REPLY FROM JOHNLEGEND
"I like this a lot AMK it needs some work on staking I'm think we play it six wide but only bet the first three spins, the other threes job is to create the break between bets. Give it a name and put it in the testing zone we can forge it there. Then bring it back over here. It looks to have awesome potential excellent work AMK."
Hello everyone,
Inspired by JL's PATTERN 4 method and Arthurs wheel observation I looked into combining dozens and columns but going four wide and betting ofcourse that the fourth pattern was different from the first. I played consecutively so that we get and indication of how HIT AND RUN will look........
Example: numbers 1,2,3 are dozens, letters A,B,C are columns
2B1C
3C2A
2C3A
1B2B......... fourth pattern
From 541 live Spielbank spins I won 135 STRAIGHT GAMES. One loss but recovered on 5th progression.
Currently I just have a simple but somewhat "dangerous" six stage progression to play with. However 101 games were won on the first bet, 19 on the second bet, 7 on the third, 1 on the fourth and 1 on the fifth.
I think if we feel that this method has potential it will have to be played HIT AND RUN. It will take all of us to come up with a good staking plan.
Due to the high strikerate on the first and second wins I felt that perhaps a staking plan of 1/1 and 3/3 would be safe.
If we have a rare case on which we do not win on the first or second bet we just continue to play with 1/1 3/3 or move up to 4/4 12/12 for two wins to break even again....
The more knowledgeable players can best determine if this HIT AND RUN method has merit and what the best staking plan would be....... Perhaps in the trend of DIVIDE AND CONQUER
Do not mind my ignorance ,how can you have 135 games in 541 spins
when your betting begins every 13 spins?
Quote from: amk on Jun 06, 03:17 PM 2011
REPLY FROM JOHNLEGEND
"I like this a lot AMK it needs some work on staking I'm think we play it six wide but only bet the first three spins, the other threes job is to create the break between bets. Give it a name and put it in the testing zone we can forge it there. Then bring it back over here. It looks to have awesome potential excellent work AMK."
Hello everyone,
Inspired by JL's PATTERN 4 method and Arthurs wheel observation I looked into combining dozens and columns but going four wide and betting ofcourse that the fourth pattern was different from the first. I played consecutively so that we get and indication of how HIT AND RUN will look........
Example: numbers 1,2,3 are dozens, letters A,B,C are columns
2B1C
3C2A
2C3A
1B2B......... fourth pattern
From 541 live Spielbank spins I won 135 STRAIGHT GAMES. One loss but recovered on 5th progression.
Currently I just have a simple but somewhat "dangerous" six stage progression to play with. However 101 games were won on the first bet, 19 on the second bet, 7 on the third, 1 on the fourth and 1 on the fifth.
I think if we feel that this method has potential it will have to be played HIT AND RUN. It will take all of us to come up with a good staking plan.
Due to the high strikerate on the first and second wins I felt that perhaps a staking plan of 1/1 and 3/3 would be safe.
If we have a rare case on which we do not win on the first or second bet we just continue to play with 1/1 3/3 or move up to 4/4 12/12 for two wins to break even again....
The more knowledgeable players can best determine if this HIT AND RUN method has merit and what the best staking plan would be....... Perhaps in the trend of DIVIDE AND CONQUER
Hi AMK I was wrong it needs no improvement. You have somehow created a masterpiece. Its a lot better than PATTERN 4 its up there with MV5. Although the risk is greater the way I play I might win 300/1 easily. Well, well done. You know when I see something truly amazing I will say it straight out. With a 16 spin betting frame this is really something. I am not sure I like the name though. I would call it the FANTASTIC 4 because that's exactly what it is A FOUR WIDE FOUR DEEP MASTERPIECE. 81 units may sound like a lot. But I think its a worthy risk. If we decide to play for the first three spins its 26 units risk. And with the potential strikerate of this thing that's nothing
Oil up your Bots maths boys. AMK has just TKOd RANDOM. Just played 10 real games and won them all in two bets.
