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Roulette-focused => Main Roulette Board => Topic started by: ignatus on Oct 11, 05:11 AM 2012

Title: Simple system II
Post by: ignatus on Oct 11, 05:11 AM 2012
Outside betting. L-L-H repeat L-L-H. always repeat this pattern. I don't know why it works so well? Even-Even-Odd repeat Even-Even-Odd all the time! or finally Red-Red-Black repeat Red-Red-Black. Works well for me...

I use martingale progression.

Cheers! :)
Title: Re: Simple system II
Post by: Drazen on Oct 11, 05:20 AM 2012
Definitely top 1 for me ! (of best systems of course)

Cheers

Drazen
Title: Re: Simple system II
Post by: ander on Oct 11, 05:53 AM 2012
So basically the martingale system has worked for you so far. If L-L-H comes out you play that same sequence?
Title: Re: Simple system II
Post by: Maui13 on Oct 11, 02:07 PM 2012
Hi Ignatus,


So you would play...


L-L-H...L-L-H - just 1,2,4 ....1,2,4 or do you play 1,2,4...8,16,32


then switch over to E-E-O? Or is there a specific pattern you run?


Cheers
M
Title: Re: Simple system II
Post by: TwoCatSam on Oct 11, 10:52 PM 2012
Quote from: ander on Oct 11, 05:53 AM 2012
So basically the martingale system has worked for you so far. If L-L-H comes out you play that same sequence?

I understood you just playe LLH all the time.  One right after another.

So which is it?  Do you play LLH constantly, or wait for an LLH and bet for a repeat LLH?

Sam
Title: Re: Simple system II
Post by: ignatus on Oct 12, 02:29 AM 2012
Yes, I repeat this pattern all the time, and use martingale, all the time. Simple!

Cheers! :)
Title: Re: Simple system II
Post by: Paul2012 on Oct 12, 07:45 AM 2012
And do you have a limit to stop at, or do you keep betting 1,2,4,8,16,32,64,and so on !!!
Title: Re: Simple system II
Post by: TwoCatSam on Oct 12, 09:31 AM 2012
So......on BVNZ

You bet L and you have a 50% chance of winning.  You don't.
You bet L again and you have a 25% chance of winning.  You don't.
You bet H and you have a 12.5% chance of winning.
(I'm no math person, but I strongly believe if you predict three ECs in advance, this math is correct.  Would not matter what three: H E R would be the same.)

So, considering all three bets, you have an 87.5% chance of winning.

Is that the way you see it?

Sam
Title: Re: Simple system II
Post by: HP on Oct 13, 04:59 AM 2012
Surprising simple system and good results while testing. But no stop loss? Because we all know that Martingale is a killer.  My max = 32 units loss so far, but maybe I am just lucky...?
Title: Re: Simple system II
Post by: Kav on Oct 15, 11:39 AM 2012
I think I may have an idea why this works.
Because although simple, it is also chaotic: you do have a favorite bet (L) yet you also bet quite often on the opposite bet, forming a long series of bets that are as crazy as the roulette outcomes...

It's one of the best systems I've read.
And I admit I'm tempted to mess up its simplicity and try a variable bet (not necesarily a progression).

Title: Re: Simple system II
Post by: Drazen on Oct 15, 11:52 AM 2012
I am sorry i put so much irony in my first post here that someone maybe got blind with it  >:D

Martingale? Oh dear please...


Cheers

Title: Re: Simple system II
Post by: GLC on Oct 15, 04:19 PM 2012
I have a little different take on a martingale progression.

If you cap it, it's not a "martingale" and none of the fears and phobias surrounding a martingale apply.  It's a "capped martingale" and all fears and phobias surrounding a capped martingale do apply. :girl_to:   

Think of it this way.  A 5 step capped martingale if lost costs you 31 units.  So really you're flat betting a cycle at 31 units.  Not 31 units each spin, but 31 units each cycle.

