--No thinking here,WHEEL is doing all for you.
-Except that you must learn those 18 splits by head
to play this.If you wana become a winner do that.
nice. thx :thumbsup:
what means the word "EGAL"?
this seems to be a good one---thank you
Quote from: RFMAXX on Aug 02, 01:17 PM 2012
what means the word "EGAL"?
Even score for that cycle
Thank you for your generosity Flatino.
Look forward to playing.
May we ask how long have you been playing with it?
I assume you have tested hundreds of live sessions as well, max 200 spins per session?
Quote from: amk on Aug 02, 02:05 PM 2012
Thank you for your generosity F_LAT_INO.
Look forward to playing.
May we ask how long have you been playing with it?
I assume you have tested hundreds of live sessions as well, max 200 spins per session?
I think cycle progression that didn't go over 4 speaks for it self.
There is not large deviations in this bet as it constantly change,
and the wheel randomly destroys all theorys about any BS,MM,and all
other imaginary tales about roulette.No am not playing this now/as am
presently on airball machine/but playing FTL 9 splits in cycles of 5----as
it repeats incredibly.This you can't play without a spreadsheet or a bot
if you believe in online play.....me not.
Quote from: F_LAT_INO on Aug 02, 02:27 PM 2012
I think cycle progression that didn't go over 4 speaks for it self.
There is not large deviations in this bet as it constantly change,
and the wheel randomly destroys all theorys about any BS,MM,and all
other imaginary tales about roulette.No am not playing this now/as am
presently on airball machine/but playing FTL 9 splits in cycles of 5----as
it repeats incredibly.This you can't play without a spreadsheet or a bot
if you believe in online play.....me not.
so what are you playing right now on air ball?:)
Quote from: biagle on Aug 02, 04:59 PM 2012
so what are you playing right now on air ball?:)
jep...would be nice if you tell us the mod rules for the airball roulette... :)
just 5 cycles instead of 8?
Flat,
with 8 cycle you mean that after 8 spins you retrack for the last 9 splits again ?
Just tested this with only 100 spins a few times.
Its unbelievable how fast it goes at +1000u :thumbsup:
Hello FLAT
You basically have 3 methods based on alternate play - sectors,splits and lines. Their success relies on repeat factor - that in session of around 300 spins there will be at least one long streak of repeats that gets you to your win goal. They are in essence Ec's methods except alternating between 4 and 5 sectors. So your theory is that this type of play is better than just betting on any even chance? When i look at my data of live spins i also see lots of repeats of any EC within 300 spins. So sectors or splits streak better than lets say R or B in your opinion? :D
Regards
Quote from: Stepkevh on Aug 03, 12:35 AM 2012
Flat,
with 8 cycle you mean that after 8 spins you retrack for the last 9 splits again ?
The 8 spin cycles is just for recalculating the progression as far as i understand from the spreadsheet.The last/farthest alternate play is continuous and never stops.I hope Flat can verify this so i can finish the bot.
xxlakis, okay thx.
well a bot for this would be great because tracking with excel isnt easy
I'd settle for a simple tracker in excel.
Ophis is missing. ???
Quote from: Robeenhuut on Aug 03, 04:00 AM 2012
Hello FLAT
You basically have 3 methods based on alternate play - sectors,splits and lines. Their success relies on repeat factor - that in session of around 300 spins there will be at least one long streak of repeats that gets you to your win goal. They are in essence ECs methods except alternating between 4 and 5 sectors. So your theory is that this type of play is better than just betting on any even chance? When i look at my data of live spins i also see lots of repeats of any EC within 300 spins. So sectors or splits streak better than lets say R or B in your opinion? :D
Regards
-Yes I think so as you explained.And it is quite different then actual outside E/C,thought some may
not think so.From my long sector experiments it shows tendency to of streaks...have never seen as yet any session without this phenomena which always ride you to your goal......there are some
more sector experiments am working around,and we shall see in future.
Quote from: RFMAXX on Aug 02, 06:51 PM 2012
jep...would be nice if you tell us the mod rules for the airball roulette... :)
just 5 cycles instead of 8?
-Yes 5 cycles instead of eight....but you can if you wish do this on 5 also.....
doesn't have to be my way...you can do any way as long as it wins....lol
Quote from: xxlakis on Aug 03, 04:15 AM 2012
The 8 spin cycles is just for recalculating the progression as far as i understand from the spreadsheet.The last/farthest alternate play is continuous and never stops.I hope Flat can verify this so i can finish the bot.
--Exactly so.
I think this method is really good.
There are two things i have to ask.
When we finish an 8 spin cycle we restart the betting at 1 unit. What if the cycle lose? With 8 loses in a row and the restart at 1 unit we have a big blow in our bank. Do we have an quick recovery?
If the 0 hits, do we ignore it and keep the bet or do we increase by 1 unit?
sorry for my english, i´m from germany
where can I find a explication of how this system works coz i dont understand what should I do
on my reply #13 i made a mistake.
instead of +1000u its +100u.
Typed a '0' to much :) mistakes that can happen.
The point is that this system works very well.
Somebody making a tracker for this ? ;D
Quote from: Evollution on Aug 04, 07:08 PM 2012
where can I find a explication of how this system works because i don't understand what should I do
In excel of first post.
I don't understand something from your Splits
if 3=3..6 why 18=33..36 and 6=9..12 if 18 should be 18=18..21 and 6=6..9 ?!
than 33 = ???
FOLLOW THE LAST 9 SPLITS SPLITS UNTIL LOS
Until los ?! what is los?
Now your bets :
7
5
17
2
17
33
16
20
8
21
2
12 trigger for continous bet in cycles of 8 spins (how do i know that i should bet after 12?!)
plus now on what numbers did you bet ?!
7 w
16 w
6 l furthest 9
12 l last 9
3 w
23 w
17 l furthest 9
35 w
7 l last 9
34 l furthest 9
26 w
11 w
21 w
26 l last 9
19 l furthest 9
0 l
15 w
29 l last 9
9 l furthest 9
0 l
5 w
20 w
17 w
3 w
12 w
33 w
13 w
8 w
Futher 9 .. last 9 ?! what this means
Green and Yellow collores what means ?!
first of all, the splits refer to the lay-out of the table, split 1 is nr 1&4, split 2 is nr 2&5 and so on.
then after every spin you write the split it belongs to after the number.
when you have 9 different splits, you start betting on these 9 till they lose, then you bet on the other 9.
if the other 9 lose again you look again at your numbers and bet on the last 9 different splits again till they lose, and so on...
its a piece of cake :D
and offcourse if you get a loss, you add up 1 unit on each split, if you win you distract 1u of your splits
Quote from: Evollution on Aug 07, 03:39 AM 2012
I don't understand something from your Splits
if 3=3..6 why 18=33..36 and 6=9..12 if 18 should be 18=18..21 and 6=6..9 ?!
than 33 = ???
