Kingspins top winner system.
A -1. 11 21. 31
B -2. 12. 22. 32.
C- 3. 13. 23. 33.
D- 4. 14. 24. 34.
E- 5. 15. 25. 35.
F- 6. 16. 26. 36.
G- 7. 17. 27. .
H- 8. 18. 28.
I- 9. 19. 29.
J- 10. 20. 30.
Write these groups on paper sheet. The system uses 10 groups A to J .
To play is very simple. This is a group eliminator method. So lets say the last spun number is number 3 then we will "rub out" group C. The second spun number is number 15 so we rub out group E , the third spun number is number 7 so we rub out group G , so what we do is eliminate a group with every spin until 3 groups are left then we bet these 3 groups with progression. On average it will take only about 10 to 12 spins before the 3 groups are left unhit so not much tracking is needed. Bet these 3 remaining unhit groups with progression as shown , once a win hits then bet the remaining 2 groups then quit and re track. Or play it right down to the last group , rarely will you lose a progression with this system.
Here are the progressions i use. The 11 number progression i usually play as the 12 number progression in play this works pretty good.
progression 12 number 1. 1. 2. 3. 4. 6. 9. 12. 14. 22.
Progression 9 number = 1 . 1. 1. 2. 2. 3. 4. 5. 7. 9. 12. 16. 22. 30.
progression 8 number = 1. 1. 1. 1. 2. 2. 3. 4. 5. 6. 8. 10. 13. 17. 22.
progression 7 number = 1. 1. 1. 1. 1. 2. 2. 3. 3. 4. 5. 6. 8. 10. 12.
progression 6 number = 1. 1. 1. 1. 1. 2. 2. 3. 4. 5. 5. 6. 7. 7. 8. 9. 10. 12.
progression 4 number = 1.1.1.1.1.1.1.1. 2. 2. 2. 3. 3.4.4.5.6.7.9.10. 12 14. 16.
progression 3 number 1.1.1.1.1.1.1.1.1.1.2.2.2.2.2.2.3.3.3.3.4.4.4.5.5.6.6.7.7.
Test session WLLLWLLWWLWWWLLWLW +163U
I played for 3 hits, (11-12 numbers bet) ... Remove number hit
12 number 1 hit
11 number 1 hit
10 numbers 1 hit STOP if you started at 12
9 numbers 1 hit STOP if you started at 11
8 numbers 1 hit STOP if you started at 10...