This was yet another *experiment* (Not a HG!) because from the first test it had a 1000u drop, so, idk, anyway it survived 10 000 spins, and ended up with a profit of +1386u (played with 1u bets)
Bet is 2 corners and 1 dozen played with a 12 numbers progression (The doz bet, is a Hedge-bet)
Trigger is two hits in a row, *within one split* in either column A or C, Then 2 Corners bet within the particular doz hit, ...and one doz within the opposite H/L,
play with it, tell me what you think,
system "Quad King"
method "main"
begin
while starting a new session
begin
Set List [1,1,2,3,4,6,9,14,21,31,47,70,105,158,237,355] to Record "progression" Data
end
Copy List [1st dozen] to Record "LDoz" Layout
Copy List [3rd dozen] to Record "HDoz" Layout
Copy List [Split(3-6)] to Record "HSplit1" Layout
Copy List [Split(9-12)] to Record "HSplit2" Layout
Copy List [Split(15-18)] to Record "HSplit3" Layout
Copy List [Split(21-24)] to Record "HSplit4" Layout
Copy List [Split(27-30)] to Record "HSplit5" Layout
Copy List [Split(33-36)] to Record "HSplit6" Layout
Copy List [Corner(1:5)] to Record "LCorner1" Layout
Copy List [Corner(7:11)] to Record "LCorner2" Layout
Copy List [Corner(13:17)] to Record "LCorner3" Layout
Copy List [Corner(19:23)] to Record "LCorner4" Layout
Copy List [Corner(25:29)] to Record "LCorner5" Layout
Copy List [Corner(31:35)] to Record "LCorner6" Layout
Copy List [Corner(2:6)] to Record "HCorner1" Layout
Copy List [Corner(8:12)] to Record "HCorner2" Layout
Copy List [Corner(14:18)] to Record "HCorner3" Layout
Copy List [Corner(20:24)] to Record "HCorner4" Layout
Copy List [Corner(26:30)] to Record "HCorner5" Layout
Copy List [Corner(32:36)] to Record "HCorner6" Layout
while on each spin
begin
If any corner bet won each time
begin
Put 1 on Record "progression" Data Index
clear Record "LDoz" Layout
clear Record "HDoz" Layout
clear Record "LCorner1" Layout
clear Record "LCorner2" Layout
clear Record "LCorner3" Layout
clear Record "LCorner4" Layout
clear Record "LCorner5" Layout
clear Record "LCorner6" Layout
clear Record "HCorner1" Layout
clear Record "HCorner2" Layout
clear Record "HCorner3" Layout
clear Record "HCorner4" Layout
clear Record "HCorner5" Layout
clear Record "HCorner6" Layout
end
If any corner bet lost each time
begin
If Record "HDoz" Layout List has lost each time
begin
add 1 on Record "progression" Data Index
end
If Record "LDoz" Layout List has lost each time
begin
add 1 on Record "progression" Data Index
end
end
If Split(3-6) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(9-12) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(15-18) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(21-24) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
If Split(27-30) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
If Split(33-36) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
If Split(1-4) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(7-10) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(13-16) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(19-22) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
If Split(25-28) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
If Split(31-34) has hit for 2 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
If Record "LCorner1" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner2" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner3" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner4" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner5" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "LCorner6" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "HCorner1" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner2" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner3" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner4" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner4" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner5" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "HCorner6" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "LDoz" Layout
clear Record "HDoz" Layout
clear Record "LCorner1" Layout
clear Record "LCorner2" Layout
clear Record "LCorner3" Layout
clear Record "LCorner4" Layout
clear Record "LCorner5" Layout
clear Record "LCorner6" Layout
clear Record "HCorner1" Layout
clear Record "HCorner2" Layout
clear Record "HCorner3" Layout
clear Record "HCorner4" Layout
clear Record "HCorner5" Layout
clear Record "HCorner6" Layout
Put 1 on Record "progression" Data Index
End
end
END
Test 1, (Live spins)
Quad King 2
Trigger has been changed, thereby decreasing drawdowns, and increasing profits what it seems? But still an occasional -1000u happens, so idk what the BR Needed would be? ...it survived 10 000 spins from the first test, and ended up with +2607u profit (1u bets)
RX code
system "Quad King 2"
method "main"
begin
while starting a new session
begin
Set List [1,1,2,3,4,6,9,14,21,31,47,70,105,158,237,355] to Record "progression" Data
end
Copy List [1st dozen] to Record "LDoz" Layout
Copy List [3rd dozen] to Record "HDoz" Layout
Copy List [Split(3-6)] to Record "HSplit1" Layout
Copy List [Split(9-12)] to Record "HSplit2" Layout
Copy List [Split(15-18)] to Record "HSplit3" Layout
