Quote from: Priyanka on May 10, 09:41 AM 2016
I wish. But yeah am under oath, hence I can't. Let me take one last attempt.
You see those cycles of dozens. Imagine each of those set of unique numbers within a dozen has a statistic quality associated with it. What if those statistic qualities give us an advantage something along the lines of below.
Dozen 1 is no longer 12 numbers but it is 14 numbers. Dozen 2 is no longer 12 numbers but 16 numbers. Dozen 3 is no longer 12 numbers but 6 numbers. But the payouts don't change. All the dozens still give you 2 to 1.
That's the target you need to work on. Sorry can't get more explicit than this.
One more thing. In the tree that you are publishing from the excel that I have shared, is there any elements that can be swapped around so that it gives you the view above? In the hurry before sending the excel I forgot to modify the title of one column. That is the reason there are two columns with cycle lengths. Does that give away anything?
Quote from: Priyanka on Jul 29, 04:07 PM 2016
Before playing, let me refresh two things. Cycles and Orders. Cycle starts anytime and ends when the element (EC, dozen, line etc) that is being tracked repeats. Order is the order in which the elements appear in that cycle. So, keeping with dozens, it looks something like below.
13
14 â€" Cycle length 1, repeat order 1
12
33
23 â€" cycle length 3, repeat order 3
13 â€" cycle length 1, repeat order 1
35
32 â€" cycle length 2, repeat order 1
17
19 â€" cycle length 2, repeat order 1
26
19 â€" cycle length 2, repeat order 2
12
16 â€" cycle length 2, repeat order 2
34
31 â€" cycle length 2, repeat order 1
12
8 â€" cycle length 2, repeat order 1
9 â€" cycle length 1, repeat order 1
Hmm! Something is burning, let me look into that first before I continue.
Lets have some fun and make some money :xd:
I will use live spins to explain
alright here i have my own version of tracking but its still the original idea. its easier for me and i can do it fast this way...
3
3...cycle 1, order 1=11
2
1
2....cycle 2, order 1 = 21
3
3.... cycle 2, order 2 = 22
2
3....cycle 2, order 1 = 21
1
2
1....cycle 3, order 2 = 32
so basically when the number repeats we go back and count the uniques. we write down how many uniques and we write down what position the unique was at the time of the repeat.
Quote from: MoneyT101 on Apr 23, 01:59 PM 2022
alright here i have my own version of tracking but its still the original idea. its easier for me and i can do it fast this way...
3
3...cycle 1, order 1=11
2
1
2....cycle 2, order 1 = 21
3
3.... cycle 2, order 2 = 22
2
3....cycle 2, order 1 = 21
1
2
1....cycle 3, order 2 = 32
so basically when the number repeats we go back and count the uniques. we write down how many uniques and we write down what position the unique was at the time of the repeat.
made a mistake...correct version below
3
3...cycle 1, order 1=11
2
1
2....cycle 3, order 2 = 32
3
3.... cycle 2, order 2 = 22
2
3....cycle 2, order 1 = 21
1
2
1....cycle 3, order 2 = 32
how it looks when i track it.....
3
3...11
2
1
2....32
3
3....22
2
3....21
1
2
1....32
Quote from: MoneyT101 on Apr 23, 02:15 PM 2022
how it looks when i track it.....
3
3...11
2
1
2....32
3
3....22
2
3....21
1
2
1....32
Now for Game play....
we play for a repeat of the cycle/order
3
3...11
here we play for a repeat of 3 which will give us 11 again. we lose because the result is 2
3
3...11
2
Here we dont have a play yet and have to wait for cycle to end
3
3...11
2
1
2....32
So now we have a play for 11 to repeat. so we play 2 and lose because the result is 3
3
3...11
2
1
2....32
3
again still no cycle 2 so no play have to wait for cycle to end
3
3...11
2
1
2....32
3
3....22
ok so now we play for a repeat of 11. we play 3 and lose
3
3...11
2
1
2....32
3
3....22
2
now we also have a play for 22 to repeat. we play 2 and lose
3
3...11
2
1
2....32
3
3....22
2
3....21
we play for a repeat of 11. we play 3 and lose
3
3...11
2
1
2....32
3
3....22
2
3....21
1
now we have a play on both 22 and 21...we play 3 and 1 and lose
3
3...11
2
1
2....32
3
3....22
2
3....21
1
2
Now we have a play on 32...we play 1 and win
3
3...11
2
1
2....
