Dragon Fortune 21
IF you play this/if you like this, make a donation pls link:://paypal.me/ignatus1 (link:://paypal.me/ignatus1)
This is a 21 numbers bet, played with a positive (and Negative progression)...
Series of hit (1 hit is calculated as 3 numbers of the same color within one line).. lets call them color-lines
so, procedure, you wait until 5 different "color-lines" has been hit,(3+3+3+3+3) 15,numbes then you bet the remaining unhit 7 color-lines.(21 numbers) ok
You only bet 2 times, then Stop/Restart procedure.
Progressionline 5,5,10,25,50,100
After 2 Losses +1 Step in the progression for the next bet, also +1 After each hit,
Stoploss, and wingoal, (you can edit these in the code, as you wish (i put stop +1000u, -1500u and 200 spins)
if total bankroll >= 1000 each time
begin
stop session
end
if total bankroll <= -1500 each time
begin
stop session
end
if total spin count >= 200 each
begin
if total bankroll >= 0 each time
begin
stop session
end
end
RX code
system "Dragons Fortune 21"
// © ignatus 2021 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
put 0 on total bankroll
Set List[5,5,10,25,50,100]
to Record "progression" Data
Set List[1,2,3,4,5,6,7]
to Record "loss" Data
Set List[1,2,3,4,5,6,7]
to Record "bet" Data
end
copy list [number 1,number 3,number 5] to Record "L1R" Layout
copy list [number 7,number 9,number 12] to Record "L2R" Layout
copy list [number 14,number 16,number 18] to Record "L3R" Layout
copy list [number 19,number 21,number 23] to Record "L4R" Layout
copy list [number 25,number 27,number 30] to Record "L5R" Layout
copy list [number 32,number 34,number 36] to Record "L6R" Layout
copy list [number 2,number 4,number 6] to Record "L1B" Layout
copy list [number 8,number 10,number 11] to Record "L2B" Layout
copy list [number 13,number 15,number 17] to Record "L3B" Layout
copy list [number 20,number 22,number 24] to Record "L4B" Layout
copy list [number 26,number 28,number 29] to Record "L5B" Layout
copy list [number 31,number 33,number 35] to Record "L6B" Layout
copy list [1st dozen] to Record "d1" Layout
copy list [3rd dozen] to Record "d3" Layout
while on each spin
begin
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
Put 1 on Record "spin" Data Index
Put 1 to Record "Bet" Data Index
End
if total bankroll >= 1000 each time
begin
stop session
end
if total bankroll <= -1500 each time
begin
stop session
end
if total spin count >= 200 each
begin
if total bankroll >= 0 each time
begin
stop session
end
end
if any inside bet lost each
begin
add 1 on Record "loss" Data index
if Record "loss" Data index >= 3 each
begin
add 1 on Record "progression" Data index
put 1 to Record "loss" Data index
put 1 to Record "bet" Data index
reset all flags false
end
end
if any number bet won each
begin
add 1 on Record "progression" Data Index
reset all flags false
Put 1 to Record "loss" Data Index
Put 1 to Record "bet" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 to Record "progression" Data Index
end
end
if flag "bet1" false and flag "bet2" false and flag "bet3" false each
begin
if flag "reset" false each
begin
set flag "reset" true
set flag "L1R" true
set flag "L2R" true
set flag "L3R" true
set flag "L4R" true
set flag "L5R" true
set flag "L6R" true
set flag "L1B" true
set flag "L2B" true
set flag "L3B" true
set flag "L4B" true
set flag "L5B" true
set flag "L6B" true
end
end
if flag "placebets" false each
begin
if black hit each each
begin
if 1st dozen hit each
begin
if Line(1-6) has hit each
begin
if flag "bet1" false each
begin
add 1 on Record "bet" Data index
end
set flag "L1B" false
set flag "bet1" true
end
IF Line(7-12) has hit each
begin
if flag "bet2" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet2" true
set flag "L2B" false
end
end
if 2nd dozen hit each
begin
IF Line(13-18) has hit each
begin
if flag "bet3" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet3" true
set flag "L3B" false
end
IF Line(19-24) has hit each
begin
if flag "bet4" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet4" true
set flag "L4B" false
end
end
if 3rd dozen hit each
begin
IF Line(25-30) has hit each
begin
if flag "bet5" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet5" true
set flag "L5B" false
end
IF Line(31-36) has hit each
begin
if flag "bet6" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet6" true
set flag "L6B" false
end
end
end
if red hit each
begin
if 1st dozen hit each
begin
if Line(1-6) has hit each
begin
if flag "bet7" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet7" true
set flag "L1R" false
end
IF Line(7-12) hit each
begin
if flag "bet8" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet8" true
set flag "L2R" false
end
end
if 2nd dozen hit each