FOLLOW THE LAST 9 SPLITS SPLITS UNTIL LOS
Until los ?! what is los?---lost
Now your bets :
7 ------split 4
5 ------split 2
17-----split 8
2 ------split 2........erase above split 2
17-----split 8........rease above split 8
33 ----split 18
16-----split 7
20-----split 11
8-------split 5
21-----split 12
2 ------split 2......erase above split 2
12 ----split 6....and now you start to bet on last 9 splits trigger for continous bet in cycles of 8 spins (how do i know that i should bet after 12?!)
plus now on what numbers did you bet ?!---no numbers but splits,18 numbers
7 w
16 w
6 l furthest 9
12 l last 9
3 w
23 w
17 l furthest 9
35 w
7 l last 9
34 l furthest 9
26 w
11 w
21 w
26 l last 9
19 l furthest 9
0 l
15 w
29 l last 9
9 l furthest 9
0 l
5 w
20 w
17 w
3 w
12 w
33 w
13 w
8 w
Futher 9 .. last 9 ?! what this means ----further /not hit/9 splits.......last hit 9 splits
Green and Yellow collores what means ?!green=zero.......yellow =border for each cycle
-------hope it helps
Firstly...FLAT....I think you are very generous in sharing your ideas.
I am trying to follow your XL sheet
17
33
16
20
8
21
2
12 trigger for continous bet in cycles of 8 spins
7 w
16 w
6 l furthest 9
12 l last 9
3 w
23 w
17 l furthest 9
35 w 2+ 18+
7 l last 9
34 l furthest 9
26 w why is this a win? I can't see the 26/29 split in any of the last spins, now this is a loss, 11 is a loss because we are betting on the last 9?
11 w
21 w
Turner he was betting to the farthest 9 splits.
....
34 l furthest 9
26 w
Quote from: xxlakis on Aug 09, 02:38 AM 2012
Turner he was betting to the farthest 9 splits.
....
34 l furthest 9
26 w
Ahh....some of the fathest havnt shown yet. It was late back from the casino last night when i read the post
Quote from: Stepkevh on Aug 07, 04:00 AM 2012
first of all, the splits refer to the lay-out of the table, split 1 is nr 1&4, split 2 is nr 2&5 and so on.
then after every spin you write the split it belongs to after the number.
when you have 9 different splits, you start betting on these 9 till they lose, then you bet on the other 9.
if the other 9 lose again you look again at your numbers and bet on the last 9 different splits again till they lose, and so on...
its a piece of cake :D
and offcourse if you get a loss, you add up 1 unit on each split, if you win you distract 1u of your splits
--1+1- in cycles of 5 spins,not after each spin.
Hi F_LAT_INO
so you bet 1 unit for a cycle of 5 bets
If in profit stay at 1 unit
If in lose next cycle of 5 go to 2 units until in profit then revert back to 1 unit ?
Is this correct sir ?
D1.
Quote from: D1 on Aug 09, 11:39 AM 2012
Hi F_LAT_INO
so you bet 1 unit for a cycle of 5 bets
If in profit stay at 1 unit
If in lose next cycle of 5 go to 2 units until in profit then revert back to 1 unit ?
Is this correct sir ?
D1.
-yes Sir.
What? You swim a mile?? :o
Quote from: TwoCatSam on Aug 09, 01:46 PM 2012
What? You swim a mile?? :o
--This early morning doubled it.
hi flat...have you not played about with just betting the opposite splits on only the dozen that lost or hi or low of the table instead of all ?
Quote from: 6th-sense on Aug 09, 03:38 PM 2012
hi flat...have you not played about with just betting the opposite splits on only the dozen that lost or hi or low of the table instead of all ?
--Haven't,but could you give us example...I'm always for further exploring possibilities.
Hello Flat,
When we lose to zero, do we repeat the last bet?
When counting the last 9, we ignore and do not count the zero.
Thanks & Regards
Quote from: sniper on Aug 10, 01:02 AM 2012
Hello Flat,
When we lose to zero, do we repeat the last bet?
When counting the last 9, we ignore and do not count the zero.
Thanks & Regards
Ignore zero/rebet same/--but one could take it with 3 if wish,couse somehow
those 2 come near each other.
nice system! Required bankroll? O0
Quote from: unre4lbg on Aug 10, 08:10 AM 2012
nice system! Required bankroll? O0
--The more you have better chance to win......you CAN NOT play any method
with any sort progression with 100 to win 100,but ??? ?? TO WIN 100.
that's how I play.
--
btw-wiesbaden 08.08.table 3......first session lost since february. -in other words,no method wins infinite.
""""""--by the way-wiesbaden 08.08.table 3......first session lost since february.
-in other words,no method wins infinite.
"""""""
Disdyou play at the table the very day??
No,just test it yesterday as usually,day after.
Quote from: F_LAT_INO on Aug 10, 11:59 AM 2012
--The more you have better chance to win......you CAN NOT play any method
with any sort progression with 100 to win 100,but ??? ?? TO WIN 100.
that's how I play.
--by the way-wiesbaden 08.08.table 3......first session lost since february.
-in other words,no method wins infinite.
Hello FLAT
Did you lose your BR or did you end up in a negative territory after 300 spins? ;D
Regards
Negative teritory...and what's most annoying,it went down from first cycle
and never succeed to fully recovery.
Quote from: F_LAT_INO on Aug 10, 11:59 AM 2012
--The more you have better chance to win......you CAN NOT play any method
with any sort progression with 100 to win 100,but ??? ?? TO WIN 100.
that's how I play.
--by the way-wiesbaden 08.08.table 3......first session lost since february.
-in other words,no method wins infinite.
Thats just trying the same method over and over. It will crash eventually.
Try the same numbers on some other ideas....if they win...its the system...if they all lose, its the wheel spins from hell.
I do this often. If I have a bad session, I always run RX side by side and have the numbers that killed me in RX to play with after. It may only be 65 spins, but I run them through other systems I have in RX...see if they win.
Just an idea.
I have had numbers which dont do well on anything.
Quote from: turnerfeck on Aug 11, 07:15 AM 2012
that's just trying the same method over and over. It will crash eventually.
--We are aware of that,but it doesn't really prove anything.
Would accept always such crashes,once in a month.
There is no method in the world that will win constantly,
but there are those that win more then it loses and that
would be fine thatway.If anybody think that would find ever
winning method they are dreamers.