323
3....22
2
3....21
1
2
1....
32This was ONE game. Game ends on a repeat of cycle/order
Game ended -5 units
image below
Quote from: MoneyT101 on Apr 23, 02:14 PM 2022made a mistake...correct version below
3
3...cycle 1, order 1=11
2
1
2....cycle 3, order 2 = 32
3
3.... cycle 2, order 2 = 22
2
3....cycle 2, order 1 = 21
1
2
1....cycle 3, order 2 = 32
Priy example shows order 1 as a back to back repeat... unless u made another mistake??
Quote from: mickavelli on Apr 23, 02:54 PM 2022
Priy example shows order 1 as a back to back repeat... unless u made another mistake??
cycle 1 order 1 is a back to back repeat
No mistake this is my version. I just posted pri part cause its detailed on cycle and order....but the way i set it up is easier to track and faster for quick play.
Ok cheers,
Was just these parts confused me (in comparison to the example)
Quote from: MoneyT101 on Apr 23, 02:15 PM 20223
3...11
2
1
2....32
3
3....22 <<<<<<<<<<<<<<<
2
3....21 <<<<<<<<<<<<<<<<<<
1
2
1....32
not sure why you're confused...
Once a number repeats the cycle ends. But its also the start of a new cycle
3
3...repeated. there was only 1 number and 1 position. so 11
the next cycle is starting from 3
3
2
1
2.....3 unique numbers and position 2 repeated.... so 32
next cycle starts with 2
2
3
3....2 unique numbers and position 2 repeated so 22
hope this clears it up
Quote from: MoneyT101 on Apr 23, 03:36 PM 2022
hope this clears it up
Yup thanks... was only confused because you are tracking different to the example u gave... if you played priy example your orders would be different
:)
Quote from: mickavelli on Apr 23, 03:50 PM 2022
Yup thanks... was only confused because you are tracking different to the example u gave... if you played priy example your orders would be different
yea we track the order different but its the same thing really. I find it easier the way im doing it. Pri counted back to front and i count front to back
Quote from: MoneyT101 on Apr 23, 03:57 PM 2022Pri counted back to front and i count front to back
Roger!
Does everyone understand?
Any questions? before i continue....
I'm not sure about everyone, but yes :)
Results are good and it’s a fun way to play
I automated this method in excel like 3 years ago but I can’t find the file 😩
When you break it down there are only 6 possible combinations
11
21
22
31
32
33
But this is what we talk about when we explain to you that we arent playing spins.
We are playing sequences of numbers. Yes we play spins to make a bet but our bets are not based on individual spins.
Stats on 1000 spins
Cycle 1(11) - 36%
Cycle 2 (21 or 22) - 45%
Cycle 3 (31 or 32 or 33) - 19%
Stats on 1000 spins
Cycle 1(11) - 34%
Cycle 2 (21 or 22) - 42%
Cycle 3 (31 or 32 or 33) - 24%
Stats on 1000 spins
Cycle 1(11) - 37%
Cycle 2 (21 or 22) - 43%
Cycle 3 (31 or 32 or 33) - 20%
This is all only based on one concept! CYCLES
Other concepts worth exploring
- VDW
- Stitched bets
- Pigeonhole Theory
- Erdos Szekeres theory
Can Two members post 20 spins? so I can give results
*If your results have the green 0 we take the lost and ignore
3
1
2
3
2
2
3
1
3
3
2
3
1
2
2
3
1
0
0
1
Quote from: mickavelli on Apr 24, 12:09 AM 2022
3
1
2
3
2
2
3
1
3
3
2
3
1
2
2
3
1
0
0
1
Ended -12 units
image below
Someone else post 20 spins
I used the randbetween function on excel and did 5 games of 20 spins at the bottom is the unit count per game
image below
Quote from: MoneyT101 on Apr 24, 01:19 AM 2022image below
Well that's great man you're losing
Quote from: nottophammer on Apr 24, 01:54 AM 2022
Well that's great man you're losing
i can be open and the right people will get the message, i am very happy with the results :thumbsup:
Quote from: MoneyT101 on Apr 23, 03:57 PM 2022Pri counted back to front and i count front to back
Quote from: MoneyT101 on Apr 23, 11:11 PM 2022this is what we talk about when we explain to you that we arent playing spins.