begin
IF Line(13-18) has hit each
begin
if flag "bet9" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet9" true
set flag "L3R" false
end
IF Line(19-24) has hit each
begin
if flag "bet10" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet10" true
set flag "L4R" false
end
end
if 3rd dozen hit each
begin
IF Line(25-30) has hit each
begin
if flag "bet11" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet11" true
set flag "L5R" false
end
IF Line(31-36) has hit each
begin
if flag "bet12" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet12" true
set flag "L6R" false
end
end
end
end
if Record "bet" Data index >= 6 each
begin
set flag "placebets" true
end
if flag "placebets" true each
begin
if flag "d1" true each
begin
put 500% of Record "progression" data to Record "d1" Layout list
end
if flag "d3" true each
begin
put 500% of Record "progression" data to Record "d3" Layout list
end
if flag "L1R" true each
begin
put 100% of Record "progression" data to Record "L1R" Layout list
end
if flag "L1B" true each
begin
put 100% of Record "progression" data to Record "L1B" Layout list
end
if flag "L2R" true each
begin
put 100% of Record "progression" data to Record "L2R" Layout list
end
if flag "L2B" true each
begin
put 100% of Record "progression" data to Record "L2B" Layout list
end
if flag "L3R" true each
begin
put 100% of Record "progression" data to Record "L3R" Layout list
end
if flag "L3B" true each
begin
put 100% of Record "progression" data to Record "L3B" Layout list
end
if flag "L4R" true each
begin
put 100% of Record "progression" data to Record "L4R" Layout list
end
if flag "L4B" true each
begin
put 100% of Record "progression" data to Record "L4B" Layout list
end
if flag "L5R" true each
begin
put 100% of Record "progression" data to Record "L5R" Layout list
end
if flag "L5B" true each
begin
put 100% of Record "progression" data to Record "L5B" Layout list
end
if flag "L6R" true each
begin
put 100% of Record "progression" data to Record "L6R" Layout list
end
if flag "L6B" true each
begin
put 100% of Record "progression" data to Record "L6B" Layout list
end
end
end
END
Ignatus
Please change the title !!
You are kidding yourself by using the word “fortuneâ€.
You really need to give up your hopes for a fortune from roulette !!!
Keep at Ig
He belongs to the brain-dead gang + a troll, like brain-dead Taotie
changed the progresssion little, also played shorter sessions (only 100 spins)...these are my results, LIVE-spins... (winrate should normally be about 70-80%,)
+750
+180
+1045
+990
-1075
-2190
+735
+795
+1605
+630
=======
+3465
RX-code version 2
system "Dragons Fortune 21 v2"
// © ignatus 2021 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
put 0 on total bankroll
Set List[5,5,10,15,25,50,100]
to Record "progression" Data
Set List[1,2,3,4,5,6,7]
to Record "loss" Data
Set List[1,2,3,4,5,6,7]
to Record "bet" Data
end
copy list [number 1,number 3,number 5] to Record "L1R" Layout
copy list [number 7,number 9,number 12] to Record "L2R" Layout
copy list [number 14,number 16,number 18] to Record "L3R" Layout
copy list [number 19,number 21,number 23] to Record "L4R" Layout
copy list [number 25,number 27,number 30] to Record "L5R" Layout
copy list [number 32,number 34,number 36] to Record "L6R" Layout
copy list [number 2,number 4,number 6] to Record "L1B" Layout
copy list [number 8,number 10,number 11] to Record "L2B" Layout
copy list [number 13,number 15,number 17] to Record "L3B" Layout
copy list [number 20,number 22,number 24] to Record "L4B" Layout
copy list [number 26,number 28,number 29] to Record "L5B" Layout
copy list [number 31,number 33,number 35] to Record "L6B" Layout
copy list [1st dozen] to Record "d1" Layout
copy list [3rd dozen] to Record "d3" Layout
while on each spin
begin
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
Put 1 on Record "spin" Data Index
Put 1 to Record "Bet" Data Index
End
if total bankroll >= 1500 each time
begin
stop session
end
if total bankroll <= -1500 each time
begin
stop session
end
if total spin count >= 100 each
begin
if total bankroll >= 0 each time
begin
stop session
end
end
if any inside bet lost each
begin
add 1 on Record "loss" Data index
if Record "loss" Data index >= 3 each
begin
add 1 on Record "progression" Data index
put 1 to Record "loss" Data index
put 1 to Record "bet" Data index
reset all flags false
end
end
if any number bet won each
begin
add 1 on Record "progression" Data Index
reset all flags false
Put 1 to Record "loss" Data Index
Put 1 to Record "bet" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 to Record "progression" Data Index
end
end
if flag "bet1" false and flag "bet2" false and flag "bet3" false each
begin