Copy List [Split(21-24)] to Record "HSplit4" Layout
Copy List [Split(27-30)] to Record "HSplit5" Layout
Copy List [Split(33-36)] to Record "HSplit6" Layout
Copy List [Corner(1:5)] to Record "LCorner1" Layout
Copy List [Corner(7:11)] to Record "LCorner2" Layout
Copy List [Corner(13:17)] to Record "LCorner3" Layout
Copy List [Corner(19:23)] to Record "LCorner4" Layout
Copy List [Corner(25:29)] to Record "LCorner5" Layout
Copy List [Corner(31:35)] to Record "LCorner6" Layout
Copy List [Corner(2:6)] to Record "HCorner1" Layout
Copy List [Corner(8:12)] to Record "HCorner2" Layout
Copy List [Corner(14:18)] to Record "HCorner3" Layout
Copy List [Corner(20:24)] to Record "HCorner4" Layout
Copy List [Corner(26:30)] to Record "HCorner5" Layout
Copy List [Corner(32:36)] to Record "HCorner6" Layout
while on each spin
begin
If any corner bet won each time
begin
Put 1 on Record "progression" Data Index
clear Record "LDoz" Layout
clear Record "HDoz" Layout
clear Record "LCorner1" Layout
clear Record "LCorner2" Layout
clear Record "LCorner3" Layout
clear Record "LCorner4" Layout
clear Record "LCorner5" Layout
clear Record "LCorner6" Layout
clear Record "HCorner1" Layout
clear Record "HCorner2" Layout
clear Record "HCorner3" Layout
clear Record "HCorner4" Layout
clear Record "HCorner5" Layout
clear Record "HCorner6" Layout
end
If any corner bet lost each time
begin
If Record "HDoz" Layout List has lost each time
begin
add 1 on Record "progression" Data Index
end
If Record "LDoz" Layout List has lost each time
begin
add 1 on Record "progression" Data Index
end
end
IF Low has hit for 3 time each time
begin
If Split(3-6) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF low has hit for 3 times in a row
begin
If Split(9-12) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF Low has hit for 3 times in a row
begin
If Split(15-18) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF High has hit for 3 times in a row
begin
If Split(21-24) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
end
IF High has hit for 3 times in a row
begin
If Split(27-30) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
end
IF High has hit for 3 times in a row
begin
If Split(33-36) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
end
IF Low has hit for 3 times in a row
begin
If Split(1-4) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF Low has hit for 3 times in a row
begin
If Split(7-10) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF Low has hit for 3 times in a row
begin
If Split(13-16) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF Low has hit for 3 times in a row
begin
If Split(19-22) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
end
end
IF High has hit for 3 times in a row
begin
If Split(25-28) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
end
IF High has hit for 3 times in a row
begin
If Split(31-34) has hit for 1 times in a row
begin
if Total inside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
end
end
If Record "LCorner1" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner2" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner3" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner4" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "LCorner5" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "LCorner6" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "HCorner1" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner1" Layout List
Put 100% of Record "progression" Data to Record "LCorner2" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner2" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner2" Layout List
Put 100% of Record "progression" Data to Record "LCorner1" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner3" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner3" Layout List
Put 100% of Record "progression" Data to Record "LCorner4" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner4" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner4" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner4" Layout List
Put 100% of Record "progression" Data to Record "LCorner3" Layout List
Put 100% of Record "progression" Data to Record "HDoz" Layout List
end
If Record "HCorner5" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner5" Layout List
Put 100% of Record "progression" Data to Record "LCorner6" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "HCorner6" Layout List has Lost each time
begin
Put 100% of Record "progression" Data to Record "HCorner6" Layout List
Put 100% of Record "progression" Data to Record "LCorner5" Layout List
Put 100% of Record "progression" Data to Record "LDoz" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "LDoz" Layout
clear Record "HDoz" Layout
clear Record "LCorner1" Layout
clear Record "LCorner2" Layout
clear Record "LCorner3" Layout
clear Record "LCorner4" Layout
clear Record "LCorner5" Layout
clear Record "LCorner6" Layout
clear Record "HCorner1" Layout
clear Record "HCorner2" Layout
clear Record "HCorner3" Layout
clear Record "HCorner4" Layout
clear Record "HCorner5" Layout
clear Record "HCorner6" Layout
Put 1 on Record "progression" Data Index
End
end
END
Test 1. Random spins