Quote from: MoneyT101 on Apr 23, 11:11 PM 2022Yes we play spins
Quote from: MoneyT101 on Apr 23, 11:11 PM 2022our bets are not based on individual spins.
Thought this was simple as 1,2,3?
What if we ended up playing on some odd cruise ship...
Let's call it Blueprint's Barge, and we were only allowed to play a Single Dozen.
Would that hurt or help our results?
Quote from: mickavelli on Apr 24, 02:53 AM 2022
Thought this was simple as 1,2,3?
I only shared detail on the method for understanding purpose
Game play is very simple the way i set it up. Look at the time stamp between my post where i did the 5 games of 20 spins and my post before that. Take into account I highlighted everything manually, i had to do some coding and i had get the unit count in my head because i didnt write it down as i went down. I had to edit the screenshot and come post it here.
Timeframe between post 22 mins.....I can run through 100 spins and calculate wins/loss in less then 10 mins.
Simple just takes practice
Quote from: Blueprint on Apr 24, 07:20 AM 2022
What if we ended up playing on some odd cruise ship...
Let's call it Blueprint's Barge, and we were only allowed to play a Single Dozen.
Would that hurt or help our results?
Game play is only 1 dozen more then 85% of the time. And if you want to pick 1 when there are two dozens you can just pick the most recent dozen ^-^
Quote from: MoneyT101 on Apr 24, 11:14 AM 2022
Game play is only 1 dozen more then 85% of the time. And if you want to pick 1 when there are two dozens you can just pick the most recent dozen ^-^
:thumbsup:
After the repeat we are in a new game!
Now the goal is to win every Cycle or atleast break even. Once we get a repeat cycle/order the game ends.
Do not bring a negative balance to the new game. Try to adopt this mentality. You know when a game starts and when a game ends.
1
2
3
2 3 2
3
2 2 1
1
1 2 2 -1
1 1 1
2 -1
3 -2
1 3 1 -1
3 -1
2 -2
3 3 2 +1
Will have to think more about your last comment
Quote from: mickavelli on Apr 25, 12:30 AM 2022
1
2
3
2 3 2
3
2 2 1
1
1 2 2 -1
1 1 1
2 -1
3 -2
1 3 1 -1
3 -1
2 -2
3 3 2 +1
Will have to think more about your last comment
I said a few things....
1. "Once we get a repeat cycle/order the game ends" - I want you to understand that once we cycle that game ends! Once we repeat its the start of a new game. So our goal is to start this game with a positive balance!
2."You know when a game starts and when a game ends" Example
1
3
1 21....game starts here
3 ........you played here
1 21....game ends here on this spin result because of a repeat----- but New game starts after this spin
Now the old game is history and your goal is to end positive or close to break even. Cant bring losses to the new game and start chasing. If youre going to chase losses it has to be done during that game not the new game.
are you referring to a game within a game?
I want to add that pages 1 and 2 of this thread is all of the system. On this page(3) i just shared ideas/tips and more advanced modeling of the method
Yesterday I started playing this method on roulette simulator using Double street and the results are below
333 spins played
+360 units
* I like Double streets because you will never get all cycle/order combinations. (there are 21 compared to dozens 6)
* I shared Dozen cause its simple and short.
Still not an HG many risk!
Just did another 39 spins +104
Im not a huge fan of huge betting units so trying to think abit differently...
Ok so we have lengths and order.
We know order of 1 the way you have defined 1 is Same as previous...
So any length that is combined with an order not 1 must be Different to previous..
Length 1's must be order 1's and
Different lengths can be Same or Different orders... hmm
Quote from: mickavelli on Apr 26, 04:46 AM 2022
Im not a huge fan of huge betting units so trying to think abit differently...
Ok so we have lengths and order.
