Another experiment. Had about 80% winrate also with a WG+500, SL-1500.
I don´t care to explain the bet now, only leave the code so you can test.
cheers
RX-code
system "SplitMatrix2"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
Set List[1,1,1,2,2,3,4,6,9,14,21,31,40,70,105,144,233,377,610,987]
to Record "progression" Data
end
Copy List [split(5-6),Split(8-9)] to Record "s1" Layout
Copy List [Split(2-3),split(8-9)] to Record "s2" Layout
Copy List [split(5-6),split(11-12)] to Record "s3" Layout
Copy List [split(5-6),split(8-9)] to Record "s4" Layout
Copy List [split(17-18),Split(20-21)] to Record "s5" Layout
Copy List [Split(14-15),split(20-21)] to Record "s6" Layout
Copy List [split(17-18),split(23-24)] to Record "s7" Layout
Copy List [split(17-18),split(20-21)] to Record "s8" Layout
Copy List [split(29-30),Split(32-33)] to Record "s9" Layout
Copy List [Split(26-27),split(32-33)] to Record "s10" Layout
Copy List [split(29-30),split(35-36)] to Record "s11" Layout
Copy List [split(29-30),split(32-33)] to Record "s12" Layout
Copy List [split(4-5),Split(7-8)] to Record "s1x" Layout
Copy List [Split(1-2),split(7-8)] to Record "s2x" Layout
Copy List [split(4-5),split(10-11)] to Record "s3x" Layout
Copy List [split(4-5),split(7-8)] to Record "s4x" Layout
Copy List [split(16-17),Split(19-20)] to Record "s5x" Layout
Copy List [Split(13-14),split(19-20)] to Record "s6x" Layout
Copy List [split(16-17),split(22-23)] to Record "s7x" Layout
Copy List [split(16-17),split(19-20)] to Record "s8x" Layout
Copy List [split(28-29),Split(31-32)] to Record "s9x" Layout
Copy List [Split(25-26),split(31-32)] to Record "s10x" Layout
Copy List [split(28-29),split(34-35)] to Record "s11x" Layout
Copy List [split(28-29),split(31-32)] to Record "s12x" Layout
while on each spin
begin
If Any split bet won each
begin
reset all flags false
put 1 to Record "progression" Data Index
Put 1 to Record "bets" Data Index
clear Record "d1" layout
clear Record "d2" layout
clear Record "d3" layout
set flag "d1" false
set flag "d2" false
set flag "d3" false
set flag "d1bet" false
set flag "d2bet" false
set flag "d3bet" false
end
if total bankroll >= 500 each time
begin
stop session
end
if total bankroll <= -1500 each time
begin
stop session
end
{if total spin count >= 250 each time
begin
stop session
end
}
if total inside bets count > 0 each
begin
if any Line bet won each
begin
set flag "prog" true
end
If flag "prog" false each
begin
add 1 on Record "progression" Data Index
end
set flag "prog" false
end
if total split bets count <= 5 each
begin
IF 1st dozen hit each
begin
if flag "d1" false each
begin
IF number 1 hit each
begin
set flag "s1" true
set flag "d1" true
end
IF number 4 hit each
begin
set flag "s2" true
set flag "d1" true
end
IF number 7 hit each
begin
set flag "s3" true
set flag "d1" true
end
IF number 10 hit each
begin
set flag "s4" true
set flag "d1" true
end
IF number 3 hit each
begin
set flag "s1x" true
set flag "d1" true
end
IF number 6 hit each
begin
set flag "s2x" true
set flag "d1" true
end
IF number 9 hit each
begin
set flag "s3x" true
set flag "d1" true
end
IF number 12 hit each
begin
set flag "s4x" true
set flag "d1" true
end
end
end
IF 2nd dozen hit each
begin
if flag "d2" false each
begin
IF number 13 hit each
begin
set flag "s5" true
set flag "d2" true
end
IF number 16 hit each
begin
set flag "s6" true
set flag "d2" true
end
IF number 19 hit each
begin
set flag "s7" true
set flag "d2" true
end
IF number 22 hit each
begin
set flag "s8" true
set flag "d2" true
end
IF number 15 hit each
begin
set flag "s5x" true
set flag "d2" true
end
IF number 18 hit each
begin
set flag "s6x" true
set flag "d2" true
end
IF number 21 hit each
begin
set flag "s7x" true
set flag "d2" true
end
IF number 24 hit each
begin
set flag "s8x" true
set flag "d2" true
end
end
end
IF 3rd dozen hit each
begin
if flag "d3" false each
begin
IF number 25 hit each
begin
set flag "s9" true
set flag "d3" true
end
IF number 28 hit each
begin
