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Roulette-focused => The Notepad => Topic started by: ignatus on Dec 17, 01:24 PM 2014

Title: Cluster Bomb
Post by: ignatus on Dec 17, 01:24 PM 2014
this seems to work from a short test.... 

trigger: wait until minimum of 4 numbers hit within a sector of 5 on the wheel -bet that sector for 7 spins.

flatbet

each clusterd sector of 5 is only bet once, when hit, look for a new clustered sector.

if a new clusterd sector of 5 is formed while betting, bets are changed to the new cluster.


betting will be easy, use the function (that most casinos have) to bet a number and 2 neighbours...to match the particular sector of 5.

tracking will be harder, easier if you have rx,....

Title: Re: Cluster Bomb
Post by: ignatus on Dec 17, 02:41 PM 2014
first test
Title: Re: Cluster Bomb
Post by: Rewster88 on Dec 17, 05:36 PM 2014
Ignatus,

Like the bettingstyle on this, but again i see some big drawdowns from 1500 to about 600, if we could only scrap those out it would be a true pearl! Keep on the good work ! Grttz r
Title: Re: Cluster Bomb
Post by: Normy2000 on Dec 17, 08:48 PM 2014
Just a suggestion Ignatus, you should do all your testing with a 1 unit base bet.

It would be easier for others to see win rate and drawdowns.

We can allway multiply by 5 or divide by 10 if we play with dimes.

Cheers.
Title: Re: Cluster Bomb
Post by: ignatus on Dec 18, 02:55 AM 2014
yes, i will do the tests with 1u bets from now on normy :)

btw, i play the trigger for two hits, if i get one hit, i wait for a second hit, then STOP

more spins..
Title: Re: Cluster Bomb
Post by: ignatus on Dec 18, 04:54 AM 2014
Quote from: Rewster88 on Dec 17, 05:36 PM 2014
Ignatus,

Like the bettingstyle on this, but again i see some big drawdowns from 1500 to about 600, if we could only scrap those out it would be a true pearl! Keep on the good work ! Grttz r

Thanks!  :)
Title: Re: Cluster Bomb
Post by: ignatus on Dec 18, 04:58 AM 2014
btw, i forgot to mention; you only track the last 10 spins.
Title: Re: Cluster Bomb
Post by: ignatus on Dec 18, 06:35 AM 2014
another trick i use is i stop after 5 spins when not hit, i don't go to 7 spins.