 16 numbers (8 splits). What's great about it IS drawdowns are kept low, and recovery seems to be good.

Procedure: Wait for a "new dozen" to hit. A "new dozen" is the new THIRD dozen hit (from the most recent two dozens hit) After a "new dozen" has hit place bets: Now, the two most recent hit dozens are bet: The two unhit columnstreets are bet within each of those two dozens with 8 splits. (each dozen consists of 3 columnstreets) Do ONE spin, then STOP (and wait for a new trigger, a "new dozen hit"). Repeat procedure.

Progression -none- FLATBET

So, for an example let's say doz 1 & 2 repeats, 121, then the THIRD dozen hit; dozen 3. (That's a trigger!) Now let's say last number hit in doz 1 (number 3) and last number in doz 3 (number 36) then the bets in doz 1 would be splits 1/4, 2/5, 7/10, 8/11 AND bets in doz 3 would be splits 25/28, 26/29, 31/34, 32/35.


First tests was played with 5u bets (wingoal +500u, stoploss -500u)

3/3 Games won

Could you provide another trigger example, please?  Thanks, and well done!
Title: Re: Sweet 16
Post by: nottophammer on Apr 01, 11:32 AM 2016
are the (T) trigger correct

1
1
2
3T
3
3
1
2T
3T
1T
1
1
1
Title: Re: Sweet 16
Post by: ignatus on Apr 01, 11:34 AM 2016
Quote from: nottophammer on Apr 01, 11:32 AM 2016
are the (T) trigger correct

1
1
2
3T
3
3
1
2T
3T
1T
1
1
1

Yes, that's correct!  :)
Title: Re: Sweet 16
Post by: nottophammer on Apr 01, 01:04 PM 2016
Thanks

I'll look over some old spins later
Title: Re: Sweet 16
Post by: Bettingking on Apr 01, 10:52 PM 2016
Yes but these would also be correct according to his earlier response on triggers:


2
3
3
1T
2T
2
3T
2
3
1T
2
1
1
3T
2T

Or am i incorrect as some triggers interlap off others in this example?
Title: Re: Sweet 16
Post by: ignatus on Apr 02, 01:20 AM 2016
Quote from: Bettingking on Apr 01, 10:52 PM 2016
Yes but these would also be correct according to his earlier response on triggers:


2
3
3
1T
2T
2
3T
2
3
1T
2
1
1
3T
2T

Or am i incorrect as some triggers interlap off others in this example?

That is also correct!  :)
Title: Re: Sweet 16
Post by: 3Nine on Apr 02, 09:04 AM 2016
Thanks for the trigger confirmation - very helpful.

I may try this tonight in Atlantic City.  I'll let you know how it goes