This is not a grail? Well perhaps with a big enough BR, or proper MoneyManagement, perhaps it could be playable? idk? still, this is a TEST-system, (just finished the code now)...I´ve seen losses so i guess winrate is somewhere 70-80% (?) ofc shorter sessions, lower wingoal higher winrate.
Procedure/Trigger; A dozen hit 3 times by the same color (This trigger is ofc hard to get) but with the BOT/code, its realistic,.. When you got the trigger, (3 hits of the same color within 1 dozen) bet the 6 numbers on the opposite color within that particular dozen. ALSO bet 6+6u on the two unhit dozens. (This is Hedge bet)
Progression Any you like. (I use a simple Martingale....and perhaps that´s a bad choise, idk? (Haven´t tried other progressions yet)...
TEST 1-3 LIVE.
Also, sry for the messy code.
RX-code
system "SupaFly"
// © ignatus 2019 ©
method "main"
begin
while starting a new session
begin
Set List [1,2,4,8,16,32,64,128,256,512,1000]
to Record "progression" Data
end
put 0 to Record "Highest Bankroll" Data
Copy List [Line(13-18),Line(19-24),Line(25-30),Line(31-36)] to Record "L1" Layout
Copy List [Line(13-18),Line(19-24),Line(25-30),Line(31-36)] to Record "L2" Layout
Copy List [Line(7-12),Line(1-6),Line(25-30),Line(31-36)] to Record "L3" Layout
Copy List [Line(7-12),Line(1-6),Line(25-30),Line(31-36)] to Record "L4" Layout
Copy List [Line(7-12),Line(13-18),Line(19-24),Line(1-6)] to Record "L5" Layout
Copy List [Line(7-12),Line(13-18),Line(19-24),Line(1-6)] to Record "L6" Layout
while on each spin
begin
if Record "L1" Layout List lost each
begin
add 1 on Record "progression" Data Index
end
else begin
if Record "L2" Layout List lost each
begin
add 1 on Record "progression" Data Index
end
else begin
if Record "L3" Layout List lost each
begin
add 1 on Record "progression" Data Index
end
else begin
if Record "L4" Layout List lost each
begin
add 1 on Record "progression" Data Index
end
else begin
if Record "L5" Layout List lost each
begin
add 1 on Record "progression" Data Index
end
else begin
if Record "L6" Layout List lost each
begin
add 1 on Record "progression" Data Index
end
end
end
end
end
end
If any number bet won each
begin
Put 1 on Record "progression" Data Index
{ add 1 on Record "progression" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
end
}
set flag "L1R" false
set flag "L1B" false
set flag "L2R" false
set flag "L2B" false
set flag "L3R" false
set flag "L3B" false
set flag "L4R" false
set flag "L4B" false
set flag "L5R" false
set flag "L5B" false
set flag "L6R" false
set flag "L6B" false
end
IF total inside bets count = 0 each
begin
if 1st dozen has hit more 2 times each
begin
IF Black has hit more 2 times each
begin
set flag "L1B" true
end
IF Red has hit more 2 times each
begin
set flag "L1R" true
end
end
{if Line(7-12) has hit more 1 times each
begin
IF Black has hit more 1 times each
begin
set flag "L2B" true
end
IF Red has hit more 1 times each
begin
set flag "L2R" true
end
end
}
if 2nd dozen has hit more 2 times each
begin
IF Black has hit more 2 times each
begin
set flag "L3B" true
end
IF Red has hit more 2 times each
begin
set flag "L3R" true
end
end
{if Line(19-24) has hit more 1 times each
begin
IF Black has hit more 1 times each
begin
set flag "L4B" true
end
IF Red has hit more 1 times each
begin
set flag "L4R" true
end
end }
if 3rd dozen has hit more 2 times each
begin
IF Black has hit more 2 times each
begin
set flag "L5B" true
end
IF Red has hit more 2 times each
begin
set flag "L5R" true
end
end
end
{if Line(31-36) has hit more 1 times each
begin
IF Black has hit more 1 times each
begin
set flag "L6B" true
end
IF Red has hit more 1 times each
begin
set flag "L6R" true
end
end
end
}
IF flag "L1R" true each
begin
Put 100% of Record "progression" Data to number 2
Put 100% of Record "progression" Data to number 4
Put 100% of Record "progression" Data to number 6
Put 100% of Record "progression" Data to number 8
Put 100% of Record "progression" Data to number 10
Put 100% of Record "progression" Data to number 11
Put 300% of Record "progression" Data to Record "L1" Layout List
end
IF flag "L1B" true each
begin
Put 100% of Record "progression" Data to number 1
Put 100% of Record "progression" Data to number 3
Put 100% of Record "progression" Data to number 5
Put 100% of Record "progression" Data to number 7
Put 100% of Record "progression" Data to number 9
Put 100% of Record "progression" Data to number 12
Put 300% of Record "progression" Data to Record "L1" Layout List
end
{IF flag "L2R" true each
begin
