Outside betting. L-L-H repeat L-L-H. always repeat this pattern. I don't know why it works so well? Even-Even-Odd repeat Even-Even-Odd all the time! or finally Red-Red-Black repeat Red-Red-Black. Works well for me...
I use martingale progression.
Cheers! :)
Definitely top 1 for me ! (of best systems of course)
Cheers
Drazen
So basically the martingale system has worked for you so far. If L-L-H comes out you play that same sequence?
Hi Ignatus,
So you would play...
L-L-H...L-L-H - just 1,2,4 ....1,2,4 or do you play 1,2,4...8,16,32
then switch over to E-E-O? Or is there a specific pattern you run?
Cheers
M
Quote from: ander on Oct 11, 05:53 AM 2012
So basically the martingale system has worked for you so far. If L-L-H comes out you play that same sequence?
I understood you just playe LLH all the time. One right after another.
So which is it? Do you play LLH constantly, or wait for an LLH and bet for a repeat LLH?
Sam
Yes, I repeat this pattern all the time, and use martingale, all the time. Simple!
Cheers! :)
And do you have a limit to stop at, or do you keep betting 1,2,4,8,16,32,64,and so on !!!
So......on BVNZ
You bet L and you have a 50% chance of winning. You don't.
You bet L again and you have a 25% chance of winning. You don't.
You bet H and you have a 12.5% chance of winning.
(I'm no math person, but I strongly believe if you predict three ECs in advance, this math is correct. Would not matter what three: H E R would be the same.)
So, considering all three bets, you have an 87.5% chance of winning.
Is that the way you see it?
Sam
Surprising simple system and good results while testing. But no stop loss? Because we all know that Martingale is a killer. My max = 32 units loss so far, but maybe I am just lucky...?
I think I may have an idea why this works.
Because although simple, it is also chaotic: you do have a favorite bet (L) yet you also bet quite often on the opposite bet, forming a long series of bets that are as crazy as the roulette outcomes...
It's one of the best systems I've read.
And I admit I'm tempted to mess up its simplicity and try a variable bet (not necesarily a progression).
I am sorry i put so much irony in my first post here that someone maybe got blind with it >:D
Martingale? Oh dear please...
Cheers
I have a little different take on a martingale progression.
If you cap it, it's not a "martingale" and none of the fears and phobias surrounding a martingale apply. It's a "capped martingale" and all fears and phobias surrounding a capped martingale do apply. :girl_to:
Think of it this way. A 5 step capped martingale if lost costs you 31 units. So really you're flat betting a cycle at 31 units. Not 31 units each spin, but 31 units each cycle.
Remember my theory that every progression is a flat bet cycle. Some are just more complicated than others.
I did a spreadsheet based on this system flat betting with actual spins. Results attached.
This is very old. Perhaps it should be removed
Quote from: ignatus on Mar 14, 05:07 AM 2013
This is very old. Perhaps it should be removed
I have some systems that are 2 years old and are still on the forum. Many are embarrassing for me to read 2 years after the fact.
Old doesn't mean worthless.
For my 2 cents worth, we definitely need a stop-loss, because this will have a long losing streak periodically. No mechanical, repeat pattern can win in the long run with a flatbet. And a marty alone doesn't make it a winner no matter how many steps the marty is.
Players have tested every concievable pattern for thousands of spins and they have all tanked.
when I was new to roulette, I tested a 7 step marty betting RRBBRRBBRRBBRRBB continuously for 5,000 historic spins. I won 1 unit for every 15 bets in the test. I used 7 steps because it's 1-2-4-8-16-32-64 and all I could bet was 1 - 100 quarters.
I invested $100 or 400 units. That's just over 3 losses of the 7 step marty. The very first day, within 2 hours I had 2 losses. Subtracting the wins in between the losses, I ended up down 207 units. I threw in the towel. Test over.
That was a very good lesson for me to learn early in my studies.
I hope someone can learn from my mistake.
GLC
If you want to have a decent chance to win using a martingale try this.
Use a 6 step martingale. 1-2-4-8-16-32.
Start by betting 32 units. If you win, take your 32 units and head for home.
If you lose, you cut your bet in half and bet 16 units.
After the 1st loss, you cut your bet in half when you lose and you double your bet when you win.
Never bet more than 32 units and, of course, 1 unit is the minimum.
Re-set to 32 units any time you reach a new profit of any size.
This can be played on 1 even chance like Red/Black, but works better when played on all 3 even chances at the same time.
You might consider an insurance bet on the zero since most of the time you'll be betting a pretty penny.
This can be explosive, so test it thoroughly before risking money on it.
GLC
Quote from: GLC on Mar 16, 11:29 PM 2013
If you want to have a decent chance to win using a martingale try this.
Use a 6 step martingale. 1-2-4-8-16-32.
Start by betting 32 units. If you win, take your 32 units and head for home.