AMK,
I might have to do some serious testing on this one.
I'm finally starting to think we may be getting close to giving random a run for the money.
Thanks for the post,
GLC
i'm sorry, but I don't get the betting sequence. in the example:
2B1C
3C2A
2C3A
1B2B......... fourth pattern
your 1st bet would be first and third dozen on spin 13? and you win so you play it out virtually? if I lost, my next bet would be to bet col A & C? Is this correct? Do you wait another 12 spins? thanks.
CD
Quote from: amk on Jun 06, 03:17 PM 2011
REPLY FROM JOHNLEGEND
"I like this a lot AMK it needs some work on staking I'm think we play it six wide but only bet the first three spins, the other threes job is to create the break between bets. Give it a name and put it in the testing zone we can forge it there. Then bring it back over here. It looks to have awesome potential excellent work AMK."
Hello everyone,
Inspired by JL's PATTERN 4 method and Arthurs wheel observation I looked into combining dozens and columns but going four wide and betting ofcourse that the fourth pattern was different from the first. I played consecutively so that we get and indication of how HIT AND RUN will look........
Example: numbers 1,2,3 are dozens, letters A,B,C are columns
2B1C
3C2A
2C3A
1B2B......... fourth pattern
From 541 live Spielbank spins I won 135 STRAIGHT GAMES. One loss but recovered on 5th progression.
Currently I just have a simple but somewhat "dangerous" six stage progression to play with. However 101 games were won on the first bet, 19 on the second bet, 7 on the third, 1 on the fourth and 1 on the fifth.
I think if we feel that this method has potential it will have to be played HIT AND RUN. It will take all of us to come up with a good staking plan.
Due to the high strikerate on the first and second wins I felt that perhaps a staking plan of 1/1 and 3/3 would be safe.
If we have a rare case on which we do not win on the first or second bet we just continue to play with 1/1 3/3 or move up to 4/4 12/12 for two wins to break even again....
The more knowledgeable players can best determine if this HIT AND RUN method has merit and what the best staking plan would be....... Perhaps in the trend of DIVIDE AND CONQUER
Hello amk. any reason why you are taking the 4th pattern down. In this example, we could simply use the next pattern of 4. saves waiting all those spins. can you see the results on that thanks.
1unit on the other dozen = 2unit bet. 1unit win = 3 unit, 2 unit bet = 1 unit net profit. if lose(2 unit), we have to triple to 3/3 = 6 units total bet. if win, we get 3 units, less 2 units lost = 1 unit profit overall again. if loss we go to 9/9, evening out 1 unit profit again.
2B1C
3C2A - win on 1st bet
2C3A - win on 1st bet
1B2B......... win on 1st bet........
Quote from: amk on Jun 06, 03:17 PM 2011
REPLY FROM JOHNLEGEND
"I like this a lot AMK it needs some work on staking I'm think we play it six wide but only bet the first three spins, the other threes job is to create the break between bets. Give it a name and put it in the testing zone we can forge it there. Then bring it back over here. It looks to have awesome potential excellent work AMK."
Hello everyone,
Inspired by JL's PATTERN 4 method and Arthurs wheel observation I looked into combining dozens and columns but going four wide and betting ofcourse that the fourth pattern was different from the first. I played consecutively so that we get and indication of how HIT AND RUN will look........
Example: numbers 1,2,3 are dozens, letters A,B,C are columns
2B1C
3C2A
2C3A
1B2B......... fourth pattern
From 541 live Spielbank spins I won 135 STRAIGHT GAMES. One loss but recovered on 5th progression.
Currently I just have a simple but somewhat "dangerous" six stage progression to play with. However 101 games were won on the first bet, 19 on the second bet, 7 on the third, 1 on the fourth and 1 on the fifth.
I think if we feel that this method has potential it will have to be played HIT AND RUN. It will take all of us to come up with a good staking plan.
