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Roulette-focused => Main Roulette Board => Topic started by: RBR7 on Mar 25, 10:09 PM 2011

Title: Roulette theories – New theory is need it
Post by: RBR7 on Mar 25, 10:09 PM 2011
There are many roulette theories/systems for playing the game.  All public system/theories have been proven, to lose at house edge (2,7% ER or 5,4% AR) and demonstrated that mathematical calculations by probability theory is accurate.  But is this really true and how can we be sure that probability will be correct for future systems and theories?

Well it depence    how we want to look at the theories/systems and I think we have only 2 options here:

1. All roulette t/s are the same and nothing will ever work because the past doesnt matter and roulette is really random and chaotic game of independent trials.

2. Most od the t/s are rubish and are constructed without any mathematical concepts or they use probability theory, which by default predict fail of any t/s.


If we do not want give up, the only logical choice is option 2.  The next question is, how to research and construct (open to discussion) new theory, that will have mathematical and mechanical background and it will explain the design of the wheel itself. 

Personally I think that dynamic game like roulette, also need dynamic approach to the game so I think we should be looking to several theories, like chaos theory, quantum mechanics, number theory, random field theory, etc. . . . but in the first place geometry must be involved.  If we look that wheel is only 2 dimensional system and we know that 2 dimensions can be only projections from more dimensional systems (rieman spehre, normal sphere) with another dimension of time (just another spatial dimension).  All this abstract mathematic can happen in predefined vector space, where we can defined states of the systems and add them imaginary component and so on.  I wonder why nobody never wants to find out how the numbers are placed on the wheel (eurowheel) or why is it thinking they are randomly placed or that it is impossible to find out.  There are to many indicators that say that numbers are placed by some logic/formula.

All this might sound super complicated, but in the end it will only be adding and substracting the numbers and the whole point is to create theory/model  correctly, without any mathematical or other flaws and then can be tested over â€Ã...“zillionâ€Ã, of spins (if system can overcame the basic 500 placed flat bets test and show z-score at least higher then 2,0).  To put is simply, it is just conditional probability, based on some classical/quantum mechanics principles in complex vector space.

Regards
Title: Re: Roulette theories – New theory is need it
Post by: winkel on Mar 27, 03:51 AM 2011
QuoteAll public system/theories have been proven, to lose at house edge (2,7% ER or 5,4% AR) and demonstrated that mathematical calculations by probability theory is accurate.

pls explore first before you repeat this stupid statement again and again
Title: Re: Roulette theories – New theory is need it
Post by: chrisbis on Mar 27, 04:22 AM 2011
Not sure the OFFENSIVE word(s) are quite necessary in this forum page,
esp when it someone's opinion, but what I would say, is there are a lot of newly design bets yet to surface.

Every bet has not been exposed by a long way.

There are new bets to be designed, processed, tested and hopefully shown that they win.

Couple all of that, with the ability to play on No-Zero tables/wheels, and a winning formula
could be cooked up!

But before AL (link:://rouletteforum.cc/profile/albalaha/) says, yes I know I have to give 10% to the casino, to offset the No ZERO and give them wages, but the real bonus, is, that the house edge was an evident possibly on EVER ONE OF UR PLAYS on a normal table/wheel, and even worse on the double Zero wheel, whereas the 10 % only applies when I check out my winnings- so I just have to make
a little more to compensate.

I have designed two new bets this week, so I know its possible.
Measured, controlled, and more importantly, BALANCED progression is the name of the new game of Roulette.

Losing the 'MUTUALLY EXCLUSIVE' bet was a nuisance, but it give me the opportunity to definitely think INSIDE the box, and re-apply my self to the GAME.

cheers all.

BTW- I am of course, talking about table bets, not Wheel bets.
I have not yet studied the wheel.
I'm flat out on table design!
Title: Re: Roulette theories – New theory is need it
Post by: RBR7 on Mar 27, 05:41 AM 2011
Quote from: winkel link=topic=4545. msg44097#msg44097 date=1301212271
pls explore first before you repeat this regular statement again and again

Maybe you are correct and I missed some promising system, but would it produce positive result after very long run, lets say 1 milion placed bets? Everyone see things a little different, but IMO, if system dont produce constant edge (lets say 5-10%) after 500 placed flat bets, I dont have hope that it will do any better after a milion placed bets and it is not worth of programming simulation.

