#1 Roulette Forum & Message Board | www.RouletteForum.cc

Roulette-focused => The Notepad => Topic started by: Kattila on Apr 07, 08:05 PM 2011

Title: The Pyramide system
Post by: Kattila on Apr 07, 08:05 PM 2011
The Pyramid  System ( or TriangleMatrix)
Inspired from JL matrix , this is *another matrix* to test.........

Can be used for EC s, Dozens, Columns, 4 streets groups .....
Wait trigger 3  verticals(diagonals) and bet once, if lose wait new trigger 3 vert/diag.
and bet again once, if lose....same...  progression steps ( 1/1,  3/3, 9/9....or 2/2, 6/6, 18/18).
The only valid triggers are at the exterior of the Pyramid (right side or left side).
If lose or win start new pyramide, wait new trigger ,  bet once....if lose....same...
If trigger not shows in the first 6 diagonals, start new Pyramide.  For Dozens:
               2
              12  
             211  
            1223
           23122
          132211  no triggers , start new P

Example with trigger:
               2
              12  
             212   trigger 222 right side
            1223   no bet, no bet, no bet, bet and W hit doz 3
                       start new Pyramide  from the next number


But if trigger appear at the end of the 6 diagonals, make another line( 7 doz)
               2
              12  
             211  
            1223
           23123
          132213  trigger 333
         2231332  W hit doz 2 (if lose start new Pyramide)


           
For EC s  wait 3 triggers and  use 5 or 6 progression  steps.
Example pyramide for EC s (R/B):

              R
             RB
            RBB  trigger RRR left side, no bet, no bet, bet B
           RR....   L1 hit R, wait

wait new trigger ( make the new pyramide from next number)

             R
            BR
           BRR  trigger
          RBBB  W hit B, start new pyramide

......................................................................................

More info:
The safer method could be PyramideX  for Doz/Col, in this case wait 4 diagonals
and bet 3 or 4 progression steps, if lose wait new trigger and bet again once....etc..
And for ECs:
The PyramideXECs  , wait 4 diagonals and use 5 progression steps (Marty).

........................................................................................




Example live spins ,   P for  Doz.:



17
23
34
32
22
5
22
18
1
7
9
16
21
26
22
34
9
13
23
9
29
14
23
8
7
15
30
31
6
35
15
29
10.....

Now put this numbers (dozens) in the Pyramid
(in this Example I use trigger only  two diagonals and 4 progression steps)


               2
              23  trigger 22, bet  doz. 1 and 3
             321    W hit doz.3
           
now  make the new pyramid from the dozen next to the winner

               2
              12  trigger 22 right side
             211    W hit doz.1

start new P from the next number

              1
             22
            323
           1221
          32211 trigger 11
         233132   W hit doz 2, start new P


cheers



             

Title: Re: The Pyramide system
Post by: Kattila on Apr 08, 05:49 AM 2011
 Test 1 (dozens)
Trigger 3 vertical/diagonals

             2
            32
           323
          2322
         33121
        202231  no trigger , start new pyramid


             3
            33
           133  trigger 333
          1112  W hit doz 2, start new P


             3
            33
           113  trigger 333
          2122  W  hit doz 2, start new P

           
             3
            33
           121
          1312
         23132
        332212  trigger 222
       1333222  L1 , start new P, wait trigger


           2
          22
         333
        2223
       13313  trigger 333
      311121  W hit doz 1, start new P


           1
          21
         233
        2232  trigger 222 (left side)
       1.......  W hit doz 1, start new P


           1
          31
         321  trigger 111
        1323  W  hit doz 3, start new P


           1
          31
         212
        3211
       32113
      221311  no trigger , start new P


           1
          11
         323
        3212
       12111
      233122  no trigger , start new P


           2
          32
         212  trigger 222
        1233  W  hit  doz 3 , start new P


           1
          22
         123
        3132
       31311
      313111  trigger 333
     2...........  W  hit doz 2, start new P


     End session
       
Title: Re: The Pyramide system
Post by: GLC on Apr 08, 07:44 AM 2011
Kattila, I have never been able to understand why we limit bets on these matrices.

