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Roulette-focused => The Notepad => Topic started by: ignatus on Jan 10, 01:39 PM 2014

Title: Randomness flaw?
Post by: ignatus on Jan 10, 01:39 PM 2014
well, i don't know if i have just been "lucky" testing this. I'm not saying it will work, it was just something i discovered playing rng-roulette....(i haven't tested it live yet):

trigger: wait until 4 uniqe numbers hit in one doz/column (no repeats). bet them. bet also each new number that appear in that doz/column until repeat.

progression: ?

repeats happens too often to just be a coincidence like this. why numbers repeat in a doz/column like this? i don't know...could be a short streak of luck or just my imagination?
Title: Re: Randomness flaw?
Post by: ignatus on Jan 10, 03:42 PM 2014
must be my imagination, just ignore this post. ok
Title: Re: Randomness flaw?
Post by: ignatus on Jan 10, 06:05 PM 2014
flatbet (from livespins).....still i don't believe in it.... :/
Title: Re: Randomness flaw?
Post by: ignatus on Jan 11, 04:55 AM 2014
second try;
Title: Re: Randomness flaw?
Post by: agesta on Jan 11, 06:20 AM 2014
Hi!
I have just tested this system of yours for 8 sessions, i made 127 units Amazing, but as you say ,thy is it working?
I Think it is like almost every system, they work in the beginning and then they break down , i really hope i am wrong here.
It is  really easy to play. :thumbsup:
agesta
Title: Re: Randomness flaw?
Post by: ignatus on Jan 11, 06:38 AM 2014
alright, good  :)
Title: Re: Randomness flaw?
Post by: ignatus on Jan 11, 11:43 AM 2014
attempt 3
Title: Re: Randomness flaw?
Post by: ignatus on Jan 11, 12:49 PM 2014
Nothing revolutionary about this method.....
Title: Re: Randomness flaw?
Post by: ignatus on Jan 11, 05:00 PM 2014
translating this method to the wheel, i tested if it would make any difference? perhaps it did, but this method is trecherous once you can be lucky another day not so lucky---well it's the nature of roulette i guess...anyway to play this with stoploss is a must and then, progression i haven't figured out yet, so far i've been flatbetting...

these are the numbers dozens/3 sectors of the wheel (see pic)

sector 1 (odd numbers): 13 15 17 19 21 25 27
sector 1 (even numbers): 2 4 6 32 34

sector 2 (odd numbers): 1 5 11 23 33
sector 2 (even numbers): 8 10 16 20 24 30 36

sector 3 (odd numbers): 3 7 9 29 31 35
sector 3 (even numbers): 12 14 18 22 26 28
Title: Re: Randomness flaw?
Post by: Colbster on Jan 12, 10:44 AM 2014
I have given this post a fair amount of consideration and found that we can dovetail your concept with the 4-repeats-in-a-cycle concept. 

Where I think your method may have gone off the tracks is by waiting until there is no indication of a trend and then betting that the trend will show.  You wait until you have no repeats and then you bet for the numbers to repeat.  The variation I propose is to track all numbers in each dozen separately until you get a repeat in a dozen and then bet all the numbers that have fallen in that dozen to repeat.  Since we are dealing with less than 12 numbers that will ultimately pay 35 units, we can use a slow progression that will net us +1 just for those 12.  Let each dozen have its own progression that has nothing to do with either of the other two dozens.  For instance, if we don't get hits in dozen 2 with a total of 4 numbers covered, we can bet 1 unit on each of those 4 for a total of 9 spins before having to move up to 2 units.  In the meantime, as this dozen is sleeping, the other two dozens are having hits in their own progression and paying for this sleeper until it hits on its own merit.  This keeps the drawdowns much less severe.

I just hand tested 78 spins and was up 293 units with the drawdown never exceeding about 50 units off my original bankroll and the max drawdown under 100.
Title: Re: Randomness flaw?
Post by: ignatus on Jan 12, 10:59 AM 2014
thank you for testing, and your ideas of a tweak. now i must read your post more carefully to fully understand it.
Title: Re: Randomness flaw?
Post by: Colbster on Jan 12, 11:42 AM 2014
It has a strong recovery and decent hit rate, but I was wrong about the drawdowns.  They can get fairly substantial fairly quickly.
Title: Re: Randomness flaw?
Post by: ignatus on Jan 12, 01:17 PM 2014
yes, playing with stoploss is a good advice.