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Roulette-focused => Main Roulette Board => Topic started by: Hermes on Oct 18, 12:28 AM 2013

Title: Mamut progression for one double street
Post by: Hermes on Oct 18, 12:28 AM 2013
Hi guys,
I present here excellent progression for single double street. Now find together an appropriate strategy to catch one double street often as possible or implement the 59 times progression in some good double street strategy.
Let your creativity get a wings. Find together the best strategy to exploit the double street game.
Cheers Hermes
Title: Re: Mamut progression for one double street
Post by: Hermes on Oct 18, 12:39 AM 2013
Ignatus gave me good idea about a strategy! Bet separately all double streets which hit in the last 6 spins. Then remove each double street which hit. In average show up 3-4 streets (2/3 law) in 6 spins. 2 streets will be a sleep. Don't bet on them.
Hermes
Title: Re: Mamut progression for one double street
Post by: biagle on Oct 18, 04:37 AM 2013
hi, you can just play as Ralph suggested: 1chip+ on every lose and 6 down on win

and play until 0 left on the table:)
Title: Re: Mamut progression for one double street
Post by: vundarosa on Oct 18, 11:04 AM 2013
Quote from: Hermes on Oct 18, 12:28 AM 2013
Hi guys,
I present here excellent progression for single double street. Now find together an appropriate strategy to catch one double street often as possible or implement the 59 times progression in some good double street strategy.
Let your creativity get a wings. Find together the best strategy to exploit the double street game.
Cheers Hermes

------------------
Hi Hermes, thx for the prog.
How about this one?!
-Start beting the DS (2 streets) with 3+1 hits
-Cycles of 5 spins
-Reset the 5 spins count after a hit
-If no hit, bet DS (2 streets) with most hits
-Reset the prog at new high


vundarosa
Title: Re: Mamut progression for one double street
Post by: Hermes on Oct 18, 03:55 PM 2013
Progressions proposals we have over the head but how to catch fastest way the double street (fish) into net not yet.
The problem with bet on the most coming DS is according to the Gauss Bell theory and Murphy's law that that one will exhaust and go to sleep immediately after you start to bet on it. Better idea is to cross the most and least coming DS and bet the middle class. But there are at least 2 or 3 in that class to bet, bet just one doesn't help.
Thanks Hermes
Title: Re: Mamut progression for one double street
Post by: TwoCatSam on Oct 18, 04:28 PM 2013
Hermes

Since I'm thick as yesterday's gravy, let me ask you what you mean. 

Let's say the 1 double street has slept the longest and the 4 has hit the most.  So I bet the 2 and 3?

Thanks

Sam
Title: Re: Mamut progression for one double street
Post by: teo on Oct 18, 05:01 PM 2013
Middle could be any of 4 left,so you could play either pairs--2/4--or odds --1/3...or any 2 of the 4
Title: Re: Mamut progression for one double street
Post by: GLC on Oct 18, 09:24 PM 2013
Maybe this bet selection method would be good?
Title: Re: Mamut progression for one double street
Post by: TwoCatSam on Oct 19, 09:51 AM 2013
teo

I see!!  He said "middle class" not middle.  I often think in mechanical terms.  Thanks

Sam
Title: Re: Mamut progression for one double street
Post by: teo on Oct 20, 08:06 AM 2013
Quote from: TwoCatSam on Oct 19, 09:51 AM 2013
teo

I see!!  He said "middle class" not middle.  I often think in mechanical terms.  Thanks

Sam

--Can't see no dog in avatar.
Title: Re: Mamut progression for one double street
Post by: vundarosa on Oct 20, 05:38 PM 2013
Quote from: Hermes on Oct 18, 03:55 PM 2013
Progressions proposals we have over the head but how to catch fastest way the double street (fish) into net not yet.
The problem with bet on the most coming DS is according to the Gauss Bell theory and Murphy's law that that one will exhaust and go to sleep immediately after you start to bet on it. Better idea is to cross the most and least coming DS and bet the middle class. But there are at least 2 or 3 in that class to bet, bet just one doesn't help.
Thanks Hermes

------------

Hermes, i proposed a cyclic, not stationary, bet. You'd be betting the hottest DS after 5 spins cycles. With such a long progression one might catch a few hits that put us in +. That's why i chose the reset at new high, to be able to stay in the game as a new DS is getting hot and becoming the target for betting.

vundarosa
Title: Re: Mamut progression for one double street
Post by: GLC on Oct 20, 08:31 PM 2013
Take a look at the old systems shown at the bottom of this page.  They might save a dozen or so posts. :question:
Title: Re: Mamut progression for one double street
Post by: Chrisbis on Oct 21, 06:11 AM 2013
For those who can not see the download of the progression by Hermes
(some can not download that doc.)
:)
Title: Re: Mamut progression for one double street
Post by: vundarosa on Oct 21, 02:17 PM 2013
Quote from: vundarosa on Oct 20, 05:38 PM 2013
------------