Quote from: F_LAT_INO on Aug 10, 11:59 AM 2012
by the way-wiesbaden 08.08.table 3......first session lost since february.[/size][/color]
-in other words,no method wins infinite.
That's right. If this only happens once a month or once every three months, and is not so bad that it takes away all previous winnings, then it is an acceptable price of doing business. I'm curious what the draw-down was during this session, and what was the net loss after 300 spins or so. How does that compare (on a percentage basis) to the net wins of the last ten or twenty sessions when using the same money management style. Things like that.
Also, i'm curious how long it takes you to analyze one session of 300 spins in an Excel spreadsheet? I would like to see if i can reduce that down to a single click of a macro button.
That would be sweet Still.
Gents
I'm trying to get over the "this is mine" syndrome! I'd love to say that if I have it in my account, it is untouchable. HA!
I once heard someone (Victor, Lanky?) say to just wait until the end of the month, remove a portion of your winnings, bury it in the back yard---and by golly, it's yours.
Until you dig it up! Or the wife finds it!
Sam
Flat you must had a really bad sequence since you dropped session.So far after about 7000 spins my biggest drawdown was about 800 units which lasted no more than 100 spins.By the way if you have any session you want me to check with any kind of stats or mods just post it here.
Quote from: xxlakis on Aug 12, 07:31 AM 2012
Flat you must had a really bad sequence since you dropped session.So far after about 7000 spins my biggest drawdown was about 800 units which lasted no more than 100 spins.By the way if you have any session you want me to check with any kind of stats or mods just post it here.
------------
xxlakis, have a look at the attached spins. I was virtually out of cash (-940u) after only +/-115 spins. Not sure how you're playing it. Have a look at how it would end up your way
vundarosa
Quote from: vundarosa on Aug 12, 10:32 PM 2012
------------
xxlakis, have a look at the attached spins. I was virtually out of cash (-940u) after only +/-115 spins. Not sure how you're playing it. Have a look at how it would end up your way
vundarosa
I am not good with graphs but this will give you an idea
Quote from: vundarosa on Aug 12, 10:32 PM 2012
------------
xxlakis, have a look at the attached spins. I was virtually out of cash (-940u) after only +/-115 spins. Not sure how you're playing it. Have a look at how it would end up your way
vundarosa
--
I'm sure you doing something wrong---have look your first 120 spins in attachm. Wouldn't bother to check this out but yours allegedly lost 940 in 115 spins took my atention/as it kind of sounds unreal/------good luck.
Vundarosa's set of spins with a tweak to the progression.Highest bet 8 units.142 wins and 162 losses.I'll test it more.
-And tweak?????
Pretty simple i guess.According to the drawdown i change step of progression.If dd<100 units it's -1/+1 as you posted.If 100<dd<200 it's -2/+2.If 200<300 it's -3/+3,etc...If your session turns bad from beginning and you never get in plus this is a way to get positive (or get in the hole deeper).The one thing that happens always is that after a bad streak a good one always follows so we must take advantage of it as more as we can.Even if this progression looks more aggresive than yours it reached only 8 units per spin and with your progression it reached 9.I guess everything depends of how bad is your luck at the end.
Quote from: xxlakis on Aug 13, 12:07 PM 2012
Pretty simple i guess.According to the drawdown i change step of progression.If dd<100 units it's -1/+1 as you posted.If 100<dd<200 it's -2/+2.If 200<300 it's -3/+3,etc...If your session turns bad from beginning and you never get in plus this is a way to get positive (or get in the hole deeper).The one thing that happens always is that after a bad streak a good one always follows so we must take advantage of it as more as we can.Even if this progression looks more aggressive than yours it reached only 8 units per spin and with your progression it reached 9.I guess everything depends of how bad is your luck at the end.
yes! I sometimes bet 1 cent on a straight up for 600 spins, I use autospin. If I win that's OK, but it I lose about 300, (which happens) Its time to tenfold the flat betting. If you (will seldom happen) you are not on plus after a lot of spins, you go to 1$£ stake. i have never up to now not got more than a frequent hittings. Know the hole it a is a plain if you start there.
WTF...i just did a test with 1M spins provided by bayes link:://rouletteforum.cc/index.php?topic=7339.0 (link:://rouletteforum.cc/index.php?topic=7339.0).I check only the maximim bet and the largest dd for speed purposes.Largest bet 21 units and largest DD 568 units.Hmmmmmmmmmm....
Quote from: xxlakis on Aug 14, 06:44 AM 2012
WTF...i just did a test with 1M spins provided by bayes link:://rouletteforum.cc/index.php?topic=7339.0 (link:://rouletteforum.cc/index.php?topic=7339.0).I check only the maximim bet and the largest dd for speed purposes.Largest bet 21 units and largest DD 568 units.Hmmmmmmmmmm....
--not you nor Bayes with your grand-grand childr.could not dream of playing 1000000 spins.
--Will repeat---with what purposes are you testing trillion spins....it beats me.
--Thatway you will never find a winning method my friend..........
--
as no method wins on drillion spins.
Quote from: F_LAT_INO on Aug 13, 05:28 AM 2012
--I'm sure you doing something wrong---have look your first 120 spins in attachm.
Wouldn't bother to check this out but yours allegedly lost 940 in 115 spins took
my atention/as it kind of sounds unreal/------good luck.
---------------
ok, you're doing this in cycles of 8....if you do it in cycles of 5 this would be close to the graph xxlakis posted...a quick loss in about 115 spins.....
vundarosa
Quote from: vundarosa on Aug 14, 09:54 PM 2012
---------------
ok, you're doing this in cycles of 8....if you do it in cycles of 5 this would be close to the graph xxlakis posted...a quick loss in about 115 spins.....
vundarosa
---Show us how it would lose in cycle of 5,first 115 spins...if it didn't in cycle of
9 it CAN NOT lose in cycle of 5
Quote from: F_LAT_INO on Aug 15, 05:05 AM 2012
---Show us how it would lose in cycle of 5,first 115 spins...if it didn't in cycle of
9 it CAN NOT lose in cycle of 5
--Well since you haven't I'm going to show you that you are bla-blabing without
any credo.......here is attached your alleged losing 115 spins of about 900 un.
Aren't you ashamed of yourself for these empty allegations.
----
Have a look attach.of your numbers....115 spins,in cycle of 5 spins.
If I may ask Flat, why cycles of 5? how did you come up with this?
and if 5 works better than 8 should we then try it with 4 or 3? (assuming lesser is better offcourse)
or does it not matter at all if we use 3,4,5,8,15... ?
Quote from: soggett on Aug 15, 10:28 AM 2012
If I may ask Flat, why cycles of 5? how did you come up with this?
and if 5 works better than 8 should we then try it with 4 or 3? (assuming lesser is better offcourse)
or does it not matter at all if we use 3,4,5,8,15... ?
