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Roulette-focused => The Notepad => Topic started by: buffalowizard on Feb 27, 10:39 AM 2011

Title: EC Plus Twos
Post by: buffalowizard on Feb 27, 10:39 AM 2011
Just something I've been toying with. I wanted a low risk method, trying to win low amount of units and then leave, even as low as 2 units. If you are driving to a csaino I admit this is an issue, unless you're playing big units. If playing online, then it's perfectly acceptable.

Ok, it's very simple. Choose an EC, I'll go High/Low. Get 3 outcomes eg  HHL

Bet against this happening in that order again

Progression 2,1,2

If lost, then start again, retrack 3 new numbers and bet 2,1,2

Remember, we are only looking for a +2 outcome to leave with.

Stop/loss, could be -10.

Here's a run:

H
L
H  Bet L next spin
L   +2   Winning session, pack your bags after 4 spins! Or alternatively, shut down your laptop and put the kettle on!

L
H
L   Bet H next spin
H  +2  Win

L
H
L
H  +2

H
L
H
H  -2
H  -1   Here, we win on the 2nd for a -1 deficit. Now we start over, taking the last 3 outcomes and betting opposite as normal, here being HHH
H
H
L  -2  Again, take last 3
H
H
H  -3
L  -1
H
L  -2
H  0
L  +2   Win and leave.

This is just an example, and it's been going really well so far. Will keep updating further

BW
Title: Re: EC Plus Twos
Post by: buffalowizard on Feb 27, 10:51 AM 2011
Here's an example of how quickly you can win a session, and a grinding session. I will set it out differently to make it clearer, hopefully!


HLL
L     +2

HLH
HH   -1
HL   -2
HHL -7
L      -5
L      -3
H     -1
LH   -2
HH   -3
L      -1
0L    -2
L      0
LH    -1
H      +1
LHH  -4
H       -2
HL     -3
HL     -4
H      -2
L       0
L0L   -5
H      -3
H      -1
H      +1
HL    0
L      +2
Title: Re: EC Plus Twos
Post by: buffalowizard on Feb 27, 11:03 AM 2011
HLH
L      +2

LHL
LHH   -1
H       +1
HHL   0
HL     -1
H       +1
L       +3     (When you are +1, obviously another win would put you +3, it's up to you if you want to go for that extra unit or leve +1. If you have had a long grind, then probably best to leave while you are up)

LLL
LL0   -5
H      -3
LLH   -8
LHH   -13  STOP

LHL
H      +2

LHH
H      +2

LLL
H      +2

HLL
L      +2

LHL
H      +2

HHH
HHH   -5
HHL    -6
L        -4
L        -2
LLH    -3
LLH    -8
H       -6
LHH    -11   STOP

Ok, maybe a step up on progression needed after a -5 loss. Only problem is when you hit a run of 9-12 of the same in EC



Title: Re: EC Plus Twos
Post by: Tomla021 on Feb 28, 06:45 PM 2011
Pretty interesting, I will stay tuned
Thanks