This is a failed "long-term" system, that i been working on for the last couple of days...now? *short-term* it may win,... havent checked "winrate" yet, (short-term), but i think it should work....anyway.
For every Line that Hit, BET the 3 colors of the opposite color, (from the color just hit) ok. I bet MAX 5 Lines, that would be 3+3+3+3+3 numbers (15 numbers)...also I START progression only after 12 number bet. ok Stop/Restart at any hit.
Neg. Progressionline; 1,2,3,5,8,15,25,35,50,75,125,200
Moneymanagement (?) this you have to figure, i leave the code without stoploss/WG,..but id say perhaps +500u wg/SL would be realistic(?)
RX.code
===================
system "Dz3"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
put 0 on total bankroll
Set List[1,2,3,5,8,15,25,35,50,75,125,200]
to Record "progression" Data
Set List[1,1,2,3,5,8,13,21,32,50,75,125,200]
to Record "progression2" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
to Record "spin" Data
end
copy list [number 1,number 3,number 5] to Record "L1R" Layout
copy list [number 7,number 9,number 12] to Record "L2R" Layout
copy list [number 14,number 16,number 18] to Record "L3R" Layout
copy list [number 19,number 21,number 23] to Record "L4R" Layout
copy list [number 25,number 27,number 30] to Record "L5R" Layout
copy list [number 32,number 34,number 36] to Record "L6R" Layout
copy list [number 2,number 4,number 6] to Record "L1B" Layout
copy list [number 8,number 10,number 11] to Record "L2B" Layout
copy list [number 13,number 15,number 17] to Record "L3B" Layout
copy list [number 20,number 22,number 24] to Record "L4B" Layout
copy list [number 26,number 28,number 29] to Record "L5B" Layout
copy list [number 31,number 33,number 35] to Record "L6B" Layout
while on each spin
begin
// reset all flags false
//if Record "spin" data index >= 3 each
//begin
if total inside bets count >= 15 each
begin
reset all flags false
put 1 on Record "spin" data index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
Put 1 on Record "spin" Data Index
End
{
if spin count >= 250 each time
begin
stop session
end
}
{
if total bankroll >= 750 each time
begin
stop session
end
if total bankroll <= -1000 each time
begin
stop session
end
}
if any number bet lost each
begin
if total inside bets count >= 12 each
begin
Add 1 to Record "progression" Data Index
end
Add 1 to Record "spin" Data Index
end
if any number bet won each
begin
put 1 to Record "progression" Data Index
reset all flags false
Put 1 to Record "Bet" Data Index
Put 1 to Record "spin" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
reset all flags false
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 to Record "progression" Data Index
end
end
//if total inside bets count <= 1 each
//begin
IF Line(1-6) has hit each
begin
if black has hit each
begin
set flag "L1R" true
end
if red has hit each
begin
set flag "L1B" true
end
end
IF Line(7-12) has hit each
begin
if black has hit each
begin
set flag "L2R" true
end
if red has hit each
begin
set flag "L2B" true
end
end
IF Line(13-18) has hit each
begin
if black has hit each
begin
set flag "L3R" true
end
if red has hit each
begin
set flag "L3B" true
end
end
IF Line(19-24) has hit each
begin
if black has hit each
begin
set flag "L4R" true
end
if red has hit each
begin
set flag "L4B" true
end
end
IF Line(25-30) has hit each
begin
if black has hit each
begin
set flag "L5R" true
end
if red has hit each
begin
set flag "L5B" true
end
end
IF Line(31-36) has hit each
begin
if black has hit each
begin
set flag "L6R" true
end
if red has hit each
begin
set flag "L6B" true
end
end
if flag "L1R" true each
begin
put 100% of Record "progression" data to Record "L1R" Layout list
end
if flag "L1B" true each
begin
put 100% of Record "progression" data to Record "L1B" Layout list
end
if flag "L2R" true each
begin
put 100% of Record "progression" data to Record "L2R" Layout list
end
if flag "L2B" true each
begin
put 100% of Record "progression" data to Record "L2B" Layout list
end
if flag "L3R" true each
begin
put 100% of Record "progression" data to Record "L3R" Layout list
end
if flag "L3B" true each
begin
put 100% of Record "progression" data to Record "L3B" Layout list
end
if flag "L4R" true each
begin
put 100% of Record "progression" data to Record "L4R" Layout list
end
if flag "L4B" true each
begin
put 100% of Record "progression" data to Record "L4B" Layout list
end
if flag "L5R" true each
begin
put 100% of Record "progression" data to Record "L5R" Layout list
end
if flag "L5B" true each
begin
put 100% of Record "progression" data to Record "L5B" Layout list
end
if flag "L6R" true each
begin
