This is the best i can do for now. This is no grail? no, it will last a couple of thousand spins, (in normal cases before crash).
With a good MM, i think this can work, for "normal" sessions. (max 200-300 spins etc)
I put a stoploss at -1000u in the code.
Procedure; Wait for a minimum of 3 REDs or BLACKs to hit. THEN when the color switch, bet the 12 numbers of that new color just hit. IF LOW hits, bet the new color hit within doz 1 & 2. IF HIGH hits bet the new color hit within doz 2 & 3.
RX-code
system "Dozen Trigger2"
// © ignatus 2019 ©
method "main"
begin
while starting a new session
begin
Set List [1,1,2,3,4,6,8,12,18,22,35,55,70,90,140,210,320]
to Record "progression" Data
end
put 0 to Record "Highest Bankroll" Data
Copy List [Number 2,number 4,number 6,number 8, number 10,number 11]
to Record "D1B" Layout
Copy List [number 13,number 15,number 17,Number 20,number 22,number 24]
to Record "D2B" Layout
Copy List [number 26, number 28, number 29,number 31,number 33,number 35]
to Record "D3B" Layout
Copy List [Number 1,number 3,number 5,number 7, number 9,number 12]
to Record "D1R" Layout
Copy List [Number 14,number 16,number 18,number 19, number 21,number 23]
to Record "D2R" Layout
Copy List [Number 25,number 27,number 30,number 32, number 34,number 36]
to Record "D3R" Layout
Copy List [split(1-4),split(2-5),split(3-6),split(7-10),split(8-11),split(9-12)]
to Record "doz1" Layout
Copy List [split(13-16),split(14-17),split(15-18),split(19-22),split(20-23),split(21-24)]
to Record "doz2" Layout
Copy List [split(25-28),split(26-29),split(27-30),split(31-34),split(32-35),split(33-36)]
to Record "doz3" Layout
while on each spin
begin
If any number bet won each
begin
Set flag "D1R" false
Set flag "D2R" false
Set flag "D3R" false
Set flag "D1B" false
Set flag "D2B" false
Set flag "D3B" false
set flag "R" false
set flag "B" false
set flag "doz1" false
set flag "doz2" false
set flag "doz3" false
Put 1 on Record "progression" Data Index
Put 1 on Record "progression2" Data Index
clear Record "D1R" Layout
clear Record "D2R" Layout
clear Record "D3R" Layout
clear Record "D1B" Layout
clear Record "D2B" Layout
clear Record "D3B" Layout
clear Record "doz1" Layout
clear Record "doz2" Layout
clear Record "doz3" Layout
end
if total bankroll <= -1000 each
begin
stop session
end
{ if total bankroll >= 200 each
begin
stop session
end
}
IF any number bet lost each
begin
add 1 on Record "progression" Data Index
end
if total inside bets count = 0 each
begin
if Red has hit more 2 times each
begin
set flag "R" true
end
if Black has hit more 2 times each
begin
set flag "B" true
end
IF flag "R" true each
begin
IF Low has hit each
begin
IF Black has hit each
begin
//set flag "doz3" true
set flag "D1B" true
set flag "D2B" true
end
end
IF High has hit each
begin
IF Black has hit each
begin
//set flag "doz1" true
set flag "D2B" true
set flag "D3B" true
end
end
end
IF flag "B" true each
begin
IF High has hit each
begin
IF Red has hit each
begin
//set flag "doz1" true
set flag "D2R" true
set flag "D3R" true
end
end
IF Low has hit each
begin
IF Red has hit each
begin
//set flag "doz3" true
set flag "D1R" true
set flag "D2R" true
end
end
end
end
IF flag "doz1" true each
begin
Put 100% of Record "progression" Data to Record "doz1" Layout List
end
IF flag "doz2" true each
begin
Put 100% of Record "progression" Data to Record "doz2" Layout List
end
IF flag "doz3" true each
begin
Put 100% of Record "progression" Data to Record "doz3" Layout List
end
IF flag "D1B" true each
begin
Put 100% of Record "progression" Data to Record "D1B" Layout List
end
IF flag "D2B" true each
begin
Put 100% of Record "progression" Data to Record "D2B" Layout List
end
if flag "D3B" true each
begin
Put 100% of Record "progression" Data to Record "D3B" Layout List
end
if flag "D1R" true each
begin
Put 100% of Record "progression" Data to Record "D1R" Layout List
end
if flag "D2R" true each
begin
Put 100% of Record "progression" Data to Record "D2R" Layout List
end
if flag "D3R" true each
begin
Put 100% of Record "progression" Data to Record "D3R" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Set flag "D1R" false
Set flag "D2R" false
Set flag "D3R" false
Set flag "D1B" false
Set flag "D2B" false
Set flag "D3B" false
set flag "doz1" false
set flag "doz2" false
set flag "doz3" false
set flag "R" false
set flag "B" false
Put 1 on Record "progression" Data Index
Put 1 on Record "progression2" Data Index
clear Record "D1R" Layout
clear Record "D2R" Layout
clear Record "D3R" Layout
clear Record "D1B" Layout
clear Record "D2B" Layout
clear Record "D3B" Layout
clear Record "doz1" Layout
clear Record "doz2" Layout
clear Record "doz3" Layout
End
end
END