Well! did test now 50 Live session Lost 7 sessions. That is 43/50 wins= 86% winrate.
This, yet another Experiment. I was inspired by the tread betting number that only appeared Once. Instead of betting the single number appearing once, it will bet each numbers -sector of 9- (hit only once, from the last 20 spins) IF the number has repeated (from the last 20 spins) it will *not* bet that particular number/sector.
Progression +1 step For each new sector of 9 bet (but not first sector bet). Also +1 for Each win. (Reset only when reached a new high)
1,1,1,2,2,3,4,5,6,7,8,9,10,11,12,13,14,16,18,20,25,30,35,40,45,50,55,65,70,75,80,85,90,95,100,
110,120,130,140,150,175,200,225,250,300,350,400,500
WG+1000, SL-2500.
(as always if you dont like the MM or progression Use your own)-
RX.code
System "Dragon Sector9"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List [1,1,1,2,2,3,4,5,6,7,8,9,10,11,12,13,14,16,18,20,25,30,35,40,45,50,55,65,70,75,80,85,90,95,100,
110,120,130,140,150,175,200,225,250,300,350,400,500]
//1,2,3,4,6,9,14,21,32,64,128,256,512,1024]
to Record "progression" Data
end
while on each spin
begin
copy last Number to Record "last1" layout
if any inside bet lost each
begin
if total inside bets count >= 1 each
begin
{
add 1 to Record "c2" data index
if Record "c2" data index = 18 each
begin
set flag "L" true
put 1 on Record "c2" data index
end
if flag "L" true each
begin
put 1 on Record "progression" Data Index
set flag "L" false
end
}
add 1 on Record "progression" Data Index
{
clear Record "Hotnumbers" Layout
clear Record "bet" Layout
reset all flags false
}
{
if flag "L" true each
begin
if flag "L2" true each
begin
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
end
set flag "L2" true
end
set flag "L" true
}
end
end
if any inside bet won each
begin
add 1 on Record "progression" Data Index
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
put 1 on Record "c2" data index
// set flag "L" false
// put 2 on Record "progression" Data Index
{
subtract 2 from Record "progression" Data Index
if Record "progression" Data Index <= 0 each
begin
put 1 on Record "progression" Data Index
end
}
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
// clear Record "Hotnumbers" Layout
end
end
if total inside bets count = 0 each
begin
set flag "L" false
set flag "L2" false
end
If Record "Last1" layout is not found within Record "Last10" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
if record "Hotnumbers" layout count = 2 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
set flag "bet" true
//add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count = 3 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet2" layout
Copy Neighbors of Record "bet2" layout
to Record "bet3" Layout
set flag "bet" true
add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count = 4 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet4" layout
Copy Neighbors of Record "bet4" layout
to Record "bet5" Layout
set flag "bet" true
add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count = 5 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet5" layout
Copy Neighbors of Record "bet5" layout
to Record "bet6" Layout
set flag "bet" true
add 1 on Record "progression" Data Index
end
end
{ if Record "Hotnumbers" Layout count = 46 each
begin
clear Record "Hotnumbers" Layout
end
if record "Hotnumbers" layout count >= 1 each
begin
//duplicate Record "Hotnumbers" to Record "bet"
set flag "bet" true
end
end
}
if flag "bet" true each
begin
Put 100% of Record "progression" Data to Record "bet" layout list
Put 100% of Record "progression" Data to Record "bet1" layout list
Put 100% of Record "progression" Data to Record "bet2" layout list
Put 100% of Record "progression" Data to Record "bet3" layout list
Put 100% of Record "progression" Data to Record "bet4" layout list
Put 100% of Record "progression" Data to Record "bet5" layout list
Put 100% of Record "progression" Data to Record "bet6" layout list
Put 100% of Record "progression" Data to Record "bet7" layout list
//subtract 3 from Record "Hotnumbers" Layout index
{
put 1 to Record "count" data index
Set Max to Record "Hotnumbers" Layout Index
loop until Record "count" data index = 4
begin
Put 2 on Neighbor Count
Set Max to Record "bet" Layout Index
Add 4 to Record "bet" Layout Index
Set Max to Record "bet1" Layout Index
Add 1 to Record "bet1" Layout Index
Copy Record "Hotnumbers" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
Put 100% of Record "progression" Data to Record "bet" layout
Put 100% of Record "progression" Data to Record "bet1" layout
add 1 to Record "count" data index
subtract 1 from Record "Hotnumbers" Layout index
end
}
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
End
if bankroll >= 1000 each time
begin
stop session
end
if bankroll <= -2500 each time
begin
stop session
end
Track last number for 20 spins to
Record "last10" layout
end
END
That you didnt even try this one....well "whatever".
