idk why i "forgot" about this system now checked it again, had about a 90% winrate.
IF you play this/if you like this, make a donation pls link:://paypal.me/ignatus1 (link:://paypal.me/ignatus1)
ANTI-STREET HEDGE
Its very simple system, 1 hit in either high or low. BET that single unhit STREET witih the same LINE that has hit. ALSO bet 3 LINES at the opposite H/L. Now, Repeat procedure, For each unbet hit LINE bet the unhit STREET within that partucular Line, in a progressive bet Until 3 STREETS BET on (one side of the H/L AND the same HEDGE bet 3 Lines on the opposite H/L is always bet)....Stop/Restart procedure at any time any STREET HIT (no prog. when the LINE-bet hits)
Progressionline; 1,1,2,4,8,16,32,64,128,256,512 (+1 Step for each loss)
RX.code
system "AntiStreet-Hedge"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
Set List[1,1,1,2,4,8,16,32,64,128,256,512]
//2,4,8,16,32,64,128,256,512,1000]
//1,2,3,5,8,13,21,32,55,89,144,233,377,610,987]
to Record "progression" Data
Set List[1,2,3,4,5,6,7] to Record "bets" Data
end
Copy List [Street(1-3)] to Record "s1" Layout
Copy List [Street(4-6)] to Record "s2" Layout
Copy List [Street(7-9)] to Record "s3" Layout
Copy List [Street(10-12)] to Record "s4" Layout
Copy List [Street(13-15)] to Record "s5" Layout
Copy List [Street(16-18)] to Record "s6" Layout
Copy List [Street(19-21)] to Record "s7" Layout
Copy List [Street(22-24)] to Record "s8" Layout
Copy List [Street(25-27)] to Record "s9" Layout
Copy List [Street(28-30)] to Record "s10" Layout
Copy List [Street(31-33)] to Record "s11" Layout
Copy List [Street(34-36)] to Record "s12" Layout
Copy List [1st dozen] to Record "d1" Layout
Copy List [2nd dozen] to Record "d2" Layout
Copy List [Line(19-24),Line(25-30),Line(31-36)] to Record "d3" Layout
put 0 to Record "Highest Bankroll" Data
while on each spin
begin
If Any street bet won each
begin
put 1 on Record "progression" Data Index
Put 1 on Record "bets" Data Index
set flag "d1bet" false
set flag "d2bet" false
set flag "d3bet" false
set flag "db" false
set flag "d1" false
set flag "d2" false
set flag "d3" false
set flag "L1" false
set flag "L2" false
set flag "L3" false
set flag "L4" false
set flag "L5" false
set flag "L6" false
set flag "s1" false
set flag "s2" false
set flag "s3" false
set flag "s4" false
set flag "s5" false
set flag "s6" false
set flag "s7" false
set flag "s8" false
set flag "s9" false
set flag "s10" false
set flag "s11" false
set flag "s12" false
clear Record "d1" Layout
clear Record "d2" Layout
clear Record "d3" Layout
clear Record "s1" Layout
clear Record "s2" Layout
clear Record "s3" Layout
clear Record "s4" Layout
clear Record "s5" Layout
clear Record "s6" Layout
clear Record "s7" Layout
clear Record "s8" Layout
clear Record "s9" Layout
clear Record "s10" Layout
clear Record "s11" Layout
clear Record "s12" Layout
end
{if total inside bets count = 0 each
begin
// Put 1 on Record "bets" Data Index
set flag "L1" false
set flag "L2" false
set flag "L3" false
set flag "L4" false
set flag "L5" false
set flag "L6" false
end
}
if total bankroll >= 500 each time
begin
stop session
{ add 1 to record "won sessions" data index
put 0 on total bankroll
put 1 on Record "progression" Data Index
}
end
if total bankroll <= -1500 each time
begin
stop session
{ add 1 to record "lost sessions" data index
put 0 on total bankroll
put 1 on Record "progression" Data Index
}
end
{if total spin count >= 250 each time
begin
stop session
end
}
if any inside bet won each
begin
set flag "nobet" true
end
If flag "nobet" false each
begin
add 1 on Record "progression" Data Index
end
set flag "nobet" false
{IF flag "L1" true each
begin
set flag "d1" true
end
IF flag "L2" true each
begin
set flag "d1" true
end
IF flag "L3" true each
begin
set flag "d2" true
end
IF flag "L4" true each
begin
set flag "d2" true
end
IF flag "L5" true each