--Those are Wundarosa numbers/where he claims,few posts above that lost c/c 900 /then I
checked it up with cycle of 9 /won/-and in next post he said he meant cycle of 5,so I checked
it with cycle of 5 same numbers/won/---that's way both cycles here...by the way if one cycle wins,the other will also.
--Back to your question sogget;
It wouldn't be same playing 2,3,4 and so......it depends on method.
For instance the smaller sample less,largest more....hope you got it.
Thanks again for everything Flatino,
I have gained a lot of insight from your recent posts. It has made me ponder our approach to the game. Most of us test against vast amounts of RNG numbers. A very dedicated player might play 300,000 spins in 10 years. 200 spins per day +-3 times per week.
I think it might only be realistic to test against this amount of spins anymore is really stretching it. I wonder where this 1 million spin test concept originated?? Is this realistic?? Me playing 200 spins per day everyday for 13 years??
JohnLegend had made this concept clear to us as well sometime ago.
Perhaps the bar is set to high and we are not testing in a realistic manner? Flatino, through his live experience sees the game from a different angle. Only few players will see extreme fluctuations and even if you do the proper method should have you recover.
QuoteI wonder where this 1 million spin test concept originated?? Is this realistic??
I am sure this wont be only my opinion, so here goes
Testing over a large sample, more than 1000, gives a good idea as to how often a system may fail, if you play 100 spins per day at a real casino, at some point you will hit a bad run and lose some/most/all of your previous winnings, however, you may also be very lucky to miss those runs, the choice is yours, either you want to pre warn yourself what could happen or you don't want to know the truth! simple as that.
Those of us, me included, who choose the safer route, by testing over plenty of spins, are armed with the added knowledge that at ANY session it could go t1ts up and we also know how often, say every 300 spins on average. It could go t1ts up for 5 sessions in a row, don't you want to know that that is possible and may happen? I do.
Those of you who don't, clearly want to remain in the self belief that because you won your first couple of sessions with what you 'think' is a method/system that is good to play, isn't going to let you down, or you just hope luck is on your side for long enough to cover any upcoming losses, it may be, fingers crossed.
I don't think knocking those that do mega run tests, and report the results here, is going to stop them, usually the people that shout back at them are the ones who either invented the method or those that are blinded by the belief the originator knows his stuff, sometimes he does, but then why so many "new" methods? or changes like wait for 2 virtual losses then another bad set of numbers and they adjust to waiting for 3 virtual losses, until the system makes a bet a month, slightly exagerated, but you get the point.
I was asked last night to code this method, my reply to the member was nah, haven't bothered yet, but today it was pi$$ing down and blowing like h3ll so I decided to test it in a tool that runs from text file lists of numbers, from live real wheels, real money rng and computer random, yes over thousands of spins. The results were not what I thought they would be for a 50/50 bet, they didn't look like streaks of red/black or any other EC bets, the runs of losses in a row reached a max of 11 on rng, 9 on real wheel and 12 on computer random, overall average was 7 BUT 7 losses then a win and 11 losses after it make it impossible to recover with the current progression, I didn't run it with a progression, I just wanted to see how long and how often $hit would happen, my opinion, too often.
The concept MUST have some merit as having a 50/50 bet with a max loss length of 12 is far less than 26 reds if you were betting black so the selection seems to have some merit, the lengths of wins was good too and fairly constant, so yes 'most' of the time you will recover as with all systems, fairly cost effectively, but at some point I know $hit's expected and you don't want to know.
The above is not aimed at this method, the question was asked why a certain group of members test extensivley, the above is only my opinion, nobody has been targetted as someone who says we shouldn't test over huge numbers of spins, choose how much you want to know or keep the head in the sand, it's your perogative.
---If it has to be tested with drillion spins,as some do.......
why don't they divide those drillion spins by 350-400 spins
/usual night session/--and test thatway then shall see real
happenings...win/los sessions.My 2 chips.
Hello again Superman!
Ironically I agree with you. Thank you for the great post. Hope I can make one that good someday to. I would rather contemplate my reply longer but have little time.
There are many great testers on this forum, probably the best in the world. Few of us actually play. As great testers we should also test live with actual funds and a managed BR, in a sense fun money.
After all, this is why we would like to succeed in this game :)
Most of us here can apply wise methods and MM.
If we lose no harm done.
My feeling is that most players will be successful.
Quote from: F_LAT_INO on Aug 15, 12:42 PM 2012
--Back to your question sogget;
It wouldn't be same playing 2,3,4 and so......it depends on method.
For instance the smaller sample less,largest more....hope you got it.
Yes, perfect now, thank you
Quote from: superman on Aug 15, 04:50 PM 2012
I am sure this won't be only my opinion, so here goes
Testing over a large sample, more than 1000, gives a good idea as to how often a system may fail, if you play 100 spins per day at a real casino, at some point you will hit a bad run and lose some/most/all of your previous winnings, however, you may also be very lucky to miss those runs, the choice is yours, either you want to pre warn yourself what could happen or you don't want to know the truth! simple as that.
Those of us, me included, who choose the safer route, by testing over plenty of spins, are armed with the added knowledge that at ANY session it could go t1ts up and we also know how often, say every 300 spins on average. It could go t1ts up for 5 sessions in a row, don't you want to know that that is possible and may happen? I do.
Those of you who don't, clearly want to remain in the self belief that because you won your first couple of sessions with what you 'think' is a method/system that is good to play, isn't going to let you down, or you just hope luck is on your side for long enough to cover any upcoming losses, it may be, fingers crossed.
I don't think knocking those that do mega run tests, and report the results here, is going to stop them, usually the people that shout back at them are the ones who either invented the method or those that are blinded by the belief the originator knows his stuff, sometimes he does, but then why so many "new" methods? or changes like wait for 2 virtual losses then another bad set of numbers and they adjust to waiting for 3 virtual losses, until the system makes a bet a month, slightly exagerated, but you get the point.
I was asked last night to code this method, my reply to the member was nah, haven't bothered yet, but today it was pi$$ing down and blowing like h3ll so I decided to test it in a tool that runs from text file lists of numbers, from live real wheels, real money rng and computer random, yes over thousands of spins. The results were not what I thought they would be for a 50/50 bet, they didn't look like streaks of red/black or any other EC bets, the runs of losses in a row reached a max of 11 on rng, 9 on real wheel and 12 on computer random, overall average was 7 BUT 7 losses then a win and 11 losses after it make it impossible to recover with the current progression, I didn't run it with a progression, I just wanted to see how long and how often $hit would happen, my opinion, too often.