put 100% of Record "progression" data to Record "L6R" Layout list
end
if flag "L6B" true each
begin
put 100% of Record "progression" data to Record "L6B" Layout list
end
end
END
DZ9
Just a little modification of the Progressionline now played with a modified 9 numbers progressionline.. (3-15 numbers bet) +1 Step in the progression after 12 numbers bet. ok
RX.code
system "DZ9"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
put 0 on total bankroll
Set List[1,2,3,4,5,7,9,12,16,22,29,39,52,69,92,123,164,200]
to Record "progression" Data
Set List[1,1,2,3,5,8,13,21,32,50,75,125,200]
to Record "progression2" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
to Record "spin" Data
end
copy list [number 1,number 3,number 5] to Record "L1R" Layout
copy list [number 7,number 9,number 12] to Record "L2R" Layout
copy list [number 14,number 16,number 18] to Record "L3R" Layout
copy list [number 19,number 21,number 23] to Record "L4R" Layout
copy list [number 25,number 27,number 30] to Record "L5R" Layout
copy list [number 32,number 34,number 36] to Record "L6R" Layout
copy list [number 2,number 4,number 6] to Record "L1B" Layout
copy list [number 8,number 10,number 11] to Record "L2B" Layout
copy list [number 13,number 15,number 17] to Record "L3B" Layout
copy list [number 20,number 22,number 24] to Record "L4B" Layout
copy list [number 26,number 28,number 29] to Record "L5B" Layout
copy list [number 31,number 33,number 35] to Record "L6B" Layout
while on each spin
begin
// reset all flags false
//if Record "spin" data index >= 3 each
//begin
if total inside bets count >= 15 each
begin
reset all flags false
put 1 on Record "spin" data index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
Put 1 on Record "spin" Data Index
End
{
if spin count >= 250 each time
begin
stop session
end
}
{
if total bankroll >= 750 each time
begin
stop session
end
if total bankroll <= -1000 each time
begin
stop session
end
}
if any number bet lost each
begin
if total inside bets count >= 9 each
begin
Add 1 to Record "progression" Data Index
end
Add 1 to Record "spin" Data Index
end
if any number bet won each
begin
put 1 to Record "progression" Data Index
reset all flags false
Put 1 to Record "Bet" Data Index
Put 1 to Record "spin" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
reset all flags false
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 to Record "progression" Data Index
end
end
//if total inside bets count <= 1 each
//begin
IF Line(1-6) has hit each
begin
if black has hit each
begin
set flag "L1R" true
end
if red has hit each
begin
set flag "L1B" true
end
end
IF Line(7-12) has hit each
begin
if black has hit each
begin
set flag "L2R" true
end
if red has hit each
begin
set flag "L2B" true
end
end
IF Line(13-18) has hit each
begin
if black has hit each
begin
set flag "L3R" true
end
if red has hit each
begin
set flag "L3B" true
end
end
IF Line(19-24) has hit each
begin
if black has hit each
begin
set flag "L4R" true
end
if red has hit each
begin
set flag "L4B" true
end
end
IF Line(25-30) has hit each
begin
if black has hit each
begin
set flag "L5R" true
end
if red has hit each
begin
set flag "L5B" true
end
end
IF Line(31-36) has hit each
begin
if black has hit each
begin
set flag "L6R" true
end
if red has hit each
begin
set flag "L6B" true
end
end
if flag "L1R" true each
begin
put 100% of Record "progression" data to Record "L1R" Layout list
end
if flag "L1B" true each
begin
put 100% of Record "progression" data to Record "L1B" Layout list
end
if flag "L2R" true each
begin
put 100% of Record "progression" data to Record "L2R" Layout list
end
if flag "L2B" true each
begin
put 100% of Record "progression" data to Record "L2B" Layout list
end
if flag "L3R" true each
begin
put 100% of Record "progression" data to Record "L3R" Layout list
end
if flag "L3B" true each
begin
put 100% of Record "progression" data to Record "L3B" Layout list
end
if flag "L4R" true each
begin
put 100% of Record "progression" data to Record "L4R" Layout list
end
if flag "L4B" true each
begin
put 100% of Record "progression" data to Record "L4B" Layout list
end
if flag "L5R" true each
begin
put 100% of Record "progression" data to Record "L5R" Layout list
end
if flag "L5B" true each
begin
put 100% of Record "progression" data to Record "L5B" Layout list
end
if flag "L6R" true each
begin
put 100% of Record "progression" data to Record "L6R" Layout list
end
if flag "L6B" true each
begin
put 100% of Record "progression" data to Record "L6B" Layout list
end
end
END
DZ12
I think this version has the best *short term* results...3+3+3+3 numbers bet (12 number MAX) PROGRESSION +1 step after *9 numbers* bet (9 numbers progressionline....