Due to the high strikerate on the first and second wins I felt that perhaps a staking plan of 1/1 and 3/3 would be safe.
If we have a rare case on which we do not win on the first or second bet we just continue to play with 1/1 3/3 or move up to 4/4 12/12 for two wins to break even again....
The more knowledgeable players can best determine if this HIT AND RUN method has merit and what the best staking plan would be....... Perhaps in the trend of DIVIDE AND CONQUER
---------------------------
I don't get the bet design....
when you have "2B1C" do you have 4 different numbers, one in doz 2, one in col B, one in doz 1, and last in col C arranged in a 4 wide matrix; or do you have just two number, one in col 2&doz B with the other at col 1&dozC arranged ina 2wide matrix?!
then, what are you betting against?!
*if you have 4 numbers then you should bet 4 times per patern, no?!
*if you have 2 numbers, then its 4 units per bet no?!
maybe a short example on with some actual numbers and then the matrix and the betting sequence would help to clarify
Vundarosa
4 separate numbers vund.
you just bet against the D or C. that means 2 bets each time on an individual basis. once hit, we move to next line
this could be good
I absolutely love the name for this and am kicking myself for not coming up with it earlier!
Dozumns.
That's perfect!!
AD
Ok, I really don't get it either.
Would someone perhaps just pop down a couple of random numbers. Because I also don't see a "pattern" to bet against? There are 3 columns, and 3 dozens? Confused ???
So similarly to Pattern 4 we would have for example:
HHH
XXX
XXX
LLL - we bet L here as this is the opposite of the HHH repeating itself.
But taken the example below, I don't get that pattern. If you have 2, you can bet against that with 3 and 1, how is 1 picked then, the same with B, the opposite can be A & C..
2B1C
3C2A
2C3A
1B2B......... fourth pattern
Please help
Regards,
Mauricio
Quote from: ADulay on Jun 06, 10:04 PM 2011
I absolutely love the name for this and am kicking myself for not coming up with it earlier!
Dozumns.
That's perfect!!
AD
Well it's a lot better than colens! ;D
Quote from: Maui13 on Jun 07, 04:08 AM 2011
Ok, I really don't get it either.
Would someone perhaps just pop down a couple of random numbers. Because I also don't see a "pattern" to bet against? There are 3 columns, and 3 dozens? Confused ???
So similarly to Pattern 4 we would have for example:
HHH
XXX
XXX
LLL - we bet L here as this is the opposite of the HHH repeating itself.
But taken the example below, I don't get that pattern. If you have 2, you can bet against that with 3 and 1, how is 1 picked then, the same with B, the opposite can be A & C..
2B1C
3C2A
2C3A
1B2B......... fourth pattern
Please help
Regards,
Mauricio
----------------
@maurcio....
td bem.?
its a 4x4 matrix, so 4 numbers. 1st number is doz second is col, 3rd is doz,4th is col
like this
15,23,7,36 = "2B1C"
so u track spins till u have a 4x4 matrix
then u bet the doz, if lose bet the col---only 2 bets so by the example first bet 1&3 if lose,
A&C
vundarosa
Ahaaaaaaaaaaaa,
Now I get it!!!!!!!!!!!!!!! Thanks for sorting that out Vundarosa :thumbsup:
Now that's going to be a killer!!! HECTIC MAN!!! Will start testing ASAP!
Makes a lot of sense playing it like this.
PS - I don't speak Spanish, my father does, but he never taught us while growing up! Bummer, had to get Spanish E-book and mp3's. Busy learning myself :xd:
Regards,
Mauricio
i've tested this out. its not as good return, because you need to triple the bets. but you need martingale progression for it to work. usually you rarely see a pattern repeat. so thats why you win. but small win only.
if u start with 3/3, it can quickly end up blowing the bankroll. whereas with R/B you only need to double the bet.
Quote from: Halba1 on Jun 07, 06:15 AM 2011
I've tested this out. its not as good return, because you need to triple the bets. but you need martingale progression for it to work. usually you rarely see a pattern repeat. so that's why you win. but small win only.
