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Roulette-focused => Testing zone => Topic started by: ignatus on May 14, 11:51 PM 2017

Title: Goldminer 9
Post by: ignatus on May 14, 11:51 PM 2017
Procedure: Note down the last hit number in each dozen (because sometimes a dozen can sleep for more than 10 spins, and not show in the history of spins) OK, so now you bet 3 numbers within each dozen at the "other" unhit doublestreet with 3 numbers (3+3+3 numbers bet). Total 9 numbers bet. for an example;

Last hit number in doz 1 was BLACK 11, (ds 7/12). Now you bet all BLACK numbers in ds 1/6; Numbers 2,4,6.
Last hit number in doz 3 was RED 25, (ds 25/30). Now you bet all RED numbers in ds 31/36; Numbers 32,34,36.
...etc

So, now when 9 numbers bet (3 in each doz) you begin the progression;

Progression: Negative. First do 3 spins, then double and do 2 more spins, After that you double for each 2 losses in a row, until hit.

Bankroll/Stoploss: 1000u (played with 1u bets)

Wingoal: 500u (wingoal is reached within 100 spins or less)

You be the judge, look at these charts, (and calculate the profits made) and test it yourself...

(First tests was played with Live-spins, and 1u bets).

10/10 Games won
Title: Re: Goldminer 9
Post by: ignatus on May 15, 02:54 AM 2017
Tested it RNG (funmode) First pic is Starting BR, Second pic End BR.

+882u (in less than 15min gameplay)  ;D
Title: Re: Goldminer 9
Post by: Still on May 15, 03:25 AM 2017
This is interesting.  I can't wait till you come up with system called "ABBA's Gold Hits".   :twisted:

Title: Re: Goldminer 9
Post by: bleep24 on May 15, 06:41 AM 2017
Hi Ignatus,

This looks good (progression could become a bit high though)    I have a question.  Do you stay with the first number from each dozen? or change if a new number from that dozen appears (obviously not if it is in same D/S)      eg:  2 25  3  17  2  27  3  5  32W

Thanks,  Brian
Title: Re: Goldminer 9
Post by: bleep24 on May 15, 06:44 AM 2017
Those low numbers are in 1st dozen but change colour.

Brian
Title: Re: Goldminer 9
Post by: sugtips on May 15, 06:48 AM 2017
Quote from: ignatus on May 14, 11:51 PM 2017Procedure: Note down the last hit number in each dozen (because sometimes a dozen can sleep for more than 10 spins, and not show in the history of spins) OK, so now you bet 3 numbers within each dozen at the "other" unhit doublestreet with 3 numbers (3+3+3 numbers bet). Total 9 numbers bet. for an example;

Last hit number in doz 1 was BLACK 11, (ds 7/12). Now you bet all BLACK numbers in ds 1/6; Numbers 2,4,6.
Last hit number in doz 3 was RED 25, (ds 25/30). Now you bet all RED numbers in ds 31/36; Numbers 32,34,36.
...etc

So, now when 9 numbers bet (3 in each doz) you begin the progression;

Progression: Negative. First do 3 spins, then double and do 2 more spins, After that you double for each 2 losses in a row, until hit.

Sir do we have to update our trigger with each unhit? or be remain on those 9 numbers we have started till hit?
Title: Re: Goldminer 9
Post by: ignatus on May 15, 06:52 AM 2017
Quote from: bleep24 on May 15, 06:41 AM 2017Do you stay with the first number from each dozen

Hi bleep & sugtips :)

Yes, i stay with the same numbers, once i started progression. For each new session i look for the last hit number within each dozen

You can see an example of gameplay here: link:s://roulette-simulator.info/game/1def1713ebf17722cbe300cfc1c88558
Title: Re: Goldminer 9
Post by: ignatus on May 15, 07:07 AM 2017
First session played with numbers from Random.org

Title: Re: Goldminer 9
Post by: sugtips on May 15, 07:10 AM 2017
Quote from: ignatus on May 15, 06:52 AM 2017
Hi bleep & sugtips :)

Yes, i stay with the same numbers, once i started progression. For each new session i look for the last hit number within each dozen

You can see an example of gameplay here: link:s://roulette-simulator.info/game/1def1713ebf17722cbe300cfc1c88558

Excelllent, very good bet selection Sir.

I have tried it with changing the trigger with each unhit, its also working fine. thanks
Title: Re: Goldminer 9
Post by: sturrock on May 15, 11:07 AM 2017
Hi Ignatus,
What is the biggest drawdown you have seen??
I have just played it on Super Casino Air Ball (Fun money)
Made 200 units biggest Drawdown was 8 units per number
Cheers  ;)
Title: Re: Goldminer 9
Post by: ignatus on May 15, 11:21 AM 2017
Quote from: sturrock on May 15, 11:07 AM 2017
Hi Ignatus,
What is the biggest drawdown you have seen??
I have just played it on Super Casino Air Ball (Fun money)
Made 200 units biggest Drawdown was 8 units per number
Cheers  ;)

Hi sturrock :)

Good. Well, all my results are published, and as you can see the greatest drawdown was ~600u, (played with 1u bets), that was 32u on each number, (i've never gone beyond 32, but im sure it could happen) Therefore i put the stoploss at 1000u.

Title: Re: Goldminer 9
Post by: ignatus on May 15, 01:10 PM 2017
im thinking now, stoploss -500u, wingoal +500u, that would be acceptable with 1-2 losses for each 10 sessions.

I'll continue testing, with live-spins, i'll do another 10 sessions.

Title: Re: Goldminer 9
Post by: ignatus on May 15, 01:35 PM 2017
EXTREME Bad luck 4/5 Sessions LOST. Again, im sorry for giving you false hopes. I'm not testing/playing this anymore...  :-[ moving on...
Title: Re: Goldminer 9
Post by: marivo on May 17, 05:39 AM 2017
Thank you.
Title: Re: Goldminer 9
Post by: sturrock on May 17, 05:54 AM 2017
I thought this was the one !!! :-\
Title: Re: Goldminer 9
Post by: ignatus on May 17, 06:43 AM 2017
Quote from: sturrock on May 17, 05:54 AM 2017
I thought this was the one !!! :-\

Yes me too, but if you look at it, it's just a random bet with a too agressive negative progression, there is always time for tweaks, i played a similar system but with 5 splits, perhaps i should publish it?,...i use to get lucky at first, then my luck turns on me, i've tested 10 games, but i need to do another 10...we'll see
Title: Re: Goldminer 9
Post by: sturrock on May 17, 06:52 AM 2017
Thanks for your reply  :thumbsup: This place would be dull without you, Keep it up !!!  :thumbsup: