DragonSpinner 15
BETSELECTION; For each spin, bet Last 5 numbers back in from the history of spins (+1 Neigbour on each side) BUT Not current number and its neigbours. That will be 3+3+3+3+3=15 Numbers (Or Less because some numbers overlap eachother) ok
Progressionline; 1,2,3,5,8,15,35,75 +1 Step For each Loss, +1 Step for each Win, Reset when Reached a new high *ALSO Reset IF no hit after 5 Spins in a row*
Winrate should be about 70-80% from my testings, (Least you *should* win more than you lose, hah :twisted:)
WG+500, SL-500
TEST1
+651
+507
+911
+500
-558
+1694
-516
+1269
+523
+521
-655
+510
+1784
-645
+775
+800
RX.code
system "DragonSpinner 15"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 on total bankroll
put 100% of Bankroll on Record "highest" Data
put 100% of Record "highest" Data to Record "max risk" Data
subtract 750 of Record "max risk" Data
put 0 to Record "Highest Bankroll" Data
put 500 to Record "LowestBR" Data
Set List[1,2,3,5,8,15,35,75]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
to Record "Spin counter" Data
Set List[1,2,3,4,5,6,7,8,9]
to Record "win" Data
end
while on each spin
begin
{
IF spin count >= 500 each
begin
stop session
end
}
if total bankroll <= -500 each
begin
stop session
add 1 to record "lost sessions" data index
put 0 on total bankroll
put 1 on Record "progression" Data Index
end
if total bankroll >= 500 each
begin
stop session
add 1 to record "won sessions" data index
put 0 on total bankroll
put 1 on Record "progression" Data Index
end
Track last Number for 1 spins to
Record "last1" layout
Track last Number for 6 spins to
Record "last4" layout
if any inside bet won each
begin
add 1 on Record "progression" Data Index
if Bankroll >= Record "Highest Bankroll" Data each
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
end
put 1 on Record "Spin counter" Data index
end
else
begin
if any inside bet lost each
begin
Add 1 to Record "progression" Data index
end
end
if Record "last4" layout index >= 6 each
begin
Put 1 on Record "last4" layout index
Put 1 on Neighbor Count
Copy Record "last4" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bett1" Layout
Put 2 on Record "last4" layout index
Put 1 on Neighbor Count
Copy Record "last4" layout to Record "bet2" layout
Copy Neighbors of Record "bet2" layout
to Record "bett2" Layout
Put 3 on Record "last4" layout index
Put 1 on Neighbor Count
Copy Record "last4" layout to Record "bet3" layout
Copy Neighbors of Record "bet3" layout
to Record "bett3" Layout
Put 4 on Record "last4" layout index
Put 1 on Neighbor Count
Copy Record "last4" layout to Record "bet4" layout
Copy Neighbors of Record "bet4" layout
to Record "bett4" Layout
Put 5 on Record "last4" layout index
Put 1 on Neighbor Count
Copy Record "last4" layout to Record "bet5" layout
Copy Neighbors of Record "bet5" layout
to Record "bett5" Layout
end
{
if Record "Spin counter" Data index >= 1 each
begin
set flag "bet" true
end
}
if Record "Spin counter" Data index >= 1 each
begin
set flag "bet2" true
end
add 1 to Record "Spin counter" Data index
{Put 100% of Record "progression" Data to Record "bett1" layout list
if flag "bet" true each
begin
Put 100% of Record "progression" Data to Record "bett2" layout list
end
}
if flag "bet2" true each
begin
Put 100% of Record "progression" Data to Record "bet1" layout list
Put 100% of Record "progression" Data to Record "bet2" layout list
Put 100% of Record "progression" Data to Record "bet3" layout list
Put 100% of Record "progression" Data to Record "bet4" layout list
Put 100% of Record "progression" Data to Record "bet5" layout list
Put 100% of Record "progression" Data to Record "bet6" layout list
Put 100% of Record "progression" Data to Record "bet7" layout list
Put 100% of Record "progression" Data to Record "bet8" layout list
Put 100% of Record "progression" Data to Record "bett1" layout list
Put 100% of Record "progression" Data to Record "bett2" layout list
Put 100% of Record "progression" Data to Record "bett3" layout list
Put 100% of Record "progression" Data to Record "bett4" layout list
Put 100% of Record "progression" Data to Record "bett5" layout list
Put 100% of Record "progression" Data to Record "bett6" layout list
Put 100% of Record "progression" Data to Record "bett7" layout list
Put 100% of Record "progression" Data to Record "bett8" layout list
end
if Record "Spin counter" Data index = 6 each
begin
put 1 on Record "Spin counter" Data index
put 1 on Record "progression" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
stop session
put 1 on Record "progression" Data Index
put 1 on Record "Spin counter" Data index
clear Record "bet1" layout
clear Record "bet2" layout
clear Record "bet3" layout
clear Record "bet4" layout
clear Record "bet5" layout
clear Record "bet6" layout
clear Record "bet7" layout
clear Record "bet8" layout
clear Record "bett1" layout
clear Record "bett2" layout
clear Record "bett3" layout
clear Record "bett4" layout
clear Record "bett5" layout
clear Record "bett6" layout
clear Record "bett7" layout
clear Record "bett8" layout
End
end
END
Looks great. Thx.
Quote from: Serendipity on Jun 02, 04:28 PM 2020
Looks great. Thx.
:thumbsup:
Tested another progressionline.... 1,2,3,6,10,17,29,50
idk if better or worse, but, wins are in the Majority anyways 8)
+524
+508
+570
-516
+517
+501
-683
+560
+563
+507
+804
+587
-1079
-660
+732
+502
+507
-512
-878
-500
========
+2554
TEST2. (with progressionline 1,2,3,6,10,17,29,50)
+570
-516
+517
+501
-683
+560
+536
+507
+804
+587
-1079
-660
+732
+502
+507
-512
-878
-500
======
+1495
Ignatus, you keep changing systems more than you change your pants !
Quote from: Roulettebeater on Jun 03, 06:49 AM 2020
Ignatus, you keep changing systems more than you change your pants !
ofc, This system *will* win more than it lose, put it how you will, but that means it IS a Profitable system....you can test and confirm this is true, with the software/RX-code.
Cheers :thumbsup:
Just got a mail from someone who plays this system successfully!
"Just wanted to say thank you for the dragonspinner. Seems to work just great. I just play until I get 150-200 units profit and take a break for a few hours. It works on airball and live dealer. RNG- haven't test it, not going to try!
Next week I will make an withdraw from my account and I will donate to you! You really deserve it! So... thanks again."
Also, i got an advice for a better progressionline; 1, 2, 3, 5, 8, 15, 26, 48, 87
cheers 8)
Thank you for sharing!
Any data on what was the longest streak with no hitting so far?
Thank you
Yeah, seems to work so far, better than the others. Keep testing.
Thanks man!
Ignatus
Have you tested including the.last number with its neighbours, (so betting 18 numbers) ?
Thanks
Quote from: huskerdu on Jun 04, 03:59 AM 2020
Ignatus
Have you tested including the.last number with its neighbours, (so betting 18 numbers) ?
Thanks
Hi. No havent tried that. With the progression, idk,....i better leave it like it is now. seems to work ok..cheers