DRAGON LINES v5
Nice little system, easy to play. Now i changed the progressionline adapted for LIVE-play (minimum 5u bets) with a BR of 1000u and wingoal of 750u. This progressionline could ofcourse be changed into smaller units (for 1u bets. divide each step by 5 etc)
Progressionline: 5,10,15,25,45,50,75,100,140,170,225,275,385,500
GAMEPLAY; for Each *New dozen hit* (1 time), 1 LINE(Doublestreet)is BET on the current DS hit..IF the same Dozen keeps repeating, +1 step in the progressionline. As a second Dozen hit, a Second Line is BET, ALSO the Last unhit Dozen is bet with 1u. Now, you only do 1 more spin. Either you win, then STOP/Reset wait for a new trigger. OR you lose (same thing), IF the dozen bet with 1u is hit (Remove all bets/STOP/Restart, --(That is a trigger) New dozen hit 1u, 1 Line...) and so on.
TESTED now, LIVE spins. winrate is about 68% not very high you may say? well, perhaps not, but atleast should win more than it lose. FOR longer Livesessions, a Larger BR is needed...(See charts TEST 1-5)
TEST I think a good plan is to Aim to win minimum 2 games out of 3. 2 WINS in a row is a win, (or 2/3 wins) WLW ...and 2 LOSSES in a row is a lost trial. Testing now this way;
WWWWWLLWWWLWLLWWWWWLLWWLLWW 19/28 Trials of 3 won = 68% winrate
That is about the same winrate i got from ordinary testing
(LIVE spins).
RX-code DRAGON LINES v5 (wg/sl +750/-1000)
system "Dragon Lines v5"
// © ignatus 2019 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[5,5,10,15,25,45,50,75,100,140,170,225,275,385,500]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20]
to Record "Numbers Bet" Data
end
Copy List [1st dozen] to Record "d1" Layout
Copy List [2nd dozen] to Record "d2" Layout
Copy List [3rd dozen] to Record "d3" Layout
while on each spin
begin
copy last Number to Record "Last1" layout
copy last Street to Record "Laststr" layout
{ if any 1st dozen hit 2 times in a row each
begin
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
set flag "trig" false
clear Record "Hotnumbers" Layout
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
put 1 on Record "Bets placed" Data Index
end
if any 2nd dozen hit 2 times in a row each
begin
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
set flag "trig" false
clear Record "Hotnumbers" Layout
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
put 1 on Record "Bets placed" Data Index
end
if any 3rd dozen hit 2 times in a row each
begin
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
set flag "trig" false
clear Record "Hotnumbers" Layout
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
put 1 on Record "Bets placed" Data Index
end
}
if any Line bet won each
begin
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
set flag "trig" false
clear Record "Hotnumbers" Layout
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
put 1 on Record "progression" Data Index
put 1 on Record "Bets placed" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
set flag "trig" false
clear Record "Hotnumbers" Layout
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
Put 1 on Record "progression" Data Index
Put 1 on Record "Bets placed" Data Index
End
if total bankroll >= 750 each time
begin
stop session
end
if total bankroll <= -1000 each time
begin
stop session
end
If Record "Bets placed" Data Index = 3 each
begin
add 1 to Record "progression" Data Index
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
set flag "trig" false
put 1 on Record "Bets placed" Data Index
clear Record "Hotnumbers" Layout
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
end
IF number 0 not hit each
begin
Track last Line for 3 spins to Record "LastLine" layout
iF 1st dozen hit 1 time each
begin
set flag "bet1" true
IF total Line bets count >= 1 each
begin
set flag "trig" true
end
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "LastLine" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
if flag "trig" true each
begin
IF flag "bet1" true each
begin
if flag "bet2" true each
begin
Put 100% of Record "progression" data to Record "d3" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" data to Record "d2" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
IF flag "bet2" true each
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" data to Record "d3" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" data to Record "d1" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
IF flag "bet3" true each
begin
if flag "bet2" true each
begin
Put 100% of Record "progression" data to Record "d1" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" data to Record "d2" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
end
// add 1 on Record "progression" Data Index
add 1 on Record "Bets placed" Data Index
end
IF 2nd dozen hit 1 time each
begin
set flag "bet2" true
IF total Line bets count >= 1 each
begin
set flag "trig" true
end
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "LastLine" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
if flag "trig" true each
begin
IF flag "bet1" true each
begin
if flag "bet2" true each
begin
Put 100% of Record "progression" data to Record "d3" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" data to Record "d2" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
IF flag "bet2" true each
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" data to Record "d3" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" data to Record "d1" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
IF flag "bet3" true each
begin
if flag "bet2" true each
begin
Put 100% of Record "progression" data to Record "d1" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" data to Record "d2" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
end
// add 1 on Record "progression" Data Index
add 1 on Record "Bets placed" Data Index
end
IF 3rd dozen hit 1 time each
begin
set flag "bet3" true
IF total Line bets count >= 1 each
begin
set flag "trig" true
end
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "LastLine" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
if flag "trig" true each
begin
IF flag "bet1" true each
begin
if flag "bet2" true each
begin
Put 100% of Record "progression" data to Record "d3" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" data to Record "d2" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
IF flag "bet2" true each
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" data to Record "d3" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" data to Record "d1" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
IF flag "bet3" true each
begin
if flag "bet2" true each
begin
Put 100% of Record "progression" data to Record "d1" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
else
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" data to Record "d2" Layout list
// Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
end
end
// add 1 on Record "progression" Data Index
add 1 on Record "Bets placed" Data Index
end
end
// end
if Record "Hotnumbers" Layout list lost each
begin
add 1 on Record "progression" Data Index
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
if any dozen bet lost each
begin
add 1 on Record "progression" Data Index
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
if 1st dozen lost each
begin
put 100% of Record "progression" data to Record "d1" Layout list
end
if 2nd dozen lost each
begin
put 100% of Record "progression" data to Record "d2" Layout list
end
if 3rd dozen lost each
begin
put 100% of Record "progression" data to Record "d3" Layout list
end
end
//Track last Line for 3 spins to Record "LastLine" layout
Track last Number for 10 spins to
Record "last10" layout
end
END
I really like this. Always follow