If you lose, you cut your bet in half and bet 16 units.
After the 1st loss, you cut your bet in half when you lose and you double your bet when you win.
Never bet more than 32 units and, of course, 1 unit is the minimum.
Re-set to 32 units any time you reach a new profit of any size.
This can be played on 1 even chance like Red/Black, but works better when played on all 3 even chances at the same time.
You might consider an insurance bet on the zero since most of the time you'll be betting a pretty penny.
This can be explosive, so test it thoroughly before risking money on it.
GLC
If you like this idea but the stakes are too high, you can shrink it down and play the following bet line:
1-2-4-7-11-16
Or
1-2-3-5-7-10
Or
1-2-3-4-5-6
It's played the same way, start with the highest bet and drop 1 step on a loss and increase 1 step on a win.
GLC
I asked this thread to be removed two times now.. :/
ignatus
If you link it and PM iggiv, I think he will do it. He did for me. Just link it.
Sam
another looser...
[reveal]
system "pattern"
{
}
method "main"
begin
While Starting a New Session
begin
//Add initialize logic here
//when a new session is started
put 1 record "prog" data
end
While on Each Spin
begin
Track last Red-Black patterns for 3 spins to Record "patterns" layout
Track last low-high patterns for 3 spins to Record "patternsl" layout
Track last even-odd patterns for 3 spins to Record "patternse" layout
if any red-black bet won each begin
put 1 record "prog" data
end
if any even-odd bet won each begin
put 1 record "proge" data
end
if any low-high bet won each begin
put 1 record "progl" data
end
if any red-black bet lost each begin
multiply 2 record "prog" data end if record "prog" data > 256 begin put 1 record "prog" data end
if any low-high bet lost each begin
multiply 2 record "progl" data end if record "progl" data > 256 begin put 1 record "progl" data end
if any even-odd bet lost each begin
multiply 2 record "proge" data end if record "proge" data >256 begin put 1 record "proge" data end
If List [Black, Black, Red] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
if record "count" data = 1 begin
Put 100% record "prog" data black end
if record "count" data = 2 begin
Put 100% record "prog" data black end
if record "count" data = 3 begin
Put 100% record "prog" data red end
end
If List [Black, Red, Red] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
if record "count" data = 1 begin
Put 100% record "prog" data black end
if record "count" data = 2 begin
Put 100% record "prog" data red end
if record "count" data = 3 begin
Put 100% record "prog" data red end
end
If List [Red, Black, Black] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
if record "count" data = 1 begin
Put 100% record "prog" data red end
if record "count" data = 2 begin
Put 100% record "prog" data low end
if record "count" data = 3 begin
Put 100% record "prog" data low end
end
If List [Red, red,black] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
if record "count" data = 1 begin
Put 100% record "prog" data red end
if record "count" data = 2 begin
Put 100% record "prog" data red end
if record "count" data = 3 begin
Put 100% record "prog" data black end
end
If List [low, low, high] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
if record "countl" data = 1 begin
Put 100% record "progl" data low end
if record "countl" data = 2 begin
Put 100% record "progl" data low end
if record "countl" data = 3 begin
Put 100% record "progl" data high end
end
If List [low, high, high] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
if record "countl" data = 1 begin
Put 100% record "progl" data low end
if record "countl" data = 2 begin
Put 100% record "progl" data high end
if record "countl" data = 3 begin
Put 100% record "progl" data high end
end
If List [high, low, low] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
if record "countl" data = 1 begin
Put 100% record "progl" data high end
if record "countl" data = 2 begin
Put 100% record "progl" data low end
if record "countl" data = 3 begin
Put 100% record "progl" data low end
end
If List [high, high,low] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
if record "countl" data = 1 begin
Put 100% record "progl" data high end
if record "countl" data = 2 begin
Put 100% record "progl" data high end
if record "countl" data = 3 begin
Put 100% record "progl" data low end
end
If List [even, even, odd] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
if record "counte" data = 1 begin
Put 100% record "proge" data even end
if record "counte" data = 2 begin
Put 100% record "proge" data even end
if record "counte" data = 3 begin
Put 100% record "proge" data odd end
end
If List [even, odd, odd] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
if record "counte" data = 1 begin
Put 100% record "proge" data even end
if record "counte" data = 2 begin
Put 100% record "proge" data odd end
if record "counte" data = 3 begin
Put 100% record "proge" data odd end
end
If List [odd, even, even] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
if record "counte" data = 1 begin
Put 100% record "proge" data odd end
if record "counte" data = 2 begin
Put 100% record "proge" data even end
if record "counte" data = 3 begin
Put 100% record "proge" data even end
end
If List [odd, odd,even] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
if record "counte" data = 1 begin
Put 100% record "proge" data odd end
if record "counte" data = 2 begin
Put 100% record "proge" data odd end
if record "counte" data = 3 begin
Put 100% record "proge" data even end
end
end
end
[/reveal]