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Roulette-focused => The Notepad => Topic started by: ignatus on Jan 06, 07:44 AM 2014

Title: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 07:44 AM 2014
Trigger: wait for RED or BLACK to hit 3 times in one dozen. Bet for the opposite color (6 numbers) in that doz.

Negative progression for 6 numbers:

1,1,1,1,1,2,2,2,3,3,4,5,6,7,8,10,12,14,17,21,25,30,36,43,52,62,74

From testing this, I haven't failed once. it's a strong trigger
Title: Re: 6 numbers dozen trigger
Post by: Spin4Fun on Jan 06, 08:10 AM 2014
The 3 hits are on how many spins? 3?
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 08:23 AM 2014
Quote from: Spin4Fun on Jan 06, 08:10 AM 2014
The 3 hits are on how many spins? 3?

no, that doesn't matter. only 3 hits red/black in one doz (in sequence) not necessarily after eachother...(not within 3 spins) but if that happens, that's a trigger, yes

Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 11:00 AM 2014
Eurogrand fun-mode, use to be very hard, RNG right. Now i just played and won 1500u with 5u bets. i will play this for real tomorrow, for sure. Don't think you've realized how good this system is. it has never failed so far. prove me wrong.
Title: Re: 6 numbers dozen trigger
Post by: Spin4Fun on Jan 06, 11:30 AM 2014
ok, gone try it for real in combination with your other systems ;)
Title: Re: 6 numbers dozen trigger
Post by: warrior on Jan 06, 12:25 PM 2014
How long do you test these methods for ?  And 30 misses on 6 numbers is not that un common.
If your bet does'nt win flat betting it won't win with progression .when designing a method of play one needs to find a way to win flat bet then see where the method fails and find a non explosive progression,or a stratagie within the results of that method. Every thing else's is a wast of time .
Title: Re: 6 numbers dozen trigger
Post by: Colbster on Jan 06, 12:35 PM 2014
There could be some merit to this but there could also be just as much merit to playing the repeat of the hot color (play all the reds after 3 reds hit, etc.).  You would have to cover the other 2 dozens with 6 units and keep it strictly within the active dozen.  Alternately, you could have betting propositions on each of the 3 dozens after enough tracking to be active in each.
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 12:37 PM 2014
i have not played this live, yet. and now i just played on paddypower RNG fun, won 500u playing with 1u bets. longest step in progression 21-22 steps before hit. so, yes, i don't say it's 100% bulletproof, the progression CAN fail ofcourse, (but with this trigger&progression, chances would be less, hopefully?) i am going to play this for real.  i have won over 100 bets in a row. (not one loss) it has not failed me yet. playing with negative progression is a risk ofcourse. but it's a risk i am willing to take. risk vs. reward
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 12:49 PM 2014
Thank you colbster for you ideas, you may have more experience and playing live, that trigger may also work. yes
Title: Re: 6 numbers dozen trigger
Post by: Smoczoor on Jan 06, 12:59 PM 2014
You can play this system for a week or even two or three. Your bankroll will raise and raise. You will be very happy. You start feel that you can do anything and then...

(link:://szanta.blog.pl/files/2012/04/004_Titanic_katastrofa_84.jpg)

I think this is your KARMA. You have to loose your bankroll, your money. Then You realize that progressions are road to nowhere...
Title: Re: 6 numbers dozen trigger
Post by: warrior on Jan 06, 01:02 PM 2014
Winkle has a fibo on six numbers .The  thread is win as much as you want or something like that.try this maybe it will help.OR NOT
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 01:15 PM 2014
yes, iam prepared to take the risk. i am a prepared to go all the 27 steps in the progression. iam prepared to lose that bankroll. and playing this live is out of the question because of the table-limit. RNG roulette have higher table limits so you can go the whole way. so, i have all the recipe for doom.. we'll se about that. but we all know this won't last forever, still forever is a timelimit you can speculate about. this is certainly not the grail, certainly won't win forever. still calculate how much i can win before i lose? is it worth the risk? i think, yes

and remember i HAVE won 1000 SEK on RNG roulette, real money (playing my system "randomwheel", that was playing with 9 numbers progression) so, winning on RNG is not impossible, i have done it before...
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 01:55 PM 2014
1,1,1,1,1,2,2,2,3,3,4,5,6,7,8,10,12,14,17,21,25,30,36,43,52,62,74=443.

443u is required bankroll to go the whole way in progression.

in my currency that is 443 SEK.

it's not like im going to be ruined. playing at Eurogrand with 1 SEK bets.
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 03:37 PM 2014
since I'm going to play this for real, (and since triggers are easy to get playing on RNG) i officially changed the trigger to: wait for RED or BLACK to hit 4 times in one dozen

playing with the old trigger (3 red/blacks) longest step in progression was 22th step....