RX.code
system "DZ12"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
put 0 on total bankroll
Set List[1,2,2,3,4,5,7,9,12,16,22,29,39,52,69,92,123,164,200]
to Record "progression" Data
Set List[1,1,2,3,5,8,13,21,32,50,75,125,200]
to Record "progression2" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
to Record "spin" Data
end
copy list [number 1,number 3,number 5] to Record "L1R" Layout
copy list [number 7,number 9,number 12] to Record "L2R" Layout
copy list [number 14,number 16,number 18] to Record "L3R" Layout
copy list [number 19,number 21,number 23] to Record "L4R" Layout
copy list [number 25,number 27,number 30] to Record "L5R" Layout
copy list [number 32,number 34,number 36] to Record "L6R" Layout
copy list [number 2,number 4,number 6] to Record "L1B" Layout
copy list [number 8,number 10,number 11] to Record "L2B" Layout
copy list [number 13,number 15,number 17] to Record "L3B" Layout
copy list [number 20,number 22,number 24] to Record "L4B" Layout
copy list [number 26,number 28,number 29] to Record "L5B" Layout
copy list [number 31,number 33,number 35] to Record "L6B" Layout
while on each spin
begin
// reset all flags false
//if Record "spin" data index >= 3 each
//begin
if total inside bets count >= 12 each
begin
reset all flags false
put 1 on Record "spin" data index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
Put 1 on Record "spin" Data Index
End
{
if spin count >= 250 each time
begin
stop session
end
}
{
if total bankroll >= 750 each time
begin
stop session
end
if total bankroll <= -1000 each time
begin
stop session
end
}
if any number bet lost each
begin
if total inside bets count >= 6 each
begin
Add 1 to Record "progression" Data Index
end
Add 1 to Record "spin" Data Index
end
if any number bet won each
begin
put 1 to Record "progression" Data Index
reset all flags false
Put 1 to Record "Bet" Data Index
Put 1 to Record "spin" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
reset all flags false
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 to Record "progression" Data Index
end
end
//if total inside bets count <= 1 each
//begin
IF Line(1-6) has hit each
begin
if black has hit each
begin
set flag "L1R" true
end
if red has hit each
begin
set flag "L1B" true
end
end
IF Line(7-12) has hit each
begin
if black has hit each
begin
set flag "L2R" true
end
if red has hit each
begin
set flag "L2B" true
end
end
IF Line(13-18) has hit each
begin
if black has hit each
begin
set flag "L3R" true
end
if red has hit each
begin
set flag "L3B" true
end
end
IF Line(19-24) has hit each
begin
if black has hit each
begin
set flag "L4R" true
end
if red has hit each
begin
set flag "L4B" true
end
end
IF Line(25-30) has hit each
begin
if black has hit each
begin
set flag "L5R" true
end
if red has hit each
begin
set flag "L5B" true
end
end
IF Line(31-36) has hit each
begin
if black has hit each
begin
set flag "L6R" true
end
if red has hit each
begin
set flag "L6B" true
end
end
if flag "L1R" true each
begin
put 100% of Record "progression" data to Record "L1R" Layout list
end
if flag "L1B" true each
begin
put 100% of Record "progression" data to Record "L1B" Layout list
end
if flag "L2R" true each
begin
put 100% of Record "progression" data to Record "L2R" Layout list
end
if flag "L2B" true each
begin
put 100% of Record "progression" data to Record "L2B" Layout list
end
if flag "L3R" true each
begin
put 100% of Record "progression" data to Record "L3R" Layout list
end
if flag "L3B" true each
begin
put 100% of Record "progression" data to Record "L3B" Layout list
end
if flag "L4R" true each
begin
put 100% of Record "progression" data to Record "L4R" Layout list
end
if flag "L4B" true each
begin
put 100% of Record "progression" data to Record "L4B" Layout list
end
if flag "L5R" true each
begin
put 100% of Record "progression" data to Record "L5R" Layout list
end
if flag "L5B" true each
begin
put 100% of Record "progression" data to Record "L5B" Layout list
end
if flag "L6R" true each
begin
put 100% of Record "progression" data to Record "L6R" Layout list
end
if flag "L6B" true each
begin
put 100% of Record "progression" data to Record "L6B" Layout list
end
end
END
Do you actually want to learn?
