Credits to Smoczoor... now just finished the code for this Juggler-variant i call "HOT Juggler", (only did 1 LIVE-test but suprised at the result, can't say if it works or not yet..)
Played exactly the same way as "IG Hotnumbers Mania" only some things different here;
* MAX number bet limited to 7. +(The 3 most recent hit Hot numbers).
* Always Reset/Remove bets and Re-bet the *Last 3 Hit Hot numbers* (at any hit)
(Separate Tracking for the Last 3 most recent hit Hotnumbers)
* Progressionline 1,2,3,5,8 is *not* Reset at any hit, Only Reset when reached the last step in progressionline.
TEST 1 / 2 Same spins
RX-Code
system "HOT Juggler v1"
// © ignatus 2018 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,2,3,5,8]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "Bets placed" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Numbers Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "HOT index" Data
put 1 on Record "HOT index" Data Index
end
while on each spin
begin
Track last Number for 1 spins to Record "last1" layout
IF Record "last1" layout is found within Record "hotnumbers" layout each
begin
IF Record "HOT index" Data index = 1 each
begin
// add 1 to Record "Hot index" Layout Index
copy Record "HotHIT2" layout to Record "HotHIT1" Layout
copy Record "HotHIT3" layout to Record "HotHIT2" Layout
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 3 each
begin
put 4 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 2 each
begin
put 3 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
{ IF Record "HOT index" Data index = 1 each
begin
put 2 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT1" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end }
end
if any number bet won each
begin
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Hotnumbers" Layout
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
add 1 on Record "progression" Data Index
put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
put 1 to Record "Numbers Bet" Data Index
end
else
begin
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 to Record "Numbers Bet" Data Index
add 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
end
IF Record "Numbers Bet" Data Index >= 8
begin
put 1 to Record "Numbers Bet" Data Index
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
add 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Hotnumbers" Layout
put 1 to Record "Numbers Bet" Data Index
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
End
{if total bankroll >= 300 each time
begin
stop session
end
}
if total bankroll <= -2000 each time
begin
stop session
end
If total inside bets count = 0 each
begin
put 1 on Record "HOT index" Data Index
put 1 on Record "progression" Data Index
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
put 2 on Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 1 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 2 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
if any inside bet lost each
begin
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
Track last Number for 18 spins to
Record "last18" layout
end
END
My settings are changed with every test/game so i played:
7 numbers is ok but i played 5 often too (changing numbers are very important - we have to study good juggler philosophy which is one of the best i ever saw)
2 hit numbers with last 10 spins (or 11 or 12 to 23) [my favourite is about 12-14]
progression: with 7 numbers is 1111122222333334444455555 and so on (5x1, 5x2, 5x3 etc)
with 5 numbers is 11111112222222333333344444445555555 (7x1, 7x2, 7x3 etc)
Reset progression when new high - i know that is hardcore for some of you but in years 2012 - 2014 i was playing that method in BV 0.01E coin on table and i made once over 200E and two times about 50-60E withdrawals (about 30E deposit - withdraw too )
I quit playing because lack of time
PS. Sorry for my bad English
Quote from: Smoczoor on Nov 14, 04:32 AM 2018but in years 2012 - 2014 i was playing that method in BV 0.01E coin on table and i made once over 200E and two times about 50-60E withdrawals (about 30E deposit - withdraw too )
I quit playing because lack of time
Thanks alot for the reminder! now we'll test and see what works best :thumbsup:
Well, I was beaten badly now by "IG Hotnumbers Mania V.5" (Which IS the HG, or atleast mine)... i need to do alot of work with this one, if im ever going make it work/to beat this... :S
IG Hotnumbers Mania IS DEFEATED!!! >:D ;D
(Atleast from THIS test) 8)
Now, I played
HOT Juggler v.2
* Only *LAST 2* Hotnumber hit are bet + (The normal hotnumberstracking MAX 9 numbers, from the last 18 spins) so that wiil be Total MAX 11 numbers bet.