             2
            32
           323
          2322
         33121
        202231  no trigger , start new pyramid

Here's one of your examples.  Why couldn't we use the three 2's I have in red as a trigger?
I don't see why 3 in a row on the outer lines is any safer a bet than any 3 in a row.

Also what if we made our pyramid into a diamond like this:

           2
          22
         333
        2223
       13313  trigger 333
      311121  W hit doz 1, start new P
       12131        
        2331  right here we have a win because the 3 blocked four 1's
         213  and right here we have a win because the 3 blocked four 1's
          11
           2

What do you think?  More bets without compromising risks.

My last thought is why stop at 6 wide?  We could go all the way to 7 or 8 or or even 12.  Save having to rebuild the matrix so often.

George




Title: Re: The Pyramide system
Post by: Kattila on Apr 08, 07:49 AM 2011
You right G,

we should use the others triggers too,
and I like the Diamond .... :)

now ....test...test...test...and find the right wide

cheers
Title: Re: The Pyramide system
Post by: GLC on Apr 08, 10:36 AM 2011
Quote from: Kattila on Apr 08, 07:49 AM 2011
You right G,

we should use the others triggers too,
and I like the Diamond .... :)

now ....test...test...test...and find the right wide

cheers

Kat,  I don't think there is a "right wide".  How can the width of the pyramid make any difference to whether or not trips, quads or 5 pointers form.  Unless we think there's some mysterious mathematical formula in operation that can't be determined except by trial and error.

The reason I suggested a wider base-line is to limit the tracking time needed for triggers to develop.

I know that some of our members think there's something unique about organizing spins in matrices, but all I know is that when it comes time to bet that a quad won't become a 5 pointer, the wheel doesn't know that the last 3 quads became 5 pointers.  All the wheel knows is that it has 37 possible spaces to land in and to the best of the casino's ability this is a random event and the table has been divided into 3 each 12 number sections and if we played this spin over and over and over, about 2 thirds of the time no 5 pointer would form and about 1 third of the time a 5 pointer would form! 

Just because you string your bets out over 100's of spins between bets doesn't mean that inevitable losers won't happen.  This is a martingale.  Martingale's are notorious for stringing long series of small wins together making us think we are beating the game only to finally show up with a payment due notice.

Holy moly, I'm starting to sound like a math guy.

I'm not saying that we can't win playing these matrices.  I'm saying that we are finally starting to get enough small wins under our belts for the losses to start showing up and the losses are showing up. 

We make a tweak which starts the series of small wins over again, but eventually the losses will show up here also.  So, we make another tweak, even a tiny tweak like changing the size of our matrix, but that's enough to restart the process.

Maybe the way we should play is to play on a 4X matrix for 40 units, then switch to a 5X matrix for 40 units, then switch to a 6X matrix for 40 units, then a 7X etc...

Where am I?  What topic am I posting this under?

I'm sorry for this tirade under your topic Kattila.  Feel free to dump this in the recycle bin if you want.

George
Title: Re: The Pyramide system
Post by: Kattila on Apr 08, 11:17 AM 2011
You right again George,  
Diamond  down after my first test (L1L2L3L4)
maybe if wait 4 diagonals and use 3 or 4 progr. steps.
Anyway I will keep testing the Pyramid idea (max. 6 wide)and keep my eye
on the JL Matrix s.




Test Diamond 7 wide
Trigger 3 diagonals(any not only exterior), 4 progression  steps




                1
               11
              332
             3332
            33113    two triggers 333
           221121   W and W
          3212321  trigger 111
           122222    W hit doz 2, trigger 222
            31210     W hit doz 1
             1103
              322
               22
                1    start new Diamond 7


                1
               11
              232
             2313
            32331
           222113
          3121121   trigger 111
           131112    L1  hit 1, new trigger 111
            11213     L2  hit 1, new trigger 111
             3033      W hit 3 (the doz 3 after 03)
              331
               13
                1  start new Dyamond



                1
               33
              312
             3311      trigger 333
            33311     L1 hit 3,new triggers 333 and 111
           121121    W hit 1, W hit 2, new trigger 111
          1233320   L1 hit 0, wait
           113321    wait
            12313     triggers 111 and 333
             3113      W hit 3, W hit 1, wait
              232        no triggers
               31
                2         start new D



