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Roulette-focused => Bet selection => Topic started by: ignatus on May 31, 01:59 PM 2018

Title: Hotsectors-15
Post by: ignatus on May 31, 01:59 PM 2018
OK, since my failure with "DEADZONE" i now try bet the "hotsectors", The BET IS last 3 numbers hit, + their 2 neigbors, (a 15 numbers bet) These 5+5+5 Sectors can intertwine? (is that the corrent english word idk) These sectors CAN overlap eachother IF the last 3 numbers  hit close to eachother (That doesn't matter in this case) so some numbers will be bet by 2u etc...

Progression 1 1 2 STOP ...

Test 1. (25u bets)
Title: Re: Hotsectors-15
Post by: Face on May 31, 02:23 PM 2018
Hi
I interest.....
dgt?
Title: Re: Hotsectors-15
Post by: Roulettebeater on May 31, 02:24 PM 2018
Thats a damn hot fucking good idea.

Great, awesome... meravellous

Keep us updated on the tests.

Thanks
Title: Re: Hotsectors-15
Post by: Irish88 on May 31, 03:07 PM 2018
So on the American wheel the last 3 numbers are 7, 29, 14

So bet 11,7,20,  25,29,12,   35,14,2 for 3 spins? Or do you drop the olderst number in place of the newest number?
Title: Re: Hotsectors-15
Post by: Normy2000 on May 31, 03:08 PM 2018
Here the Rx code, enjoy.  8)

[reveal]
system "NormyFollowLast3Spins"

method "main"
begin
    while starting a new session
    begin
        call "Init"
    end
    call "win/loss"
    call "tracking"
    add 1 to record "SpinCount" data
end

//***********************************************************************
method "win/loss"
begin
    if record "BetON" data = 0
    begin
         return
    end
   
    if any inside bet won each
    begin
        // "Won"
        clear record "number1" layout
        clear record "number2" layout
        clear record "number3" layout
        put 0 to Record "distance1" Data
        put 0 to Record "distance2" Data
        put 0 to Record "distance3" Data
        put 1 to record "Progression" data index
        put 0 to record "BetON" data
        Put 0 to record "SpinCount" data
    end
    else
    begin
        // "Lost"
        if record "Progression" data index < record "Progression" data count
        begin
            add 1 to record "Progression" data index;
        end
        else
        begin
            put 1 to record "Progression" data index;
        end
    end
end

//***********************************************************************
method "tracking"
begin
    if record "BetON" data = 1
    begin
        call "place bets"
    end

    copy record "number2" layout to record "number3" layout
    copy record "number1" layout to record "number2" layout
    copy last number to record "number1" layout
    copy neighbors of record "number1" layout to record "voisins1" layout
    copy neighbors of record "number2" layout to record "voisins2" layout
    copy neighbors of record "number3" layout to record "voisins3" layout

    if record "SpinCount" data >= 3
    begin
        if record "BetON" data = 0
        begin
            call "place bets"
            put 1 to record "BetON" data
        end
    end
end

//***********************************************************************
method "place bets"
begin
    // betting last number sector
    add 100% of record "Progression" data to record "number1" layout
    add 100% of record "Progression" data to record "voisins1" layout list
    add 100% of record "Progression" data to record "number2" layout
    add 100% of record "Progression" data to record "voisins2" layout list
    add 100% of record "Progression" data to record "number3" layout
    add 100% of record "Progression" data to record "voisins3" layout list
end

//***********************************************************************
method "Init"
begin
    put 0 to Record "distance1" Data
    put 0 to Record "distance2" Data
    put 0 to Record "distance3" Data
//    set list of [1,1,2,3,6,10,17,29,50,86,100] to record "Progression" data;
    set list of [1,1,2] to record "Progression" data;
    put 1 to record "Progression" data index;
    Put 0 to record "BetON" data
    Put 2 to the Neighbor count
    Put 0 to record "SpinCount" data
end
[/reveal]
Title: Re: Hotsectors-15
Post by: Roulettebeater on May 31, 03:18 PM 2018
Quote from: Normy2000 on May 31, 03:08 PM 2018
Here the Rx code, enjoy.  8)

[reveal]
system "NormyFollowLast3Spins"

method "main"
begin
    while starting a new session
    begin
        call "Init"
    end
    call "win/loss"
    call "tracking"
    add 1 to record "SpinCount" data
end

//***********************************************************************
method "win/loss"
begin
    if record "BetON" data = 0
    begin
         return
    end
   
    if any inside bet won each
    begin
        // "Won"
        clear record "number1" layout
        clear record "number2" layout
        clear record "number3" layout
        put 0 to Record "distance1" Data
        put 0 to Record "distance2" Data
        put 0 to Record "distance3" Data
        put 1 to record "Progression" data index
        put 0 to record "BetON" data
        Put 0 to record "SpinCount" data
    end
    else
    begin
        // "Lost"
        if record "Progression" data index < record "Progression" data count
        begin
            add 1 to record "Progression" data index;
        end
        else
        begin
            put 1 to record "Progression" data index;
        end
    end
end

//***********************************************************************
method "tracking"
begin
    if record "BetON" data = 1
    begin
        call "place bets"
    end

    copy record "number2" layout to record "number3" layout
    copy record "number1" layout to record "number2" layout
    copy last number to record "number1" layout
    copy neighbors of record "number1" layout to record "voisins1" layout
    copy neighbors of record "number2" layout to record "voisins2" layout
    copy neighbors of record "number3" layout to record "voisins3" layout

    if record "SpinCount" data >= 3
    begin
        if record "BetON" data = 0
        begin
            call "place bets"
            put 1 to record "BetON" data
        end
    end
end

