Hello,
I'm a really big fan of the RBRRBB system and I'm playing it for months now (live/RNG). Why? Because it's working (slowly, but working) and because using it on repeat it never happend to me to see more than 8-9 spins without at least a hit (most of the times, 2-3 consecutive hits in a row).
Considering this, I thought at a progression that I would like to share it with you for more tests:
So... the first 3 bets - let it ride. If you win 2 in a row, restart session.
If all 3 are lost, any other bet that follows gives a +1u profit.
Bottom line, we go like this: it's a classic martingale, just that only for the first 3 steps, we let it ride on more time if win.
But NEVER change the RBRRBB pattern.
If 0 hits, consider it a loss and move on to the next EC in the pattern.
I'm open to any opinions on this "system".
Thanks
So you only bet martingale up to 3 spins ??
No.
You bet martingale all the time. It's just that for the first 3 steps (1unit, 2 units, 4 units) if you win, let it ride one more time. If the second bet is won, start again the progression, but continue the pattern.
Starting the 4th step on martingale (when you begin with 8units - 16units....), the let it ride rule doesn't apply. If hit, you're +1u profit and start again.
Please give some sample spin and P/L
1st spin - 1u on R - 32R - won
2nd spin - 2u (from the first spin) on B - 1R - lost
3rd spin - 2u (continue martingale) on R - 18R - won
4th spin - 4u (from the 3rd spin) on R - 17B - lost
5th spin - 4u (continue martingale) on B - 22B - won
6th spin - 8u (from the last spin) on B - 29B - won.
We have 2 consecutive wins in the first 3 steps of the progression so we start progression from the step 1.
Total units invested: 1+2+4=7. Profit: 9units.
In case the 6th spin would be lost, continue with the martingale (8, 16, 32.....) and when hit once stop the session and start over. You'll be 1unit profit. (Unless you have a very large bankroll)
system "magic_mat"
{
***********************
* Coded by RX Support *
***********************
}
method "main"
begin
while starting a new session
begin
copy list [Red,Black,Red,red,black,Black,Red,Black,Red,red,black,Black]
to record "Outside" layout
set list [1,2,4,8,16,32,64,128,256,500,1000,2000] to record "Progression" data
put 100% of record "Progression" data to record "Outside" layout
exit
end
if record "Outside" layout has won each time
begin
put 1 to record "Progression" data index
end
if record "Outside" layout has lost each time
begin
add 1 to record "Progression" data index
if record "Progression" data index > record "Progression" data count
begin
display "You have reached the Maximum bet. Session is Over"
Stop Session
end
end
add 1 to record "Outside" layout index
if record "Outside" layout index > record "Outside" layout count
begin
put 1 on record "Outside" layout index
end
put 100% of record "Progression" data to record "Outside" layout
end
who helps me to change the DGT, the first win must start from the beginning, that is, from the red
wait
normy and ignatus is profress rx code
RBRRBB > RBRRBB + 1 UP IF WIN STAR SYSTEM
hello Normy for you it's a game to modify the dgt
thank you
Quote from: Steeefan2014 on Jan 24, 11:43 AM 20201st spin - 1u on R - 32R - won
2nd spin - 2u (from the first spin) on B - 1R - lost
3rd spin - 2u (continue martingale) on R - 18R - won
4th spin - 4u (from the 3rd spin) on R - 17B - lost
5th spin - 4u (continue martingale) on B - 22B - won
6th spin - 8u (from the last spin) on B - 29B - won.
We have 2 consecutive wins in the first 3 steps of the progression so we start progression from the step 1.
Not sure if ok because i dont understand your example, i dont see 2 consecutive wins in the first 3 steps, i see 2 out of 3.