                2
               12
              221
             2311
            32123       trigger 111
           103221     W hit 3,  wait
          0122332     trigger 222
           312121      L1 hit 2, new triggers 111
            33232       W hit 3, wait
             2232
              231        trigger 333
               32         L1 hit 3, wait next trigger(next D)
                1


                2
               32
              222        trigger 222
             1313       W hit 3
            11233
           330133     trigger 333
          3231133    L1 hit 3, new trigger 333
           222213     L2 hit 3, new trigger 111
            12131      L3 hit 1, new trigger 222
             1232       L4 hit 2
Title: Re: The Pyramide system
Post by: Kattila on Apr 09, 07:36 PM 2011
Back to the  Pyramid method
another test, this time any trigger is ok
(exterior or inside) and  don t stop at 6 wide
go until W or bust , then reset Pyramid.
If there is any trigger after W bet again, if
no trigger after W start new P.



          1
         21
        212
       3131      trigger 111
      30211     L1 hit 0
     312223    trigger 333
    1...........    W  hit 1, no triggers, start new P


           3
          32
         012
        1231
       21231
      311233     triggers  111,222,333
     1133232    W hit 3,  L1 hit 2, L2 hit 3,  new trigger 111
    32...........    W hit 2,  no triggers, reset to new P


            3
           22
          113
         1312
        33223
       232223      Trigger 333
      3323121     L1 hit 3, new triggers 222,  222
     11331213    W  hit 3,  W  hit 1, reset


             2
            21
           231     trigger 222
          1.....     W hit 1, no triggers, reset


              1
             22
            112
           1333
          33221
         133111
        3212332
       12232332
      122132321  triggers 222,222,333
     3211113112   L1 hit 2, W hit 3, W hit 1 , reset



              1
             13
            222
           2323
          33321   trigger 222
         121231  W hit 3, no triggers, reset




           
     


           
       
Title: Re: The Pyramide system
Post by: GLC on Apr 10, 09:40 PM 2011
Quote from: Kattila on Apr 09, 07:36 PM 2011
Back to the  Pyramid method
another test, this time any trigger is ok
(exterior or inside) and  don't stop at 6 wide
go until W or bust , then reset Pyramid.
If there is any trigger after W bet again, if
no trigger after W start new P.



          1
         21
        212
       3131      trigger 111
      30211     L1 hit 0
     312223    trigger 333
    1...........    W  hit 1, no triggers, start new P


           3
          32
         012
        1231
       21231
      311233     triggers  111,222,333
     1133232    W hit 3,  L1 hit 2, L2 hit 3,  new trigger 111
    32...........    W hit 2,  no triggers, reset to new P


            3
           22
          113
         1312
        33223
       232223      Trigger 333
      3323121     L1 hit 3, new triggers 222,  222
     11331213    W  hit 3,  W  hit 1, reset


             2
            21
           231     trigger 222
          1.....     W hit 1, no triggers, reset


              1
             22
            112
           1333
          33221
         133111
        3212332
       12232332
      122132321  triggers 222,222,333
     3211113112   L1 hit 2, W hit 3, W hit 1 , reset



              1
             13
            222
           2323
          33321   trigger 222
         121231  W hit 3, no triggers, reset

Kat,

The results are about random.  4 losses vs 9 wins.

Flat betting = +1

I keep looking at these matrices and what I see is we think we are betting against a quad forming, but another way of looking at it is that we are just deciding to bet on 2 of the 3 dozens. 

Maybe arranging them in patterns has some bearing on what will spin next, but I haven't seen a strong win vs loss ratio on any of these systems.

Since I don't seem to be able to see anything positive to contribute to any of these topics, I think I'll just sit back and see what develops.

If an obvious winning method develops, I'll be very happy.