If you start with 3/3, it can quickly end up blowing the bankroll. whereas with R/B you only need to double the bet.
Maybe you could apply it to H/L and O/E WITH MARTY:
LEHE
HOHO +1 ON 1ST
HELO +1 ON 2ND
LEHO +1 ON 1ST
HOHO +1 ON 1ST
LOHO +1 ON 1ST
HOHE +1 ON 1ST
HOLO +1 ON 3RD
HELE +1 ON 2ND
LOHE +1 ON 1ST
HEHE +1 ON 1ST
HELE +1 ON 3RD
+11 IN 48 SPINS.
Here is same session using OPPOSITE/SAME alternation:
LEHE
HOHO +1 ON 1ST (OPP)
HELO +1 ON 1ST (SAME)
LEHO +1 ON 1ST (OPP)
HOHO +1 ON 3RD (SAME)
LOHO +1 ON 1ST (OPP)
HOHE +1 ON 2ND (SAME)
HOLO +1 ON 3RD (OPP)
HELE +1 ON 1ST (SAME)
LOHE +1 ON 1ST (OPP)
HEHE +1 ON 3RD (SAME)
HELE +1 ON 3RD (OPP)
+11 in 48 spins.
A.
hello atlantis. thats a much better system you provided. you don't need to triple your bets.
Quote from: atlantis on Jun 07, 07:13 AM 2011
Maybe you could apply it to H/L and O/E WITH MARTY:
LEHE
HOHO +1 ON 1ST
HELO +1 ON 2ND
LEHO +1 ON 1ST
HOHO +1 ON 1ST
LOHO +1 ON 1ST
HOHE +1 ON 1ST
HOLO +1 ON 3RD
HELE +1 ON 2ND
LOHE +1 ON 1ST
HEHE +1 ON 1ST
HELE +1 ON 3RD
+11 IN 48 SPINS.
Here is same session using OPPOSITE/SAME alternation:
LEHE
HOHO +1 ON 1ST (OPP)
HELO +1 ON 1ST (SAME)
LEHO +1 ON 1ST (OPP)
HOHO +1 ON 3RD (SAME)
LOHO +1 ON 1ST (OPP)
HOHE +1 ON 2ND (SAME)
HOLO +1 ON 3RD (OPP)
HELE +1 ON 1ST (SAME)
LOHE +1 ON 1ST (OPP)
HEHE +1 ON 3RD (SAME)
HELE +1 ON 3RD (OPP)
+11 in 48 spins.
A.
excellent system. 100% strike rate, lower risk than P/B. worth a go on BETVOYAGER n/zero
Hello everyone!
Really nice to see so many knowledgeable people reviewing this new method...
JohnLegend I agree FANTASTIC 4 does the method justice, how can I change the title in the Testing Zone? How are you playing it at the moment?
Warrior, to answer your question I played consecutively. You should only play hit and run. I played consecutively to see what HIT AND RUN will look like. PATTERN 4 played consecutively does not perform anywhere near as good as played HIT AND RUN. This is the aspect which could give FANTASTIC 4 it's superpower...
Example 2B1C
1A1C
2C1C
2C2A .... 4rth pattern for 2B1C
3A1C .....4rth pattern for 1A1C etc.. This is consecutively only play HIT AND RUN
Clothdog, in real play if you win your first or second bet you stop (JohnLegend I believe is playing until a 3rd bet). Go to another table or wait for a good 15 minutes then play again. This is just the beginning stages of this method and we have many great minds working out how to best play it...
Vundarosa, I think you understand the method now, right??
Halba1, this is ofcourse the beginning of this method. We just have to keep testing it to draw a solid conclusion. I will be testing it over 1000 live spins and post the results. If the first and second bets strikerate remains the same then I think there is nothing to fear....