* Always RESET progression at any hit AND Remove the remaning "ordinary" hotnumbers bet (Not the last 2 Hotnumbers hit, they are always Bet/Re-bet)
* Progression is one step longer--> Now 1,2,3,5,8,13 STOP
(I have given "hotnumbers mania" the same fair chance with the same progression, but as you can see in the chart it failed badly)
TEST 1 /2 Same spins
RX-code
system "HOT Juggler v2"
// © ignatus 2018 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,2,3,5,8,13]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "Bets placed" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Numbers Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "HOT index" Data
put 1 on Record "HOT index" Data Index
end
while on each spin
begin
Track last Number for 1 spins to Record "last1" layout
IF Record "last1" layout is found within Record "hotnumbers" layout each
begin
IF Record "HOT index" Data index = 1 each
begin
// add 1 to Record "Hot index" Layout Index
copy Record "HotHIT2" layout to Record "HotHIT1" Layout
// copy Record "HotHIT3" layout to Record "HotHIT2" Layout
copy Record "last1" layout to Record "HotHIT2" Layout
// put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 3 each
begin
put 4 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 2 each
begin
put 3 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
{ IF Record "HOT index" Data index = 1 each
begin
put 2 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT1" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end }
end
if any number bet won each
begin
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Hotnumbers" Layout
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
put 1 to Record "Numbers Bet" Data Index
end
else
begin
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 to Record "Numbers Bet" Data Index
add 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
end
IF Record "Numbers Bet" Data Index >= 10
begin
put 1 to Record "Numbers Bet" Data Index
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Hotnumbers" Layout
put 1 to Record "Numbers Bet" Data Index
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
End
{if total bankroll >= 300 each time
begin
stop session
end
}
if total bankroll <= -2000 each time
begin
stop session
end
If total inside bets count = 0 each
begin
put 1 on Record "HOT index" Data Index
put 1 on Record "progression" Data Index
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
put 2 on Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 1 each
begin
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 2 each
begin
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
if any inside bet lost each
begin
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
// put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
Track last Number for 18 spins to
Record "last18" layout
end
END
Damn, i was wrong again.. :xd: :xd: back to sqauare 1..:S
Alright 8) I think i got it this time... >:D
(A less agressive approach)
HOT Juggler v.3
* Progressionline is now 1,2,3,5,8
* ALWAYS Reset progressione when reached a new high (IF not, don't reset progressionline, until Last step hit)....
* 2 Last hit Hotnumbers always bet, + MAX 14 "ordinary" hotnumbers
3/3 Tests now HOT Juggler was the winner (Against IG Hotnumbers Mania V.,5)
Test 3 / 3 (Same spins)
RX-code
system "IG Hotnumbers Mania v5"
// © ignatus 2018 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,2,3,5,8]
to Record "progression" Data
Set List[1,2,3,4]
to Record "Bets placed" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Numbers Bet" Data
end
while on each spin
begin
copy last Number to Record "last1" layout
if any number bet won each
begin
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Hotnumbers" Layout
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Put 1 to Record "Numbers Bet" Data Index
end
else
begin
Put 1 to Record "Bets placed" Data Index
add 1 on Record "progression" Data Index
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
end
IF Record "Numbers Bet" Data Index >= 15
begin
clear Record "Hotnumbers" Layout
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Put 1 to Record "Numbers Bet" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Hotnumbers" Layout
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data
End
{if total bankroll >= 300 each time
begin
stop session
end
}
if total bankroll <= -2000 each time
begin
stop session
end
If total inside bets count = 0 each
begin
put 1 on Record "progression" Data Index
IF Record "last1" layout is found within Record "last18" layout each
begin
put 2 on Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 1 each
begin
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 2 each
begin
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
if any inside bet lost each
begin
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end
Track last Number for 18 spins to
Record "last18" layout
end
END
TEst 1-3 (same spins) IG Hotnumbers v.5
HOT Juggler V.4
* Now LAST 3 Hotnumbers hit are bet + (same as before MAX 14 "ordinary" hotnumbers)
(This is the best i can do for now..)