           
     


           
       
Title: Re: The Pyramide system
Post by: soggett on Apr 11, 05:36 AM 2011
This is my first post so I want to say hi to everybody. .  Hy :)

I tried your pyramide system and it seems it works great when betting doubles not to become trips with progression 1-1 3-3 9-9 27-27.
I only went to step 3 two times and won both.  Other times first or second step win.
Also I  only play 5 rows then start a new one (except when im on a loss then i go on till win)

Will do more testing and try it for real money and see how it goes
Title: Re: The Pyramide system
Post by: Kattila on Apr 11, 06:01 AM 2011
Thanks  Soggett  for your help  to test this.
keep testing that way, two doubles  not become trips( 4 progr. steps)
and  5 or 6 rows( wide).
I also will keep testing  with trips not become quads ( 3 or 4 progr. steps)
and  until 6 wide , but the other way too....no limit on rows, bet until W or L.

Title: Re: The Pyramide system
Post by: Kattila on Apr 11, 06:18 AM 2011
Additional info:

          Pyramid system applied to splits( 16 numbers groups)
I prefer 16 number groups because can generate more units/hour,
but also more  risky.

Progression(s):

1.     1 x 8splits        -8         +10
2.     2 x 8                -24       +12
3.     4 x 8                -56       +16
4.     7 x 8                -112     +14
5.   12 x 8                -208     +8

or  0,50/ 1/ 2/ 4/ 8
or  0,20/ 0,40/ 1/ 2/ 4/ 8


GROUPS

1.     1/4, 7/10  (A)
2.     2/5, 8/11  (C)
3.     3/6, 9/12  (B)
4.   13/16, 19/22  (B)
5.   14/17, 20/23  (A)
6.   15/18, 21/24  (A)
7.   25/28, 31/34  (A)
8.   26/29, 32/35  (B)
9.   27/30, 33/36  (B)

Group A (4 sectors/ 16 numbers)
groups 1,5,6,7

Group B ( 4 sectors/ 16 numbers)
groups 3,4,8,9

Group C is sector 2 + the 0 ( 5 numbers).

Trigger CCC... not valid,   only   AAA  or BBB inside or outside.


Example live spins(only at win start new Pyramide):



                      b
                     c b
                    b b c
                  a b a c b        trigger bbb
                a b a a a b    L1 hit b, wait
               a b a c b c a    triggers aaa,  aaa
              b..................  W +12 hit b


                      a
                     a a
                    b a b
                   b 0 b c
                  b a a b c    trigger bbb
                 a.............    W +10  hit a


                      a
                     a b
                    a a b    trigger aaa
                   a a c  b  L1 hit a, trigger bbb
                  b b c b a  W +12  hit a


safer way could be wait trigger 4 verticals/diagonals and
bet once, if lose wait new trigger bet again once...etc....5 steps.

It s not the same like bet 24 numbers , is more risky, but  can win
faster and  stop at target ( ex: +150) or stop lose -208.
                 

cheers
                   

Title: Re: The Pyramide system
Post by: soggett on Apr 11, 06:56 AM 2011
No problem, thanks to you for posting the system and sharing it with us

I found that in 5 rows you can win 3-5 units per pyramide.
But after row 5 it becomes more difficult to win, don't know why?
So if this works. . .  its gonna be cha-ching time  $$$ ;D
Title: Re: The Pyramide system
Post by: jon86 on Apr 12, 06:29 PM 2011
Looks good Kattilla  :thumbsup:

Cheers

Jon
Title: Re: The Pyramide system
Post by: soggett on Apr 15, 05:09 AM 2011
Ok, a little update

Testing so far going very well, started testing with real money yesterday (0.01 euro to be safe)
Been using 1-1, 3-3, 9-9, 27-27 only dozens.

And system busted on 4 level of progression the first time so far ever. (it would have won on a 5 level though).
I have given it a lot of thought and will be doing some modification to the system, i think i can make it work with just 3 levels of progression and it should almost never fail (let's hope).
Will keep you updated. After I do more testing I will post results here so we can discuss some more.

How are you doing Kattilla?  ^-^
how are your results?
Title: Re: The Pyramide system
Post by: jon86 on Apr 15, 05:12 AM 2011
Quote from: soggett on Apr 15, 05:09 AM 2011
Ok, a little update

Testing so far going very well, started testing with real money yesterday (0.01 euro to be safe)
Been using 1-1, 3-3, 9-9, 27-27 only dozens.