Quote from: Steve on Jul 02, 04:19 AM 2020
Do you actually want to learn?
you dont think i try? for the last week ive been struggling with 2 Failed systems... to create a system that wins FLATBET /that Bets Every spin.....for 1 million spins "holy grail challenge"..well,
for an example (see chart)
I've been through what you're doing. I know where it leads. I didn't understand why, but now i do.
What isn't clear about my videos?
WHY would your bet selection method be better than random? What's the logic? Answers like "the event is rare" are incorrect. Its fallacy.
I'm doing more videos soon. The problem is i should do them in order to help people learn. But different people are at different stages. im not far from more interesting stuff, but most people still can't get past the basics, including you.
Quote from: Steve on Jul 02, 04:19 AM 2020Do you actually want to learn?
Don't get frustrated. I don't recommend it. You can't make people learn if they don't want to.
Frustrated? What do you mean?
Sometimes.. i want to gently insert a sharp object into my ear, then violently slam the side of my head on the table.
Quote from: Steve on Jul 02, 05:21 AM 2020
Frustrated? What do you mean?
Sometimes.. i want to gently insert a sharp object into my ear, then violently slam the side of my head on the table.
you can critizise what you think "dont work", but i havent seen *Any* Suggestion of what "May work" except "advantage play" eh? and i doubt even that method would survive 1 million spins FLATBET, as you claim...anway:/
Quote from: Steve on Jul 02, 05:21 AM 2020Frustrated? What do you mean?
Progression players won't give up that dream until they have exhausted all their ideas. They want Roulette to act like a personal ATM machine. I'll bet you have sold or given your computers to people that refuse to do the work needed to become skillful at using them. They then go on to tell the world that it does not work. That is what frustrates me. It's just a case of dealing with lazy people that want an easy pass. If they don't get what they want they try to recruit others to their group. They call that tactic "community organizing."
Seriously?
Forget AP. I've said many times most people arent suited to it.
What I'm saying is your bet selection must have accuracy better than random. If its the same as random, you changed nothing
Holy shit its not complicated.
What you're doing is repeating the same crap and making all the classic mistakes I've explained in videos.
Why aren't you looking at stuff like fractals, like i explain in the outside the box area? You're doing the same crap millions of losing
players do. You're a casinos dream.
Why aren't you at least starting with the basics? why arent you considering what has already been tested countless times before?
Don't get me wrong ignatus. I really do care. I really want to help but you're killing me.
Steve to be honest, you always say what is not working and why and you tell people not to repeat same old mistakes.Thats very good, but you never say what could possible work, a hint, the direction to search for.
1. First people need to understand their mistakes. If they don't understand BASICS, do you think they'll understand more complex things?
2. link:s://:.rouletteforum.cc/index.php?topic=19212.0
I could elaborate, and will in time, but consider point 1 above. I dont think it'll help.
Quote from: Steve on Jul 02, 06:52 AM 2020
1. First people need to understand their mistakes. If they don't understand BASICS, do you think they'll understand more complex things?
2. link:s://:.rouletteforum.cc/index.php?topic=19212.0
I could elaborate, and will in time, but consider point 1 above. I dont think it'll help.
Thanks steve :thumbsup:
Quote from: Steve on Jul 02, 04:49 AM 2020
I'm doing more videos soon. The problem is i should do them in order to help people learn. But different people are at different stages. im not far from more interesting stuff, but most people still can't get past the basics, including you.
Steve, with the videos that you have done and all the information on your website, there is more than enough info for people to learn. The problem, is that people don’t want to accept the reality, as it would mean giving up on the addiction of chasing the HG.