The concept MUST have some merit as having a 50/50 bet with a max loss length of 12 is far less than 26 reds if you were betting black so the selection seems to have some merit, the lengths of wins was good too and fairly constant, so yes 'most' of the time you will recover as with all systems, fairly cost effectively, but at some point I know $hit's expected and you don't want to know.
The above is not aimed at this method, the question was asked why a certain group of members test extensivley, the above is only my opinion, nobody has been targetted as someone who says we shouldn't test over huge numbers of spins, choose how much you want to know or keep the head in the sand, it's your perogative.
Hello Superman
These results are very interesting. I was just wondering how the streaks in FLAT method would compare with the streaks in other ECs. And with a large BR you could recover even from RFH but once in a while you are bound to lose. Thanks for testing.
Regards
Might as well join the fray.........
I like to test things. That alone is enough for me. I love to run robots. See those chips fly into place. Makes me feel powerful!! >:D
But I do play for money daily. That in itself is a test. Mostly it's a test of me and can I stick with the plan and not go chasing shadows.
Today was a very good day for me at both casinos.
But I see the other side..........the FLAT side. Heck, just go play. Spend your whole life testing and what have you got? Reams of paper and bloodshot eyes.
And so to bed!
Sam
I think most of us behave different while testing, and play with tokens than with real money.
If you use I blind method, without any decisions on the way, then a very long test can tell something. Probably you will have losses, hard to recover.
I switch methods often, some works well during a period, but soon or later a switch is better.
Any method can works for 3000-10000 spins, and crash the first time in real play, the opposite will be more profitable. There are other methods to find out the quality of a method then running numbers. You can often see what should not happen, that you play against in most of methods.
Hello Sir,
Would it be possible to make a bot for this system.
By simply enter the last number hit in the tool so it will show the next 9 splits.
I know somebody who can do that.
Kindly regards
John Rotterdam
Quote from: F_LAT_INO on Aug 05, 10:55 AM 2012
In excel of first post.
Quote from: ginger on Aug 16, 04:57 AM 2012
Hello Sir,
Would it be possible to make a bot for this system.
By simply enter the last number hit in the tool so it will show the next 9 splits.
I know somebody who can do that.
Kindly regards
John Rotterdam
Thanks ginger :thumbsup:
Quote from: ginger on Aug 16, 04:57 AM 2012
Hello Sir,
Would it be possible to make a bot for this system.
By simply enter the last number hit in the tool so it will show the next 9 splits.
I know somebody who can do that.
Kindly regards
John Rotterdam
Suppose you could,but me no,as don't believe or trust online gambling,as have a proof
that they all cheat...hash one way.Be carefull with this mafia.
Quote from: F_LAT_INO on Aug 16, 05:31 AM 2012
Suppose you could,but me no,as don't believe or trust on line gambling,as have a proof
that they all cheat...hash one way.Be carefull with this mafia.
Yes be careful. All casinos are not dishonest,(can be mafia anyhow). My problems is most the transfer services, they block the money, sometimes very long time, and demand a lot of proof of your identity.
They accept not to just send to the account the first money come from, they accept not all the papers you send. They can delay your money for years. I had problem for three years. At the time I got the money, the Euro was 30% lower to our currency.
I have missed some winnings due to limit for a day, did not read the terms, which you shall do carefully.
Hi guys. If anyone is interested I have coded this up in RX. It's a bit spaghetti but I'm sure it follows F_LAT's method...
From the tests that I've done it doesn't look that good but I was using RNG data as F_LAT said not to.
The program first gets the 18 splits virtually and then proceeds by betting 1 unit on the last set of splits that appeared and then the furthest if there is a loss, and alternates. It does this in cycles of 8 spins. Increases the unit size if the cycle lost; decreases if the cycle won; and stays the same if the wins and loses were equal.
Thanks for sharing F_LAT.
-----------------------------------------------------------------------------------------------------------
system "Rolling Splits Two Uncles"
method "main"
begin
While Starting a New Session
begin
set flag "virtual mode" True
set flag "last or furthest" False // last = true / furthest = false
copy List [split(1-4),split(2-5),split(3-6),split(7-10),split(8-11),split(9-12),split(13-16),split(14-17),split(15-18),split(19-22),split(20-23),split(21-24),split(25-28),split(26-29),split(27-30),split(31-34),split(32-35),split(33-36)] to record "last split" layout
set list [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40] to Record "unit size" Data
set list [1,2,3,4,5,6,7,8] to Record "cycle wins" Data
set list [1,2,3,4,5,6,7,8] to Record "cycle counter" Data
put 0 to Record "cycle counter" Data index
put 0 to Record "cycle wins" Data index
end
While on Each Spin
begin
Call "organize splits"
if Flag "virtual mode" False
begin
Call "check win"
Call "update cycle"
Call "place bets"
end
end
end
// ORGANIZES SPLITS THAT APPEAR
// "furthest splits" layout index 1 - 9
// "last splits" layout index 1 - 9
// "virtual mode" flag - set to false when bet selection is ready
method "organize splits"
begin
// check to see which split has been hit
If Split(1-4) hit 1
begin
Put 1 to Record "last split" Layout index
end
if Split(2-5) hit 1
begin
put 2 to Record "last split" layout index
end
If Split(3-6) hit 1
begin
put 3 to Record "last split" layout index
end
if Split(7-10) hit 1
begin
put 4 to Record "last split" layout index
end
If Split(8-11) hit 1
begin
put 5 to Record "last split" layout index
end
if Split(9-12) hit 1
begin
put 6 to Record "last split" layout index
end
If Split(13-16) hit 1
begin
put 7 to Record "last split" layout index
end
if Split(14-17) hit 1
begin
put 8 to Record "last split" layout index
end
If Split(15-18) hit 1
begin
put 9 to Record "last split" layout index
end
if Split(19-22) hit 1
begin
put 10 to Record "last split" layout index
end
If Split(20-23) hit 1
begin
put 11 to Record "last split" layout index
end
if Split(21-24) hit 1
begin