begin
set flag "d3" true
end
IF flag "L6" true each
begin
set flag "d3" true
end
IF flag "d1" true each
begin
IF flag "db" false each
begin
IF flag "d2" true each
begin
set flag "db" true
set flag "d3bet" true
put 100% of Record "progression" Data on Record "d3" Layout list
set flag "L5" true
set flag "L6" true
end
IF flag "d3" true each
begin
set flag "db" true
set flag "d2bet" true
put 100% of Record "progression" Data on Record "d2" Layout list
set flag "L3" true
set flag "L4" true
end
end
end
IF flag "d2" true each
begin
IF flag "db" false each
begin
IF flag "d1" true each
begin
set flag "db" true
set flag "d3bet" true
put 100% of Record "progression" Data on Record "d3" Layout list
set flag "L5" true
set flag "L6" true
end
IF flag "d3" true each
begin
set flag "db" true
set flag "d1bet" true
put 100% of Record "progression" Data on Record "d1" Layout list
set flag "L1" true
set flag "L2" true
end
end
end
IF flag "d3" true each
begin
IF flag "db" false each
begin
IF flag "d2" true each
begin
set flag "db" true
set flag "d1bet" true
put 100% of Record "progression" Data on Record "d1" Layout list
set flag "L1" true
set flag "L2" true
end
IF flag "d1" true each
begin
set flag "db" true
set flag "d2bet" true
put 100% of Record "progression" Data on Record "d2" Layout list
set flag "L3" true
set flag "L4" true
end
end
end
}
IF total street bets count <= 2 each
begin
IF flag "L1" false each
begin
//IF record "bets" data index <= 5
//begin
IF Line(1-6) hit each
begin
set flag "L1" true
//add 1 on record "bets" data index
IF street(1-3) hit each
begin
add 1 on record "bets" data index
set flag "s2" true
//put 100% of Record "progression" Data on Record "s2" Layout list
end
IF street(4-6) hit each
begin
add 1 on record "bets" data index
set flag "s1" true
//put 100% of Record "progression" Data on Record "s1" Layout list
end
end
end
//end
IF flag "L2" false each
begin
//IF record "bets" data index <= 5
//begin
IF Line(7-12) hit each
begin
set flag "L2" true
//add 1 on record "bets" data index
IF street(7-9) hit each
begin
add 1 on record "bets" data index
set flag "s4" true
//put 100% of Record "progression" Data on Record "s4" Layout list
end
IF street(10-12) hit each
begin
add 1 on record "bets" data index
set flag "s3" true
//put 100% of Record "progression" Data on Record "s3" Layout list
end
//end
end
end
IF flag "L3" false each
begin
//IF record "bets" data index <= 5
//begin
IF Line(13-18) hit each
begin
//set flag "L3" true
//add 1 on record "bets" data index
IF street(13-15) hit each
begin
add 1 on record "bets" data index
set flag "s6" true
//put 100% of Record "progression" Data on Record "s6" Layout list
end
IF street(16-18) hit each
begin
add 1 on record "bets" data index
set flag "s5" true
//put 100% of Record "progression" Data on Record "s5" Layout list
end
//end
end
end
end
{
IF flag "L4" false each
begin
//IF record "bets" data index <= 5
//begin
IF Line(19-24) hit each
begin
set flag "L4" true
//add 1 on record "bets" data index
IF street(19-21) hit each
begin
add 1 on record "bets" data index
set flag "s8" true
//put 100% of Record "progression" Data on Record "s8" Layout list
end
IF street(22-24) hit each
begin
add 1 on record "bets" data index
set flag "s7" true
//put 100% of Record "progression" Data on Record "s7" Layout list
end
//end
end
end
IF flag "L5" false each
begin
//IF record "bets" data index <= 5
//begin
IF Line(25-30) hit each
begin
set flag "L5" true
//add 1 on record "bets" data index
IF street(25-27) hit each
begin
add 1 on record "bets" data index
set flag "s10" true
//put 100% of Record "progression" Data on Record "s10" Layout list
end
IF street(28-30) hit each
begin
add 1 on record "bets" data index
set flag "s9" true
//put 100% of Record "progression" Data on Record "s9" Layout list
end
//end
end
end
IF flag "L6" false each
