• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

Odds and payouts are different things. If either the odds or payouts don't change, then the result is the same - eventual loss.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

System based on Law of the third-need comments

Started by Drazen, Apr 26, 12:39 PM 2011

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

Red Nickels

Hate to tell you guys but "the law of thirds" is not a law like it's something you can count on happening in the short term, it is an average based on LARGE numbers.   I have not followed this system exactly so don't want to speak out of turn, but I assume everyone here knows that roulette decisions will be completely random during your brief time at the table, some numbers may repeat quickly and often and others may not show for hundreds of spins, and there is no rationale to basing a bet upon what has recently occured.  but we all know that, right?  

I am seeing results but I am not seeing what the draw-down is when you achieve these results as in the previous post.  It would be helpful if someone could show exactly what your running loss/profit total is spin by spin till the end of the sequence so one could understand what one is risking and what the bankroll required would be.

kenio

Based on table limits min1 - max25, you need 800-900 bankroll on each progression.
So we need around 2500 to play it safe.
We can stop, when one of the progressions failed which will be <800 units.
As you see  in examples above, we need 5-6 wining sessoons to be BE.

kenio

Gordonline, I agree with you, that it may be a challenge to track all 3 progressions at the same time.
Especially in live casino. We would need some kind of spreadsheet, to help us with it.
Betting only until one sleeper from each dozen appears, can be tricky, but it's managable.
Don't forget that some progressiona are running thru 25-50 steps.
I think we should first find out, if this method works in the long run. Then we can start thinking, how to handle the progression.
But hey, who said that beating roulette would be easy.

maestro

do not you get it if something on roulete is easy to odserve and able to be explained by math or some virtual law never gonna work..another question is when system using progression failes does system fail or progression was not aplyed properly..you can try onother way of betting is not bad try it if you want...numbers coming are:
32       so you get numbers in pair(32,16)(28,22) and so on as they comming and substract
16       16-28=-12 so first number to bet is 12 negative sign does not matter you keep doing
28      it as numbers are coming and placing bets on apropriete numbers and also watch how
22      much chip value you gonna need to come in profit,usual hit is 10-12 spin or 18 -22 spin
30      sometimes you get repeater number but this is normal...also when number of yours
26      hit leave chip on it as very often they do repeat.. :thumbsup:
6
21
6
11
24
1
21
21
23
22
5
34
22
28
34
22
31
29
4
36
18
10
12
14
26
5
13
Law of the sixth...<when you play roulette there will always be a moron tells you that you will lose to the house edge>

Drazen

Quote from: maestro on Apr 28, 11:14 AM 2011
Do not you get it if something on roulette is easy to odserve and able to be explained by math or some virtual law never gonna work..another question is when system using progression failes does system fail or progression was not aplyed properly..you can try onother way of betting is not bad try it if you want...numbers coming are:
32       so you get numbers in pair(32,16)(28,22) and so on as they comming and substract
16       16-28=-12 so first number to bet is 12 negative sign does not matter you keep doing
28      it as numbers are coming and placing bets on apropriete numbers and also watch how
22      much chip value you gonna need to come in profit,usual hit is 10-12 spin or 18 -22 spin
30      sometimes you get repeater number but this is normal...also when number of yours
26      hit leave chip on it as very often they do repeat.. :thumbsup:
6
21
6
11
24
1
21
21
23
22
5
34
22
28
34
22
31
29
4
36
18
10
12
14
26
5
13

Ok. Every has right to his opinion. I respect. But with latest modifications as you see this system wasnt even close to fail. The time will show.

maestro

Quote from: drazen_cro on Apr 28, 11:31 AM 2011
Ok. Every has right to his opinion. I respect. But with latest modifications as you see this system wasn't even close to fail. The time will show.
:thumbsup:good luck
Law of the sixth...<when you play roulette there will always be a moron tells you that you will lose to the house edge>

Gordonline

During testing after the initial 37 spins the 1st dozen sleepers were 1,5,7,8,12, however number 8 appeared on spin 2 but the 2nd number took 26 spins to appear, (1 spin too many) and on a "5 Sleeper progression" it kills the BR of 800 units...ouch !!!  :(

Incidentally the only 1st dozen number that appeared was 10 three times in 25 spins (sometimes you have to laugh at roulette)

The 2nd dozen and 3rd dozen produced the sleepers but as Red Nickels mentioned the running balance would never recover the 1st dozen loss of 800 units

I still think if you're gonna run with all 3 dozens, you take the profit on the first hit within each dozen, remember that whatever we do as Kenio rightly said, this does require a hefty bank roll  

Gordon  :)
Dream as if you will "Live Forever" Live each day as if its your "Last"

Twisteruk

What about Testing with just 2 Dozens ?