set flag "s10" true
set flag "d3" true
end
IF number 31 hit each
begin
set flag "s11" true
set flag "d3" true
end
IF number 34 hit each
begin
set flag "s12" true
set flag "d3" true
end
IF number 27 hit each
begin
set flag "s9x" true
set flag "d3" true
end
IF number 30 hit each
begin
set flag "s10x" true
set flag "d3" true
end
IF number 33 hit each
begin
set flag "s11x" true
set flag "d3" true
end
IF number 36 hit each
begin
set flag "s12x" true
set flag "d3" true
end
end
end
end
If flag "s1" true each
begin
put 100% of Record "progression" Data on Record "s1" Layout list
end
If flag "s2" true each
begin
put 100% of Record "progression" Data on Record "s2" Layout list
end
If flag "s3" true each
begin
put 100% of Record "progression" Data on Record "s3" Layout list
end
If flag "s4" true each
begin
put 100% of Record "progression" Data on Record "s4" Layout list
end
If flag "s5" true each
begin
put 100% of Record "progression" Data on Record "s5" Layout list
end
If flag "s6" true each
begin
put 100% of Record "progression" Data on Record "s6" Layout list
end
If flag "s7" true each
begin
put 100% of Record "progression" Data on Record "s7" Layout list
end
If flag "s8" true each
begin
put 100% of Record "progression" Data on Record "s8" Layout list
end
If flag "s9" true each
begin
put 100% of Record "progression" Data on Record "s9" Layout list
end
If flag "s10" true each
begin
put 100% of Record "progression" Data on Record "s10" Layout list
end
If flag "s11" true each
begin
put 100% of Record "progression" Data on Record "s11" Layout list
end
If flag "s12" true each
begin
put 100% of Record "progression" Data on Record "s12" Layout list
end
If flag "s1x" true each
begin
put 100% of Record "progression" Data on Record "s1x" Layout list
end
If flag "s2x" true each
begin
put 100% of Record "progression" Data on Record "s2x" Layout list
end
If flag "s3x" true each
begin
put 100% of Record "progression" Data on Record "s3x" Layout list
end
If flag "s4x" true each
begin
put 100% of Record "progression" Data on Record "s4x" Layout list
end
If flag "s5x" true each
begin
put 100% of Record "progression" Data on Record "s5x" Layout list
end
If flag "s6x" true each
begin
put 100% of Record "progression" Data on Record "s6x" Layout list
end
If flag "s7x" true each
begin
put 100% of Record "progression" Data on Record "s7x" Layout list
end
If flag "s8x" true each
begin
put 100% of Record "progression" Data on Record "s8x" Layout list
end
If flag "s9x" true each
begin
put 100% of Record "progression" Data on Record "s9x" Layout list
end
If flag "s10x" true each
begin
put 100% of Record "progression" Data on Record "s10x" Layout list
end
If flag "s11x" true each
begin
put 100% of Record "progression" Data on Record "s11x" Layout list
end
If flag "s12x" true each
begin
put 100% of Record "progression" Data on Record "s12x" Layout list
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Put 1 on Record "progression" Data Index
Put 1 on Record "bets" Data Index
reset all flags false
set flag "db" false
set flag "d1" false
set flag "d2" false
set flag "d3" false
set flag "d1bet" false
set flag "d2bet" false
set flag "d3bet" false
set flag "L1" false
set flag "L2" false
set flag "L3" false
set flag "L4" false
set flag "L5" false
set flag "L6" false
set flag "s1" false
set flag "s2" false
set flag "s3" false
set flag "s4" false
set flag "s5" false
set flag "s6" false
set flag "s7" false
set flag "s8" false
set flag "s9" false
set flag "s10" false
set flag "s11" false
set flag "s12" false
set flag "s13" false
set flag "s14" false
set flag "s15" false
set flag "s16" false
set flag "s17" false
set flag "s18" false
clear Record "s1" Layout
clear Record "s2" Layout
clear Record "s3" Layout
clear Record "s4" Layout
clear Record "s5" Layout
clear Record "s6" Layout
clear Record "s7" Layout
clear Record "s8" Layout
clear Record "s9" Layout
clear Record "s10" Layout
clear Record "s11" Layout
clear Record "s12" Layout
End
end
END