RX-code
system "HOT Juggler v3"
// © ignatus 2018 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,2,3,5,8]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "Bets placed" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Numbers Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "HOT index" Data
put 1 on Record "HOT index" Data Index
end
while on each spin
begin
Track last Number for 1 spins to Record "last1" layout
IF Record "last1" layout is found within Record "hotnumbers" layout each
begin
IF Record "HOT index" Data index = 1 each
begin
// add 1 to Record "Hot index" Layout Index
copy Record "HotHIT2" layout to Record "HotHIT1" Layout
copy Record "HotHIT3" layout to Record "HotHIT2" Layout
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 3 each
begin
put 4 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 2 each
begin
put 3 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
{ IF Record "HOT index" Data index = 1 each
begin
put 2 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT1" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end }
end
if any number bet won each
begin
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Hotnumbers" Layout
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
put 1 to Record "Numbers Bet" Data Index
end
else
begin
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 to Record "Numbers Bet" Data Index
add 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
end
IF Record "Numbers Bet" Data Index >= 10
begin
put 1 to Record "Numbers Bet" Data Index
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Hotnumbers" Layout
put 1 to Record "Numbers Bet" Data Index
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
End
{if total bankroll >= 300 each time
begin
stop session
end
}
if total bankroll <= -2000 each time
begin
stop session
end
If total inside bets count = 0 each
begin
put 1 on Record "HOT index" Data Index
put 1 on Record "progression" Data Index
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
put 2 on Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 1 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 2 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
if any inside bet lost each
begin
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
Track last Number for 18 spins to
Record "last18" layout
end
END
This is something else.. 8) O0
HOT Juggler v.5
* MAX ordinary hotnumbers *4* + 3 Last hit hotnumbers = Total MAX 7 numbers.
TEST 1 / 2 (same spins)
RX-code
system "HOT Juggler v3"
// © ignatus 2018 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,2,3,5,8]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "Bets placed" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Numbers Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "HOT index" Data
put 1 on Record "HOT index" Data Index
end
while on each spin
begin
Track last Number for 1 spins to Record "last1" layout
IF Record "last1" layout is found within Record "hotnumbers" layout each
begin
IF Record "HOT index" Data index = 1 each
begin
// add 1 to Record "Hot index" Layout Index
copy Record "HotHIT2" layout to Record "HotHIT1" Layout
copy Record "HotHIT3" layout to Record "HotHIT2" Layout
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 3 each
begin
put 4 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 2 each
begin
put 3 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
{ IF Record "HOT index" Data index = 1 each
begin
put 2 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT1" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end }
end
if any number bet won each
begin
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Hotnumbers" Layout
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
put 1 to Record "Numbers Bet" Data Index
end
else
begin
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 to Record "Numbers Bet" Data Index
add 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
end
IF Record "Numbers Bet" Data Index >= 4
begin
put 1 to Record "Numbers Bet" Data Index
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Hotnumbers" Layout
put 1 to Record "Numbers Bet" Data Index
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
End
{if total bankroll >= 300 each time
begin
stop session
end
}
if total bankroll <= -2000 each time
begin
stop session
end
If total inside bets count = 0 each
begin
put 1 on Record "HOT index" Data Index
put 1 on Record "progression" Data Index
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
put 2 on Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 1 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 2 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
if any inside bet lost each
begin
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
Track last Number for 18 spins to
Record "last18" layout
end
END
That's wild, I hadn't seen Juggler before the mention by Smoczoor last night. Went and looked it up and you can see even then that the fundamentals about "hot numbers", no matter how you attack them, are really one of the only ways that a system player MAY be able to win a bit.
Repeats, hot numbers, etc, are really the only methods that have decent results in all the testing I've ever done. For 00 wheel players obviously any outside bet is a no-go, the edge is far too much to overcome...so that leaves inside bets only, and of the inside bets, it's always seemed from the data from nearly any source that hot numbers are more reliable that aiming for cold numbers.
Cold numbers can be Antarctica cold, never appearing for ridiculous periods of time, while say 50% of hot numbers never return again...but the other 50% DO arrive, ahead of schedule, and if you're using a positive progression the bankroll can stay ahead of the tsunami wave for a long period of time.
Good job Iggy, you're putting some serious work in the past month, definitely can see the benefits of your efforts. :thumbsup:
Quote from: Mako on Nov 14, 01:42 PM 2018Good job Iggy, you're putting some serious work in the past month, definitely can see the benefits of your efforts.
Thanks Mako, :) now, im tryin to tweak this more, i had som bad results..again (but, there are so many different ways to play/combinations) THIS time i put a counter limit to the "3 HOT hit number" (They stay the same only for *6* spins before they are Reset/changed. Also, again i changed the " ordinary hotnumbers" BET to MAX *5*,...i did a longer spin-session, seems better...we'll see..
