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The Line Leveller

Started by atlantis, Jun 17, 12:39 PM 2012

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atlantis

Just transferring this from vlsroulette.

THE LINE LEVELLER
============

A fusion of 2 systems: "Elastic Lines Variation" and "The Leveller"

Based on trending lines...

The Lines used are:
1-6
7-12
13-18
19-24
25-30
31-36

The progression:

bet 1 = 1/2 unit (0.5 units)
bet 2 = 1 unit
bet 3 = 2 unit
bet 4 = 4 unit

A win on bet 1 - restart at bet 1
A win on bet 2 - restart at bet 1
A win on bet 3 - restart at bet 2
A win on bet 4 - continue at bet 4 until amount in bank is equal or better than current highest recorded total so far then restart at bet 1.

A loss on bet 1 - restart at bet 2
A loss on bet 2 - restart at bet 3
A loss on bet 3 - restart at bet 4
A loss on bet 4 - continue at bet 4 until amount in bank is equal or better than current highest recorded total so far then restart at bet 1.


Sit at table and start by recording the LINE NUMBERS of the numbers spun until all but 1 line has yet to appear. (or use history marquee)

Now after recording those line numbers until 1 line number is missing we check that there is at least 1 trending line in the last 6 numbers. If so, betting can now begin...
If not, continue recording until a 'trending line' appears in the last 6 results.

When betting commences we are ALWAYS going to bet the 'trending lines' (lines which have appeared 2 times or more) from THE LAST 6 SPINS ONLY - and in addition to this we are also going to take into consideration "sleeping lines" and also sometimes the most recent line that hit too.

Update a list of the current line numbers after every spin and then check the most recent last 6 line numbers to determine the primary bet positions:

BET PLACEMENT RULES
===================
Bet positions are based on the last 6 line numbers recorded + prior numbers also consulted at times to ascertain sleeping lines.

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If only 1 trending line we bet that line + the most recent hit line + the 2 furthest back 'sleeping lines'.

The most recent hit line is the line *other than the trending line already noted* which hit most recently. For instance if the last 6 lines recorded were
1,3,6,4,5,1 then the trending line is 1 and the most recent hit line other than that is 5 and in this case the lines to be bet would be 1 and 5 + the 2 furthest back lines, 2 and 3.

---

If there are 2 trending lines in the last 6 decisions we bet those 2 lines + the 2 furthest back 'sleeping lines'.

---

If there are 3 trending lines indicated (which is the max there can be in 6 results) out of the last 6 notations we bet those lines + the furthest back 'sleeping line'.

---

Thus there are ALWAYS 4 lines to bet each spin.The lines to bet will often vary after each spin; but not always, sometimes they remain the same.

The only time no bet at all is made is if the LAST 6 LINE NUMBERS recorded are all different. We simply wait until a trending line materialises before recommencing the system at the correct entry point.

Zero counts as a loss; so increase the next bet on the same lines unless you are already at the max bet of 4 units, in which case continue playing at the 4 unit level.

Play for low stakes. I start with base bet of 4 x 0.5 units. I suggest do not play online r.n.g.

Suggested target to aim for is 5 to 10 units.

A.

See also: link:://rouletteforum.cc/main-roulette-board/4/thelinegrinder/263/msg1726#msg1726
link:://rouletteforum.cc/index.php?topic=9670.msg82454#msg82454

Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

amk


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