Short term this may win FLATBET. But with progression, i think it looks real good.
It's 3 numbers bet covered by 5u. (and 2 hedge bets at 2 dozens, 5u+5u)
They way *i* play it, is with a simple 9 numbers negative progressionline.
9 Number progression
1 1 1 2 2 3 4 5 7 9 12 16 22 29 39 52 69
Other progressions may work also, positive or perhaps D'Alembert etc...An more agressive/lazy progression is after 3 losses double up, then double up after each 2 losses...try which one works best for you...
GAMEPLAY; this is played (as in the pic(Bet) only bet is changed, that number hit within STREET 1, is Left *unbet* say number 2 hits then the bet would be as in the pic. If number 1 hits number 1 and split 0-1 would be placed at number 2 and split 0-2..and so on..
TEST 2 RNG
TEST 3-5 LIVE
(FLATBET 5u)
The title of this thread reflects how much despair/ Hopelessness you are suffering from
Ignatus, you don’t need to invent millions of systems, all you need to do is learn something useful and valid... these layout bets wont make you win
no? not true...just testing this bet.
Finished the RX-code... (with the 9 numbers progression)...some fixes need to be made.. short term it may work, yes.
RX-code
system "Mega Fortune"
// © ignatus 2019 ©
method "main"
begin
While Starting a New Session
begin
Set List [1,1,1,2,2,3,4,5,7,9,12,16,22,29,39,52,69]
to Record "progression" Data
Set List [5,5,5,10,10,15,20,25,35,45,60,80,110,145,195,260,345]
to Record "progression2" Data
end
put 0 to Record "Highest Bankroll" Data
Copy List [number 0)]
to Record "zero" Layout
Copy List [split(3-0),number 3]
to Record "three" Layout
Copy List [split(2-0),number 2]
to Record "two" Layout
Copy List [split(1-0),number 1]
to Record "one" Layout
Copy List [2nd dozen,3rd dozen]
to Record "doz" Layout
While on Each Spin
begin
//add 1 on on Record "progression" data index
if Record "doz" Layout list lost each
begin
add 1 on Record "progression" data index
add 1 on Record "progression2" data index
end
IF any inside bet won each
begin
put 1 on Record "progression" Data Index
put 1 on Record "progression2" Data Index
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
//add 1 on Record "progression" data index
{if Bankroll > Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
end }
end
if number 1 has hit each
begin
set flag "bet1" true
put 100% of Record "progression" data on Record "zero" layout list
put 100% of Record "progression" data on Record "two" layout list
put 100% of Record "progression" data on Record "three" layout list
put 100% of Record "progression2" data on Record "doz" layout list
end
if number 2 has hit each
begin
set flag "bet2" true
put 100% of Record "progression" data on Record "zero" layout list
put 100% of Record "progression" data on Record "one" layout list
put 100% of Record "progression" data on Record "three" layout list
put 100% of Record "progression2" data on Record "doz" layout list
end
if number 3 has hit each
begin
set flag "bet3" true
put 100% of Record "progression" data on Record "zero" layout list
put 100% of Record "progression" data on Record "one" layout list
put 100% of Record "progression" data on Record "two" layout list
put 100% of Record "progression2" data on Record "doz" layout list
end
if flag "bet1" true each
begin
put 100% of Record "progression" data on Record "zero" layout list
put 100% of Record "progression" data on Record "two" layout list
put 100% of Record "progression" data on Record "three" layout list
put 100% of Record "progression2" data on Record "doz" layout list
end
if flag "bet2" true each
begin
put 100% of Record "progression" data on Record "zero" layout list
put 100% of Record "progression" data on Record "one" layout list
put 100% of Record "progression" data on Record "three" layout list
put 100% of Record "progression2" data on Record "doz" layout list
end
if flag "bet3" true each
begin
put 100% of Record "progression" data on Record "zero" layout list
put 100% of Record "progression" data on Record "two" layout list
put 100% of Record "progression" data on Record "one" layout list
put 100% of Record "progression2" data on Record "doz" layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
set flag "bet1" false
set flag "bet2" false
set flag "bet3" false
put 1 on Record "progression" data index
put 1 on Record "progression2" data index
end
end
End
Ignato
Can u test .......?
Play every spin
All unhits from last 80 spins (so each number needs a count and as new qualifyers happen they add and as they win they remove until 80 misses)
Progression 1x 37 spins
2x37 spin
3x 37 spins (etc until a hit) (new qualifyers must start at 1 unit)
Or if easier.
Just track 80 bet unhits until 1 winner then re track 80
Quote from: Anastasius on May 14, 08:38 AM 2019
Ignato
Can u test .......?
Play every spin
All unhits from last 80 spins (so each number needs a count and as new qualifyers happen they add and as they win they remove until 80 misses)
Progression 1x 37 spins
2x37 spin
3x 37 spins (etc until a hit) (new qualifyers must start at 1 unit)
Or if easier.
Just track 80 bet unhits until 1 winner then re track 80
dont know how to code/track unhits..:/
It sux anyway i changed it
Even tho its huge wait....
Could u try wait 24 uniques then bet each plus any new numbers 37 spins.
If the max is 29 uniques in any set then thats 5 losses only and 8 wins minimum for every game??
Quote from: Anastasius on May 14, 09:29 AM 2019
Even tho its huge wait....
Could u try wait 24 uniques then bet each plus any new numbers 37 spins.
If the max is 29 uniques in any set then thats 5 losses only and 8 wins minimum for every game??
do you even have RX?? learn to code, it's not very hard..
K ill try