Something i been working on latley,... FALCON 55, a simple system.
TRIGGER/Procedure; TRIGGER-- 1 dozen sleep for 6 spins (Then the bets are possible on the 2 remaining dozens).
Gameplay when you got the trigger (1 sleeping doz 6 spins) and 1 of the other doz hits, BET- all STREET within the current doz, except the current STREET hit. spin, until hit or the SECOND dozen hit (The sleeping doz is Not bet), same thing--BET all STREETs within the doz hit, except the current STREET hit (so, 3 streets bet within each doz) MAX 2 dozens bet 3+3 STREETS total bet.
Progressionline; 1,2,3,6,12,25,55,125,250,500,1000
Falcon55 (played with wingoal+500/Stoploss-750)
TEST1
50857 LiveSpins.
won 120
lost 66
Winrate 120/186= 65%
WinGoal+500/Stoploss-750
won 120*500=60000
lost 66*750=49500
TOTAL = +10500
TEST2
49099 LiveSpins.
won 124
lost 70
Winrate 124/184= 67%
WinGoal+500/Stoploss-750
won 124*500=62000
lost 70*750=52500
TOTAL = +9500
TEST 1-4 (Livespins, played nonstop)
RX.code Falcon 55 (check Statistics--> Data Records for wins/losses)
system "Falcon 55"
// © ignatus 2019 ©
method "main"
begin
while starting a new session
begin
Set List[1,2,3,6,12,25,55,125,250,500,1000]
to Record "progression" Data
end
put 0 to Record "Highest Bankroll" Data
Copy List [Line(1-6)] to Record "L1" Layout
Copy List [Line(7-12)] to Record "L2" Layout
Copy List [Line(13-18)] to Record "L3" Layout
Copy List [Line(19-24)] to Record "L4" Layout
Copy List [Line(25-30)] to Record "L5" Layout
Copy List [Line(31-36)] to Record "L6" Layout
Copy List [Street(1-3)] to Record "s1" Layout
Copy List [Street(4-6)] to Record "s2" Layout
Copy List [Street(7-9)] to Record "s3" Layout
Copy List [Street(10-12)] to Record "s4" Layout
Copy List [Street(13-15)] to Record "s5" Layout
Copy List [Street(16-18)] to Record "s6" Layout
Copy List [Street(19-21)] to Record "s7" Layout
Copy List [Street(22-24)] to Record "s8" Layout
Copy List [Street(25-27)] to Record "s9" Layout
Copy List [Street(28-30)] to Record "s10" Layout
Copy List [Street(31-33)] to Record "s11" Layout
Copy List [Street(34-36)] to Record "s12" Layout
Copy List [number 2, number 3] to Record "1" Layout
Copy List [number 1, number 3] to Record "2" Layout
Copy List [number 1, number 2] to Record "3" Layout
Copy List [number 5, number 6] to Record "4" Layout
Copy List [number 4, number 6] to Record "5" Layout
Copy List [number 4, number 5] to Record "6" Layout
Copy List [number 8, number 9] to Record "7" Layout
Copy List [number 7, number 9] to Record "8" Layout
Copy List [number 7, number 8] to Record "9" Layout
Copy List [number 11, number 12] to Record "10" Layout
Copy List [number 10, number 12] to Record "11" Layout
Copy List [number 10, number 11] to Record "12" Layout
Copy List [number 14, number 15] to Record "13" Layout
Copy List [number 13, number 15] to Record "14" Layout
Copy List [number 13, number 14] to Record "15" Layout
Copy List [number 17, number 18] to Record "16" Layout
Copy List [number 16, number 18] to Record "17" Layout
Copy List [number 16, number 17] to Record "18" Layout
Copy List [number 20, number 21] to Record "19" Layout
Copy List [number 19, number 21] to Record "20" Layout
Copy List [number 19, number 20] to Record "21" Layout
Copy List [number 23, number 24] to Record "22" Layout
Copy List [number 22, number 24] to Record "23" Layout
Copy List [number 22, number 23] to Record "24" Layout
Copy List [number 26, number 27] to Record "25" Layout
Copy List [number 25, number 27] to Record "26" Layout
Copy List [number 25, number 26] to Record "27" Layout
Copy List [number 29, number 30] to Record "28" Layout
Copy List [number 28, number 30] to Record "29" Layout
Copy List [number 28, number 29] to Record "30" Layout
Copy List [number 32, number 33] to Record "31" Layout
Copy List [number 31, number 33] to Record "32" Layout
Copy List [number 31, number 32] to Record "33" Layout
Copy List [number 35, number 36] to Record "34" Layout
Copy List [number 34, number 36] to Record "35" Layout
Copy List [number 34, number 35] to Record "36" Layout
while on each spin
begin
if any inside bet lost each
begin
add 1 on Record "progression" Data Index
end