if flag "reset" false each
begin
set flag "reset" true
set flag "L1R" true
set flag "L2R" true
set flag "L3R" true
set flag "L4R" true
set flag "L5R" true
set flag "L6R" true
set flag "L1B" true
set flag "L2B" true
set flag "L3B" true
set flag "L4B" true
set flag "L5B" true
set flag "L6B" true
end
end
if flag "placebets" false each
begin
if black hit each each
begin
if 1st dozen hit each
begin
if Line(1-6) has hit each
begin
if flag "bet1" false each
begin
add 1 on Record "bet" Data index
end
set flag "L1B" false
set flag "bet1" true
end
IF Line(7-12) has hit each
begin
if flag "bet2" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet2" true
set flag "L2B" false
end
end
if 2nd dozen hit each
begin
IF Line(13-18) has hit each
begin
if flag "bet3" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet3" true
set flag "L3B" false
end
IF Line(19-24) has hit each
begin
if flag "bet4" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet4" true
set flag "L4B" false
end
end
if 3rd dozen hit each
begin
IF Line(25-30) has hit each
begin
if flag "bet5" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet5" true
set flag "L5B" false
end
IF Line(31-36) has hit each
begin
if flag "bet6" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet6" true
set flag "L6B" false
end
end
end
if red hit each
begin
if 1st dozen hit each
begin
if Line(1-6) has hit each
begin
if flag "bet7" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet7" true
set flag "L1R" false
end
IF Line(7-12) hit each
begin
if flag "bet8" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet8" true
set flag "L2R" false
end
end
if 2nd dozen hit each
begin
IF Line(13-18) has hit each
begin
if flag "bet9" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet9" true
set flag "L3R" false
end
IF Line(19-24) has hit each
begin
if flag "bet10" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet10" true
set flag "L4R" false
end
end
if 3rd dozen hit each
begin
IF Line(25-30) has hit each
begin
if flag "bet11" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet11" true
set flag "L5R" false
end
IF Line(31-36) has hit each
begin
if flag "bet12" false each
begin
add 1 on Record "bet" Data index
end
set flag "bet12" true
set flag "L6R" false
end
end
end
end
if Record "bet" Data index >= 6 each
begin
set flag "placebets" true
end
if flag "placebets" true each
begin
if flag "d1" true each
begin
put 500% of Record "progression" data to Record "d1" Layout list
end
if flag "d3" true each
begin
put 500% of Record "progression" data to Record "d3" Layout list
end
if flag "L1R" true each
begin
put 100% of Record "progression" data to Record "L1R" Layout list
end
if flag "L1B" true each
begin
put 100% of Record "progression" data to Record "L1B" Layout list
end
if flag "L2R" true each
begin
put 100% of Record "progression" data to Record "L2R" Layout list
end
if flag "L2B" true each
begin
put 100% of Record "progression" data to Record "L2B" Layout list
end
if flag "L3R" true each
begin
put 100% of Record "progression" data to Record "L3R" Layout list
end
if flag "L3B" true each
begin
put 100% of Record "progression" data to Record "L3B" Layout list
end
if flag "L4R" true each
begin
put 100% of Record "progression" data to Record "L4R" Layout list
end
if flag "L4B" true each
begin
put 100% of Record "progression" data to Record "L4B" Layout list
end
if flag "L5R" true each
begin
put 100% of Record "progression" data to Record "L5R" Layout list
end
if flag "L5B" true each
begin
put 100% of Record "progression" data to Record "L5B" Layout list
end
if flag "L6R" true each
begin
put 100% of Record "progression" data to Record "L6R" Layout list
end
if flag "L6B" true each
begin
put 100% of Record "progression" data to Record "L6B" Layout list
end
end
end
END
Dragon Fortune version 2 --TEST (LIVE-spins)
+510
-2070
+1200
+1710
+735
-2355
+1140
+945
+1185
+1530
======
+4530
God. damn!!!
When the system is challenged, you just need to adjust the progression !!!
:twisted:
Quote from: Roulettebeater on Mar 04, 07:47 AM 2021
God. damn!!!
When the system is challenged, you just need to adjust the progression !!!
:twisted:
Stop Trolling in my Thread pls, if you want to come with real argument, test and see... >:(
Trolling ?
You are begging people for money selling fake hopes!!!
Naming the system glamorously is a trick, isn’t it ?
Quote from: Roulettebeater on Mar 04, 12:54 PM 2021
Trolling ?
You are begging people for money selling fake hopes!!!
Naming the system glamorously is a trick, isn’t it ?
Yes? Stop Trolling, if you want to critizise come up with some results from testings....
(link:s://media.giphy.com/media/TKvHkcnbtGgKxQwlqu/giphy.gif)
I said STOP TROLLING!