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Roulette-focused => The Notepad => Topic started by: ignatus on Mar 08, 04:22 AM 2014

Title: Ignatus Dozen Grind
Post by: ignatus on Mar 08, 04:22 AM 2014
This is a simple and effective method.

bet one dozen... +1u bet after 3 spins without hit. continue like that, keep the same bet, continue progression after hit until reach a new high, then reset...always reset progression when reaching a new high

This is based on my own progression method +1u after one cycle, and one cycle for dozens is 3 spins
Title: Re: Ignatus Dozen Grind
Post by: doubledime on Mar 09, 10:53 AM 2014
I like how you are able to graph your results.  What is the name of the program that allows you to do that?  Where did you find it or did you develop it?  I would appreciate any help on this.

Thanks DD
Title: Re: Ignatus Dozen Grind
Post by: ignatus on Mar 09, 12:09 PM 2014
Quote from: doubledime on Mar 09, 10:53 AM 2014
I like how you are able to graph your results.  What is the name of the program that allows you to do that?  Where did you find it or did you develop it?  I would appreciate any help on this.

Thanks DD

im using roulette xtreme link:://:.uxsoftware.com/pages/index.html (link:://:.uxsoftware.com/pages/index.html)

Title: Re: Ignatus Dozen Grind
Post by: Serendipity on Mar 09, 02:21 PM 2014
Quote from: ignatus on Mar 08, 04:22 AM 2014
This is a simple and effective method.

bet one dozen... +1u bet after 3 spins without hit. continue like that, keep the same bet, continue progression after hit until reach a new high, then reset...always reset progression when reaching a new high

This is based on my own progression method +1u after one cycle, and one cycle for dozens is 3 spins

Seems interesting... Could you share your .dgt file?

thanks and keep up the good work!
Title: Re: Ignatus Dozen Grind
Post by: Normy2000 on Mar 09, 04:13 PM 2014
Quote from: ignatus on Mar 09, 12:09 PM 2014
im using roulette xtreme link:://:.uxsoftware.com/pages/index.html (link:://:.uxsoftware.com/pages/index.html)
Around 30$ for Roulette Xtreme (Testing software), add 30$ for the Bot software that can follow your system on many casino!

It's given!  A must for all serious researcher!   8)

Title: Re: Ignatus Dozen Grind
Post by: doubledime on Mar 11, 05:51 PM 2014
How hard is it to figure out once you get it?

Title: Re: Ignatus Dozen Grind
Post by: Normy2000 on Mar 11, 06:33 PM 2014
Pretty user friendly...
... but a bit harder to talk to when you wanna code a system in it as they developped their own language,
wich is a kind of english words derived from c++ or vb? dunno  :question:


Title: Re: Ignatus Dozen Grind
Post by: foogus on Mar 11, 07:27 PM 2014
Quote from: doubledime on Mar 11, 05:51 PM 2014
How hard is it to figure out once you get it?

Very easy to use manually, quite easy to code simple systems, a little harder to code more complicated systems.
Title: Re: Ignatus Dozen Grind
Post by: doubledime on Sep 06, 07:09 PM 2015
Quote from: ignatus on Mar 08, 04:22 AM 2014
This is a simple and effective method.

bet one dozen... +1u bet after 3 spins without hit. continue like that, keep the same bet, continue progression after hit until reach a new high, then reset...always reset progression when reaching a new high

This is based on my own progression method +1u after one cycle, and one cycle for dozens is 3 spins

Let's say you win 2 out of 3 spins of the 3 spin progression, and it's not enough for you to break even or show a profit, do you increase your bet by 1 unit even though you won 2 out of 3 spins?

Thank DD
Title: Re: Ignatus Dozen Grind
Post by: ignatus on Sep 07, 01:30 AM 2015
Quote from: doubledime on Sep 06, 07:09 PM 2015
Let's say you win 2 out of 3 spins of the 3 spin progression, and it's not enough for you to break even or show a profit, do you increase your bet by 1 unit even though you won 2 out of 3 spins?

Thank DD

Yes, stay at the progression until you reach a new high.

This is a very old system, and it's not working because a dozen can sleep for over 20 spins..... it would require a very big bankroll :S

I would not recommend it.
Title: Re: Ignatus Dozen Grind
Post by: Chrisbis on Sep 07, 02:04 AM 2015
So...knowing that a dozen can sleep for a long time, would you not employ the Win/Loss ratio technique
of P.A. teachings, and prepare for Variance avoidance?  ::)