Hermes, i proposed a cyclic, not stationary, bet. You'd be betting the hottest DS after 5 spins cycles. With such a long progression one might catch a few hits that put us in +. That's why i chose the reset at new high, to be able to stay in the game as a new DS is getting hot and becoming the target for betting.

vundarosa

---------------

example

vundarosa
Title: Re: Mamut progression for one double street
Post by: Hermes on Oct 21, 09:05 PM 2013
I tested idea with double streets. In 6 spins mostly come 4 double streets and 2 DS will sleep. You bet the 2 double streets which didn't showed up in the last 6 spins. Next 6 spins one of the 2 sleepers mostly comes and you have a hit. We need progression for 2 double streets what is the same like one Dozen or column. Very seldom 2 DS sleep longer than 12 spins. One will come in next 6 spins and that's a hit.
Every 6 spins you get a new 2 (1-3) sleeping DS, you bet those with progression. Example:
26 - 5
18 - 3
31 - 6
23 - 4
19 - 4
29 - 5
As you can see came 3,4,5,6 DS and 1 & 2 are sleeping. We bet next 6 spins 1 & 2 DS with progression.
25 - 5
4   - 1
35 - 6
2   - 1
6   - 1
13 - 3
We won on second DS (we bet only until one hit in 6 spins). New sleepers to bet for 6 spins (only until hit) are DS 2 & 4.
18 - 3
14 - 3
27 - 5
28 - 5
6   - 1
4   - 1
No luck in those 6 spins. We bet progression next sleepers 2 & 4 DS.
12 - 2
11 - 2
30 - 5
31 - 6
30 - 5
23 - 4
On the first spin we hit DS 2, as last savior came also DS 4. Next 2 sleepers to bet are DS 1 &3.
00 -
17 - 3
19 - 4
9   - 2
1   - 1
1   - 1
We got 2nd spin a hit on DS3. Next sleepers DS to bet for 6 spins are DS 5 & 6. Those numbers are from real game!
Now you understand what I mean under to bet DS sleepers from 6 spins. It is clear 1/3 law.
Create some long lasting progression for 2 DS.
Cheers Hermes


Title: Re: Mamut progression for one double street
Post by: biagle on Oct 22, 02:01 PM 2013
Quote from: Hermes on Oct 21, 09:05 PM 2013
Next 6 spins one of the 2 sleepers mostly comes and you have a hit.

you are not correct. test more and you will see
Title: Re: Mamut progression for one double street
Post by: Hermes on Oct 22, 08:22 PM 2013
I tested it for 4,374 real casino spins and from 2 sleepers in 6 spins mostly one came in the next 6 spins. Not always but for that we have progression to overcome extremes. When is only one DS sleeping after 6 spins don't play, wait for next 6 spins sleepers,  because it can go up to 48 spins hole (I got once). 3 sleepers are best to bet because one comes in next 6 spins 99% of the time. There was maximum 30 zick zacks and maximum 7 in row..
Test and you will see. I developed this strategy 15 years ago and is still valid. Mostly means in plain English = not always.
Hermes
Title: Re: Mamut progression for one double street
Post by: biagle on Oct 23, 02:19 AM 2013
i know because i played one dbl street  live/rng. and i know how long some times it takes to catch it. 15 steps it is really hard mostly:)
Title: Re: Mamut progression for one double street
Post by: Hermes on Oct 25, 10:22 PM 2013
biagle we are betting 2 DS not one, therefore the one can sleep for 15 spins or more because you are going to hit the other one.
Hermes
Title: Re: Mamut progression for one double street
Post by: Hermes on Oct 27, 07:53 PM 2013
Anther problem with your numbers is that you played it online not in mortar casino. Online casinos cheat like the automated roulette and slot machines! Only amateurs bet online! When you see not sexy female dealer it is online scam casino. If the online casinos cannot cheat with the software they cheat on withdrawals of wins! You cannot beat GREED! The whole world is decaying on greed! You need to have everything under control. It is you money you put in bet (or your girlfriend?).
Hermes
Title: Re: Mamut progression for one double street
Post by: biagle on Oct 28, 04:20 AM 2013
this is for me? I'm playing/was playing dublinbet i think they are real casino. Also you can check other spins db's to see it.

I don't say nothing bad about your method, but crazy progression with 15 steps on 1 or 2 double streets can kill you easy.

This is just my opinion from play in ONLINE casino, nothing more. Good luck all with winnings on this method/progression.

Title: Re: Mamut progression for one double street
Post by: mogul397 on Mar 17, 03:12 PM 2015
What is the money management for this method?

How do you stay even much less recoup losses betting on
more than 1 street?