And system busted on 4 level of progression the first time so far ever. (it would have won on a 5 level though).
I have given it a lot of thought and will be doing some modification to the system, I think I can make it work with just 3 levels of progression and it should almost never fail (let's hope).
Will keep you updated. After I do more testing I will post results here so we can discuss some more.

How are you doing Kattilla?  ^-^
how are your results?

Cant wait to see your modifications :)

Cheers

Jon
Title: Re: The Pyramide system
Post by: soggett on Apr 15, 06:05 AM 2011
Quote from: jon86 on Apr 15, 05:12 AM 2011
can't wait to see your modifications :)

Cheers

Jon


Thanks Jon

Are you using the pyramide system? how are your results?

I'll try to do it over the weekend now, just hope I'll have enough time to do proper testing

Title: Re: The Pyramide system
Post by: jon86 on Apr 15, 06:16 AM 2011
Quote from: soggett on Apr 15, 06:05 AM 2011

Thanks Jon

Are you using the pyramide system? how are your results?

I'll try to do it over the weekend now, just hope I'll have enough time to do proper testing



Hi.

No but follow it with great intrest :)

Cheers

Jon
Title: Re: The Pyramide system
Post by: Kattila on Apr 15, 10:57 AM 2011
Quote from: soggett on Apr 15, 05:09 AM 2011
Ok, a little update

Testing so far going very well, started testing with real money yesterday (0.01 euro to be safe)
Been using 1-1, 3-3, 9-9, 27-27 only dozens.

And system busted on 4 level of progression the first time so far ever. (it would have won on a 5 level though).
I have given it a lot of thought and will be doing some modification to the system, I think I can make it work with just 3 levels of progression and it should almost never fail (let's hope).
Will keep you updated. After I do more testing I will post results here so we can discuss some more.

How are you doing Kattilla?  ^-^
how are your results?

Of course  will bust if use only 2 vert./diagonals trigger, also could  occure if
use  trigger 3 vert./diagonals  and 4 progression steps, not yet in my tests,
but possible. Anyway i prefer test for the moment on splits (16 numbers) groups.
Will update after i finish my tests (wait 3 or 4 verticals and bet 5 progression
steps).
Title: Re: The Pyramide system
Post by: Kattila on Apr 15, 06:52 PM 2011
Pyramid system applied to Double streets
...........................................................................
Take the  first two Ds =A, next two Ds = B, last to DS =C
Triggers AAA, BBB, CCC vertical/diagonals.
Progression 4 steps  for  4 DSs.
After win start again ...first two Ds = A....next two Ds =B....last two=C .
so every time we have new game = new A,B,C

EX:

DS

3
3
5  DS3, DS5 =A
4
1  DS1, DS4 =B, so DS2, DS6 =C

Now put the next DSs into the P matrix. Ex:

1         A
2        CA
3       BAC
4      CACA     trigger(AAA)
5     BACBA    L1, new trigger CCC
6    CAACBC   W hit A

Maximum 6 verticals,  only if lose stay until win ,
when win and no more triggers start new Pyramid an new A,B,C.

Example live spins:



NR/DS


11  2
24  4  DS2 and DS4 = A
1    1
21  4
21  4
23  4
22  4
5    1
34  6  DS6 and DS1 = B, so DS3 and DS5 =C
22  here start to make the P matrix
28     
.....etc.........   


                  a
                 b c
                b b c       
               a a c c      trigger ccc
              b c b c a    W hit a, no new triggers,  start new P   


NR/Ds

28  5
17  3   A= DS5 and DS 3
6    1
9    2   B= DS1 and DS2, so C=DS4 and DS6
25   start Pyramide matrix
12...............
             
