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Roulette-focused => Testing zone => Topic started by: ignatus on Jun 14, 02:40 AM 2018

Title: MATRIX 9
Post by: ignatus on Jun 14, 02:40 AM 2018
I need help testing this one.

It's a exteme simple gameplay, and it SEEMs to work pretty well? idk yet,

Procedure: place 9 splits within High or Low, Now spin until hit, and for each Hit you remove that particular split hit (IF not reached a new high) AND play a positive progression (Up as you hit) an agressive oscar's grind played with fibonacci numbers.

Progression: Positive. +1 step in the progression-ladder for each HIT; 1, 2, 3, 5, 8, 13, 21, 34, 55, 89 (until reached a new high, then reset/restart)

Test 1. (1u bets)
Title: Re: MATRIX 9
Post by: ignatus on Jun 14, 05:32 AM 2018
Test 2 (1u bets)
Title: Re: MATRIX 9
Post by: ignatus on Jun 14, 08:57 AM 2018
Test 3,4,5 (1u) Not sure about this now, BR/Stoploss etc..... :question:
Title: Re: MATRIX 9
Post by: DoctorSudoku on Jun 15, 11:56 AM 2018
Ignatus,
Oscar's Grind asks for increasing your bets (after a win and assuming you are in the red) in such a manner that if you win on the next spin, you will win exactly one unit (nothing more or nothing less).

However, using such an aggressive progression defeats the fundamental purpose (bank roll preservation) for which Oscar (the craps player) designed the progression that got named after him.