Remember my theory that every progression is a flat bet cycle.  Some are just more complicated than others.
Title: Re: Simple system II
Post by: foogus on Mar 14, 02:18 AM 2013
I did a spreadsheet based on this system flat betting with actual spins.  Results attached.
Title: Re: Simple system II
Post by: ignatus on Mar 14, 05:07 AM 2013
This is very old. Perhaps it should be removed
Title: Re: Simple system II
Post by: GLC on Mar 16, 11:15 PM 2013
Quote from: ignatus on Mar 14, 05:07 AM 2013
This is very old. Perhaps it should be removed

I have some systems that are 2 years old and are still on the forum.  Many are embarrassing for me to read 2 years after the fact.

Old doesn't mean worthless.

For my 2 cents worth, we definitely need a stop-loss, because this will have a long losing streak periodically.  No mechanical, repeat pattern can win in the long run with a flatbet.  And a marty alone doesn't make it a winner no matter how many steps the marty is.

Players have tested every concievable pattern for thousands of  spins and they have all tanked.

when I was new to roulette, I tested a 7 step marty betting RRBBRRBBRRBBRRBB continuously for 5,000 historic spins.  I won 1 unit for every 15 bets in the test.  I used 7 steps because it's 1-2-4-8-16-32-64 and all I could bet was 1 - 100 quarters.

I invested $100 or 400 units.  That's just over 3 losses of the 7 step marty.  The very first day, within 2 hours I had 2 losses.  Subtracting the wins in between the losses, I ended up down 207 units.  I threw in the towel.  Test over.

That was a very good lesson for me to learn early in my studies.

I hope someone can learn from my mistake.

GLC
Title: Re: Simple system II
Post by: GLC on Mar 16, 11:29 PM 2013
If you want to have a decent chance to win using a martingale try this.

Use a 6 step martingale.  1-2-4-8-16-32.

Start by betting 32 units.  If you win, take your 32 units and head for home.

If you lose, you cut your bet in half and bet 16 units.

After the 1st loss, you cut your bet in half when you lose and you double your bet when you win. 

Never bet more than 32 units and, of course, 1 unit is the minimum.

Re-set to 32 units any time you reach a new profit of any size.

This can be played on 1 even chance like Red/Black, but works better when played on all 3 even chances at the same time.

You might consider an insurance bet on the zero since most of the time you'll be betting a pretty penny.

This can be explosive, so test it thoroughly before risking money on it.

GLC
Title: Re: Simple system II
Post by: GLC on Mar 16, 11:33 PM 2013
Quote from: GLC on Mar 16, 11:29 PM 2013
If you want to have a decent chance to win using a martingale try this.

Use a 6 step martingale.  1-2-4-8-16-32.

Start by betting 32 units.  If you win, take your 32 units and head for home.

If you lose, you cut your bet in half and bet 16 units.

After the 1st loss, you cut your bet in half when you lose and you double your bet when you win. 

Never bet more than 32 units and, of course, 1 unit is the minimum.

Re-set to 32 units any time you reach a new profit of any size.

This can be played on 1 even chance like Red/Black, but works better when played on all 3 even chances at the same time.

You might consider an insurance bet on the zero since most of the time you'll be betting a pretty penny.

This can be explosive, so test it thoroughly before risking money on it.

GLC

If you like this idea but the stakes are too high, you can shrink it down and play the following bet line:

1-2-4-7-11-16 
Or
1-2-3-5-7-10
Or
1-2-3-4-5-6

It's played the same way, start with the highest bet and drop 1 step on a loss and increase 1 step on a win.


GLC
Title: Re: Simple system II
Post by: ignatus on Mar 17, 10:38 AM 2013
I asked this thread to be removed two times now.. :/
Title: Re: Simple system II
Post by: TwoCatSam on Mar 17, 05:36 PM 2013
ignatus

If you link it and PM iggiv, I think he will do it.  He did for me.  Just link it.

Sam
Title: Re: Simple system II
Post by: eureka on Mar 19, 06:05 PM 2013
another looser...