//***********************************************************************
method "place bets"
begin
    // betting last number sector
    add 100% of record "Progression" data to record "number1" layout
    add 100% of record "Progression" data to record "voisins1" layout list
    add 100% of record "Progression" data to record "number2" layout
    add 100% of record "Progression" data to record "voisins2" layout list
    add 100% of record "Progression" data to record "number3" layout
    add 100% of record "Progression" data to record "voisins3" layout list
end

//***********************************************************************
method "Init"
begin
    put 0 to Record "distance1" Data
    put 0 to Record "distance2" Data
    put 0 to Record "distance3" Data
//    set list of [1,1,2,3,6,10,17,29,50,86,100] to record "Progression" data;
    set list of [1,1,2] to record "Progression" data;
    put 1 to record "Progression" data index;
    Put 0 to record "BetON" data
    Put 2 to the Neighbor count
    Put 0 to record "SpinCount" data
end
[/reveal]

Normy the softwareMan,
your code sucks, it doesn't work

:xd:
Title: Re: Hotsectors-15
Post by: ignatus on May 31, 03:22 PM 2018
Thanks Normy, you're the best!  :thumbsup:  :love:
Title: Re: Hotsectors-15
Post by: Roulettebeater on May 31, 03:26 PM 2018
Ignatus, you are the "rocket man"... you gonna kill the casino with this system

congratulations

:xd:
Title: Re: Hotsectors-15
Post by: ignatus on May 31, 03:37 PM 2018
Quote from: Roulettebeater on May 31, 03:26 PM 2018
Ignatus, you are the "rocket man"... you gonna kill the casino with this system

congratulations

:xd:

Thanks, i guess, we'll see, now tested the software, and, sometimes you win sometimes you lose, hmm:S
Title: Re: Hotsectors-15
Post by: ignatus on May 31, 03:56 PM 2018
it's not a long-term winner, but best hit-n-run, (short sessions) i believe, a wingoal of max 200-300u (?)
Title: Re: Hotsectors-15
Post by: ignatus on May 31, 04:12 PM 2018
Perhaps i was wrong, about long-term? This was a lucky sesssion, (it reaches it's peak about 3000 spins)...then a neutral/negative trend
Title: Re: Hotsectors-15
Post by: ignatus on May 31, 11:01 PM 2018
OK did a 150spin-test trial (Stop at 150 spins OR if reached -500sl) Ended up with a positive result,  8)
Thanks again normy, for the code   :thumbsup:

calculating wins/losses

wins
263
587
286
667
92
153
=2048

losses
377
113
500
500
=1490

Total= +558u
Title: Re: Hotsectors-15
Post by: ignatus on Jun 08, 01:13 AM 2018
Well, im the fool again, how could i have missed this? my mistake was to use a too short progression.
Now i use 1 1 2 3 6 10 17 29 50 86. (in normy's code)

And now?.....+44 000, in 10 000 spins. Hmm?

Test 1.
Title: Re: Hotsectors-15
Post by: ignatus on Jun 08, 01:36 AM 2018
Yes i am the fool, (again) What's new?  :-[ From further testings, this will fail....so pls ignore this. :/
Title: Re: Hotsectors-15
Post by: Roulettebeater on Jun 08, 05:09 AM 2018
Typical ignatus , as usual!
You put lot of hopes and you spread it in your posts, shortly afterwads it collapses and you go down!

Soon it will be over where you have run out of ideas, then you will regret every second you spent it in your exploration
Title: Re: Hotsectors-15
Post by: ignatus on Jun 08, 05:22 AM 2018
Quote from: Roulettebeater on Jun 08, 05:09 AM 2018
Typical ignatus , as usual!
You put lot of hopes and you spread it in your posts, shortly afterwads it collapses and you go down!

Soon it will be over where you have run out of ideas, then you will regret every second you spent it in your exploration

Well,? i've failed a 1000 times, but, i don't regret it? (i play for fun),....ofcourse i dream of something that i can play for real, until i find it, the seach continue,...
Title: Re: Hotsectors-15
Post by: Roulettebeater on Jun 08, 05:41 AM 2018
Nonsense
Why you wasting lots of time on something you will never reach ?

Why dont you invest your time in something useful like working?
Title: Re: Hotsectors-15
Post by: ignatus on Jun 08, 05:47 AM 2018
Quote from: Roulettebeater on Jun 08, 05:41 AM 2018
Nonsense
Why you wasting lots of time on something you will never reach ?

Why dont you invest your time in something useful like working?

Right now, im working on this one link:s://:.rouletteforum.cc/index.php?topic=20407.0 (link:s://:.rouletteforum.cc/index.php?topic=20407.0)

In theory it should be the HG,

in practice we'll see
Title: Re: Hotsectors-15
Post by: Herby on Jun 08, 06:21 AM 2018
Quote from: Roulettebeater on Jun 08, 05:41 AM 2018
Why dont you invest your time in something useful like working?

Remembers me to typical "Heini Sauerkraut" statement.
Title: Re: Hotsectors-15
Post by: Roulettebeater on Jun 08, 06:33 AM 2018
Quote from: Herby on Jun 08, 06:21 AM 2018
Remembers me to typical "Heini Sauerkraut" statement.

Verpiss dich !
Title: Re: Hotsectors-15
Post by: Herby on Jun 08, 06:43 AM 2018
Quote from: Roulettebeater on Jun 08, 06:33 AM 2018
Verpiss dich !

Thank you very much,
the same to you  >:D