Quote from: chrisbis link=topic=4545. msg44098#msg44098 date=1301214134
Not sure the OFFENSIVE word(s) are quite necessary in this forum page,
especially when it someone's opinion, but what I would say, is there are a lot of newly design bets yet to surface.

Every bet has not been exposed by a long way.

There are new bets to be designed, processed, tested and hopefully shown that they win.

Chrisbis,

Im not sure what you mean with OFFENSIVE word(s), but that is not my intention.  It is the way I see reality of bets and systems that I read, tested, study in last couple of years.  There were flat bets that did produce 10% edge over 200-300 placed bets, but when simulation for several thousand was done, the sad reality of -2,7% came up.

But that was not the intention of this post as I said it before.  I have done much research, last couple of years and I made a conclusion that no mechanics was ever done to unified all observable things that roulette can offer.

For example if you looking pure numbers extractions (without importance of wheel position), you can see that number come out as combinations ( 2 numbers) and each combinations also cause distance (effect of combinations) and distances also have probability, even if they are not produced directly from every number extraction. 

Numbers can be seen as vectors in vector space and distances as angles between and it is also important to know that can cause wave function in vector space.  In any case you have all the elements to create abstract vector space/field where you can apply different mathematical aproaches (already used in mainstream science for QM or CT, etc. . ).  And everything can be also try to unified with roulette wheel and positions of numbers.

But this kind of theory takes time to be fully and correctly researched and that was intention of the post.  To attract members who posses some â€Ã...“know-howâ€Ã, of this kind of principles and are interested to research.  Im open to all opinions that anyone have. . . . . that is the only way to get new ideas.

Quote from: chrisbis link=topic=4545. msg44098#msg44098 date=1301214134
Measured, controlled, and more importantly, BALANCED progression is the name of the new game of Roulette.

Measure and control don’t have anything to do with the edge and it is used in philosophical sense.  There is no philosophy in roulette IMO and you either win better then expected or you don’t.  But I agree, that if you gamble then measure, control and balance and progression makes sense, but there is no way that gives you edge IMO.

Regards
Title: Re: Roulette theories – New theory is need it
Post by: F_LAT_INO on Mar 27, 07:15 AM 2011
Quote from: chrisbis on Mar 27, 04:22 AM 2011
Not sure the OFFENSIVE word(s) are quite necessary in this forum page,
especially when it someone's opinion, but what I would say, is there are a lot of newly design bets yet to surface.

Every bet has not been exposed by a long way.

There are new bets to be designed, processed, tested and hopefully shown that they win.

Couple all of that, with the ability to play on No-Zero tables/wheels, and a winning formula
could be cooked up!

But before AL (link:://rouletteforum.cc/profile/albalaha/) says, yes I know I have to give 10% to the casino, to offset the No ZERO and give them wages, but the real bonus, is, that the house edge was an evident possibly on EVER ONE OF your PLAYS on a normal table/wheel, and even worse on the double Zero wheel, whereas the 10 % only applies when I check out my winnings- so I just have to make
a little more to compensate.

I have designed two new bets this week, so I know its possible.
Measured, controlled, and more importantly, BALANCED progression is the name of the new game of Roulette.

Losing the 'MUTUALLY EXCLUSIVE' bet was a nuisance, but it give me the opportunity to definitely think INSIDE the box, and re-apply my self to the GAME.

cheers all.

by the way- I am of course, talking about table bets, not Wheel bets.
I have not yet studied the wheel.
I'm flat out on table design!
When will you reveal your 2 bets mr.Crisby..........am only
coppying your often read sentence here.
Title: Re: Roulette theories – New theory is need it
Post by: chrisbis on Mar 27, 07:53 AM 2011
@ RBR7

I did qualify my post by saying I was only talking about Table/felt bets design.

Not the wheel.
I have yet to study the wheel/disc.


@ F LAT INO

All in good time my dear 'Winter' friend, all in good time.
Roman was not built in a day!.............must have been at least a day and a half.

But I will tell U this.

3Dozens bet=Mutually Exclusive Bet=Banned (at certain casino's)
take this equation above - minus 1 Dozen
equals
2 Dozen bet.

I need (at this point), say no more.
U just have a think. ;)
No Zero table BTW.
Title: Re: Roulette theories – New theory is need it
Post by: F_LAT_INO on Mar 27, 10:55 AM 2011
Quote from: chrisbis on Mar 27, 07:53 AM 2011
@ RBR7

I did qualify my post by saying I was only talking about Table/felt bets design.

