This is under testing now,.....good result, short term,..(long term it won't last) so, i was thinking if someone could figure out a good trigger and help code that one, hitrate/winrate may increase further? Progression A short fibonacci.
RX code
======================
system "Goodspread 2"
method "main"
begin
while starting a new session
begin
Set List[1,1,3,5,8,13] to Record "progression" Data
end
Copy List [number 0,number 3, number 26, number 32, number 15,
number 14,number 1, number 20,number 31,number 9,
number 36,number 30,number 11,number 13,number 27] to Record "bet" Layout
while on each spin
begin
if spin count=1000
begin
stop session
end
if bankroll>=1500
begin
stop session
end
if bankroll<=-1000
begin
stop session
end
If Any inside bet has lost Each time
Begin
add 1 on Record "progression" Data Index
End
while any inside bet won each time
begin
clear Record "bet" Layout
Put 1 on Record "progression" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear record "bet" layout
Put 1 on Record "progression" Data Index
End
while any inside bet won each
begin
clear record "bet" layout
end
Put 100% of Record "progression" Data to Record "bet" Layout List
end
END