If there was a software like RX, but one that would allow you to change the payouts (from 35 to 1, to say 37 to 1), you could run simulations and show why the -2.7% edge can only be beaten by increasing the accuracy of predictions. Maybe it already exists?
Personally I would much rather see you make videos on non-traditional AP approaches.
RX can be set to NO ZERO roulette, in which case the bankroll is flat. The logic is simple.
Neg. Progressionline; 1,2,3,5,8,15,25,35,50,75,125,200-Ignatus
Hey Ignatus. Here is a question. How many bets
won before the progression goes past 1, 2, 3, *5*?
Quote from: Proofreaders2000 on Jul 03, 12:15 AM 2020
Neg. Progressionline; 1,2,3,5,8,15,25,35,50,75,125,200-Ignatus
Hey Ignatus. Here is a question. How many bets
won before the progression goes past 1, 2, 3, *5*?
Hi proof! :)
Good question.. here's a chart with the progressionline 1,2,3,5 STOP
RX.codesystem "Dz"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
put 0 on total bankroll
Set List[1,1,2,3,4,5]
to Record "progression" Data
Set List[1,1,2,3,5]
to Record "progression2" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
to Record "Bet" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
to Record "spin" Data
end
copy list [number 1,number 3,number 5,number 7,number 9,number 12] to Record "d1R" Layout
copy list [number 2,number 4,number 6,number 8,number 10,number 11] to Record "d1B" Layout
copy list [number 14,number 16,number 18,number 19,number 21,number 23] to Record "d2R" Layout
copy list [number 13,number 15,number 17,number 20,number 22,number 24] to Record "d2B" Layout
copy list [number 25,number 27,number 30,number 32,number 34,number 36] to Record "d3R" Layout
copy list [number 26,number 28,number 29,number 31,number 33,number 35] to Record "d3B" Layout
while on each spin
begin
// reset all flags false
//if Record "spin" data index >= 3 each
//begin
if total inside bets count >= 12 each
begin
reset all flags false
put 1 on Record "spin" data index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
Put 1 on Record "spin" Data Index
End
{
if spin count >= 250 each time
begin
stop session
end
}
{
if total bankroll >= 1000 each time
begin
stop session
end
if total bankroll <= -1000 each time
begin
stop session
end
}
if any number bet lost each
begin
//if total inside bets count >= 12 each
//begin
Add 1 to Record "progression" Data Index
//end
Add 1 to Record "spin" Data Index
end
if any number bet won each
begin
//put 1 to Record "progression" Data Index
reset all flags false
Put 1 to Record "Bet" Data Index
Put 1 to Record "spin" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
reset all flags false
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 to Record "progression" Data Index
end
end
//if total inside bets count <= 1 each
//begin
IF 1st dozen has hit 1 time each
begin
if black has hit each
begin
set flag "d1R" true
end
if red has hit each
begin
set flag "d1B" true
end
end
IF 2nd dozen has hit 1 time each
begin
if black has hit each
begin
set flag "d2R" true
end
if red has hit each
begin
set flag "d2B" true
end
end
IF 3rd dozen has hit 1 time each
begin
if black has hit each
begin
set flag "d3R" true
end
if red has hit each
begin
set flag "d3B" true
end
end
//end
if flag "d1R" true each
begin
put 100% of Record "progression" data to Record "d1R" Layout list
end
if flag "d1B" true each
begin
put 100% of Record "progression" data to Record "d1B" Layout list
end
if flag "d2R" true each
begin
put 100% of Record "progression" data to Record "d2R" Layout list
end
if flag "d2B" true each
begin
put 100% of Record "progression" data to Record "d2B" Layout list
end
if flag "d3R" true each
begin
put 100% of Record "progression" data to Record "d3R" Layout list
end
if flag "d3B" true each
begin
put 100% of Record "progression" data to Record "d3B" Layout list
end
if flag "H" true each
begin
put 100% of Record "progression" data to Record "H" Layout
end
if flag "L" true each
begin
put 100% of Record "progression" data to Record "L" Layout
end
if flag "L1" true each
begin
put 100% of Record "progression" data to Record "L1" Layout list
end
if flag "L2" true each
begin
put 100% of Record "progression" data to Record "L2" Layout list
end
end
END
Why? bc many people's visit at the wheel would last about
an hour: 40-50 spins. What's that-one, maybe two sessions?