Now. only small modification in the progressionline, (+1 step for each loss, +1 step for each win, and Reset when reached a new high) ALSO only 2 sectors of 9 is bet (9+9 Sectors)
1,1,1,2,2,3,5,8,15,25,35,50,80,150,250,500
(WG+1500 SL-1500)
wins are in the Majority. (20 live session test)
+1888
+1535
+1718
-1500
+1500
-1500
+1506
+1526
-1573
+2258
+1517
+1503
+1503
+1739
-1500
+1695
-1500
-1500
+4508
RX-code.
System "Dragon Sector9"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List [1,1,1,2,2,3,5,8,15,25,35,50,80,150,250,500]
//1,2,3,4,6,9,14,21,32,64,128,256,512,1024]
to Record "progression" Data
end
while on each spin
begin
copy last Number to Record "last1" layout
if any inside bet lost each
begin
if total inside bets count >= 1 each
begin
{
add 1 to Record "c2" data index
if Record "c2" data index = 18 each
begin
set flag "L" true
put 1 on Record "c2" data index
end
if flag "L" true each
begin
put 1 on Record "progression" Data Index
set flag "L" false
end
}
add 1 on Record "progression" Data Index
{
clear Record "Hotnumbers" Layout
clear Record "bet" Layout
reset all flags false
}
{
if flag "L" true each
begin
if flag "L2" true each
begin
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
end
set flag "L2" true
end
set flag "L" true
}
end
end
if any inside bet won each
begin
add 1 on Record "progression" Data Index
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
put 1 on Record "c2" data index
// set flag "L" false
// put 2 on Record "progression" Data Index
{
subtract 2 from Record "progression" Data Index
if Record "progression" Data Index <= 0 each
begin
put 1 on Record "progression" Data Index
end
}
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
// clear Record "Hotnumbers" Layout
end
end
if total inside bets count = 0 each
begin
set flag "L" false
set flag "L2" false
end
If Record "Last1" layout is not found within Record "Last10" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
if record "Hotnumbers" layout count = 2 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
set flag "bet" true
// add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count = 3 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet2" layout
Copy Neighbors of Record "bet2" layout
to Record "bet3" Layout
set flag "bet" true
// add 1 on Record "progression" Data Index
end
{ if record "Hotnumbers" layout count = 4 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet4" layout
Copy Neighbors of Record "bet4" layout
to Record "bet5" Layout
set flag "bet" true
// add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count >= 5 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet5" layout
Copy Neighbors of Record "bet5" layout
to Record "bet6" Layout
set flag "bet" true
//add 1 on Record "progression" Data Index
end
}
end
{if record "Hotnumbers" layout count >= 3 each
begin
add 1 on Record "progression" Data Index
end
}
{ if Record "Hotnumbers" Layout count = 46 each
begin
clear Record "Hotnumbers" Layout
end
if record "Hotnumbers" layout count >= 1 each
begin
//duplicate Record "Hotnumbers" to Record "bet"
set flag "bet" true
end
end
}
if flag "bet" true each
begin
Put 100% of Record "progression" Data to Record "bet" layout list
Put 100% of Record "progression" Data to Record "bet1" layout list
Put 100% of Record "progression" Data to Record "bet2" layout list
Put 100% of Record "progression" Data to Record "bet3" layout list
Put 100% of Record "progression" Data to Record "bet4" layout list
Put 100% of Record "progression" Data to Record "bet5" layout list
Put 100% of Record "progression" Data to Record "bet6" layout list
Put 100% of Record "progression" Data to Record "bet7" layout list
//subtract 3 from Record "Hotnumbers" Layout index
{
put 1 to Record "count" data index
Set Max to Record "Hotnumbers" Layout Index
loop until Record "count" data index = 4
begin
Put 2 on Neighbor Count
Set Max to Record "bet" Layout Index
Add 4 to Record "bet" Layout Index
Set Max to Record "bet1" Layout Index
Add 1 to Record "bet1" Layout Index
Copy Record "Hotnumbers" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
Put 100% of Record "progression" Data to Record "bet" layout
Put 100% of Record "progression" Data to Record "bet1" layout
add 1 to Record "count" data index
subtract 1 from Record "Hotnumbers" Layout index
end
}
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
End
if bankroll >= 1500 each time
begin
stop session
end
if bankroll <= -1500 each time
begin
stop session
end
Track last number for 20 spins to
Record "last10" layout
end
END
Quote from: ignatus on May 07, 12:10 PM 2020
That you didnt even try this one....well "whatever".