We know order of 1 the way you have defined 1 is Same as previous...
So any length that is combined with an order not 1 must be Different to previous..
Length 1's must be order 1's and
Different lengths can be Same or Different orders... hmm
What’s huge betting units to you?
My highest bet was 5 units, do you consider that huge?
Cycle 1/Order 1 will always be same because it’s only 1 number available to consider the repeat.
Yes every other order can have same or different
again visualisation helps
Thanks Gordon my visualization set up doesn’t look as smooth😅
no problem mel..
Quote from: MoneyT101 on Apr 26, 03:54 AM 2022
Just did another 39 spins +104
Played 3 more games since this post
107 spins total
+299
I don't understand this méthode.
:thumbsup:
Everyone is off making MONEY!
Quote from: Blueprint on Apr 29, 09:53 AM 2022
Everyone is off making MONEY!
All thanks to winkel, he shared the secret ^-^
I’ll see if I add a couple more spins tonight
I’ve been attempting to come up with a new method. Still in the thinking phase….
But the idea is around ignoring the repeat
***Should have posted this in my other topic
Repeats are ignored already in dyn.
3
3...ciclo 1, ordine 1=11
2
1
2....ciclo 3, ordine 2 = 32
3
3....ciclo 2, ordine 2 = 22
2
3 ....ciclo 2, ordine 1 = 21
1
2
1....ciclo 3, ordine 2 = 32
can you please explain this difference , thank
Quote from: Blueprint on Apr 29, 10:42 AM 2022
Repeats are ignored already in dyn.
What’s dyn? Haven’t seen that mentioned before sorry…
Quote from: leoncino74 on Apr 29, 10:47 AM 2022
3
3...ciclo 1, ordine 1=11
2
1
2....ciclo 3, ordine 2 = 32
3
3....ciclo 2, ordine 2 = 22
2
3 ....ciclo 2, ordine 1 = 21
1
2
1....ciclo 3, ordine 2 = 32
can you please explain this difference , thank
3
3… only has 1 unique number and that number repeats.
2
3
3… has two unique numbers and then the most recent number repeats
Should be 21
Dynamic.
Quote from: MoneyT101 on Apr 29, 10:55 AM 2022
What’s dyn? Haven’t seen that mentioned before sorry…
3
3… only has 1 unique number and that number repeats.
2
3
3… has two unique numbers and then the most recent number repeats
thanks for your kind reply, also help me to understand how to exploit it please, thanks
Quote from: Blueprint on Apr 29, 11:07 AM 2022
Should be 21
Dynamic.
No 22 is correct… i explained it in the beginning that I count the numbers from top to bottom for easier live play.
3…. 1 unique
3…. 11 (1 unique/position 1 repeat)
3… 1 unique
2… 2 unique
3…. 21 (2 unique/position 1 repeat)
3… 1 unique
2… 2 unique
2… 22 (2 unique/position 2 repeat)
:-\MT101, would you make a clear example (two longer repeat cycles),
of how spin outcomes are assembled in NY,YN,NN,YY (or in short A B C D)?
Quote from: MoneyT101 on Apr 29, 04:42 PM 2022
No 22 is correct… i explained it in the beginning that I count the numbers from top to bottom for easier live play.
3…. 1 unique
3…. 11 (1 unique/position 1 repeat)
3… 1 unique
2… 2 unique
3…. 21 (2 unique/position 1 repeat)
3… 1 unique
2… 2 unique
2… 22 (2 unique/position 2 repeat)
Ok, certainly changes things.
Quote from: Blueprint on Apr 29, 04:57 PM 2022
Ok, certainly changes things.
Yea but I had to do it for quicker thinking and playing. The other way I would confuse myself counting backwards and it took me more time. I like playing double streets so a bit more confusing with the extra numbers. Counting down from last repeat is easier on my eyes and my brain 😂
Quote from: TRD on Apr 29, 04:44 PM 2022
:-\MT101, would you make a clear example (two longer repeat cycles),
of how spin outcomes are assembled in NY,YN,NN,YY (or in short A B C D)?
I replied in the let’s talk thread
Where does defining element come into play here?