Not the wheel.
I have yet to study the wheel/disc.


@ F LAT INO

All in good time my dear 'Winter' friend, all in good time.
Roman was not built in a day!.............must have been at least a day and a half.

But I will tell you this.

3Dozens bet=Mutually Exclusive Bet=Banned (at certain casino's)
take this equation above - minus 1 Dozen
equals
2 Dozen bet.

I need (at this point), say no more.
U just have a think. ;)
No Zero table by the way.
My dear Chrisy boy,
You can take my word/or not/there is not a 2 doz.winning bet....zero,no zero....as this last takes you 10%of your winnings and the other kills you on 2,7%.....Don't tell me after that I
didn't tell you.
Title: Re: Roulette theories – New theory is need it
Post by: winkel on Mar 27, 11:12 AM 2011
Quote from: chrisbis on Mar 27, 04:22 AM 2011
Not sure the OFFENSIVE word(s) are quite necessary in this forum page,

DonÂÃ,´t you think it is boring new people coming up telling us "nothing works"?
ThatÂÃ,´s worse than revealing the martingale for the 3billionst time.

latest news of my G.U.T: real play about 60000+ spins; bets placed 214378 units; result +7198 units.

br
winkel
Title: Re: Roulette theories – New theory is need it
Post by: Colbster on Mar 27, 11:12 AM 2011
FLAT,

I already demonstrated mathematically in the Eggleston Betting System posts that the house advantage, even of a 0/00 wheel, can be overcome with the proper play.  Those threads became overrun by chat about the actual method of play, but the fact remains, there is a mathematical edge that can had.  Truth be told, I'm not sure how to apply that information, but it remains factual.  

Regarding the 10%: My method had a 3.1+ unit return every 37 spins, as I explained in great detail in my threads.  With a No-Zero table, that return becomes better than 5.1 units.  If I pay them 10 of my 5.1 unit winnings, I now have a net gain of 4.59 units, comfortably better than the 3.1 I would expect on a European table.

I am growing concerned that you are becoming so set in your ways, that you are not even considering the fine ideas others are posting on this board.  While I bow to the great deal of experience you have gained over the years, that does not mean that your methods are necessarily greater than those that are being posted by others here.  I see your replies in other peoples threads, showing how you already thought of that and your method already is doing this or that and stating why their ideas will necessarily fail.  This despite great amounts of feedback to the contrary, such as John Legend's Vertical Matrix thread.  Your screenshots of your live-wheel tracking sheets did not contribute anything to that discussion, as you were only worried about how your system acted, with no consideration of what John, Twister, and others were working on.

I agree that new theories are needed - they are being developed every single day on this forum and others.  The 2.7% house advantage discussions are obsolete.  They only refer to placing a bet and leaving it in place for a given duration.  Today's roulette players are much more dynamic than that.
Title: Re: Roulette theories – New theory is need it
Post by: F_LAT_INO on Mar 27, 11:52 AM 2011
Quote from: Colbster on Mar 27, 11:12 AM 2011
FLAT,

I already demonstrated mathematically in the Eggleston Betting System posts that the house advantage, even of a 0/00 wheel, can be overcome with the proper play.  Those threads became overrun by chat about the actual method of play, but the fact remains, there is a mathematical edge that can had.  Truth be told, I'm not sure how to apply that information, but it remains factual.  

Regarding the 10%: My method had a 3.1+ unit return every 37 spins, as I explained in great detail in my threads.  With a No-Zero table, that return becomes better than 5.1 units.  If I pay them 10 of my 5.1 unit winnings, I now have a net gain of 4.59 units, comfortably better than the 3.1 I would expect on a European table.

I am growing concerned that you are becoming so set in your ways, that you are not even considering the fine ideas others are posting on this board.  While I bow to the great deal of experience you have gained over the years, that does not mean that your methods are necessarily greater than those that are being posted by others here.  I see your replies in other peoples threads, showing how you already thought of that and your method already is doing this or that and stating why their ideas will necessarily fail.  This despite great amounts of feedback to the contrary, such as John Legend's Vertical Matrix thread.  Your screenshots of your live-wheel tracking sheets did not contribute anything to that discussion, as you were only worried about how your system acted, with no consideration of what John, Twister, and others were working on.