                   
                         a
                        b c
                       c a c       
                      a c a c      trigger ccc
                     b b a a b   W  hit b, new trigger aaa
                    b c a b c c   W  hit c, start new P and  new A,B,C
                     

                       

Title: Re: The Pyramide system
Post by: soggett on Apr 17, 09:11 AM 2011
 ^-^

ok, as promissed here are the results so far:

PLAYED GAMES: 50
GAMES WON: 50
GAMES LOST: 0

WON ON STEP 1: 79
WON ON STEP 2: 23
WON ON STEP 3: 11
WON ON STEP 4:  3

TOTAL: + 116 UNITS

Lowest win per session : 0 (no bets)
Highest win per session : 5 (5 bets)
average :  2,32 units per session

With permission from Kattila I will post the modified system so everyone can try it for themself (it is Kattila's thread and idea after all)

Title: Re: The Pyramide system
Post by: Kattila on Apr 17, 10:14 AM 2011
Soqqett  of course you have the permission.... ;)
Title: Re: The Pyramide system
Post by: atlantis on Apr 17, 11:00 AM 2011
Nice results, soggett  :thumbsup:

A.
Title: Re: The Pyramide system
Post by: soggett on Apr 17, 12:35 PM 2011
Thank you both  :)

Ok, here we go

First I'll explain the system and then give you the rules by which I play.

Ok, we track dozens and write them down in a pyramide manner:

                      1
                   2    3
                 3   2   1...

We do this for a max of 5 rows per pyramide.
We then bet every double not to become a trip, every trip not to become a quad, every quad not to become a 5...etc.
Progression is: 1-1, 3-3, 9-9, 27-27

Example:

                                                                  1
                                                               1    1
now we bet dozen 2 and 3 with 1-1->  1   2   3 <-because lost now bet dozen 2 and 3 with 3-3
now we bet dozen 2 and 3 with 1-1-> 2  3  2  3...

etc..
we bet every opportunity as they come.

Ok now for the rules:

1. Play till 4.5 row. - That is the safety stop. I found it harder to win after row 5, more losses, so if in plus play till 5 row 3 spins and stop. If on a losing streak, example progression step 2 and you get to safety stop keep playing till win.   

2. If no bet till row 5 stop. - If you spin and don't get a chance to bet until you are in row 5 just don't bet.

3. If you get to a poin say:                    1
                                                          2   2 
                                                        3   3  3
                                                      1  3   2
                                                     3  1 

You have two times a signal to bet (any dozen, you will have two different dozens do that, in this case two times dozen 3)- just skip it, it will lose more times then it will win.     

4. Do not play continually- it will bust. My results are from starting over after each pyramide is done. I can do that in BV, don't know how in other casinos.

5. Have fun  ;D

This is in its early tests so be carefull not to gamble away all your money. My results so far are promissing, but they are from an RNG.

Please report here how it goes for you and your winnings and losses (hopefully none of those)

Thats it

If you have any questions ask and I'll answear as soon as I can

Happy earnings  :thumbsup:                                   
       
Title: Re: The Pyramide system
Post by: Johnlegend on Apr 17, 03:42 PM 2011
Very creative Katilla. Im not sure about the rules but this is STARGATE THINKING INDEED. Taking things to another dimension. And Glc you are quite wrong.

You may aswell dust off your bust of Albert Einstein. Look we know theres 37 places for the ball to land 2.7% house edge. And the ball has no memory. BUT STILL, THE MATRICES whatever shape. Give us a playground to study just what limits RANDOM may or may not have.

New possibilities, that make our bet selection more precise and less unpredictable. THE FOUR WIDE MATRIX. Is taming random like nothing  ive ever seen. For the DOZENS, COLUMNS and HIGH and LOW.

Fresh ideas are required to conquer this old game, we have them at hand.
Title: Re: The Pyramide system
Post by: soggett on Apr 18, 02:29 AM 2011
Kattila how is the DS going?
And what progression are you using for Double streets?
Title: Re: The Pyramide system
Post by: Johnlegend on Apr 18, 09:11 AM 2011
Quote from: atlantis on Apr 17, 11:00 AM 2011
Nice results, soggett  :thumbsup:

A.
Atlantis I really like this pyramid idea of Kattilla's hope he gets it fully finished and posts it up in the full systems section. I dont fully understand its rules, but the idea is right on my wavelength. Also are you still testing your MOVEMENTS concept ATLANTIS? Id like to take a closer look at that, ;D ;D very groundbreaking thinking going on here WHAT A FORUM. Best in the universe...
Title: Re: The Pyramide system
Post by: Twisteruk on Apr 18, 09:53 AM 2011
Quote from: Johnlegend on Apr 18, 09:11 AM 2011
Atlantis I really like this pyramid idea of Kattilla's hope he gets it fully finished and posts it up in the full systems section. I don't fully understand its rules, but the idea is right on my wavelength. Also are you still testing your MOVEMENTS concept ATLANTIS? Id like to take a closer look at that, ;D ;D very groundbreaking thinking going on here WHAT A FORUM. Best in the universe...