put 12 to Record "last split" layout index
end
If Split(25-28) hit 1
begin
put 13 to Record "last split" layout index
end
if Split(26-29) hit 1
begin
put 14 to Record "last split" layout index
end
If Split(27-30) hit 1
begin
put 15 to Record "last split" layout index
end
if Split(31-34) hit 1
begin
put 16 to Record "last split" layout index
end
If Split(32-35) hit 1
begin
put 17 to Record "last split" layout index
end
if Split(33-36) hit 1
begin
put 18 to Record "last split" layout index
end
// if the split hasn't been hit already, add it to the end
if Record "last split" Layout is not found in Record "split list" Layout
begin
Set Max Record "split list" Layout index
Add 1 Record "split list" Layout index
copy Record "last split" Layout to Record "split list" Layout
end
// if already in list find it, remove it and append it to the end
else
begin
put 0 to Record "split list" Layout index
Loop until Record "split list" Layout = Record "last split" Layout
begin
add 1 Record "split list" Layout index
end
put 100% Record "split list" Layout index on Record "clear split" Layout index
set max to Record "split list" Layout index
put 100% Record "split list" Layout index on Record "last index" Layout index
clear Record "final splits" Layout
put 1 to Record "split list" Layout index
Loop until Record "split list" Layout index > Record "last index" Layout index
begin
if Record "split list" Layout index = Record "clear split" Layout index
begin
end
else
begin
copy Record "split list" Layout to Record "final splits" Layout
add 1 to Record "final splits" Layout index
end
add 1 to Record "split list" Layout index
end
Put 100% Record "clear split" Layout index on Record "split list" Layout index
Copy Record "split list" Layout to Record "final splits" Layout
put 1 to Record "split list" Layout index
put 1 to Record "final splits" Layout index
Loop until Record "split list" Layout index > Record "last index" Layout index
begin
Copy Record "final splits" Layout to Record "split list" Layout
add 1 to Record "split list" Layout index
add 1 to Record "final splits" Layout index
end
end
// to indicate the bet selection is ready
if Record "last index" Layout index = 18
begin
set flag "virtual mode" False
// make 2 layouts to place bets against
Put 1 to Record "final splits" Layout index
put 1 to Record "furthest splits" Layout index
Loop Until Record "final splits" Layout index > 9
begin
Copy Record "final splits" Layout to Record "furthest splits" Layout
Add 1 to Record "final splits" Layout index
Add 1 to Record "furthest splits" Layout index
end
Put 10 to Record "final splits" Layout index
Put 1 to Record "last splits" Layout index
Loop Until Record "final splits" Layout index > 18
begin
Copy Record "final splits" Layout to Record "last splits" Layout
Add 1 to Record "final splits" Layout index
Add 1 to Record "last splits" Layout index
end
end
end
method "check win"
begin
if Any Split Bet won each
begin
end
else
begin
if Flag "last or furthest" True
begin
set flag "last or furthest" False
end
else
begin
set flag "last or furthest" True
end
end
end
method "place bets"
begin
if Flag "last or furthest" False
begin
put 1 to Record "furthest splits" Layout index
loop until Record "furthest splits" Layout index > 9
begin
Put 100% Record "unit size" Data to Record "furthest splits" Layout
Add 1 to Record "furthest splits" Layout index
end
end
else
begin
put 1 to Record "last splits" Layout index
loop until Record "last splits" Layout index > 9
begin
Put 100% Record "unit size" Data to Record "last splits" Layout
Add 1 to Record "last splits" Layout index
end
end
end
method "update cycle"
begin
if Any Split Bet won each
begin
Add 1 to Record "cycle wins" Data index
end
else
begin
end
if Record "cycle counter" Data index >= 8
begin
if Record "cycle wins" Data index > 4
begin
if Record "unit size" Data index not = 1
begin
subtract 1 from Record "unit size" Data index
end
end
if Record "cycle wins" Data index < 4
begin
add 1 to Record "unit size" Data index
end
put 0 to Record "cycle counter" Data index
put 0 to Record "cycle wins" Data index
end
Add 1 to Record "cycle counter" Data index
end
Quote from: mik3z on Aug 19, 12:34 PM 2012
Hi guys. If anyone is interested I have coded this up in RX. It's a bit spaghetti but I'm sure it follows F_LAT's method...
From the tests that I've done it doesn't look that good but I was using RNG data as F_LAT said not to.
The program first gets the 18 splits virtually and then proceeds by betting 1 unit on the last set of splits that appeared and then the furthest if there is a loss, and alternates. It does this in cycles of 8 spins. Increases the unit size if the cycle lost; decreases if the cycle won; and stays the same if the wins and loses were equal.
Thanks for sharing F_LAT.
-----------------------------------------------------------------------------------------------------------
system "Rolling Splits Two Uncles"
method "main"
begin
While Starting a New Session
begin
set flag "virtual mode" True
set flag "last or furthest" False // last = true / furthest = false
copy List [split(1-4),split(2-5),split(3-6),split(7-10),split(8-11),split(9-12),split(13-16),split(14-17),split(15-18),split(19-22),split(20-23),split(21-24),split(25-28),split(26-29),split(27-30),split(31-34),split(32-35),split(33-36)] to record "last split" layout
set list [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40] to Record "unit size" Data
set list [1,2,3,4,5,6,7,8] to Record "cycle wins" Data
set list [1,2,3,4,5,6,7,8] to Record "cycle counter" Data
put 0 to Record "cycle counter" Data index
put 0 to Record "cycle wins" Data index
end
While on Each Spin
begin
Call "organize splits"
if Flag "virtual mode" False
begin
Call "check win"
Call "update cycle"
Call "place bets"
end
end
end
// ORGANIZES SPLITS THAT APPEAR
// "furthest splits" layout index 1 - 9
// "last splits" layout index 1 - 9
// "virtual mode" flag - set to false when bet selection is ready
method "organize splits"
begin
// check to see which split has been hit
If Split(1-4) hit 1
begin
Put 1 to Record "last split" Layout index
end
if Split(2-5) hit 1
begin
put 2 to Record "last split" layout index
end
If Split(3-6) hit 1
begin
put 3 to Record "last split" layout index
end
if Split(7-10) hit 1
begin
put 4 to Record "last split" layout index
end
If Split(8-11) hit 1
begin
put 5 to Record "last split" layout index
end
if Split(9-12) hit 1
begin
put 6 to Record "last split" layout index
end
If Split(13-16) hit 1
begin
put 7 to Record "last split" layout index
end
if Split(14-17) hit 1
begin