I agree that new theories are needed - they are being developed every single day on this forum and others.  The 2.7% house advantage discussions are obsolete.  They only refer to placing a bet and leaving it in place for a given duration.  Today's roulette players are much more dynamic than that.
Dear Colbster,
Was talking to Chrisby about his 2 doz.bet/and he knows the reason why/am not,never,underestimating other ppl.work,and you are wrong saying I haven't contributed to JTL matrix nor discussion,as I suggested matrix 7 to John,and didn't further discuss it with them cause have past it several years ago.Remind me where did I have said to anybody that theirs idea will not work,please.If I think so then I don't get involved in discussion,thats all.And btw-----AM WAITING THAT SOMEBODY SHOWS ME 2 DOZ.WINNING BET....as am still
learning with my 71
Title: Re: Roulette theories – New theory is need it
Post by: RBR7 on Mar 27, 11:55 AM 2011
Quote from: winkel link=topic=4545. msg44148#msg44148 date=1301238720
DonÂÃ,´t you think it is boring new people coming up telling us "nothing works"?
ThatÂÃ,´s worse than revealing the martingale for the 3billionst time. 


Intention of the post was not to tell everyone that nothing works, but that new theory is need it in my opinion.   And what that's got to do with beeing new to the forum.   Are you getting smarter if you are member longer time?

And if/or something work must be proven and validate and repeated by any amount of placed bets, otherwise it is just a fluke in your data.   No such demonstration was never represent on any forum and in any form. 

I do not have a problem with winning systems or claims that people have, but they are just not valid, until they proved by scientific method (software simulation). 

Regards
Title: Re: Roulette theories – New theory is need it
Post by: winkel on Mar 27, 12:20 PM 2011
Quote from: RBR7 on Mar 27, 11:55 AM 2011

And if/or something work must be proven and validate and repeated by any amount of placed bets, otherwise it is just a fluke in your data.   No such demonstration was never represent on any forum and in any form. 

I do not have a problem with winning systems or claims that people have, but they are just not valid, until they proved by scientific method (software simulation). 

Regards

And you are wrong again!
my G.U.t (just one example) is proved in 3 Forums around the world and is played and tested by many users.

and another wrong statement: Software-simulation is not a proof as long as "gamblerÂÃ,´s inteligence" canÂÃ,´t be coded.

br
winkel
Title: Re: Roulette theories – New theory is need it
Post by: Colbster on Mar 27, 12:26 PM 2011
Failing to prove that something is not wrong (scientific method, which as you claim means software simulation) is very different than proving that something is right.  You will find, as you spend more time in this forum, that nearly no one agrees how much testing is necessary.  Some people like to jump in and out of a session, hoping to escape before the dreaded "monster session" catches them.  Others are more theory based, and want to see millions of spins before a theory is worth there time.  The argument against that is that no person will ever play consecutive millions of spins.  

Members who have been here for any amount of time are hesitant to listen to people talking hypothetical "number theory" or other concepts without putting their ideas down in a concrete form that we can consider.  Quantum mechanics is a fascinating field, but you need to explain how it will tell us which dozen to put our chips on before it means anything to anyone here (with the possible exclusion of Gizmotron).

Regarding your question about getting smarter if you are member for a long time, the truth is that being an active member for a long time will make you smarter, just as doing anything worth doing will improve with practice.  I am certain you are a bright guy to even consider applying advanced theory to the modest game of roulette.  There are a lot of bright guys on here, many of whom have lost a great deal of money over the years by chasing some of the very same theories you may be considering.  You will absolutely become smarter if you find, and have open discussions, with some of the men who have traveled these roads before you, maybe saving yourself a fortune along the way.

Good luck in your endeavors, and welcome to the forum!
Title: Re: Roulette theories – New theory is need it
Post by: RBR7 on Mar 27, 12:37 PM 2011
Quote from: winkel link=topic=4545. msg44178#msg44178 date=1301242845
And you are wrong again!
my G. U. t (just one example) is proved in 3 Forums around the world and is played and tested by many users.

and another wrong statement: Software-simulation is not a proof as long as "gamblerÂÃ,´s inteligence" canÂÃ,´t be coded.

br
winkel


As I remember on old VLS, your GUT has been proven as a failure right out of the box.  Then some changes and gamblers inteligence has been added, to make it work. . . . . . . and I dont remember that any real proof later was made it later, except some hand making test.  Gambler inteligence is something that really doesnt exist, except in mind of gamblers.