Atlantis, an honor to hear from you. Your approach with combing HL and OE could just do the trick as well.... I will run some test but would be great if you could take the lead.... I think it if we create a playing program which uses all the spins that are coming in we could play 5 or 6 methods back to back in a very short timeframe then start the cycle again...
For example first play PATTERN 4, we have 12 spins, we just need 4 more spins to play FANTASTIC 4, then we can directly switch to MATRIX VERTICAL H&L, then switch to DIVIDE AND CONQUER etc... We can take advantage of the spins given us to create a playing "package" This could then all fall under one name......
Quote from: amk on Jun 07, 08:28 AM 2011
Your approach with combing HL and OE could just do the trick as well...
I think the FANTASTIC 4 is a great idea - so will be sure to check it out. I agree with your points about hit and run too.
In the meantime I came up with this *idea* similar to my earlier posted method.
Instead of using martingale can be played as follows...
Record as before matrix 4 lines for H/L, O/E, H/L, O/E results.
Stop at first win on each line as before.
Commence betting with 1unit.
This time EACH BET is played alternately instead of EACH LINE ; Individual bets are made OPPOSITE then SAME then OPPOSITE then SAME etc...
I stay with the same unit value until a win occurs on that line - or all four bets on that line are lost.
After each betting line sequence is completed, I check the overall balance and bet accordingly.
The chart below illustrates when I increase the value of a bet, stay at the same level and reduce to the starting bet (1u)
LEHE
HOHO +1 on 1st (opp) bal= +1*
HELO +1 on 1st (same) bal= +2*
LEHO +1 on 1st (opp) bal= +3*
HOHO -1 on 1st (same) ; +1 on 2nd (opp) bal= +3*
LOHO -1 on 1st (same) ; -1 on 2nd (opp) +1 on 3rd (same) bal= +2 (behind so incr to 2)
HOHE +2 on 1st (opp) bal= +4* (ahead so reduce to 1)
HOLO +1 on 1st (same) bal= +5*
HELE -1 on 1st (opp) ; -1 on 2nd (same); -1 on 3rd (opp) ; -1 on 4th (same) bal= +1 (behind so incr to 2)
LOHE +2 on 1st (opp) bal= +3 (improved - so remain at 2)
HEHE -2 on 1st (same) ; +2 on 2nd (opp) bal= +3 (remain at 2)
HELE +2 on 1st (same) bal= +5* (level - so reduce to 1)
+5 (highest bet=2)
* denotes highest bank
AMK, like your own idea (and pattern4) this method *might* benefit with a wait for 12 spins (3 lines) first before betting opposite the first line and play on from that point...
For example:
LEHE
HOHO
HELO
LEHO -1 on 1st (opp); +1 on 2nd (same) bal= +0* (remain at 1)
HOHO -1 on 1st (opp) ; +1 on 2nd (same) bal= +0* (remain at 1)
LOHO +1 on 1st (same) bal= +1*
HOHE +1 on 1st (opp) bal= +2*
HOLO +1 on 1st (same) bal= +3*
HELE +1 on 1st (opp) bal= +4*
LOHE -1 on 1st (same); -1 on 2nd (opp); +1 on 3rd (same) bal= +3 (incr to 2)
HEHE -2 on 1st (opp) ; -2 on 2nd (same); +2 on 3rd (opp) bal= +1 (incr to 3)
HELE +3 on 1st (same) bal= +4 (remain at 3 or reduce to 2)
+4 (highest bet=3)
A.
Glad to see i have got you thinking about, same, opposite, same, opposite.
Quote from: mimoto on Jun 07, 02:12 PM 2011
Glad to see I have got you thinking about, same, opposite, same, opposite.
Hi mimoto,
Yes (I saw your usage of that)
It could also be advantageous at times when lines REPEAT
HOHO
HOHO
If betting only OPPOSITE you get 4 losers in row but if using OPP/SAME the win is gained on 2nd step. If using SAME/OPP the win is achieved on the 1st step.
:)
Atlantis.