Title: Re: 6 numbers dozen trigger
Post by: Skakus on Jan 06, 04:27 PM 2014
Quote from: ignatus on Jan 06, 01:55 PM 2014
1,1,1,1,1,2,2,2,3,3,4,5,6,7,8,10,12,14,17,21,25,30,36,43,52,62,74=443.

443u is required bankroll to go the whole way in progression.

in my currency that is 443 SEK.

it's not like I'm going to be ruined. playing at Eurogrand with 1 SEK bets.

Wrong... you need 2658 units...sheesh.

You really are doomed, Ignoremyarse.
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 04:31 PM 2014
ok
Title: Re: 6 numbers dozen trigger
Post by: teo on Jan 06, 04:53 PM 2014
443x6......I pressume...math,math=pat...must start playing chess instead.
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 04:55 PM 2014
yes, my mistake. sry
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 05:12 PM 2014
it's not worth the risk, NOW the progression busted for the first time. so...........you're right
Title: Re: 6 numbers dozen trigger
Post by: Turner on Jan 06, 05:39 PM 2014
Ignatus, I've already done pretty much the same idea ages ago. Even -Odd Dozens

link:://:.rouletteforum.cc/index.php?topic=10252.0

it dropped the trigger on a new trigger because sometimes it can not hit for ages...or worse.
To bet a long progression is unthinkable.

Ignore me at your own risk, but you would be ignoring someone who has already tested this to death.
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 06, 05:47 PM 2014
Quote from: Turner on Jan 06, 05:39 PM 2014
Ignatus, I've already done pretty much the same idea ages ago. Even -Odd Dozens

link:://:.rouletteforum.cc/index.php?topic=10252.0

it dropped the trigger on a new trigger because sometimes it can not hit for ages...or worse.
To bet a long progression is unthinkable.

Ignore me at your own risk, but you would be ignoring someone who has already tested this to death.

i was just carried away by this trigger, i thought it was "secure" and i thank you guys, i did a mistake, good the progression busted while in testing mode (i've been playing it the whole day) so... the search goes on. thanks turner & skakus...i should know better, yes. flatbetting is the only option then? i must return now to the live-wheel, and search for better triggers
Title: Re: 6 numbers dozen trigger
Post by: Spin4Fun on Jan 06, 06:05 PM 2014
I can hit my self too...  i had made +200euro.. and let cary away...roulette will catch you... if you break all your rules...  :embarrassed:  can only be mad on my self
Title: Re: 6 numbers dozen trigger
Post by: ausguy on Jan 06, 07:40 PM 2014
Re: Titanic.  Aussie billionaire Clive Palmer has Titanic II now under construction in China. Planned launch is 2016. google has more info.

Smoczoors post had me looking at some Titanic facts.  Some being, that of the insufficient amount of life boats they did have most were less then at 1/2 capacity. In total they could have had an extra 500+ people in them ?  The super cold salt water was -2degC (below freezing). Most people in the water died within 2 minutes when their hearts failed from cold immersion shock. Later search ships found over 300 bodies floating. 

The "skin" of the plate steel ship was fixed with rivets as electric welding wasn't widely developed industrially back then. Hitting the iceberg head on would probably have saved the ship as the "front on" was it's strongest part. Not being able to turn away in time meant that the ice carved into the steel plates (the weakest part), ripping the rivets, which let the water pour in. The Titanic would have taken over 3 minutes to stop at the speed it was going. Officers on the bridge only had 37 seconds to react after lookouts 1st raised the alarm.

There was a ship closer than the Carpathia to the sinking Titanic but because the alert flares being sent up signalled steering failure stay clear, rather than SOS, that the other ship did just that and so stayed clear.
Title: Re: 6 numbers dozen trigger
Post by: Spin4Fun on Jan 12, 12:40 PM 2014
ok, after 1 week testing in test mode.. back to real money rng..
Deposit 35euro after 3 session of 20 min playing 0.1 unit...  71euro

As with rng goes, i always feel like it triggers you, so looks for what you play, lets say dozen sleepers, so it will let you win, and then he will look for how far you want to go, so you take 8 sleeps, he will see how far you want to go in your progression, and after x time, it will go 1 step to far... so then it will drop and if you follow again.. he will hit it with a few long sleeps and you are out.  And my feeling is.. this happens with most systems you play.
Now Ignatus had some good ideas end added some tweaks to it, so i do have now 7 systems and I will shuffle them around, so never play the same for 2 times... and I also stop the game and start another version, lets see how it goes. I do also place some silly bets knowing to lose... so its not all winners.
Title: Re: 6 numbers dozen trigger
Post by: ignatus on Jan 12, 01:16 PM 2014
alright, interesting..  :)