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Roulette-focused => The Notepad => Topic started by: Norb Niven on Jun 18, 07:09 AM 2013

Title: middle numbers system
Post by: Norb Niven on Jun 18, 07:09 AM 2013
I call this the middle numbers system.

When you hit one of the middle numbers on the board: 5, 8, 11, 14, 17, 20, 23, 26, 29, 32, you start the bets!

Since each middle number is part of 4 corners, (for example 8 is part of corners 4-5-7-8, 5-6-8-9, 7-8-10-11 and 8-9-11-12), these 4 corners cover 9 numbers on the board.  These 9 numbers cover 3 streets.

So when you hit a middle number,  you bet 1 unit on each of the remaining 9 streets, other than the 3 streets covered by the 9 numbers surrounding your middle number.

If you hit a street that you bet on, you win 3 units.  If you lose, raise the bets X4.

I read somewhere that one corner does not get hit more than 7 times in a row. (This was based on one million test spins.)

So hitting the middle number was 1 out of these 7 times.  This means, you can repeat raising the X4 bets 6 times.

bets      wins   profit  loss  total loss
   1x        +3      +3     -9         -9
   4x       +12     +3    -36       -45
  16x      +48     +3   -144     -189
  64x     +192    +3   -576     -765
256x    +768    +3  -2304   -3069
1024x  +3072   +3  -9215  -12285
4096x +12288  +3

If you play on a 1 cent roulette table, your account has to have more than $122.85 to be safe.

I never seen it go higher than the 256x bet, although I didn't have time to test it enough yet, since I just came up with this system today.


Here is a variation to make some additional profit:

While waiting for a middle number to hit, you can place bets of 1 unit each on the outer columns 1-4-7-...-34 and 3-6-9-...-36 !

If you hit a number on these columns, you win 1 unit!

If a middle number hits, you lost 1 unit, but you can start betting on the streets, and you'll make your loss back!

The risk here is if you hit 0 or 2 or 35.  If this happens, double your bets on the columns until you win, then start again by betting one units on the columns!  (It's better to play on no zero tables.)

Other risk is if your bets on the columns are more than 1 unit each, then a middle number comes.  What should you do?  Start betting on the streets?  Or finish the column bets until they win?  I leave this up to you.
Title: Re: middle numbers system
Post by: Chrisbis on Jun 19, 07:47 AM 2013
Quote
I never seen it go higher than the 256x bet.........
It will go higher!....................

That's level 5 on your progression list?
sounds rather high, for such a short progression depth!
Dangerous game Ur are playing.
Title: Re: middle numbers system
Post by: TwoCatSam on Jun 19, 09:00 AM 2013
I never seen it go higher than the 256x bet, although I didn't have time to test it enough yet, since I just came up with this system today.



Maybe the reason you've never seen it go higher is you just came up with it today.
Title: Re: middle numbers system
Post by: Norb Niven on Jun 19, 07:33 PM 2013
you are right.  thanks for the input.

i just realized..  a corner (4 numbers) dont get hit more than 7 times in a row.  but 9 numbers is not one corner..  so to the right of the middle number and to the left are to seperate corner bets.   they can appear a lot more times.. 

i'll run some tests and see how it goes... just for curiousity