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Roulette-focused => Main Roulette Board => Topic started by: RouletteKnight on Feb 16, 10:16 PM 2014

Title: A Winning Street System?
Post by: RouletteKnight on Feb 16, 10:16 PM 2014
Hi, I thought of a street system that seems to be winning...

Record a spin, For example number 33 appears.

so you bet 1 unit on all the streets except the last street. (The street with number 33, we call it street 36 for easy reference, I call all the streets by these names: Street 1,3,6,9,12,15,18,21,24,27,30,33,36. Its the number closest to us so its easy to remember)

What happens when your bet wins?
Anytime a street with a bet appears, remove all bets on that street and reduce all bets on other streets by 1 unit, with the exception that all the bets are already 1 unit, then you remove bet on the street which the number appears and remain all bets at 1 unit (You can't reduce to 0 unit).

What happens when your bet doesn't hit?
If it doesn't hit, increase all bets by 1 unit. This applies when zero appears.

When to stop?

You can exit anytime at a profit, but I like to play until there are 2 streets left(recommended) and reset. (So that a sleeping steet don't have a chance to show it's ugly face). You can also try until with 1 street remaining.

As usual, give me your thoughts, should be my best system to date...
Title: Re: A Winning Street System?
Post by: RouletteKnight on Feb 17, 12:53 AM 2014
Further to add:

If you play this system, you will see that you will always win a bet and profit at some point during the session. We could possibly make this system "close to infaillible" by exiting at every first profit, even if its just +1 unit.

Or, we could play it such a way where we have a stop-win of say +10 units, or +20 units or +30 units (I don't know what is optimal but you can try it out yourself). For me, when there are three remaining streets and one of them hits, leaving two streets. It is a good time to reset the whole system (Whether on a win or on a loss).

Title: Re: A Winning Street System?
Post by: TwoCatSam on Feb 17, 03:39 AM 2014
so you bet 1 unit on all the streets except the last street. (The street with number 33, we call it street 36 for easy reference, I call all the streets by these names: Street 1,3,6,9,12,15,18,21,24,27,30,33,36. Its the number closest to us so its easy to remember)

First red:  If 33 comes, why call it 36?  Why not 33?

Second red:  You have 13 streets.  1 is the only one on the "A" side and all the rest are on the "C" side.  (Meaning columns...)  Seems like the 1 is out of place.

Not knocking you or your idea; just want to understand.

Sam
Title: Re: A Winning Street System?
Post by: RouletteKnight on Feb 17, 03:59 AM 2014
Quote from: TwoCatSam on Feb 17, 03:39 AM 2014
so you bet 1 unit on all the streets except the last street. (The street with number 33, we call it street 36 for easy reference, I call all the streets by these names: Street 1,3,6,9,12,15,18,21,24,27,30,33,36. Its the number closest to us so its easy to remember)

First red:  If 33 comes, why call it 36?  Why not 33?

Second red:  You have 13 streets.  1 is the only one on the "A" side and all the rest are on the "C" side.  (Meaning columns...)  Seems like the 1 is out of place.

Not knocking you or your idea; just want to understand.

Sam

My honest mistake, it should be streets 1,4,7,10,13,16,19,22,25,28,31,34

LoL!

Anyway, i'm still experimenting with the above method, tweaking it for better results. Stay tuned.
Title: Re: A Winning Street System?
Post by: RouletteKnight on Feb 17, 05:05 AM 2014
Seriously no one tried this system yet? Tell me how is it for you whether win or loss...
Title: Re: A Winning Street System?
Post by: Interstate89 on Feb 17, 06:55 AM 2014
i tried an rng game with it and it was not so good.

the first problem comes up when you only have less then 7 streets to bet. with 6 streets the game is a 50/50 coinflip and with 5 or less you fight against to much open table.
the second problem comes with raised bets. if you raise the bets everytime after a loss and you have a hit-series of "open" streets it is possible that you dont have enough streets remaining to recover.
Title: Re: A Winning Street System?
Post by: ignatus on Feb 17, 07:33 AM 2014
I've tried it, and sorry to say it failed... the way i was playing it according to your rules? (if i understood it right) all streets are bet except the current hit, then remove each street hit... in case of a loss +1u bet...i played until 6 streets remained then reset/restart...

Reason why it failed i think to many numbers together with this
+1 progression...
Title: Re: A Winning Street System?
Post by: teo on Feb 17, 02:41 PM 2014
Quote from: RouletteKnight on Feb 17, 05:05 AM 2014
Seriously no one tried this system yet?

You can not be serious..if you are,then you haven't been around long.
Title: Re: A Winning Street System?
Post by: RouletteKnight on Feb 17, 09:54 PM 2014
Quote from: teo on Feb 17, 02:41 PM 2014
You can not be serious..if you are,then you haven't been around long.

I have something as close as a holy grail as you can get, im still refining it. Wait for the goods... 8)
Title: Re: A Winning Street System?
Post by: TwoCatSam on Feb 17, 10:44 PM 2014
RK

I will sit patiently and wait for the "goods".

Sam
Title: Re: A Winning Street System?
Post by: SamNL on Feb 18, 07:24 AM 2014
Quote from: TwoCatSam on Feb 17, 10:44 PM 2014
I will sit patiently and wait for the "goods".
:thumbsup:
Title: Re: A Winning Street System?
Post by: teo on Feb 18, 12:05 PM 2014
Quote from: SamNL on Feb 18, 07:24 AM 2014
:thumbsup:

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Title: Re: A Winning Street System?
Post by: Azim on Feb 18, 12:42 PM 2014
Quote from: RouletteKnight on Feb 17, 09:54 PM 2014
I have something as close as a holy grail as you can get, I'm still refining it. Wait for the goods... 8)

Hope goods don't get stuck in fantasy land. :yawn:
Title: Re: A Winning Street System?
Post by: RobbieD on Feb 18, 03:09 PM 2014
Can someone remind me of exactly how many near-infallible systems we are waiting to receive?