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Roulette-focused => Main Roulette Board => Topic started by: falkor2k15 on Aug 12, 06:12 PM 2017

Title: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 12, 06:12 PM 2017
I'm working on a new system. Here's the rules so far...
We are tracking the 3 main ECs (combined as one) till one of these triples repeats, or we happen to be in profit:
1) Red-Low-Odd
2) Red-Low-Even

The above is not a repeat because all 3 ECs need to repeat as one, but nevertheless with 2 individual EC repeats out of 3 we can reset on a new high. That means re-tracking, and resetting the main bankroll to zero, transferring any profits to a separate BR.

1) Red-Low-Odd
2) Red-High-Odd
3) Black-High-Odd
4) Black-Low-Even
5) Black-Low-Odd
6) Black-High-Odd

Here we get the repeat on spin 6, so we retrack following the repeat.

Now for money management (similar to negative progression; but not quite the same). First, let's do a tally for the above as if we were playing the next spin:
Red x 2
Black x 4
Low x 3
High x 3
Odd x 5
Even x 1

And that happens to be how many chips you would hedge on each EC!
Now, depending on how far the main bankroll is trailing behind: -1, -2, -3 (etc.) will depend on what value chips you use. I believe you would need to double up for every unit behind, but this requires a re-calculation each new spin.

That's it, folks!  :thumbsup:
Title: Re: Triple EC Cycles (WIP)
Post by: stringbeanpc on Aug 12, 06:43 PM 2017
46 Live Numbers from a single 0 wheel, oldest numbers at the top, newest at the bottom.
-- is a dealer change

Please walk us through an example

31
16
17
16
6
35
35
36
24
4
34
18
1
26
4
9
34
0
35
9
34
1
1
29
--
23
36
1
36
19
12
36
19
10
10
17
11
7
--
7
5
27
11
20
6
13
29
21
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 12, 06:48 PM 2017
The advanced way to play this would be to also put a 1 unit chip on every Straight Up number (responsible for giving us the triple EC values) that appear once, including zero.

1) Red-Low-Odd
2) Red-High-Odd
3) Black-High-Odd
4) Black-Low-Even
5) Black-Low-Odd
6) Black-High-Odd

1) Black-High-Odd
...

When a repeat occurs on the triple EC but not with the Straight Up numbers, we should carry over the last result and start a new EC cycle but continue to cover all Straight Ups from previous cycles - as well as future ones going forward - that is until an EC triple repeats same time as one of the Straight Ups we were covering. We then do a complete re-track.

Having numbers included in the bet selection will require some additional calculations re: chip sizes each spin, based on a trailing BR.
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 12, 07:08 PM 2017
Cycle 1

31 - BHO
16 - RLE
17 - BLO
16 - RLE - Double Repeat!

Cycle 2

16 - RLE
6 - BLE - Early Retrack!
35 - BHO
35 - BHO
- Double Repeat!

Cycle 3

35 - BHO
36 - RHE
24 - BHE
4 - BLE
34 - RHE

Cycle 4

34 - RHE
18 - RLE - Early Retrack!
1 - RLO
26 - BHE
4 - BLE
9 - RLO

Cycle 5

9 - RLO
34 - RHE
0
35 - BHO
9 - RLO - Double Repeat!

Cycle 6

9 - RLO
34 - RHE
1 - RLO

Cycle 7

1 - RLO
1 - RLO
- Double Repeat!

Cycle 8

1 - RLO
29 - BHO
--
23 - RHO
36 - RHE
1 - RLO - Double Repeat!

Cycle 9

1 - RLO
36 - RHE
19 - RHO
12 - RLE
36 - RHE - Double Repeat!

Cycle 10

36 - RHE
19 - RHO - Early Retrack!
10 - BLE
10 - BLE
- Double Repeat!

Cycle 11

10 - BLE
17 - BLO - Early Retrack!
11 - BLO


Cycle 12

11 - BLO
7 - RLO - Early Retrack!
--
7 - RLO - Double Repeat!

Cycle 13

7 - RLO
5 - RLO


Cycle 14

5 - RLO
27 - RHO - Early Retrack!
11 - BLO
20 - BHE
6 - BLE
13 - BLO

Cycle 15

13 - BLO
29 - BHO - Early Retrack!
21 - RHO
...
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 14, 08:44 AM 2017
Shame nobody can see potential in this... it utilizes many techniques taught by Reddwarf & Dyksexlic - a milestone in progress towards finding the HG IMO!! This system is in-genius in that the 3 ECs have now been promoted to the first division! :twisted: 
Title: Re: Triple EC Cycles (WIP)
Post by: wiggy on Aug 14, 11:12 AM 2017
Quote from: falkor2k15 on Aug 14, 08:44 AM 2017
Shame nobody can see potential in this... it utilizes many techniques taught by Reddwarf & Dyksexlic - a milestone in progress towards finding the HG IMO!! This system is in-genius in that the 3 ECs have now been promoted to the first division! :twisted:

Keep begging! Maybe some day, someone will throw you a bone. LMAO!

Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 14, 11:26 AM 2017
Quote from: wiggy on Aug 14, 11:12 AM 2017
Keep begging! Maybe some day, someone will throw you a bone. LMAO!
You understand, right? This thread has "HG" written all over it - even though it's not the finished product yet. What significance do you glean from the above? What is the most original concept presented herein? Can this system even lose in it's current state? I CAN'T HEAR YOU, WIGGY!!!!! I can only hear the distant echoes of dyksexlic and reddwarf preaching this stuff years ago - not too dissimilar to the first Jesuit missionaries who arrived at the coast of Japan back in the 1540s, and now I feel like Perry centuries later:
link:s://en.wikipedia.org/wiki/Matthew_C._Perry#The_Perry_Expedition:_Opening_of_Japan.2C_1852.E2.80.931854
Title: Re: Triple EC Cycles (WIP)
Post by: romano0327 on Aug 14, 11:32 AM 2017
Hello Falkor,

I am following you on this, just started reading the post...
Title: Re: Triple EC Cycles (WIP)
Post by: Thanatos on Aug 15, 07:02 AM 2017
Oh nice one. I dabbled quite a bit 9 number bets .. in particular the Red High, Red Low, Black High and Black Low (as they are easy to track with RL and BH on the left on the board & RH & BL on the right). Tried to "follow the flow" betting either the hottest or next hottest  (aka not betting on the 2 coldest sets of 9 numbers). However betting 9 numbers can be quite expensive as hot can turn cold on the spot. Did have a miracle run that made up for a couple of other session when the first dealer was hitting 95% BH for half an hour and the next dealer was as 95% RH.

Then i got the idea to exclude 5 coldest numbers & after that also exclude the 5 hottest numbers (as online live wheel usually shows these). Excluding the cold numbers was kinda obvious .. as they are insanely cold. The reasoning behind excluding the hottest 5 is that by the time they get listed they usually done being hot and is "fazing out" getting colder. Of cause id always make a judgement call from watching the usually 50-ish last spin to see if a single number is being "ultra hot" and so leave that single number in. Must admit i havint really gotten around to test this much, but it does lower the bet size to a more resonable 6-7 numbers.

Anyways, back to your strategy. Just betting RLE and RLO (and the 6 other ones) reduces the bets to just 4 or 5 numbers making it a even cheaper longer progression. However this also comes with a big warning. Where 9 numbers like RH or RL can easily go ice cold for 20-30 spins, then something like RLE/RLO can totally go cold 50+ spins. So its all about finding that "magic" way of guessing what will repeat next.

Then again perhaps you was thinking playing outside multiple EC at the same time? This is definately also quite possible, i recall it having been discussed fairly length before too. Simply playing 3 low EC bets with like a 3-4 step marty tend to be better than a single expensive marty simply as you get to pull out & reset if you win 2 bets & is in profit. its also a faster way to play than a single EC low bet & zero dosnt hurt much more than had it been a single high bet either. Personally i play 2x EC 4 step marty (the 2 most changing ones, aka avoid the one EC that appear to be currently streaking) and a single dozen 6 step (the middel hottest one). Revised evey 8-10 spins or so. Not a "quick money" strategy but a nice little grinder indeed.
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 15, 01:08 PM 2017
Now ready for some proper testing!!!  :love:

(link:s://s12.postimg.org/5rm749mkt/triple_EC.png)
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 15, 06:04 PM 2017
Here I am testing an Order 1 bet at the start of each cycle - no strategy yet - layout has changed a bit:
(link:s://s3.postimg.org/5w24vqo1f/order1.png)
Title: Re: Triple EC Cycles (WIP)
Post by: 3Nine on Aug 15, 06:20 PM 2017
I secretly hope you can create an HG so you can afford some real software with real data so we no longer have to see charts from 1980. 
Title: Re: Triple EC Cycles (WIP)
Post by: RouletteGhost on Aug 15, 06:35 PM 2017
3Nine, i just laughed out loud

stringing people along is bad enough, couple that with these charts and holy moly

(link:s://media.giphy.com/media/l1ug3xGEN1oZBT7qw/giphy.gif)
Title: Re: Triple EC Cycles (WIP)
Post by: RouletteGhost on Aug 15, 06:44 PM 2017
what is even funnier is the amount of time he wastes

he posts these things as if people know what they are looking at
Title: Re: Triple EC Cycles (WIP)
Post by: DoctorSudoku on Aug 15, 08:28 PM 2017
Quote from: 3Nine on Aug 15, 06:20 PM 2017

I secretly hope you can create an HG so you can afford some real software with real data so we no longer have to see charts from 1980.