[reveal]
system "pattern"
{

}
method "main"
begin
    While Starting a New Session
    begin
        //Add initialize logic here
        //when a new session is started
       put 1 record "prog" data
    end

    While on Each Spin
    begin
    Track last Red-Black patterns for 3 spins to Record "patterns" layout
    Track last low-high patterns for 3 spins to Record "patternsl" layout
    Track last even-odd patterns for 3 spins to Record "patternse" layout
    if any red-black bet won each  begin
    put 1 record "prog" data
     end
     
     if any even-odd bet won each  begin
    put 1 record "proge" data
     end
     
     if any low-high bet won each begin
    put 1 record "progl" data
     end
   
     if any red-black bet lost each begin
   multiply 2 record "prog" data end  if record "prog" data > 256 begin put 1 record "prog" data end
   
   if  any low-high bet lost each  begin
   multiply 2 record "progl" data end  if record "progl" data > 256 begin put 1 record "progl" data end
   
   if  any even-odd bet lost each begin
   multiply 2 record "proge" data end  if record "proge" data >256 begin put 1 record "proge" data end

If List [Black, Black, Red] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
  if record "count" data = 1 begin
  Put 100% record "prog" data  black end
  if record "count" data = 2 begin
  Put 100% record "prog" data  black end
  if record "count" data = 3 begin
  Put 100% record "prog" data  red end
end
If List [Black, Red, Red] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
  if record "count" data = 1 begin
  Put 100% record "prog" data  black end
  if record "count" data = 2 begin
  Put 100% record "prog" data  red end
  if record "count" data = 3 begin
  Put 100% record "prog" data  red end
end

If List [Red, Black,  Black] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
  if record "count" data = 1 begin
  Put 100% record "prog" data  red end
  if record "count" data = 2 begin
  Put 100% record "prog" data  low end
  if record "count" data = 3 begin
  Put 100% record "prog" data  low end
end

If List [Red, red,black] has a pattern match to Record "patterns" layout
begin
add 1 record "count" data
if record "count" data >3 begin put 0 record "count" data end
  if record "count" data = 1 begin
  Put 100% record "prog" data  red end
  if record "count" data = 2 begin
  Put 100% record "prog" data  red end
  if record "count" data = 3 begin
  Put 100% record "prog" data  black end
end


If List [low, low, high] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
  if record "countl" data = 1 begin
  Put 100% record "progl" data  low end
  if record "countl" data = 2 begin
  Put 100% record "progl" data  low end
  if record "countl" data = 3 begin
  Put 100% record "progl" data  high end
end
If List [low, high, high] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
  if record "countl" data = 1 begin
  Put 100% record "progl" data  low end
  if record "countl" data = 2 begin
  Put 100% record "progl" data  high end
  if record "countl" data = 3 begin
  Put 100% record "progl" data  high end
end

If List [high, low,  low] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
  if record "countl" data = 1 begin
  Put 100% record "progl" data  high end
  if record "countl" data = 2 begin
  Put 100% record "progl" data  low end
  if record "countl" data = 3 begin
  Put 100% record "progl" data  low end
end

If List [high, high,low] has a pattern match to Record "patternsl" layout
begin
add 1 record "countl" data
if record "countl" data >3 begin put 0 record "countl" data end
  if record "countl" data = 1 begin
  Put 100% record "progl" data  high end
  if record "countl" data = 2 begin
  Put 100% record "progl" data  high end
  if record "countl" data = 3 begin
  Put 100% record "progl" data  low end
end


If List [even, even, odd] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
  if record "counte" data = 1 begin
  Put 100% record "proge" data  even end
  if record "counte" data = 2 begin
  Put 100% record "proge" data  even end
  if record "counte" data = 3 begin
  Put 100% record "proge" data  odd end
end
If List [even, odd, odd] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
  if record "counte" data = 1 begin
  Put 100% record "proge" data  even end
  if record "counte" data = 2 begin
  Put 100% record "proge" data  odd end
  if record "counte" data = 3 begin
  Put 100% record "proge" data  odd end
end

If List [odd, even,  even] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
  if record "counte" data = 1 begin
  Put 100% record "proge" data  odd end
  if record "counte" data = 2 begin
  Put 100% record "proge" data  even end
  if record "counte" data = 3 begin
  Put 100% record "proge" data  even end
end

If List [odd, odd,even] has a pattern match to Record "patternse" layout
begin
add 1 record "counte" data
if record "counte" data >3 begin put 0 record "counte" data end
  if record "counte" data = 1 begin
  Put 100% record "proge" data  odd end
  if record "counte" data = 2 begin
  Put 100% record "proge" data  odd end
  if record "counte" data = 3 begin
  Put 100% record "proge" data  even end
end

    end

end
[/reveal]