Here's a divisor method that's a tad bit different from Lanky's 6 point divisor and also from Challenge 2:1.
Start with an equation of 50 divided by 25 = a bet of 2 units on each dozen.
Any time you lose, you add the number of lost units to the 50 and leave the 25 unchanged. In the above case, a loss would cause us to increase the 50 by 4 (2 units on 2 dozens) and the 25 stays the same so we have 54 divided 25 = 2.16. Round down if remainder is less than .5 and round up if remainder is .5 or more.
Any time you win, you subtract the number of units won from the 50 and subtract 1 from the 25. Continuing with the above example, we were at 54 divided by 2 = 2.16. So we bet 2-2 on the dozens and we win. We subtract 2 units from the 54 and we subtract 1 from the 25. Our new formula is 52 divided by 24 = 2.16. Next bet is still 2-2.
We reset to 50 divided by 25 any time we are at +1 or we get back to even from being minus.
Never let the 25 get below 5. If you have a situation where you have to subtract a 1 from the 5, you can add a safety brake of 10 and 5. That means we add 10 to the lefthand number and 5 to the righthand number. Or, said another way we add 10 to the dividend and 5 to the divisor.
This will help to keep your bet size from escalating to rapidly.
You can apply a safety brake of 20 and 10 if you want to keep your bets even smaller.
As with any bet method that keeps the bets to a minimum, there will be times when you are digging out of a hole from a while. You shouldn't be too deep in the hole, but you can only dig with relatively small shovel fulls. Although it is possible to have to make some hefty bets when you start approaching a divisor of 5.
Enjoy,
GLC
P.S. If you really want to play it safe, you can start with 50 divided by 50.
For those of you who like single dozens:
On a loss, just add the number of units lost to the dividend and leave the divisor the same.
On a win, subtract the number of units won from the dividend and subtract 2 from the divisor.
Safety brake works the same
Quote from: GLC on Mar 23, 05:54 PM 2013
Start with an equation of 50 divided by 25 = a bet of 2 units on each dozen.
Any time you lose, you add the number of lost units to the 50 and leave the 25 unchanged. In the above case, a loss would cause us to increase the 50 by 4 (2 units on 2 dozens) and the 25 stays the same so we have 54 divided 25 = 2.16. Round down if remainder is less than .5 and round up if remainder is .5 or more.
Would it be more accurate to say that we leave divisor unchanged ?
Quote from: marivo on Mar 24, 05:40 AM 2013
Would it be more accurate to say that we leave divisor unchanged ?
Yes. That's what I meant. Your way is clearer. :thumbsup:
I like this one GLC. Good work.
Anybody else trying this method? I've had some success playing this over the last week or so on double columns. Up over 400 units. No major major drawdown. I was x10-ing the stakes btw.
Attention EXCEL buffs
Can someone knowledgable in Excel make a sheet on this betting scheme to cover about 500 bets.
Something that looks like this using the above scheme.
I know Excel but not enough for this.
Thanks in advance
Buffster
Anybody could make an small piece of software with this wonderfull method? 8)
Pleaseeeeeeeeee.......................... :P
Hello All . .
I took a crack at doctoring up the 6 point divisor method to match what George is doing with his double dozen MM.
Take a look at it and see if I got it right. It's actually harder to fix someone else's sheet than as they do things differently.
Hope this helps and thanks George . . .
Nick
Thanks Nickmisi.
I have been tested this MM and progression increases the bet dramatically :'( so at this moment i think that do not work.
Maybe with new brakes and a more sweet progression it will works better. Any ideas?
With the way I Play ---I have to give George the bests for this!!!!
Quote from: Tomla021 on May 05, 11:57 PM 2013
With the way I Play ---I have to give George the bests for this!!!!
How do you play? :question:
on roulette I play several methods----on 00 american which I have
I tie together several crazy methods and they don't correspond to the board --but they work