I think you guys are being too harsh on Gilius-Falkor.

As residents of planet Round Earth, we have been spoiled by Excel, Powerpoint, and other similar software products.

On planet Flat Earth (where Gilius-Falkor resides), they do not have the above stuff -- they are a little bit behind us  technology-wise.

So that is why his posts look so primitive to us. But, hopefully, his flat earth gang will catch up with us technologically sometime in the  future.
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 16, 06:23 AM 2017
Re-tracking upon a loss instead of a win, and flat-betting except for the EC hedging:

(link:s://s11.postimg.org/cmfqsaeqr/image.png)
(link:s://s11.postimg.org/ymw38wxer/image.png)
(link:s://s11.postimg.org/70tbo8e1v/image.png)

The idea is to use the TRiplE Ec Cycle to assist in reaching the closure of a Number Cycle!  O0
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 16, 06:46 AM 2017
Next win was a Cycle Length 13!

(link:s://s29.postimg.org/voneuvzdj/awesome.png)
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 16, 11:13 AM 2017
It's all about the concepts guys... the characteristics of the cycles and pigeons within the parallel universe!
(link:s://s11.postimg.org/9h610as9f/image.png)
(link:s://s22.postimg.org/etulgu2w1/image.png)
Get to this point then you can start laying down the real cash... It's call your bluff time for Mr. Random!
Title: Re: Triple EC Cycles (WIP)
Post by: RouletteGhost on Aug 16, 11:37 AM 2017
Quote from: DoctorSudoku on Aug 15, 08:28 PM 2017
I think you guys are being too harsh on Gilius-Falkor.

As residents of planet Round Earth, we have been spoiled by Excel, Powerpoint, and other similar software products.

On planet Flat Earth (where Gilius-Falkor resides), they do not have the above stuff -- they are a little bit behind us  technology-wise.

So that is why his posts look so primitive to us. But, hopefully, his flat earth gang will catch up with us technologically sometime in the  future.

Such a fun time to be alive, will be my first flat earth solar eclipse.
Title: Re: Triple EC Cycles (WIP)
Post by: praline on Aug 16, 03:32 PM 2017
Quote from: DoctorSudoku on Aug 15, 08:28 PM 2017
So that is why his posts look so primitive to us.
If you are not able to understand what is written in falkors posts... Yes, you can think that this is primitive, but he is using some concepts that can potentially lead to a winning system.
Title: Re: Triple EC Cycles (WIP)
Post by: 3Nine on Aug 16, 03:46 PM 2017
Quote from: praline on Aug 16, 03:32 PM 2017
If you are not able to understand what is written in falkors posts... Yes, you can think that this is primitive, but he is using some concepts that can potentially lead to a winning system.

You would be better off going to the source, not the muddled mess he is creating.
Title: Re: Triple EC Cycles (WIP)
Post by: praline on Aug 16, 04:30 PM 2017
Even if he is going a completely wrong way, atleast, he reminds us that there are other ways to follow or ways to thinking  and not just "after ten red bet black".
I think you agree with me if i would say that from all active posters on the forum, he has quite a good possibility to go a bit back in his studies and maybe stay abit more with concepts he is using in this useless systems.
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 16, 05:51 PM 2017
I created dependent variance today; I wonder if that's the key?  :question:
Title: Re: Triple EC Cycles (WIP)
Post by: praline on Aug 16, 06:08 PM 2017
If you can explain what is a "dependent variance", somebody will say you that this is not the key.
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 16, 06:19 PM 2017
Quote from: praline on Aug 16, 06:08 PM 2017
If you can explain what is a "dependent variance", somebody will say you that this is not the key.
One variance stream has to catch up with the other variance stream - and the variance never drifts far, i.e. no wild swings?
1 0
1 1
1 2
1 3
2 3
3 4
4 4
5 4
6 5
6 6
6 7
7 7
7 8
8 8
8 9
8 10
9 10
10 10
11 10
12 10
13 11
14 11
14 12
15 12
15 13
15 14
16 14
17 14
17 15
18 15
18 16
18 17
19 18
20 19
21 19
22 20
22 21
23 21
24 21
25 21
25 22
26 23
26 24
27 24
28 24
28 25
28 26
29 26
29 27
29 28
29 29
29 30
Title: Re: Triple EC Cycles (WIP)
Post by: praline on Aug 16, 06:28 PM 2017
Are you searching for a coincidence between two random streams?
Or did you found a dependency between those streams?
Title: Re: Triple EC Cycles (WIP)
Post by: MoneyT101 on Aug 16, 09:01 PM 2017
Falkor i think your headed down the right path.   I was thinking of something similar using two different games at the same time that break even.
Title: Re: Triple EC Cycles (WIP)
Post by: MoneyT101 on Aug 16, 09:18 PM 2017
i wrote a long post and this new update deleted it  >:(