Put 100% of Record "progression" Data to number 8
Put 100% of Record "progression" Data to number 10
Put 100% of Record "progression" Data to number 11
Put 100% of Record "progression" Data to number 6
Put 100% of Record "progression" Data to number 4
Put 100% of Record "progression" Data to number 2
Put 100% of Record "progression" Data to Record "L2" Layout List
end
IF flag "L2B" true each
begin
Put 100% of Record "progression" Data to number 7
Put 100% of Record "progression" Data to number 9
Put 100% of Record "progression" Data to number 12
Put 100% of Record "progression" Data to number 5
Put 100% of Record "progression" Data to number 1
Put 100% of Record "progression" Data to number 3
Put 100% of Record "progression" Data to Record "L2" Layout List
end
}
IF flag "L3R" true each
begin
Put 100% of Record "progression" Data to number 13
Put 100% of Record "progression" Data to number 15
Put 100% of Record "progression" Data to number 17
Put 100% of Record "progression" Data to number 20
Put 100% of Record "progression" Data to number 22
Put 100% of Record "progression" Data to number 24
Put 300% of Record "progression" Data to Record "L3" Layout List
end
IF flag "L3B" true each
begin
Put 100% of Record "progression" Data to number 14
Put 100% of Record "progression" Data to number 16
Put 100% of Record "progression" Data to number 18
Put 100% of Record "progression" Data to number 19
Put 100% of Record "progression" Data to number 21
Put 100% of Record "progression" Data to number 23
Put 300% of Record "progression" Data to Record "L3" Layout List
end
{
IF flag "L4R" true each
begin
Put 100% of Record "progression" Data to number 20
Put 100% of Record "progression" Data to number 22
Put 100% of Record "progression" Data to number 24
Put 100% of Record "progression" Data to number 17
Put 100% of Record "progression" Data to number 13
Put 100% of Record "progression" Data to number 15
Put 100% of Record "progression" Data to Record "L4" Layout List
end
IF flag "L4B" true each
begin
Put 100% of Record "progression" Data to number 19
Put 100% of Record "progression" Data to number 21
Put 100% of Record "progression" Data to number 23
Put 100% of Record "progression" Data to number 16
Put 100% of Record "progression" Data to number 18
Put 100% of Record "progression" Data to number 14
Put 100% of Record "progression" Data to Record "L4" Layout List
end
}
IF flag "L5R" true each
begin
Put 100% of Record "progression" Data to number 26
Put 100% of Record "progression" Data to number 28
Put 100% of Record "progression" Data to number 29
Put 100% of Record "progression" Data to number 31
Put 100% of Record "progression" Data to number 33
Put 100% of Record "progression" Data to number 35
Put 300% of Record "progression" Data to Record "L5" Layout List
end
IF flag "L5B" true each
begin
Put 100% of Record "progression" Data to number 25
Put 100% of Record "progression" Data to number 27
Put 100% of Record "progression" Data to number 30
Put 100% of Record "progression" Data to number 32
Put 100% of Record "progression" Data to number 34
Put 100% of Record "progression" Data to number 36
Put 300% of Record "progression" Data to Record "L5" Layout List
end
{
IF flag "L6R" true each
begin
Put 100% of Record "progression" Data to number 31
Put 100% of Record "progression" Data to number 33
Put 100% of Record "progression" Data to number 35
Put 100% of Record "progression" Data to number 28
Put 100% of Record "progression" Data to number 29
Put 100% of Record "progression" Data to number 26
Put 100% of Record "progression" Data to Record "L6" Layout List
end
IF flag "L6B" true each
begin
Put 100% of Record "progression" Data to number 32
Put 100% of Record "progression" Data to number 34
Put 100% of Record "progression" Data to number 36
Put 100% of Record "progression" Data to number 30
Put 100% of Record "progression" Data to number 25
Put 100% of Record "progression" Data to number 27
Put 100% of Record "progression" Data to Record "L6" Layout List
end
}
if total bankroll <= -2000 each
begin
stop session
end
{ if total bankroll >= 750 each
begin
stop session
end
}
{ if total spin count >= 300 each
begin
stop session
end
}
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Put 1 on Record "progression" Data Index
set flag "L1R" false
set flag "L1B" false
set flag "L2R" false
set flag "L2B" false
set flag "L3R" false
set flag "L3B" false
set flag "L4R" false
set flag "L4B" false
set flag "L5R" false
set flag "L5B" false
set flag "L6R" false
set flag "L6B" false
End
end
END