Just something I've been toying with. I wanted a low risk method, trying to win low amount of units and then leave, even as low as 2 units. If you are driving to a csaino I admit this is an issue, unless you're playing big units. If playing online, then it's perfectly acceptable.
Ok, it's very simple. Choose an EC, I'll go High/Low. Get 3 outcomes eg HHL
Bet against this happening in that order again
Progression 2,1,2
If lost, then start again, retrack 3 new numbers and bet 2,1,2
Remember, we are only looking for a +2 outcome to leave with.
Stop/loss, could be -10.
Here's a run:
H
L
H Bet L next spin
L +2 Winning session, pack your bags after 4 spins! Or alternatively, shut down your laptop and put the kettle on!
L
H
L Bet H next spin
H +2 Win
L
H
L
H +2
H
L
H
H -2
H -1 Here, we win on the 2nd for a -1 deficit. Now we start over, taking the last 3 outcomes and betting opposite as normal, here being HHH
H
H
L -2 Again, take last 3
H
H
H -3
L -1
H
L -2
H 0
L +2 Win and leave.
This is just an example, and it's been going really well so far. Will keep updating further
BW
Here's an example of how quickly you can win a session, and a grinding session. I will set it out differently to make it clearer, hopefully!
HLL
L +2
HLH
HH -1
HL -2
HHL -7
L -5
L -3
H -1
LH -2
HH -3
L -1
0L -2
L 0
LH -1
H +1
LHH -4
H -2
HL -3
HL -4
H -2
L 0
L0L -5
H -3
H -1
H +1
HL 0
L +2
HLH
L +2
LHL
LHH -1
H +1
HHL 0
HL -1
H +1
L +3 (When you are +1, obviously another win would put you +3, it's up to you if you want to go for that extra unit or leve +1. If you have had a long grind, then probably best to leave while you are up)
LLL
LL0 -5
H -3
LLH -8
LHH -13 STOP
LHL
H +2
LHH
H +2
LLL
H +2
HLL
L +2
LHL
H +2
HHH
HHH -5
HHL -6
L -4
L -2
LLH -3
LLH -8
H -6
LHH -11 STOP
Ok, maybe a step up on progression needed after a -5 loss. Only problem is when you hit a run of 9-12 of the same in EC
Pretty interesting, I will stay tuned
Thanks