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Started by GLC, Feb 07, 10:39 AM 2013

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TwoCatSam

GLC

;D

Older sure beats the alternative.  Well, I suppose it does.  Hard to make a comparison, really!

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

GLC

On the other hand, trying to get a good nights sleep is an issue also.  I only get about 1 decent nights sleep each week! :'(


By the way, is the alternative you alluded to in your last post being young or being dead? :question:
In my case it doesn't matter.  I'm both!

GLC

Sam,  You're saying that all you are playing is single dozen or column?  No double dozens/columns?


Does that mean the only time you play is when you get all three different doz/col in the last 3 spins?


If so, I have a system called Challenge 2.1 that uses that bet selection method with a Lanky divisor type progression.  The progression's no big deal, but I'll look up the selection technique and post it here for you to scratch your head over.


GLC
In my case it doesn't matter.  I'm both!

GLC


I'm just going to summarize Challenge 2:1 because I lose the formatting when trying to copy which makes it impossible to follow their explanations.


They use the same trigger of all 3 dozens hitting in the last 3 spins.  They too bet for the farthest dozen but they bet up to 3 times for it to hit.


They use a divisor method not too unlike Lanky's 6 point divisor, and there's no reason why Lanky's wouldn't work just a well if you know it.




They suggest beginning with a dividend of 20 and a divisor of 18 to get your 1st bet.  Results that are under 1 unit are rounded up to 1 unit.  From there on numbers like 1.4, 2.3, etc... are rounded down and numbers like 1.5, 2.6, etc... are rounded up.  Normal rounding rules.


So 20 divided by 18 = 1.11 so we round down to a 1 unit bet on our dozen. 


If we lose a bet, we add the units lost to the dividend.  If we win our bet, we subtract the units won from the dividend. 


When we win, we reduce the divisor by 2 numbers and when we lose, we leave the divisor where it is.


When we reach a new profit, we reset our formula and start a new attack.


They recommend a win target of +5 units for a session.  A session being 3 games.


A maximum spin number of 45 for each game is recommended.


A stop-loss of 13 units is suggested.


That's the gist of it.  Take what you like and chuck the rest.


GLC


P.S.  Just like with Lanky's 6 point divisor, we can always use the safety brake option is our bet sizes get too high.  If anybody doesn't understand the safety brake, TCS is an expert on Lanky's method.  I'm sure he'll be able to explain it perfectly. :love:
In my case it doesn't matter.  I'm both!

TwoCatSam

Quote from: GLC on Feb 10, 07:13 PM 2013
Sam,  You're saying that all you are playing is single dozen or column?  No double dozens/columns?
GLC

George

Unless this goes South, I'm with it for life.  I use a tracker called "little tracker".  Yes, I bet one dozen or one column.  I bet the one that has slept the longest, be it dozen or column.  If it's a tie, I look back and see which has hit less in the past.  Then I go with that one.

It's beastly simple, but it works.  B-O-R-I-N-G

Sa,
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

GLC

Quote from: TwoCatSam on Feb 10, 09:22 PM 2013
George

Unless this goes South, I'm with it for life.  I use a tracker called "little tracker".  Yes, I bet one dozen or one column.  I bet the one that has slept the longest, be it dozen or column.  If it's a tie, I look back and see which has hit less in the past.  Then I go with that one.

It's beastly simple, but it works.  B-O-R-I-N-G

Sa,


Are you only betting 1 time per trigger?  Is there any other criteria other than just the longest one to sleep?  Do you also wait until 3 different dozens/columns in the last 3 spins then bet the farthest back?  What progression are you using?  Atlantis'?


LOL,


GLC
In my case it doesn't matter.  I'm both!

TwoCatSam

GLC

Using the "little tracker", I look for this:

Doz   Col
2        2
2        1
3        1
1        3
2        1

The second column is furthest back.  I begin betting on it and stick with it until a win.  Then I look for next furthest back.  Yes, I use the Atlantis progression, but I stop when 1 unit up and re-start.

Want a movie??  LoL

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

GLC

Quote from: TwoCatSam on Feb 10, 11:06 PM 2013
GLC

Using the "little tracker", I look for this:

Doz   Col
2        2
2        1
3        1
1        3
2        1

The second column is furthest back.  I begin betting on it and stick with it until a win.  Then I look for next furthest back.  Yes, I use the Atlantis progression, but I stop when 1 unit up and re-start.

Want a movie??  LoL

Sam


What's your contingency plan if you column/dozen goes to sleep for over 20 spins?  It happened to me not too long ago.  Cost me 500 units, my stop-loss.  Fortunately they were only quarters, but 500 quarters still stings a little in today's economy.


You know the drill, after missing for 12 in a row, I was thinking, "This things gotta hit next spin."  Nope, okay next spin.  Nope, okay next spin.  Nope.  Come on, I can't be that unlucky.  Yep, yep, yep all the way to 22 misses and 500 units.  Fortunately I wasn't using a marty or a fibby and I had just gotten my allowance.  Thanks mom.