Now. only small modification in the progressionline, (+1 step for each loss, +1 step for each win, and Reset when reached a new high) ALSO only 2 sectors of 9 is bet (9+9 Sectors)
1,1,1,2,2,3,5,8,15,25,35,50,80,150,250,500
(WG+1500 SL-1500)
wins are in the Majority. (20 live session test)
+1888
+1535
+1718
-1500
+1500
-1500
+1506
+1526
-1573
+2258
+1517
+1503
+1503
+1739
-1500
+1695
-1500
-1500
+4508
RX-code.
System "Dragon Sector9"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List [1,1,1,2,2,3,5,8,15,25,35,50,80,150,250,500]
//1,2,3,4,6,9,14,21,32,64,128,256,512,1024]
to Record "progression" Data
end
while on each spin
begin
copy last Number to Record "last1" layout
if any inside bet lost each
begin
if total inside bets count >= 1 each
begin
{
add 1 to Record "c2" data index
if Record "c2" data index = 18 each
begin
set flag "L" true
put 1 on Record "c2" data index
end
if flag "L" true each
begin
put 1 on Record "progression" Data Index
set flag "L" false
end
}
add 1 on Record "progression" Data Index
{
clear Record "Hotnumbers" Layout
clear Record "bet" Layout
reset all flags false
}
{
if flag "L" true each
begin
if flag "L2" true each
begin
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
end
set flag "L2" true
end
set flag "L" true
}
end
end
if any inside bet won each
begin
add 1 on Record "progression" Data Index
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
put 1 on Record "c2" data index
// set flag "L" false
// put 2 on Record "progression" Data Index
{
subtract 2 from Record "progression" Data Index
if Record "progression" Data Index <= 0 each
begin
put 1 on Record "progression" Data Index
end
}
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
// clear Record "Hotnumbers" Layout
end
end
if total inside bets count = 0 each
begin
set flag "L" false
set flag "L2" false
end
If Record "Last1" layout is not found within Record "Last10" layout each
begin
Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
if record "Hotnumbers" layout count = 2 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
set flag "bet" true
// add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count = 3 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet2" layout
Copy Neighbors of Record "bet2" layout
to Record "bet3" Layout
set flag "bet" true
// add 1 on Record "progression" Data Index
end
{ if record "Hotnumbers" layout count = 4 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet4" layout
Copy Neighbors of Record "bet4" layout
to Record "bet5" Layout
set flag "bet" true
// add 1 on Record "progression" Data Index
end
if record "Hotnumbers" layout count >= 5 each
begin
Put 4 on Neighbor Count
Copy Record "last1" layout to Record "bet5" layout
Copy Neighbors of Record "bet5" layout
to Record "bet6" Layout
set flag "bet" true
//add 1 on Record "progression" Data Index
end
}
end
{if record "Hotnumbers" layout count >= 3 each
begin
add 1 on Record "progression" Data Index
end
}
{ if Record "Hotnumbers" Layout count = 46 each
begin
clear Record "Hotnumbers" Layout
end
if record "Hotnumbers" layout count >= 1 each
begin
//duplicate Record "Hotnumbers" to Record "bet"
set flag "bet" true
end
end
}
if flag "bet" true each
begin
Put 100% of Record "progression" Data to Record "bet" layout list
Put 100% of Record "progression" Data to Record "bet1" layout list
Put 100% of Record "progression" Data to Record "bet2" layout list
Put 100% of Record "progression" Data to Record "bet3" layout list
Put 100% of Record "progression" Data to Record "bet4" layout list
Put 100% of Record "progression" Data to Record "bet5" layout list
Put 100% of Record "progression" Data to Record "bet6" layout list
Put 100% of Record "progression" Data to Record "bet7" layout list
//subtract 3 from Record "Hotnumbers" Layout index
{
put 1 to Record "count" data index
Set Max to Record "Hotnumbers" Layout Index
loop until Record "count" data index = 4
begin
Put 2 on Neighbor Count
Set Max to Record "bet" Layout Index
Add 4 to Record "bet" Layout Index
Set Max to Record "bet1" Layout Index
Add 1 to Record "bet1" Layout Index
Copy Record "Hotnumbers" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
Put 100% of Record "progression" Data to Record "bet" layout
Put 100% of Record "progression" Data to Record "bet1" layout
add 1 to Record "count" data index
subtract 1 from Record "Hotnumbers" Layout index
end
}
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
End
if bankroll >= 1500 each time
begin
stop session
end
if bankroll <= -1500 each time
begin
stop session
end
Track last number for 20 spins to
Record "last10" layout
end
END
I tried it! Got a bit scary with a large loss a few times but recovered. It doesn't look bad at all, I want to try it a bit more!
Thanks for the effort!