If any street bet won each
begin
put 1 on Record "progression" Data Index
Reset all flags false
{
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
end
}
end
{
if total inside bets count > 5 each
begin
IF 1st dozen hit each
begin
if flag "D1" false each
begin
put 1 on Record "progression" Data Index
Reset all flags false
end
end
IF 2nd dozen hit each
begin
if flag "D2" false each
begin
put 1 on Record "progression" Data Index
Reset all flags false
end
end
IF 3rd dozen hit each
begin
if flag "D3" false each
begin
put 1 on Record "progression" Data Index
Reset all flags false
end
end
end
}
if 1st dozen has not hit for 6 time in a row each
begin
set flag "T2" true
set flag "T3" true
end
if 2nd dozen has not hit for 6 time in a row each
begin
set flag "T1" true
set flag "T3" true
end
if 3rd dozen has not hit for 6 time in a row each
begin
set flag "T1" true
set flag "T2" true
end
if total inside bets count <= 5 each
begin
If flag "T1" is true each
begin
IF 1st dozen has hit each
begin
if flag "D1" false each
begin
set flag "D1" true
if street(1-3) has hit each
begin
Set flag "s2" true
Set flag "s3" true
Set flag "s4" true
end
if street(4-6) has hit each
begin
Set flag "s1" true
Set flag "s3" true
Set flag "s4" true
end
if street(7-9) has hit each
begin
Set flag "s1" true
Set flag "s2" true
Set flag "s4" true
end
if street(10-12) has hit each
begin
Set flag "s1" true
Set flag "s2" true
Set flag "s3" true
end
end
end
end
If flag "T2" is true each
begin
IF 2nd dozen has hit each
begin
if flag "D2" false each
begin
set flag "D2" true
if street(13-15) has hit each
begin
Set flag "s6" true
Set flag "s7" true
Set flag "s8" true
end
if street(16-18) has hit each
begin
Set flag "s5" true
Set flag "s7" true
Set flag "s8" true
end
if street(19-21) has hit each
begin
Set flag "s5" true
Set flag "s6" true
Set flag "s8" true
end
if street(22-24) has hit each
begin
Set flag "s5" true
Set flag "s6" true
Set flag "s7" true
end
end
end
end
If flag "T3" is true each
begin
IF 3rd dozen has hit each
begin
if flag "D3" false each
begin
set flag "D3" true
if street(25-27) has hit each
begin
Set flag "s10" true
Set flag "s11" true
Set flag "s12" true
end
if street(28-30) has hit each
begin
Set flag "s9" true
Set flag "s11" true
Set flag "s12" true
end
if street(31-33) has hit each
begin
Set flag "s9" true
Set flag "s10" true
Set flag "s12" true
end
if street(34-36) has hit each
begin
Set flag "s9" true
Set flag "s10" true
Set flag "s11" true
end
end
end
end
end
IF flag "s1" true each
begin
Put 100% of Record "progression" Data to Record "s1" Layout List
end
IF flag "s2" true each
begin
Put 100% of Record "progression" Data to Record "s2" Layout List
end
IF flag "s3" true each
begin
Put 100% of Record "progression" Data to Record "s3" Layout List
end
IF flag "s4" true each
begin
Put 100% of Record "progression" Data to Record "s4" Layout List
end
IF flag "s5" true each
begin
Put 100% of Record "progression" Data to Record "s5" Layout List
end
IF flag "s6" true each
begin
Put 100% of Record "progression" Data to Record "s6" Layout List
end
IF flag "s7" true each
begin
Put 100% of Record "progression" Data to Record "s7" Layout List
end
IF flag "s8" true each
begin
Put 100% of Record "progression" Data to Record "s8" Layout List
end
IF flag "s9" true each
begin
Put 100% of Record "progression" Data to Record "s9" Layout List
end
IF flag "s10" true each
begin
Put 100% of Record "progression" Data to Record "s10" Layout List
end
IF flag "s11" true each
begin
Put 100% of Record "progression" Data to Record "s11" Layout List
end
IF flag "s12" true each
begin
Put 100% of Record "progression" Data to Record "s12" Layout List
end
{ if total spin count >= 300 each
begin
stop session
end
}
if total bankroll <= -750 each
begin
// stop session
add 1 to record "lost sessions" data index
put 0 on total bankroll
put 1 on Record "progression" Data Index
end
if total bankroll >= 500 each
begin
// stop session
add 1 to record "won sessions" data index
put 0 on total bankroll
put 1 on Record "progression" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count each
Begin
Put 1 on Record "progression" Data Index
reset all flags false
End
end
END