All kidding aside, you do know dozens can sleep longer than Rip VanWinkle?  Will A's progression handle it?


Worried for you


GLC
In my case it doesn't matter.  I'm both!

TwoCatSam

GLC

Singin' like Marty Robbins:  "Don't worry 'bout me....."   ::)

I would stick with the progression.  Twenty losses would only amount to about $60 or so.  'course, if you got a run of sleepers one after the other, you're toast.

I made a little movie.  Should I post it?

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

TwoCatSam

If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

atlantis

Hi TCS,

Sam, thanks for the videoclip explanation of the way you play the single doz/col!
And just to let you know I will also still be persisting with this as well without changing anything ;)

Now, as I see it, there are 3 ways of playing the progression rules I posted as long as you abide by the underlying strategy.
1) The original way I set out.
2) The less aggressive way I posted later on where you adjust after each "string" is complete and you don't always raise by 1unit on a winning string.
3) The ultra-cautious way where you can reset whenever in profit on a string.

(but this is flexible enough to mix'n'match during a session too - I mean by that you can switch between modes 1, 2 and 3 as you feel necessary)

Sam has shown us the third way, which is working for him - and given his selection method I would agree and endorse that as being the safest option for as GLC pointed out above you can always get a long run of sleepers this way.
I am still winning - so far so good. I play live or live autowheel only and not r.n.g. I do what Sam does and quit when won a few units up. The bot idea might be a good solution for you in view of the "tiresome/boredom" factor you mentioned. I know what you mean. It's a small price to pay for winning though :)

Bye,
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

TwoCatSam

Atlantis

Notice how I used Excel to color yellow my dozen/column?  So help me, I cannot keep my mind on what I'm doing.  So I write down on paper and yellow in the box!  Then--with RNG--if I doze off there's no harm.

You are right.  Boredom is a small price to pay.  This thing shakes out at around 25 to 50 dollars per hour.  In the U.S.A., a lot of folks would kill for a job that paid that.  But I'm retired.  I don't want a job. 

I think I'll set my goal thusly:  If I reach the $600 mark--that is I have won $500--I will hire the botsters to go to work.

I'll keep you guys posted.

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

atlantis

Hi Sam,
In this winning session played today I show the 3 modes in operation and the results of playing each over the same W/L results as they happened:

MODE 1  (aggressive)
======
@ 1U
WLLLLL          -3 SO UP 1UNIT
@ 2U
WWLWWL      +9  SO UP 1UNIT
@ 3U
LLLLWW         +9  LEVEL SO SAME
@ 3U
LLLLWW         +9  LEVEL SO SAME
@ 3U
LLLLWW         +9  LEVEL SO SAME
@ 3U
LWW               +18   (STOPPED HERE)

MODE 2  (standard)
======
@ 1u
WLLLLL            -3 SO UP 1UNIT
@ 2U
WWLWWL        +9 SO DOWN 1UNIT
@ 1U
LLLLWW          +9 LEVEL SO SAME
@ 1U
LLLLWW          +9 LEVEL SO SAME
@ 1U
LLLLWW          +9 LEVEL SO SAME
@ 1U
LWW                +12 (STOPPED HERE)

MODE 3  (cautious)
======
@ 1U
W                    +2 SO RESET
@ 1U
LLLLLW          -1  SO UP 1 UNIT
@ 2U
W                    +3  SO RESET
@ 1U
LW                  +4  SO RESET
@ 1U
W                    +5 SO RESET
@ 1U
LLLLL              +0 SO UP 1 UNIT
@ 2U
WW                 +8 SO RESET 
@ 1U
LW                   +9 SO RESET
@ 1U
W                    +11 SO RESET
@ 1U
LLLLWW        +11 (STOPPED HERE)     

A.         
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

TwoCatSam

A.

The reason I'm such a fan of robots is you can set, forget it and play conservatively.  If it takes a few more spins, who cares?

Thanks for the chart.

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

atlantis

Mode 3 reposted due to transcribing error...

MODE 3  (cautious)
======
@ 1U
W                    +2 SO RESET
@ 1U
LLLLL              -3  SO UP 1 UNIT
@ 2U
WW                 +4  SO RESET
@ 1U
LW                   +5  SO RESET
@ 1U
W                     +7 SO RESET
@ 1U
LLLLL              +2 SO UP 1 UNIT
@ 2U
WW                 +10 SO RESET 
@ 1U
LLLLWW         +10 SO RESET
@ 1U
LLLLWW         +10 SO RESET
@ 1U
LW                  +11  SO RESET
@ 1U
W                    +13 (STOPPED HERE)

In this instance the "cautious" approach paid off quite well over the 33 bets placed.
A.   
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

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