Quote from: atlantis on Jun 07, 02:19 PM 2011
Hi mimoto,
Yes (I saw your usage of that)
It could also be advantageous at times when lines REPEAT
HOHO
HOHO
If betting only OPPOSITE you get 4 losers in row but if using OPP/SAME the win is gained on 2nd step. If using SAME/OPP the win is achieved on the 1st step.
:)
Atlantis.
Good to see you on here Atlantis its been a while...
I like the system :thumbsup:
Did you try maybe betting FOR the pattern instead?
In that way we can have a longer and safer progression;
instead 1/1 , 3/3 , 9/9 , 27/27 which is 80 units we can have something like:
1,1,2,3,4,6,9,14,21,31 which is 92 units but 10 steps, what do you think?
Quote from: Johnlegend on Jun 07, 06:38 PM 2011
Good to see you on here Atlantis its been a while...
Hi JohnLegend,
Did u know your very first original matrix vertical 7 system made it on to another site?
link:://bookiesroulette.co.uk/complex-roulette-systems/vertical-matrix/ (link:://bookiesroulette.co.uk/complex-roulette-systems/vertical-matrix/)
Cheers,
A.
Hello everyone,
This method has now officially been named "CODE 4" and is listed under full systems.
Hope to see you all there!
Playing OPPOSITE with marty - but only after a virtual loser in col 1 - which means max of 3 bets (7u: 1-2-4) on a line...
LEHE
HOHO no bet
HELO +1 in col2 (1st bet)
LEHO no bet
HOHO no bet
LOHO no bet
HOHE no bet
HOLO +1 in col3 (2nd bet)
HELE +1 in col2 (1st bet)
LOHE no bet
HEHE no bet
HELE +1 in col3 (2nd bet)
+4
A.
This may be a better way of playing the EC vertical matrix 4...
Some nice results playing this. Playing at BVNoZero rng demo mode.
Record lines of 4 results in order: H/L, O/E, H/L, O/E
Bet opposite EC on vertical line above. Stop at a winner.
Start prog = 1-1-2-2
Reduce to start progression if LEVEL or AHEAD; otherwise adjust progression line accordingly.
HOHO (START AT 1-1-2-2)
LOHO +1
LEHO +1
HELO +2
LELO +3
LEHE +3
HOHE +4
HEHO +4
HELE +4
LELE +5
HOLE +6
HELE +6
HEHE +6
HELE +6
HELO +4 (UP TO 2-3-3-4)
LEHO +6 (DOWN TO 1-1-2-2)
LELO +6
HOLE +7
HELO +7
LOLE +8
HOLE +9
LOHE +10
LOHE +4 (UP TO 3-3-4-4)
HEHO +7
LEHO +10 (DOWN TO 1-1-2-2)
HOHE +11
HOLO +11
HEHE +11
LELE +12
HOLO +13
HOHE +13
HOHO +13
LOLO +14
LOHE +14
LOLO +14
LOLE +12 (UP TO 2-3-3-4)
LELE +13 (DOWN TO TO 2-2-3-3)
HOHE +14 (DOWN TO 1-1-2-2)
HELE +14
HELO +12 (UP TO 2-3-3-4)
HOHE +13 (DOWN TO 2-2-3-3)
LOLO +15 (DOWN TO 1-1-2-2)
LOLE +13 (UP TO 2-3-3-4)
LELO +14 (DOWN TO 2-2-3-3)
HOLE +16 (DOWN TO 1-1-2-2)
HEHO +16
LELO +17
HEHE +18
HELE +18
LELO +19
LOHO +19
LOHE +17 (UP TO 2-3-3-4)
LOLO +15 (UP TO 3-4-4-5)
HEHE +18 (DOWN TO 3-3-4-4)
LEHO +21 (DOWN TO 1-1-2-2)
54 games in 220 spins.
PROFIT +21pts.
Highest bet = 3u
So if you like the CODE 4 and MATRIX-type bets - this could be for you! Try it.
A.