put 8 to Record "last split" layout index
end
If Split(15-18) hit 1
begin
put 9 to Record "last split" layout index
end
if Split(19-22) hit 1
begin
put 10 to Record "last split" layout index
end
If Split(20-23) hit 1
begin
put 11 to Record "last split" layout index
end
if Split(21-24) hit 1
begin
put 12 to Record "last split" layout index
end
If Split(25-28) hit 1
begin
put 13 to Record "last split" layout index
end
if Split(26-29) hit 1
begin
put 14 to Record "last split" layout index
end
If Split(27-30) hit 1
begin
put 15 to Record "last split" layout index
end
if Split(31-34) hit 1
begin
put 16 to Record "last split" layout index
end
If Split(32-35) hit 1
begin
put 17 to Record "last split" layout index
end
if Split(33-36) hit 1
begin
put 18 to Record "last split" layout index
end
// if the split hasn't been hit already, add it to the end
if Record "last split" Layout is not found in Record "split list" Layout
begin
Set Max Record "split list" Layout index
Add 1 Record "split list" Layout index
copy Record "last split" Layout to Record "split list" Layout
end
// if already in list find it, remove it and append it to the end
else
begin
put 0 to Record "split list" Layout index
Loop until Record "split list" Layout = Record "last split" Layout
begin
add 1 Record "split list" Layout index
end
put 100% Record "split list" Layout index on Record "clear split" Layout index
set max to Record "split list" Layout index
put 100% Record "split list" Layout index on Record "last index" Layout index
clear Record "final splits" Layout
put 1 to Record "split list" Layout index
Loop until Record "split list" Layout index > Record "last index" Layout index
begin
if Record "split list" Layout index = Record "clear split" Layout index
begin
end
else
begin
copy Record "split list" Layout to Record "final splits" Layout
add 1 to Record "final splits" Layout index
end
add 1 to Record "split list" Layout index
end
Put 100% Record "clear split" Layout index on Record "split list" Layout index
Copy Record "split list" Layout to Record "final splits" Layout
put 1 to Record "split list" Layout index
put 1 to Record "final splits" Layout index
Loop until Record "split list" Layout index > Record "last index" Layout index
begin
Copy Record "final splits" Layout to Record "split list" Layout
add 1 to Record "split list" Layout index
add 1 to Record "final splits" Layout index
end
end
// to indicate the bet selection is ready
if Record "last index" Layout index = 18
begin
set flag "virtual mode" False
// make 2 layouts to place bets against
Put 1 to Record "final splits" Layout index
put 1 to Record "furthest splits" Layout index
Loop Until Record "final splits" Layout index > 9
begin
Copy Record "final splits" Layout to Record "furthest splits" Layout
Add 1 to Record "final splits" Layout index
Add 1 to Record "furthest splits" Layout index
end
Put 10 to Record "final splits" Layout index
Put 1 to Record "last splits" Layout index
Loop Until Record "final splits" Layout index > 18
begin
Copy Record "final splits" Layout to Record "last splits" Layout
Add 1 to Record "final splits" Layout index
Add 1 to Record "last splits" Layout index
end
end
end
method "check win"
begin
if Any Split Bet won each
begin
end
else
begin
if Flag "last or furthest" True
begin
set flag "last or furthest" False
end
else
begin
set flag "last or furthest" True
end
end
end
method "place bets"
begin
if Flag "last or furthest" False
begin
put 1 to Record "furthest splits" Layout index
loop until Record "furthest splits" Layout index > 9
begin
Put 100% Record "unit size" Data to Record "furthest splits" Layout
Add 1 to Record "furthest splits" Layout index
end
end
else
begin
put 1 to Record "last splits" Layout index
loop until Record "last splits" Layout index > 9
begin
Put 100% Record "unit size" Data to Record "last splits" Layout
Add 1 to Record "last splits" Layout index
end
end
end
method "update cycle"
begin
if Any Split Bet won each
begin
Add 1 to Record "cycle wins" Data index
end
else
begin
end
if Record "cycle counter" Data index >= 8
begin
if Record "cycle wins" Data index > 4
begin
if Record "unit size" Data index not = 1
begin
subtract 1 from Record "unit size" Data index
end
end
if Record "cycle wins" Data index < 4
begin
add 1 to Record "unit size" Data index
end
put 0 to Record "cycle counter" Data index
put 0 to Record "cycle wins" Data index
end
Add 1 to Record "cycle counter" Data index
end
Thanks for your work but there is something wrong in your file. First bet was after 120 spins. ;D
And if you could program it on 350 spins short sessions then restart new 350 spins and so on.
To my way of testing it is how it should be done.The only and proper way.Anything else,brllions
of spins is science fiction and not reality.
---Thanks for your work,even thought I don't get anything......LOL
Hello Mik3z,
Thank you very much for the RX code. F_LAT_INO, thanks for your system.
Quote The program first gets the 18 splits virtually and then proceeds by betting 1 unit on the last set of splits that appeared and then the furthest if there is a loss, and alternates. It does this in cycles of 8 spins. Increases the unit size if the cycle lost; decreases if the cycle won; and stays the same if the wins and loses were equal.
I believe the program starts after 9 splits virtually and not 18.The betting is in cycle of 5 spins.The system restart after 350 spins.
Could you please kindly modify the RX code.
Regards
Hello Mik3z,
Could you please kindly modify the RX code so we can test the system further.
1) start betting after 9 splits virtually instead of 18.
2)bet in cycle of 5 spins instead of 8.
Thanks & Regards
For testing purposes the file provided is ok. I made some changes so now 5 spin cycle with +1/-1 prog can be simulated. Starting after all 18 splits hit is no problem, it just provides a delayed starting point. I was not able to change it so the betting would start after 9 splits hit.
I downloaded some real sessions from Wiesbaden casino and the results were not so good. Actually first session had huge draw down and ended in a big loss. What kills your session are few losing sessions at higher level of betting. You can play with your progression and reduce your bet level by more than 1 unit as Flat suggested but it can only work in some situation like if you get a losing streak in the next cycle. That's my take on it and some people will disagree. Just do your testing if you like. Maybe smaller stop loss and win target would help or reducing the level of your progression....