begin
//IF record "bets" data index <= 5
//begin
IF Line(31-36) hit each
begin
set flag "L6" true
//add 1 on record "bets" data index
IF street(31-33) hit each
begin
add 1 on record "bets" data index
set flag "s12" true
//put 100% of Record "progression" Data on Record "s12" Layout list
end
IF street(34-36) hit each
begin
add 1 on record "bets" data index
set flag "s11" true
//put 100% of Record "progression" Data on Record "s11" Layout list
end
end
end
}
//end
//IF record "bets" data index >= 6 each
//begin
IF Record "d1" Layout list lost each
begin
put 100% of Record "progression" Data on Record "d1" Layout list
end
IF Record "d2" Layout list lost each
begin
put 100% of Record "progression" Data on Record "d2" Layout list
end
IF Record "d3" Layout list lost each
begin
put 100% of Record "progression" Data on Record "d3" Layout list
end
put 100% of Record "progression" Data on Record "d3" Layout list
//IF Record "s1" Layout list lost each
If flag "s1" true each
begin
put 100% of Record "progression" Data on Record "s1" Layout list
end
//IF Record "s2" Layout list lost each
If flag "s2" true each
begin
put 100% of Record "progression" Data on Record "s2" Layout list
end
//IF Record "s3" Layout list lost each
If flag "s3" true each
begin
put 100% of Record "progression" Data on Record "s3" Layout list
end
//IF Record "s4" Layout list lost each
If flag "s4" true each
begin
put 100% of Record "progression" Data on Record "s4" Layout list
end
//IF Record "s5" Layout list lost each
If flag "s5" true each
begin
put 100% of Record "progression" Data on Record "s5" Layout list
end
//IF Record "s6" Layout list lost each
If flag "s6" true each
begin
put 100% of Record "progression" Data on Record "s6" Layout list
end
//IF Record "s7" Layout list lost each
If flag "s7" true each
begin
put 100% of Record "progression" Data on Record "s7" Layout list
end
//IF Record "s8" Layout list lost each
If flag "s8" true each
begin
put 100% of Record "progression" Data on Record "s8" Layout list
end
//IF Record "s9" Layout list lost each
If flag "s9" true each
begin
put 100% of Record "progression" Data on Record "s9" Layout list
end
//IF Record "s10" Layout list lost each
If flag "s10" true each
begin
put 100% of Record "progression" Data on Record "s10" Layout list
end
//IF Record "s11" Layout list lost each
If flag "s11" true each
begin
put 100% of Record "progression" Data on Record "s11" Layout list
end
//IF Record "s12" Layout list lost each
If flag "s12" true each
begin
put 100% of Record "progression" Data on Record "s12" Layout list
end
IF flag "d1bet" true each
begin
put 100% of Record "progression" Data on Record "d1" Layout list
end
IF flag "d2bet" true each
begin
put 100% of Record "progression" Data on Record "d2" Layout list
end
IF flag "d3bet" true each
begin
put 100% of Record "progression" Data on Record "d3" Layout list
end
//end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Put 1 on Record "progression" Data Index
Put 1 on Record "bets" Data Index
set flag "db" false
set flag "d1" false
set flag "d2" false
set flag "d3" false
set flag "d1bet" false
set flag "d2bet" false
set flag "d3bet" false
set flag "L1" false
set flag "L2" false
set flag "L3" false
set flag "L4" false
set flag "L5" false
set flag "L6" false
set flag "s1" false
set flag "s2" false
set flag "s3" false
set flag "s4" false
set flag "s5" false
set flag "s6" false
set flag "s7" false
set flag "s8" false
set flag "s9" false
set flag "s10" false
set flag "s11" false
set flag "s12" false
clear Record "s1" Layout
clear Record "s2" Layout
clear Record "s3" Layout
clear Record "s4" Layout
clear Record "s5" Layout
clear Record "s6" Layout
clear Record "s7" Layout
clear Record "s8" Layout
clear Record "s9" Layout
clear Record "s10" Layout
clear Record "s11" Layout
clear Record "s12" Layout
End
end
END