And to be fair and stop this arguing, I will apologies if you were offended by my post and I will say again that this wasnt my intention.  Now can we please stop the debate about something that we will never agree.

Regards
Title: Re: Roulette theories – New theory is need it
Post by: RBR7 on Mar 27, 01:03 PM 2011
Quote from: Colbster on Mar 27, 12:26 PM 2011
Failing to prove that something is not wrong (scientific method, which as you claim means software simulation) is very different than proving that something is right.  You will find, as you spend more time in this forum, that nearly no one agrees how much testing is necessary.  Some people like to jump in and out of a session, hoping to escape before the dreaded "monster session" catches them.  Others are more theory based, and want to see millions of spins before a theory is worth there time.  The argument against that is that no person will ever play consecutive millions of spins.  

No, no one will play 1 milion spins, but you never know against which spins you will be playing, so the bigger the data you test, the better the chance that you system survive and if it demonstrated edge after ÂÃ,»zilionÂÃ,« of tested spins, it will also in short terms. The bigger the testing data the more accurate is validation of your system or simple just do the z-score for example 1000 placed bets and if higher then 3,0 I'm almost sure that your system will survive ÂÃ,»zilionÂÃ,« too. And it is not about how many spins you tested, but how many bets you placed/tested.


Members who have been here for any amount of time are hesitant to listen to people talking hypothetical "number theory" or other concepts without putting their ideas down in a concrete form that we can consider.  Quantum mechanics is a fascinating field, but you need to explain how it will tell us which dozen to put our chips on before it means anything to anyone here (with the possible exclusion of Gizmotron).

Yes I agree, but if there is no interest to discuss things, then there is no point of continue. QM could be use only as principle of reading states in complex vector space. States and mechanisem must first defined and also complete idea is not made on QM.

Regarding your question about getting smarter if you are member for a long time, the truth is that being an active member for a long time will make you smarter, just as doing anything worth doing will improve with practice.  I am certain you are a bright guy to even consider applying advanced theory to the modest game of roulette.  There are a lot of bright guys on here, many of whom have lost a great deal of money over the years by chasing some of the very same theories you may be considering.  You will absolutely become smarter if you find, and have open discussions, with some of the men who have traveled these roads before you, maybe saving yourself a fortune along the way.

I don't think I will get any smarter on the forum except maybe with some great mathematical explanations in math section. Roulette is really not the field in which you can get much smarter, since the result of profesional player (VB and other methods excluded because I don't know enough about it) and average Joe is exactly the same on average and the only difference is factor of luck.

Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 01:19 PM 2011
I believe "gambler's intelligence" can be coded. What is "gambler's intelligence"? It is a function of all knowledge gambler has about game. Each of these knowledges can be represented as an indicator, and next gambler's decision is a function over all these indicators.

next decision = F(bankroll, target, drawdown, table limits, past wins, past spins, wheel layout - past numbers distance, ap info, ...)

decision is in a format [chance to bet on (ec, dozen, two singles, ...); where to bet (red, 1 dozen, (26,0); how many units]

If we find F, we might have a long term winner. Past spins is for gambler's fallacy simulation. Past wins are somewhat similar, but there is also information how much it was, it would be in format [-20;+35;24],[-10;+70;0],... if player won 70 units ten spins back on 0, and 35 units twenty spins back on 24. That could be useful for money management function, but even money management might be based on gambler's fallacy.

Ok, but now we have got a new theory ;) Long term winner can be described as an function F, and if we find that function, we can win for some time. If there are some events on live wheel which are not as random, then good function could abuse them, even without advatage play information, as long as there exists hidden markov model for them. I mean something like if dealer signature is a reason why is distance betwen spun numbers on wheel more stable from time to time, then the method would recover on this, and even waiting/changing tables would make some sense.

I would start with finding F that wins over all single numbers on Wiesbaden 700000 spins file. Test it on 0, 1, ..., 36, that is 37*700000 spins. Just fitting F to win on them, bet every spin at least 1 unit.

Make a theory, decide a goal, reach that goal, and if we reach that goal, see if such a system works on other random spins, which it is not fitted to. Now I am not sure, if it is even possible to design a system to win over so many spins, lol ;)
Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 01:37 PM 2011
We cannot be winning roulette forever, it will lose sooner or later. But we can look at that this way:

units_won/units_bet = 36/37 in long term.

