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Roulette-focused => The Notepad => Topic started by: RouletteExplorer on Aug 27, 04:35 PM 2011

Title: An Idea that I had a lot of time before...Can we make it any better?
Post by: RouletteExplorer on Aug 27, 04:35 PM 2011
Before a lot of time I was exploring how Randomness is acting on the Ecs.
  I knew that by just betting the EC that has left behind (flat bet) couldn t work ,because in Roulette the quantity doesn't balance all the time.(maybe it is balancing in 1 million spins but we can t play all those spins in 1 visit)
  So I decided to get deeper into randomness.
Exept the quantity of an EC , there is something more...there are the runs and the changes of an Ec.
e.g.. RRRRRRR = Runs     RBRBRBRB = changes.
  So I desided to COMBINE those 2 things.

HOW I DID IT

I was recording on a papper the Quantity of the EC (How many REDS and how many blacks) and I was also recording the How Many runs and how many changes it was making...
  So I decided to do this:
Everytime that for e.g.. the Reds were behind(so that means that I had to bet on red for the balance) I was also watching the runs and the changes that I had till now....so IF the last spin was RED and the RUNS were behind that ment that the Reds and the Runs were both behind....so I has 2 factors that were telling to bet on RED(because the last spin was red and the RUNS were behind)
So in this situation I was betting 2 chips(in this example on RED)
Now IF the quantity and the Runs/changes were conflicting ,then I was betting 1 chip on the bet that was more behind....e.g..
If the Black was behind with the deference of 5 and if the runs were behind by 7 , them if the last spin was RED , then I ws betting 1 chip on the RED...because   7(run/changes) -5(quantity)= 2 of the runs/changes. So the Runs/Changes were overcoming the quantity and I was betting what was bigger.....

So IF Quantity + Runs/Changes were not conflicting I was betting 2 chips
     IF Quantity + Runs/Changes were  conflicting I was betting 1 chips to the factor that was bigger.

This didn t work as it should....

Do you have any other idea of how to make it better???
If not then it was just a post of my idea that can trigger more ideas of that kind of play  :)
Title: Re: An Idea that I had a lot of time before...Can we make it any better?
Post by: Nathanael on Aug 28, 11:20 AM 2011
Thanks for posting.

New ideas here worth thinking about.