Hmmmm I did hear there was a better one at WOLF 359, maybe they lied  :wink:
Title: Re: The Pyramide system
Post by: Proofreaders2000 on Apr 18, 10:38 AM 2011
Kattila is finally getting his due.   :thumbsup:
Title: Re: The Pyramide system
Post by: Johnlegend on Apr 18, 02:16 PM 2011
u
Quote from: Proofreaders2000 on Apr 18, 10:38 AM 2011
Kattila is finally getting his due.   :thumbsup:
He has some very interesting and futuristic ideas. I need the rules on this simplified for my ancient cranky mind to grasp. ANYONE?
Title: Re: The Pyramide system
Post by: Kattila on Apr 18, 06:15 PM 2011
Quote from: soggett on Apr 18, 02:29 AM 2011
Kattila how is the DS going?
And what progression are you using for Double streets?

my tests shows good results until now for Pyramide for double streets,
wait trigger three verticals,if lose wait new 3 vert. ....  progression 4 steps:

1.    0,50 x 4DS           -2          +1
2.    1,50 x 4DS           -8          +1
3.    4,50 x 4DS           -26        +1
4.      14  x 4DS           -82        +2   stop lose  or.........
.......................................................................................
5.      42  x 4DS           -250      +2
Title: Re: The Pyramide system
Post by: Kattila on Apr 18, 06:36 PM 2011
Quote from: Johnlegend on Apr 18, 02:16 PM 2011
UHe has some very interesting and futuristic ideas. I need the rules on this simplified for my ancient cranky mind to grasp. ANYONE?

Hi JL,
This is still on testing stage and  no very  strict rules until now (see first post),
you and anyone can participate to find the best way , trips to not become quads,
or quads to not become 5...., then  after various tests  can post this on Full systems.

The idea is put the doz or col in the P matrix like this

Rows          Doz

1.                  2
2.                 32
3.                131
4.               1233     trigger 333
5.              13231    L1 hit doz 3, new trigger 111
6.             233211   W  hit doz 2  , new trigger 222
7.            1132113  W  hit  doz 1, start new P matrix


                    3
                   12
                  122
                 3112   trigger 222
                22313  W hit doz 3 ,not new triggers, start new P

Try to keep the P matrix in 6 rows (maximum 7 if trigger on row 6),
then W or L start new P matrix ,wait new triggers and bet next progression
step...
If win in the first rows after trigger , and don't have  new triggers, start new P matrix.
Progression 3 or 4 steps (  1/1, 3/3, 9/9, 27/27).

...
On reply 22  can find Soqqett  version (please read) he use  5 rows P matrix
and bet any oportunity,  double to not become trips,  trips to not become quads
and so on....
...

Also  the P matrix  can be applyed to DS groups, 4 streets groups,  Splits groups (16 nmbrs), EC s.....

Title: Re: The Pyramide system
Post by: Kattila on May 06, 05:32 AM 2011
more about the pyramide matrix for ECs

take any ECs and wait to form  exactly this pyramides
(rbrbbrbbbr...... or     oeoeeoeeeo....or.....etc....)
use only 5 marty steps

     
      r
     br
    bbr
   bbbr  now bet against the next row, so bet rrrrb
  bbbbr

another example

       b
      rb
     rrb
    rrrb  now bet bbbbr


another one

        e
       oe
      ooe
     oooe   now bet eeeeo

....................................................................

Safer way can be ( but more wait)

        r
       br
      bbr
     bbbr
    bbbbr   now bet rrrrrb, so 6 marty steps

cheers