The 2 Dozens with the most numbers (sleepers)


Yep, may not work but may be worth a look  :thumbsup:
Its Set In Stone =)

Drazen

Quote from: Gordonline on Apr 28, 11:53 AM 2011
During testing after the initial 37 spins the 1st dozen sleepers were 1,5,7,8,12, however number 8 appeared on spin 2 but the 2nd number took 26 spins to appear, (1 spin too many) and on a "5 Sleeper progression" it kills the BR of 800 units...ouch !!!  :(

Incidentally the only 1st dozen number that appeared was 10 three times in 25 spins (sometimes you have to laugh at roulette)

The 2nd dozen and 3rd dozen produced the sleepers but as Red Nickels mentioned the running balance would never recover the 1st dozen loss of 800 units

I still think if you're gonna run with all 3 dozens, you take the profit on the first hit within each dozen, remember that whatever we do as Kenio rightly said, this does require a hefty bankroll  

Gordon  :)
Maybe one little trick to do. When you have a hit in dozen. You should cross of that number, and recalculate progression with the rest of the numbers? That would work than, right? :)

kenio

Gordon. After the number 8 has been hit, you cross it off. So now you have only 4 sleepers in dozen 1.
You need to reset and recalculate progression.
Betting on 5 numbers we could only afford for 25 step progression. With 4 numbers it increases to 32 steps. It's additional 7 steps, which in your example, could save you.

Don't forget that this progression is based on table limit: 1:25. If you find more favorable limits, it automatically gives us a chance to play longer progresion. Be aware that in that case, a much biger bankroll is required.

Gordonline

Hi Kenio

Yep that has to be the way forward, leave the spun number off the progression reset and get the extra spins îÃ,ââ,¬â€

How's everyone else getting on ? Might try this on BV NZ as you can bet as low as 1 cent and would be interesting to see how there RNG copes with the strategy îÃ,ââ,¬â€

Gordon
Dream as if you will "Live Forever" Live each day as if its your "Last"

kenio

Hitting only one sleeper from each dozen can give us profit around 50-70 units.
That's the safest way to play.

Drazen

Ok guys. Some of my newest test. But this time with real spins from live dealer. I found them I actual spin section in this forum. Again, I played with 1/2 hits, and whenever I had a hit I crossed that number off and recalculate max progression with rest of the numbers. AS you can see this is not the safest possible method, for this system, but it is importan to say that even this one wasn't failed at any time by now. In any of tests, live or RNG. This time I will write spin in which I had hit and point in down in progression for that dozen by that hit. Bankroll used about 2700 units ( about 900 max per progression)
Lets see

---Session one----

1st dozen sleepers

2 -- at 11.spin +27 (-9 down) dozen session stpped
6 -- at 8. spin +4  (-32 down)
10
12
------------

2nd dozen sleepers

14 ---at 6. spin +12 (-24 down)
18
20 --- at 23. spin +30 (-78 down) dozen session stopped
21
-----------------

3rd dozen sleepers

29
33
35---at 3. spin +21 (-15) dozen session stopped
------------------------------
Total session profit 31+42+21=94 units

-----2nd session------

1st dozen sleepers

1
3
7 ---at 12. spin +11 (-25) dozens session stopped
8 ---at 3. spin +24 (-84)
9 ---at 7.spin +12 (-24)
10
12
----------------------------------

2nd dozen sleepers

13
15 --- at 5. spin +21 (-15) dozen session stopped
21
-------------------------------------

3rd dozen sleepers

28 --- at 27. spin +9 (-63) dozen session stopped
30
33
36 ---at 11. spin +16 (-56)
---------------------TOTAL SESSION PROFIT  47+21+25=93 units

---3rd session----

1st dozen sleepers

3
4 ---at 13. spin +29 (-115)
6 --- at 21. spin +4 (-32) dozens session stopped
8
12
------------------------------------

2 nd dozen sleepers

20
23 --- at 12. spin +12 (-24) dozen session stopped
-------------------

3 rd dozens sleepers

25
26 --- at 1. spin +29 (-7)
27 --- at 5. spin +16 (-20)
31--- at 10. spin +11 (-25) dozen session stopped)
32
33
35
-----------------------------Total session profit 33+12+56=101 units

One important thing to say. This way of playing is very hard to track... You have to be fully concentrated because now we could have 3 diferent progressions and these are changing 2-3 times more in our next 37 . Extremly concentration needed.


superman

@ drazen_cro or anyone who can explain it simply.

If you can create a step by step guide o0f the rules I may bot this method over the weekend, I noticed Kenio said

QuoteMight try this on BV NZ as you can bet as low as 1 cent and would be interesting to see how there RNG copes with the strategy

How will you gather the first 36/7 spins? can't bet red & black at the same time now or have they changed it again?
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Fripper

Quote from: superman on Apr 29, 07:40 AM 2011

How will you gather the first 36/7 spins? can't bet red & black at the same time now or have they changed it again?

3 units on 1-18
1 unit on 19-24, 25-30 and 31-36

OR

3 units on 1-18
2 unit on doz3
1 unit on 19-24

Should work?` :thumbsup:
All i'm doing is living my life.

-