This concept revolves around the fact that dozens repeat back to back but then applied to streets.
Each dozen has 4 streets, which we will view as being 4 dozens for stat purposes.
We wait until each dozen has been hit once, we note down which streets these were.
We now place 1 unit on each of these 3 streets.
If on the next spin dozen 3 is landed but it missed our street we switch streets within dozen 3.
I don't know what a good progression would be, hopefully GLC can help.
For now I am just increasing by 1 unit until in the plus.
If on the next spin dozen 1 is landed but missed our street we switch streets only within dozen 1 and increase all streets by 1 unit.
Etc.
When we look at 3 dozens repeats happen often. Ofcourse it can go 30 spins without a dozen repeating back to back but now we have 3 sets of 4 dozens. The chance that all 3 sets will not show a repeat is small I believe.
Hope we might see some potential and generate some good ideas.
What street to take when a dozen hits 2 times before all dozens hit once ?
ex S2 S5 S7 S11
take the most recent street ?
so place bets on S2 - S7 & S11
Yes, always take the most recent Stepkevh.
Another option is to bet the streets in play before all 3 dozens are landed.
So first dozen 2 is landed, play that street, then dozen 2 again, switch streets in dozen 2.
Then dozen 3 is hit, add the street in dozen 3 etc.
Only thing to work out is a good progression for this.