It does not mean we are going to be losers at any future spin as long as spin is not infinity. We "just" had to risk more to gain less, that's the nature of this game.

We have to use money management (=nice name for complex progression...).

If there would not be bet limits, game would be practically beatable in finite number of spins.

We have to find a way how to get max out of a table with given limits, and minimize their impact.
Title: Re: Roulette theories – New theory is need it
Post by: winkel on Mar 27, 02:08 PM 2011
Quote from: RBR7 on Mar 27, 12:37 PM 2011

...  Now can we please stop the debate about something that we will never agree.

Regards


Nobody has proven G.U.T wrong!

And why do you start a topic and donÂÃ,´t want opposite statements?
DonÂÃ,´t start topics if you want only agreements.  :girl_to:
Title: Re: Roulette theories – New theory is need it
Post by: RBR7 on Mar 27, 03:20 PM 2011
Quote from: winkel on Mar 27, 02:08 PM 2011
Nobody has proven G.U.T wrong!

And why do you start a topic and donÂÃ,´t want opposite statements?
DonÂÃ,´t start topics if you want only agreements.  :girl_to:

As I remember, very respectable member on old VLS, Kon-Fu-Sed simulated and proved that your theory doesn't hold water and then you start arguing and changing facts and in the end you included gamblers intelegence, so that "beast" couldnt be tested and result would be wrong.

Anyway here is the link and all result of simulations: link:://vlsroulette.com/testing-zone/kfs'-gut-test/ (link:://vlsroulette.com/testing-zone/kfs'-gut-test/)

I don't want agreements, but for your statments you didn't get any facts and even when I said that I don't want argue anymore and I'm sorry if you understand topic in the wrong way, you still don't want to quit, do you? If your GUT works, do the science paper and make source code for software and prove all the world wrong. If you can't do that or you fier that GUT will fail, then you again didn't give any scientific fact that it works and it is all mumbo-jumbo.

Regards
Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 04:10 PM 2011
Has anyone programmed GUT in such a way that it produced graphs? There are only overall results of millions of spins, of course they are going to be -2.7%. Can GUT maximise chance, that a winning streak occurs? All what a good method needs is periodic occurence of long enough winning streak. The streak should be on average 2.7% shorter than losing one, of course, but periodicity would be a key for long term profits from light positive progression.
Title: Re: Roulette theories – New theory is need it
Post by: winkel on Mar 27, 04:34 PM 2011
Again:

What KonFuSed proofed was that every possible crossing be over 10 milion spins will gain -2,7%. And that has to be that way, otherwise G.U.T couldnÂÃ,´t be proofed winning!

What he didnÂÃ,´t code was the way to play:

If you play in a trot of 50 spins every possible crossing it is very rare, that you will lose "every" crossing. Most you will win more crossings than you will lose.
And if you just go and watch "what is going on" you can avoid losses.

Ask TwoCatSam!

And I always told that the game described at the old VLS is just the basic not the advanced way.

br
winkel
Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 04:49 PM 2011
I am looking at it right now, now I have only this, bets are not programmed yet...
Title: Re: Roulette theories – New theory is need it
Post by: winkel on Mar 27, 04:57 PM 2011
In a german forum it is coded nearly to the edge of included "gamblers intelligence"
But it hasnÂÃ,´t been possible to run this complex program over some thousands of spins.

But in some tests the code against me, we both got nearly the same bet-decisions.
And if we were different we both did win the trot.

br
winkel
Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 05:25 PM 2011
Now betting all crossings triggers until hit or end of session.
Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 06:30 PM 2011
Hmm, I have it probably wrong. Should I during a session use a trigger several times? I changed time to play a trigger from "till end of session" to 32/numbers_count, so that it always make a profit on a win. Might also change to 37 for a full cycle. If I play that, I do not play it again in that session.
Title: Re: Roulette theories – New theory is need it
Post by: mr.ore on Mar 27, 06:51 PM 2011
Final version for now I think. Bet for 32/number_count on trigger, after that, if same trigger happens again, bet again. Trigger is if there is one more or same of numbers with less hits than those in a higher group. Groups: 0 vs 1, 0 vs 2+, 1 vs 2+. If there are more triggers in one spin, always start bet that with highest sum of count numbers. It might happen that several bets run at once, that might be still a problem. If there is already a trigger running, and a new appears, should I stop playing the old one and play that new? Or run them together?