Matrix game
A.
Kimo Li matrix
We have S s and Gs to track.
S1 S2 S3 S4 S5 S6
32 15 19 4 21 2 G1
25 17 34 6 27 13 G2
36 11 30 8 23 10 G3
5 24 16 33 1 20 G4
14 31 9 22 18 29 G5
7 28 12 35 3 26 G6
B.
Holyman matrix
We have E s and H s to track.
E1 E2 E3 E4 E5 E6
32 7 18 27 30 16 H1
20 4 28 22 6 8 H2
36 5 19 12 9 34 H3
13 11 33 2 35 31 H4
14 25 23 1 21 3 H5
26 29 17 10 24 15 H6
C.
Table matrix
R1 B1 R2 B2 R3 B3
1 2 14 13 25 26 C1
3 4 16 15 27 28 C2
5 6 18 17 30 29 C3
7 8 19 20 32 31 C4
9 10 21 22 34 33 C5
12 11 23 24 36 35 C6
Now we have to track all this together( at least two matrix ).
We will bet from 6 numbers to 12 numbers.
We bet maximum on two groups.
Track 24 spins without place any bet, than bet group(s)
which comes the fewest times.
If qualify one single group, bet that 6 numbers group.
If qualify two or more groups, choose two, and place the bets.
Two groups will often have one or more numbers in common.
Qualifyed groups can be from the same Matrix, or from two( three) different
Matrix s, so mixed.
Example:
Qualify G1 32 15 19 4 21 2
and H3 36 5 19 12 9 34
we bet 11 numbers 32 15 19 4 21 2 36 5 12 9 34
Progression can start from 0,10 c, or 0,20 c, or from 1.
We keep tracking the last 24 spins, including when we play with progression,
and when have qualifyed groups , play again.
Any very good idea are welcome.
If we have let s say , three or four qualifyed groups with common numbers,
maybe can be a good idea to flat bet this groups( 18- 24 numbers), for the next
20-24 spins ?
good luck.
Thanks for sharing dear Kattila.
It would be interesting to watch the correlations between the matrices in real time.