But try this: [reveal]
system "magic_mat"
{
***********************
* Coded by RX Support *
***********************
}
method "main"
begin
while starting a new session
begin
copy list [Red,Black,Red,red,black,Black,Red,Black,Red,red,black,Black] to record "Outside" layout
set list [1,2,4,8,16,32,64,128,256,500,1000,2000] to record "Progression" data
put 100% of record "Progression" data to record "Outside" layout
put 0 to record "count wins" data
exit
end
if record "Outside" layout has won each time
begin
if record "Progression" data index < 4
begin
add 1 to record "count wins" data
add 1 to record "Progression" data index
if record "count wins" data >= 2
begin
put 1 to record "Progression" data index
put 0 to record "count wins" data
end
end
if record "Progression" data index >= 4
begin
put 0 to record "count wins" data
put 1 to record "Progression" data index
end
end
if record "Outside" layout has lost each time
begin
if record "Progression" data index >= 4
begin
put 0 to record "count wins" data
end
add 1 to record "Progression" data index
if record "Progression" data index > record "Progression" data count
begin
display "You have reached the Maximum bet. Session is Over"
Stop Session
end
end
add 1 to record "Outside" layout index
if record "Outside" layout index > record "Outside" layout count
begin
put 1 on record "Outside" layout index
end
put 100% of record "Progression" data to record "Outside" layout
end
[/reveal]
1st spin - 17 .LOST
2nd spin -1 LOST
3rd spin - 15 LOST
4th spin - 28 LOST
5th spin - 4 WON
6th spin - ------------------- STOP
hello, Normy I explain,
starting from red
RBRRBB
at the first win he must cancel the progression and he must also start betting from the first red of the pattern
THANK YOU :thumbsup:
Still not very clear... ::)
[reveal]
system "magic_mat"
{
***********************
* Coded by RX Support *
***********************
}
method "main"
begin
while starting a new session
begin
copy list [Red,Black,Red,red,black,Black,Red,Black,Red,red,black,Black] to record "Outside" layout
set list [1,2,4,8,16,32,64,128,256,500,1000,2000] to record "Progression" data
put 100% of record "Progression" data to record "Outside" layout
put 0 to record "count wins" data
exit
end
if record "Outside" layout has won each time
begin
if record "Progression" data index = 1
begin
put 1 to record "Progression" data index
put 1 on record "Outside" layout index
put 0 to record "count wins" data
end
if record "Progression" data index = 2
or record "Progression" data index = 3
begin
add 1 to record "count wins" data
add 1 to record "Progression" data index
if record "count wins" data >= 2
begin
put 1 to record "Progression" data index
put 0 to record "count wins" data
end
end
if record "Progression" data index >= 4
begin
put 0 to record "count wins" data
put 1 to record "Progression" data index
end
end
if record "Outside" layout has lost each time
begin
if record "Progression" data index >= 4
begin
put 0 to record "count wins" data
end
add 1 to record "Progression" data index
if record "Progression" data index > record "Progression" data count
begin
display "You have reached the Maximum bet. Session is Over"
Stop Session
end
end
add 1 to record "Outside" layout index
if record "Outside" layout index > record "Outside" layout count
begin
put 1 on record "Outside" layout index
end
put 100% of record "Progression" data to record "Outside" layout
end
[/reveal]
There is a mistake in my code...
Change this:
if record "Progression" data index = 1
begin
put 1 to record "Progression" data index
put 1 on record "Outside" layout index
put 0 to record "count wins" data
end
for this:
if record "Progression" data index = 1
begin
put 1 to record "Progression" data index
put 1 on record "Outside" layout index
put 0 to record "count wins" data
put 100% of record "Progression" data to record "Outside" layout
exit
end
Ok, I will try to explain again:
Progression - Martingale!
First 3 steps: 1-2-4 ... if any of them is won, let it ride on the next EC in the betting system.
If during these first 3 steps you get 2 consecutive wins, you restart the session. If not, you continue the martingale (8-16-32) but don't look for 2 consecutive wins.
So... we have like this:
1st bet: 1unit on R. Result 32R. You get 2 units and place them all on black. If this wins, restart the session with 1unit bet. If lost, go one step further on martingale and place 2 units and continue the sequence, on Red. And so on...
1 2 3 4 5 6
R B R R B B
when he wins he must reset the progression and return to play from point 1
and start a new progression of point 1
I think you should try something else.
Reason is: the opposite sequence (BRBBRRBRBBRR) is very easy to find and it will burn your bankroll every time.
See, in 10K spins, i found 6 of those opposite sequence.
I have tested this pattern for more than 600 samples over a one month everyday. I have regulary see it wins at
try 11; A lot of times it aalso wins at try 6 to 10.......lool lool
So unless someone know, and can share a great progression for this system it is clear that the system
is not a winner longterm.
Quote from: Chris555p on Jan 27, 04:12 PM 2020
I have tested this pattern for more than 600 samples over a one month everyday. I have regulary see it wins at
try 11; A lot of times it aalso wins at try 6 to 10.......lool lool
So unless someone know, and can share a great progression for this system it is clear that the system
is not a winner longterm.
we can also make it play after x losses
if Normy makes the change
THE 10K spins from RNG?