falkor i was thinking of something similar playing two separate games which on their own they break even or have a small profit.  but playing them together makes the gains go up

stats for Both games on their own
loss of 2= 25%
win of 2= 25%
win of 1= 50%

Im still working on the triggers but i see similar play in your charts
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 17, 03:19 AM 2017
MoneyT, I think there's 2 concepts here based on what you are describing:
1) Capture more wins includes hedging bets and trying to break even or gain small profit. This is what I'm testing by having triple ECs together alongside numbers.
2) Capturing more spins includes using the small cycle in parallel to help with the big cycle. We could try to win with the small cycle or small repeats before parachuting to the bigger cycle and repeats happening over a larger length of spins.
Title: Re: Triple EC Cycles (WIP)
Post by: Taotie on Aug 17, 05:56 AM 2017
Falkor keeps harping on about hedging bets.

Can anyone explain the point of bet hedging, or give a clear example?

Thanks.
Title: Re: Triple EC Cycles (WIP)
Post by: MoneyT101 on Aug 17, 06:28 AM 2017
Quote from: Taotie on Aug 17, 05:56 AM 2017
Falkor keeps harping on about hedging bets.

Can anyone explain the point of bet hedging, or give a clear example?

Thanks.

Right above falkor last post, read my post.

Basically I have two bets that are both 25% each and both earn or lose 2 units. Then I have 1 bet that is 50 percent that will earn 1 unit.

So the 2 bets at 25% will break even over time while the 1 unit bet will make a profit. 

Now that's just one game.  If I set up a second game with the same features.  Both games will profit because the spins are independent that's why it's good that the game is truly random  :thumbsup:

Falkor is playing a similar game but playing EC and numbers.

For everyone talking about falkor not making sense, yea he gets off track but what he is sharing might just be worth looking into.. everyone that followed Pri teachings go back and look at some of the videos where you can't explain a bet was made
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 17, 07:02 AM 2017
Quote from: Taotie on Aug 17, 05:56 AM 2017
Falkor keeps harping on about hedging bets.

Can anyone explain the point of bet hedging, or give a clear example?

Thanks.
link:s://:.vlsroulette.com/index.php?topic=8678.msg52795#msg52795
link:s://:.rouletteforum.cc/index.php?topic=4352.msg40980#msg40980
Quote from: reddwarfBut I can already tell you that the secret is indeed in betting partitions in the same time!
Title: Re: Triple EC Cycles (WIP)
Post by: falkor2k15 on Aug 17, 07:23 AM 2017
This is the first time I've tested pigeons made up of small repeating elements, akin to Priyanka's Dozen Triplets, and they are hedged together though still equally-likely (with 6 Dozen Options we have pigeons that are not equally-likely). Key questions for me in creating this system:
1) How can we play hedged ECs so as to avoid Tree Cycle Length 8? Usually, the maximum length is a deadlock situation, but at least here we can still carry on hedging for the final spin if we cannot avoid it, so already an advantage over basic pigeons.
2) How can we play Tree Cycles so as to avoid a large cycle (above CL15) on numbers? Perhaps if we play it a certain way those killer permutations would already be tamed through the dependency, i.e. for some extremity to happen in the large cycle means the small cycle has to experience a certain extremity itself.
Title: Re: Triple EC Cycles (WIP)
Post by: Herby on Aug 18, 01:51 AM 2017
Quote from: MoneyT101 on Aug 16, 09:18 PM 2017stats for Both games on their own
loss of 2= 25%
win of 2= 25%
win of 1= 50%

Hey MoneyT101,
maybe you meant:
win of 0 = 50%     ?
Title: Re: Triple EC Cycles (WIP)
Post by: MoneyT101 on Aug 18, 06:18 AM 2017
Quote from: Herby on Aug 18, 01:51 AM 2017
Hey MoneyT101,
maybe you meant:
win of 0 = 50%     ?

No, Sorry I didn't explain it properly.  Two seperate games at the same time.

Game 1 outcomes
Loss of 2 units - 25%
Gain of 2 units - 25%
Gain of 1 unit   - 50%

Game 2 outcomes
Loss of 2 units - 25%
Gain of 2 units - 25%
Gain of 1 unit   - 50%
Title: Re: Triple EC Cycles (WIP)
Post by: Herby on Aug 18, 08:26 AM 2017
TNX, my fault, I was thinking in terms of 2 EC bets