system "Rolling Splits Two Uncles"
method "main"
begin
While Starting a New Session
begin
set flag "virtual mode" True
set flag "last or furthest" False // last = true / furthest = false
copy List [split(1-4),split(2-5),split(3-6),split(7-10),split(8-11),split(9-12),split(13-16),split(14-17),split(15-18),split(19-22),split(20-23),split(21-24),split(25-28),split(26-29),split(27-30),split(31-34),split(32-35),split(33-36)] to record "last split" layout
set list [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40] to Record "unit size" Data
set list [1,2,3,4,5] to Record "cycle wins" Data
set list [1,2,3,4,5] to Record "cycle counter" Data
put 0 to Record "cycle counter" Data index
put 0 to Record "cycle wins" Data index
end
While on Each Spin
begin
Call "organize splits"
if Flag "virtual mode" False
begin
Call "check win"
Call "update cycle"
Call "place bets"
end
end
end
// ORGANIZES SPLITS THAT APPEAR
// "furthest splits" layout index 1 - 9
// "last splits" layout index 1 - 9
// "virtual mode" flag - set to false when bet selection is ready
method "organize splits"
begin
// check to see which split has been hit
If Split(1-4) hit 1
begin
Put 1 to Record "last split" Layout index
end
if Split(2-5) hit 1
begin
put 2 to Record "last split" layout index
end
If Split(3-6) hit 1
begin
put 3 to Record "last split" layout index
end
if Split(7-10) hit 1
begin
put 4 to Record "last split" layout index
end
If Split(8-11) hit 1
begin
put 5 to Record "last split" layout index
end
if Split(9-12) hit 1
begin
put 6 to Record "last split" layout index
end
If Split(13-16) hit 1
begin
put 7 to Record "last split" layout index
end
if Split(14-17) hit 1
begin
put 8 to Record "last split" layout index
end
If Split(15-18) hit 1
begin
put 9 to Record "last split" layout index
end
if Split(19-22) hit 1
begin
put 10 to Record "last split" layout index
end
If Split(20-23) hit 1
begin
put 11 to Record "last split" layout index
end
if Split(21-24) hit 1
begin
put 12 to Record "last split" layout index
end
If Split(25-28) hit 1
begin
put 13 to Record "last split" layout index
end
if Split(26-29) hit 1
begin
put 14 to Record "last split" layout index
end
If Split(27-30) hit 1
begin
put 15 to Record "last split" layout index
end
if Split(31-34) hit 1
begin
put 16 to Record "last split" layout index
end
If Split(32-35) hit 1
begin
put 17 to Record "last split" layout index
end
if Split(33-36) hit 1
begin
put 18 to Record "last split" layout index
end
// if the split hasn't been hit already, add it to the end
if Record "last split" Layout is not found in Record "split list" Layout
begin
Set Max Record "split list" Layout index
Add 1 Record "split list" Layout index
copy Record "last split" Layout to Record "split list" Layout
end
// if already in list find it, remove it and append it to the end
else
begin
put 0 to Record "split list" Layout index
Loop until Record "split list" Layout = Record "last split" Layout
begin
add 1 Record "split list" Layout index
end
put 100% Record "split list" Layout index on Record "clear split" Layout index
set max to Record "split list" Layout index
put 100% Record "split list" Layout index on Record "last index" Layout index
clear Record "final splits" Layout
put 1 to Record "split list" Layout index
Loop until Record "split list" Layout index > Record "last index" Layout index
begin
if Record "split list" Layout index = Record "clear split" Layout index
begin
end
else
begin
copy Record "split list" Layout to Record "final splits" Layout
add 1 to Record "final splits" Layout index
end
add 1 to Record "split list" Layout index
end
Put 100% Record "clear split" Layout index on Record "split list" Layout index
Copy Record "split list" Layout to Record "final splits" Layout
put 1 to Record "split list" Layout index
put 1 to Record "final splits" Layout index
Loop until Record "split list" Layout index > Record "last index" Layout index
begin
Copy Record "final splits" Layout to Record "split list" Layout
add 1 to Record "split list" Layout index
add 1 to Record "final splits" Layout index
end
end
// to indicate the bet selection is ready
if Record "last index" Layout index = 18
begin
set flag "virtual mode" False
// make 2 layouts to place bets against
Put 1 to Record "final splits" Layout index
put 1 to Record "furthest splits" Layout index
Loop Until Record "final splits" Layout index > 9
begin
Copy Record "final splits" Layout to Record "furthest splits" Layout
Add 1 to Record "final splits" Layout index
Add 1 to Record "furthest splits" Layout index
end
Put 10 to Record "final splits" Layout index
Put 1 to Record "last splits" Layout index
Loop Until Record "final splits" Layout index > 18
begin
Copy Record "final splits" Layout to Record "last splits" Layout
Add 1 to Record "final splits" Layout index
Add 1 to Record "last splits" Layout index
end
end
end
method "check win"
begin
if Any Split Bet won each
begin
end
else
begin
if Flag "last or furthest" True
begin
set flag "last or furthest" False
end
else
begin
set flag "last or furthest" True
end
end
end
method "place bets"
begin
if Flag "last or furthest" False
begin
put 1 to Record "furthest splits" Layout index
loop until Record "furthest splits" Layout index > 9
begin
Put 100% Record "unit size" Data to Record "furthest splits" Layout
Add 1 to Record "furthest splits" Layout index
end
end
else
begin
put 1 to Record "last splits" Layout index
loop until Record "last splits" Layout index > 9
begin
Put 100% Record "unit size" Data to Record "last splits" Layout
Add 1 to Record "last splits" Layout index
end
end
end
method "update cycle"
begin
if Any Split Bet won each
begin
Add 1 to Record "cycle wins" Data index
end
else
begin
end
if Record "cycle counter" Data index >= 5
begin
if Record "cycle wins" Data index > 2
begin
if Record "unit size" Data index not = 1
begin
subtract 1 from Record "unit size" Data index
end
end
if Record "cycle wins" Data index < 3
begin
add 1 to Record "unit size" Data index
end
put 0 to Record "cycle counter" Data index
put 0 to Record "cycle wins" Data index
end
Add 1 to Record "cycle counter" Data index
end
that's the code. I could not upload .dgt file here so just copy paste it.
Hello Robeenhuut,
Thank you very much.
Regards
I ran it through Rx using RNG numbers - yes i know but its much faster ;D with win goal of 100u and BR of around 1200u. I got 101 W's and 8 L's of BR. Due to a setup of waiting for all 18 splits that can take more than 100 spins i tested 400 spins sessions. One ended without reaching WG or busting out with around -200u balance. All but one losing sessions reached at least 50 or more units.
As i mentioned before i did quick test of few real casino sessions and they revealed similar patterns.
This RX file doesnt work right. In RX sometimes on winning split shows as lose and vice versa..
Also Robeenhut, results are not like mr. Flatino got in his 10 tested sessions. How come you didnt noticed that? lol
Cheers
Drazen
Quote from: drazen_cro on Aug 22, 03:55 AM 2012
This RX file doesn't work right. In RX sometimes on winning split shows as lose and vice versa..
Also Robeenhut, results are not like mr. F_LAT_INO got in his 10 tested sessions. How come you didn't noticed that? LoL
Cheers
Drazen
I only checked a few lines and they looked ok to me. I will try to load these files and i noticed also by the way a few mistakes in Flat's files but they should not have mattered but if there is mistake in a betting line its a different story. ;D Actually because a betting only starts after all splits appear its impossible to compare them.
Regards
Dont run it fast. Go with "step" button one by one spin and you will see.
Cheers
Drazen
Quote from: drazen_cro on Aug 22, 04:06 AM 2012
don't run it fast. Go with "step" button one by one spin and you will see.
Cheers
Drazen
You were right. I found it after quite few lines. Apparently there is a problem if you have repeat hits of the same split. A first one was a winner but next hit was a loss. ;D
My apologies. Anybody can fix that?