HOT Juggler V.7
* Reset the 3 "hit HOT Hitnumbers" after 6 spins
* MAX 5 "ordinary hotnumbers"
RX-code
system "HOT Juggler v7"
// © ignatus 2018 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,2,3,5,8]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "Bets placed" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Numbers Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "HOT index" Data
Set List[1,2,3,4,5,6,7,8,9,10]
to Record "HOT count" Data
put 1 on Record "HOT index" Data Index
end
while on each spin
begin
Track last Number for 1 spins to Record "last1" layout
IF Record "last1" layout is found within Record "hotnumbers" layout each
begin
IF Record "HOT index" Data index = 1 each
begin
add 1 to Record "Hot count" Data Index
copy Record "HotHIT2" layout to Record "HotHIT1" Layout
copy Record "HotHIT3" layout to Record "HotHIT2" Layout
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT count" Data index >= 7 each
begin
put 1 to Record "Hot count" Layout Index
clear Record "HotHIT1" Layout
clear Record "HotHIT2" Layout
clear Record "HotHIT3" Layout
copy Record "last1" layout to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
IF Record "HOT index" Data index = 4 each
begin
put 3 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT2" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end
{ IF Record "HOT index" Data index = 1 each
begin
put 2 to Record "Hot index" Layout Index
copy Record "last1" layout to Record "HotHIT1" Layout
put 100% of Record "progression" data to Record "HotHIT1" Layout
end }
end
if any number bet won each
begin
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Hotnumbers" Layout
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
put 1 to Record "Numbers Bet" Data Index
end
else
begin
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 to Record "Numbers Bet" Data Index
add 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
end
IF Record "Numbers Bet" Data Index >= 6
begin
put 1 to Record "Numbers Bet" Data Index
clear Record "Hotnumbers" Layout
put 1 to Record "Bets placed" Data Index
put 1 on Record "progression" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Last Number to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Hotnumbers" Layout
put 1 to Record "Numbers Bet" Data Index
Put 1 on Record "progression" Data Index
Put 1 to Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
End
{if total bankroll >= 300 each time
begin
stop session
end
if total bankroll <= -2000 each time
begin
stop session
end
}
If total inside bets count = 0 each
begin
put 1 on Record "HOT index" Data Index
put 1 on Record "progression" Data Index
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
put 2 on Record "Bets placed" Data Index
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 1 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
If Record "Bets placed" Data Index = 2 each
begin
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
IF Record "last1" layout is found within Record "last18" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
Add 1 to Record "Numbers Bet" Data Index
end
end
if any inside bet lost each
begin
put 100% of Record "progression" data to Record "Hotnumbers" Layout list
put 100% of Record "progression" data to Record "HotHIT3" Layout list
put 100% of Record "progression" data to Record "HotHIT2" Layout list
put 100% of Record "progression" data to Record "HotHIT1" Layout list
end
Track last Number for 18 spins to
Record "last18" layout
end
END
I will ask this thread to be deleted, atleast im not going to go further with this, ...:S
Thanks for trying, Ignatus, great efforts.
Do you feel all systems will eventually end up at HouseEdge, -2.7%, no matter what or how?
Quote from: Bigbroben on Nov 14, 04:06 PM 2018
Thanks for trying, Ignatus, great efforts.
Do you feel all systems will eventually end up at HouseEdge, -2.7%, no matter what or how?
Really not? Even a "bad system" can win for a couple of hundred spins, with the right progression, A "decent system" will last (win) over a 1000 spins or perhaps more.....and so on, Eveything in roulette wins short-term, ....(if it's good enough?),.... that's the nature of the game
Ignatus,
I like your upbeat sharing attitude and I like the way you are prolific. I'm glad that you don't play cryptic clue games or make fake claims. You keep the game fun for new players.
Gamblers can read your systems on a flight to LV for the first time and get a rush of excitement. It kind of reminds me of the old JP and Frank Barstow books in the old days.
Cheers!
Caleb
Quote from: The General on Nov 17, 07:43 AM 2018
Ignatus,
I like your upbeat sharing attitude and I like the way you are prolific. I'm glad that you don't play cryptic clue games or make fake claims. You keep the game fun for new players.
Cheers!
Thanks ;)