Quote from: Blueprint on Apr 29, 08:53 PM 2022
Where does defining element come into play here?
You can add it but it’s not taken into account the way I shared. So far this method is just focusing on the unique/repeat cycles. But it can be considered for more advanced play. Here are some ideas….
Honestly the goal is trying to find some sort of dependency!
This method gives you a way to get to it. The way the numbers are it’s pretty much set in stone. What I mean is….
Spin 1- dozen 3
We know dozen 3 consist of numbers 25-36
Let’s say we are playing 11 which is cycle 1 order 1. If you are planning for cycle 1 which is a repeat of dozen 3. You can play….
Double street 5/6
Streets 9-12
Splits 13-18
Straights 25-36
Remember 1 unique is already in position 1. So it means if
If you’re playing 11 or 21 or 31… that number doesn’t change it will always be what ever number it is in that position. So that means that the other number groups are tied to it.
You can’t have dozen 2 in position 1 and on the side of it have street 12
Just saying use your brain
Quote from: MoneyT101 on Apr 30, 09:26 AM 2022Just saying use your brain
Don't have one of those things.
Quote from: Blueprint on Apr 30, 09:34 AM 2022
Don't have one of those things.
😂 I was speaking in general
Quote from: MoneyT101 on Apr 30, 09:36 AM 2022
😂 I was speaking in general
He doesn't have one either.
roulette-simulator.info/en/game/c1e619c9d9a3d325201ef12ceeed31bc
I should have won double but i played the wrong line by mistake :-[
update link
I had two games where i ended up -25/-20 and both i made a mistake and should have won.
When i mess up just takes my desire away to keep playing lol
Quote from: TRD on May 02, 05:25 PM 2022
update link
roulette-simulator.info/en/game/c1e619c9d9a3d325201ef12ceeed31bc
links working i tried in a private window
don't have that on Android;
.. sometimes RS behaves weird, happened to me already
go to you account's games again, click on that game
& it will give you a new, different url
thanks
Hi MoneyT,
Thanks for the method, you say we have to have a positive balance or at least breakeven. What progression do u use? How many losses u have encountered before finally getting a repeat?
Also, can you help with how to incorporate pigeonhole or any other strategy along with this?
Thanks
@MOHITOMISH
I think there is not any progression in this game
playing with progression is not a wining system
(also here even if it's always small games you can easily encounter 6 losses in a row or more)
for a better idea of repeat drawdown et
the best thing to do is to play the system by yourself
of course, it needs some intellectual effort
but everything is very well explained in this thread
much better than Pri and others who only explain part of the solutions
Quote from: MoneyT101 on Apr 23, 11:17 PM 2022Stats on 1000 spins
Cycle 1(11) - 36%
Cycle 2 (21 or 22) - 45%
Cycle 3 (31 or 32 or 33) - 19%
Hi,
after a computer crash I lost my logindata, so Herbyx is the former Herby:
I did a dozens simulation without 0:
Stats on 100.000 spins
Cycle 1(11) - 33.3%
Cycle 2 (21 or 22) - 44.4%
Cycle 3 (31 or 32 or 33) - 22.3%
I post these values because they are easier to remember.
@monet T
hello,
I have made extensive test on your system
My question
are you still winning with this solution ?
As on my test I feel it's difficult to win even with progression
you can encounter series of 7 8 9 11 12
of loss in a raw in a game
this often happen.
and the win came very slowly coming from the 1st or second bet in chasing the repeat
perhaps I have been missing something
In your test, you are winning
can you confirm it, thank you?
27 3
02 1
22 2
10 1 3.2
35 3
16 2
08 1 3.1 -1(3.2)
08 1 1.1
22 2 -1(1.1)
02 1 2.1 -1
16 2 1.1 -1(1.1)
35 3 -1(2.2)
31 3 3.3 -2(3.13.2)
12 1 -1(1.1)
07 1 2.2 -1
18 2 -1(1.1)
14 2 2.2 +2
total -7
by the way, congratulation for your test on str8
(unfortunately, even with little help from 6 sense I can't figure how it works
Nice pattern . . .
The method is really supposed to expand your thinking. Practicing it helps you move on to the next steps I've shared